3v3 FE Triples [Tortferngatr vs. Elevator_Music] When ASB Freezes Over!

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LouisCyphre

heralds disaster.
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BBP Leader
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Ninetales(*) [Kyukon] (F)
Nature: Timid (+15% Speed, +15% Accuracy, -1 Atk)
Type: Fire
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Drought (DW): (Innate) When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 115 (100 *1.15) (+) (15% Accuracy boost)
Size Class: 2
Weight Class: 2
Base Rank Total: 20
Total Moves: 24

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Ember(*)
Tail Whip(*)
Roar(*)
Quick Attack(*)
Fire Spin(*)
Will-o-Wisp(*)
Confuse Ray(*)
Imprison(*)
Flame Burst(*)
Flamethrower(*)
Safeguard(*)
Fire Blast
Nasty Plot

Hypnosis(*)
Disable(*)
Heat Wave(*)

Reflect
Bide
Hidden Power (Rock, 7)(*)
Energy Ball(*)
Substitute(*)
Toxic
SolarBeam

Pain Split
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Steelix [Haganeiru] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Ground
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Rock Head:
(Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

Steelix
HP: 100
Atk: Rank 4 (+)
Def: Rank 8
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 21
Total Moves: 30

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Thunder Fang
Ice Fang
Fire Fang
Mud Sport
Tackle
Harden
Bind
Screech
Rock Throw
Rage
Rock Tomb
Smack Down
Sandstorm
Slam
DragonBreath
Stone Edge
Sand Tomb
Iron Tail
Crunch
Curse

Rock Blast
Heavy Slam
Stealth Rock

Bide
Fissure
Skull Bash
Taunt
Earthquake
Dragon Tail
Dig
frontnormal-mrevenankh.png

Revenankh [] M
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Mummy (DW): (Innate) This Pokemon's skin has a lasting curse on it. When struck by an opponent's contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 56 (65 /1.15) (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Total Moves: 21

MC: 0
DC: 3/5

Attacks:

Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Revenge
Power Whip
Hammer Arm
Moonlight

Shadow Sneak
Curse
Drain Punch

Toxic
Protect
Rest
Bulk Up
Torment

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Abomasnow [Frostbite] Male
Nature: Relaxed (+1 Rank defense, a 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks.)
Type: Grass/Ice
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats: 90/92/75+/92/85/60-

HP: 100
Atk: Rank 3
Def: Rank 4(+)
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 18

EC: 6/6
MC: 1
DC: 5/5-DW unlocked!

Abilities:

Ability 1: Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Command: (Ability: Snow Warning) Hail causes two (2) damage per action to all non-Ice typed Pokemon. Hail activates the abilities Snow Cloak and Ice Body, as well as increasing Blizzard’s accuracy to 100% and letting it have an additional 30% chance to bypass Protect. Requires an action to summon.

Ability 2: Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Round, Snore, Supersonic, Uproar.)

Attacks:
Ice Punch
Powder Snow (*)
Leer (*)
Razor Leaf (*)
Icy Wind (*)
Grasswhistle (*)
Swagger (*)
Mist (*)
Wood Hammer
Ice Shard
Ingrain

Skull Bash (*)
Leech Seed (*)
Growth (*)
Bullet Seed

Blizzard (*)
Energy Ball (*)
Hidden Power [Fire, 7 power/5 energy] (*)
Toxic
Protect
Earthquake
Shadow Ball
Light Screen
Brick Break
Rock Slide
Rest
Substitute
Safeguard

Giga Drain
Endure

Worry Seed
Magic Coat

Total Moves: 32
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Froslass Frigid (F)
Nature: Timid (A 15% increase in Base Speed [Rounded Up] and a +19% (127^2/870 rounded) flat increase in accuracy on this Pokemon's attacks; -1 Rank in Attack)

Type: Ice/Ghost
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats: 70/80-/70/80/70/110+

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
BRT: 19

EC: 6/6
MC: 0
DC: 5/5-DW Unlocked!

Abilities:
Ability 1: Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Ability 2: Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Attacks:
Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect
Blizzard
Astonish
Confuse Ray
Ominous Wind
Destiny Bond

Disable
Weather Ball
Fake tears
Bide

Shadow Ball
Hidden Power (Fire, base 7)
Substitute
Rest
Light Screen
Thunder
Taunt

Total Moves: 23
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Rotom (Fridge) U
Nature: Modest (+1 special attack, -1 attack)
Type: Electric/Ghost
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats: 50/50-/77/95+/77/91

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1 (0.3m)
Weight Class: 1 (0.3kg)

MC: 0

Moves:
Trick
Astonish
Thunder Wave
ThunderShock
Confuse Ray
Uproar
Double Team
Shock Wave
Substitute
Hex
Discharge

Shadow Ball
Will O' Wisp
Volt Switch
Reflect
Light Screen
Thunderbolt
Protect

Total Moves: 18

When ASB Freezes Over!
Tortferngatr and Elevator_Music engage in 3 versus 3 Triples

By battler request, my narration will be quick and concise! It's freezing out here, sun or no, and none of us want to stay longer than we absolutely have to! The arena is slick with thick ice, so expect to slip and slide as you fight, and take that into account!

Items are not permitted.
One ability may be active.


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HP: 100 / 100 En: 100% Speed: 115 Ranks: 2/3/3/4 Status:
208.png
HP: 100 / 100 En: 100% Speed: 30 Ranks: 4/8/1/3 Status:
Revenankhicon.gif
HP: 100 / 100 En: 100% Speed: 56 Ranks: 4/4/3/4 Status:

460.png
HP: 100 / 100 En: 100% Speed: 52 Ranks: 3/4/3/3 Status:
478.png
HP: 100 / 100 En: 100% Speed: 127 Ranks: 2/3/3/3 Status:
479.png
HP: 100 / 90 En: 100% Speed: 86 Ranks: 2/4/5/4 Status:

Torferngatr sends out mons, chooses abilities, and arranges from left to right.
E_M sends out mons, chooses abilities, arranges from left to right, and gives orders.
Tortferngatr gives orders.
 
OK!
Revenankhicon.gif
left, Shed Skin
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center , Drought
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right, Sheer Force

Revenankh: Hammer Arm (Rotom) ~ Revenge (Rotom)
Ninetales: Heat Wave ~ Heat Wave
Steelix: Heavy Slam (Froslass) ~ Heavy Slam (Froslass)
 
Froslass: Reflect, Disable Ninetales' Heat Wave.
Rotom: Exit the Refrigerator, (thanks to Levitate you don't slip lol) Shadow Ball Revenankh.
Abomasnow: Leech Seed Revenankh, then Shadow Ball Revenankh!
 
L
Revenankhicon.gif
HP: 100 / 100 En: 100% Speed: 56 Ranks: 4/4/3/4 Status:
M
38.png
HP: 100 / 100 En: 100% Speed: 115 Ranks: 2/3/3/4 Status:
R
208.png
HP: 100 / 100 En: 100% Speed: 30 Ranks: 4/8/1/3 Status:

L
460.png
HP: 100 / 100 En: 100% Speed: 52 Ranks: 3/4/3/3 Status:
M
479.png
HP: 90 / 90 En: 100% Speed: 86 Ranks: 2/4/5/4 Status:
R
478.png
HP: 100 / 100 En: 100% Speed: 127 Ranks: 2/3/3/3 Status:

Pre-Round
Ninetales calls for sun!
Ninetales loses 10 En.

Turn 1

Froslass used Reflect on her team!
Froslass doesn't know Reflect!

Ninetales used Heat Wave!
Targeting Froslass, Rotom, and Abomasnow!
-6 En

Froslass:
Critical Roll: 625 > 204 (Crit)
Burn Roll: 1000 > 4107 (No)
A critical hit!
(7.5 + 3 + 3 + 3 + 4.5 - 4.5) * 1.5 = 24.75 ~ 24 Damage

Rotom:
Critical Roll: 625 > 7558 (No)
Burn Roll: 1000 > 4601 (No)
(7.5 + 3 + 3 + 4.5 - 6) * 1.5 = 18 Damage

Abomasnow:
Critical Roll: 625 > 2220 (No)
Burn Roll: 1000 > 5788 (No)
(7.5 + 3 + 3 + 4.5 - 4.5) * 2.25 = 30.375 ~ 30 Damage

Rotom discarded the appliance!
Rotom changed forme!
-8 En

Revenankh used Hammer Arm on Rotom!
It doesn't affect Rotom!
-6 En

Abomasnow used Leech Seed on Revenankh!
Revenankh was seeded!
-9 En

Steelix used Heavy Slam on Froslass!
Critical Roll: 625 > 8841 (No)
(14 + 3 + 6 - 4.5 - 5) * 1.5 = 20.25 ~ 20 Damage
-9 En

Turn 2

Froslass used Disable on Ninetales' Heat Wave!
Heat Wave was disabled!
-7 En

Ninetales can't attempt Heat Wave!

Rotom used Shadow Ball on Revenankh!
Critical Roll: 625 > 6838 (No)
Sp. Defense Roll: 1000 > 394 (Yes)
(8 + 3 + 6 - 6) * 1.5 = 16.5 ~ 16 Damage
Revenankh's Sp. Defense fell!
-5 En

Revenankh used Revenge on Rotom!
It doesn't affect Rotom!
Revenankh lost 3 HP.
Abomasnow gained 3 HP.
-8 En

Abomasnow used Shadow Ball on Revenankh!
Critical Roll: 625 > 8421 (No)
Sp. Defense Roll: 1000 > 4242 (No)
(8 + 4.5 - 6) * 1.5 + 1.75 = 11.5 ~ 11 Damage
-6 En

Steelix used Heavy Slam on Froslass!
Critical Roll: 625 > 7280 (No)
(14 + 3 + 6 - 4.5) * 1.5 = 27.75 ~ 27 Damage
-13 En

Round 1 End
It is sunny.
The ice is still very thick, and now it's moist. Traction is gone almost entirely.

Caught between the ice below and the sun above, it seems like both battlers are in their element here. Tortferngatr's team isn't enjoying the onslaught of super-effective attacks, but a couple of clever plays make buffer the damage quite a bit. Rotom is now freely zooming about the play area, and Revenankh finds itself pummeling an inert appliance. Froslass is ruing getting up this morning - Steelix can bring quite a lot of damage to bear, Reflect or no!

L
Revenankhicon.gif
HP: 70 / 100 En: 94% Speed: 56 Ranks: 4/4/3/4 Status: Leech Seed (4 actions), Sp. Def. -1
M
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HP: 100 / 100 En: 84% Speed: 115 Ranks: 2/3/3/4 Status: Heat Wave disabled (5 actions)
R
208.png
HP: 100 / 100 En: 78% Speed: 30 Ranks: 4/8/1/3 Status:

L
460.png
HP: 73 / 100 En: 85% Speed: 52 Ranks: 3/4/3/3 Status:
M
479.png
HP: 72 / 90 En: 87% Speed: 91 Ranks: 1/3/4/3 Status:
R
478.png
HP: 29 / 100 En: 93% Speed: 127 Ranks: 2/3/3/3 Status:

Now, Tortferngatr gives orders.
 
...I'll just take it and run with it. (also, why u no Cursed Body roll?)

Training battle, anyway.

Froslass: Light Screen, Shadow Ball Revenankh. If Ankh is ordered to Protect turn 2, use Taunt on it turn 1 instead of Light Screen.
Abomasnow: Giga Drain Steelix, Shadow Ball Revenankh.
Rotom: Reflect, Shadow Ball Revenankh.
 
Revenankh: Glare (Froslass) ~ Shadow Punch (Froslass)
Ninetales: Imprison (Reflect/Will-o-Wisp/Confuse Ray) (Rotom) ~ Fire Blast (Abomasnow)
Steelix: Activate Sheer Force
Heavy Slam (Froslass) ~ Crunch (Rotom)
 
And another double shift. If it wasn't for the overtime I'd sue.

Revenankhicon.gif
HP: 70 / 100 En: 94% Speed: 56 Ranks: 4/4/3/4 Status: Leech Seed (4 actions), Sp. Def. -1
38.png
HP: 100 / 100 En: 84% Speed: 115 Ranks: 2/3/3/4 Status: Heat Wave disabled (5 actions)
208.png
HP: 100 / 100 En: 78% Speed: 30 Ranks: 4/8/1/3 Status:

460.png
HP: 73 / 100 En: 85% Speed: 52 Ranks: 3/4/3/3 Status: Reflect (4 Actions)
479.png
HP: 72 / 90 En: 87% Speed: 91 Ranks: 1/3/4/3 Status: Reflect (4 Actions)
478.png
HP: 36 / 100 En: 85% Speed: 127 Ranks: 2/3/3/3 Status: Reflect (4 Actions)

Turn 1

Froslass used Light Screen!
Froslass set up a screen!
-8 En

Ninetales used Imprison [Reflect, Will-O-Wisp, Confuse Ray] on Rotom!
Rotom was imprisoned!
-8 En

Rotom used Reflect!
But it failed!
-8 En

Revenankh used Glare on Froslass!
Attack Roll: 9000 > 7035 (Hit)
Froslass is paralyzed!
-6 En

Abomasnow used Giga Drain on Steelix!
Critical Roll: 625 > 6232 (No)
(8 + 3 + 4.5 - 4.5) = 11 Damage
Abomasnow recovers 6 HP.
-11 En

Steelix used Heavy Slam on Froslass!
Steelix turned Sheer Force on!
Critical Roll: 625 > 2057 (No)
(14 + 3 + 6 - 4.5) * 1.5 = 27.75 ~ 27 Damage
-17 En

Turn 2

Ninetales used Fire Blast on Abomasnow!
Critical Roll: 625 > 5460 (Np)
Burn Roll: 1000 > 9892 (No)
(12 + 3 + 3 + 4.5 - 4.5 - 5) * 2.25 = 29.25 ~ 29 Damage
-7 En

Rotom used Shadow Ball on Revenankh!
Critical Roll: 625 > 2712 (No)
Sp. Defense Roll: 1000 > 7648 (No)
(8 + 3 + 6 - 6) * 1.5 = 16.5 ~ 16 Damage
-5 En

Revenankh used Shadow Punch on Froslass!
Critical Roll: 625 > 8519 (No)
(6 + 3 + 6 - 4.5) * 1.5 = 15.75 ~ 15 Damage
Froslass fainted!
-3 En

Steelix used Crunch on Rotom!
Critical Roll: 625 > 5460 (No)
Defense Roll: 2000 < X (Sheer Force)
(8 + 2 + 6 - 4.5) * 1.5 = 17.25 ~ 17 Damage
-6 En

L
Revenankhicon.gif
HP: 54 / 100 En: 94% Speed: 56 Ranks: 4/4/3/4 Status: Leech Seed (4 actions), Sp. Def. -1
M
38.png
HP: 100 / 100 En: 76% Speed: 115 Ranks: 2/3/3/4 Status: Heat Wave disabled (5 actions)
R
208.png
HP: 89 / 100 En: 61% Speed: 30 Ranks: 4/8/1/3 Status:

L
460.png
HP: 50 / 100 En: 74% Speed: 52 Ranks: 3/4/3/3 Status: Light Screen (4 Actions)
M
479.png
HP: 72 / 90 En: 74% Speed: 91 Ranks: 1/3/4/3 Status: Light Screen (4 Actions), Imprison (Reflect, Will-O-Wisp, Confuse Ray) (4 Actions)
R
478.png
HP: 0 / 100 En: 77% Speed: 127 Ranks: 2/3/3/3 Status: Fainted
 
Revenankh: Drain Punch (Abomasnow) ~ Shadow Punch (Rotom)
IF (Abomasnow is still alive a2) THEN (Hammer Arm (Abomasnow))
Ninetales: Flamethrower (Abomasnow) ~ Fire Blast (Rotom)
IF (Abomasnow uses Protect a1) THEN (Reverse actions)
Steelix: Activate Sheer Force
Fire Fang (Steelix) ~ Crunch (Rotom)
IF (Abomasnow uses Protect a1) THEN (Reverse actions)
 
Now that I have finished lolling.

L
Revenankhicon.gif
HP: 54 / 100 En: 94% Speed: 56 Ranks: 4/4/3/4 Status: Leech Seed (4 actions), Sp. Def. -1
M
38.png
HP: 100 / 100 En: 69% Speed: 115 Ranks: 2/3/3/4 Status: Heat Wave disabled (5 actions)
R
208.png
HP: 89 / 100 En: 61% Speed: 30 Ranks: 4/8/1/3 Status:

L
460.png
HP: 50 / 100 En: 67% Speed: 52 Ranks: 3/4/3/3 Status: Light Screen (4 Actions)
M
479.png
HP: 54 / 90 En: 74% Speed: 91 Ranks: 1/3/4/3 Status: Light Screen (4 Actions), Imprison (Reflect, Will-O-Wisp, Confuse Ray) (4 Actions)
R
478.png
HP: 0 / 100 En: 77% Speed: 127 Ranks: 2/3/3/3 Status: Fainted

Turn 1

Abomasnow used Protect!
-7 En

Ninetales used Fire Blast on Rotom!
Critical Roll: 625 > 455 (Crit)
Burn Roll: 1000 > 3443 (No)
A critical hit!
(12 + 3 + 3 + 3 + 4.5 - 4.5) = 21 Damage
-7 En

Rotom used Shadow Ball on Revenankh!
Critical Roll: 625 > 7988 (No)
Sp. Defense Roll: 1000 > 3412 (No)
(8 + 3 + 6 - 6) * 1.5 = 16.5 ~ 16 Damage
-5 En

Revenankh used Drain Punch on Abomasnow!
Abomasnow protected himself!
Abomasnow lost 11 En!
Revenankh lost 3 HP.
Abomasnow gained 3 HP.
-11 En.

Steelix used Fire Fang on himself!
Attack Roll: 9500 > 7788 (Hit)
Critical Roll: 625 > 3098 (No)
Burn Roll: 1000 > 4214 (No)
(7 + 3 + 6 - 10.5) * 1.5 = 8.25 ~ 8 Damage
-5 En

[box]In a display of incredible discipline and toughness, Steelix clamps down on its own diamond-hard carapace with his set of flaming jowls. How very manly! I don't know about you, but I'm intimidated by this display of sheer masculinity.[/box]

Turn 2

Ninetales used Flamethrower on Abomasnow!
Critical Roll: 625 > 49 (Crit)
Burn Roll: 1000 > 4319 (No)
A critical hit!
(10 + 3 + 3 + 3 + 4.5 - 4.5) * 2.25 = 42.75 ~ 42 Damage
-7 En

Rotom used Shadow Ball on Revenankh!
Critical Roll: 625 > 2131 (No)
Sp. Defense Roll: 1000 > 3232 (No)
(8 + 3 + 6 - 6) * 1.5 = 16.5 ~ 16 Damage
-9 En

Revenankh used Hammer Arm on Abomasnow!
Critical Roll: 625 > 8884 (No)
(10 + 3 + 6 - 4.5) * 1.5 = 21.75 ~ 21 Damage
Abomasnow fainted!
-6 En

Steelix used Crunch on Rotom!
Critical Roll: 625 > 8246 (No)
(8 + 3 + 6 - 4.5) * 1.5 = 18.75 ~ 18 Damage
-6 En

[box]Abomasnow bites it fully this turn - fire and fists prove to be too much for him. Rotom's a tough little engine poltergeist, but can it duel three Pokémon at once?

I should get a Rotom[/box]

Round 3 End
It is sunny.
The ice is starting to deteriorate.

Revenankhicon.gif
HP: 19 / 100 En: 79% Speed: 56 Ranks: 4/4/3/4 Status: Leech Seed (2 actions), Sp. Def. -1
38.png
HP: 100 / 100 En: 62% Speed: 115 Ranks: 2/3/3/4 Status: Heat Wave disabled (3 actions)
208.png
HP: 81 / 100 En: 76% Speed: 30 Ranks: 4/8/1/3 Status:

460.png
HP: 0 / 100 En: 56% Speed: 52 Ranks: 3/4/3/3 Status: Light Screen (2 Actions)
479.png
HP: 51 / 90 En: 60% Speed: 91 Ranks: 1/3/4/3 Status: Light Screen (2 Actions), Imprison (Reflect, Will-O-Wisp, Confuse Ray) (2 Actions)
478.png
HP: 0 / 100 En: 77% Speed: 127 Ranks: 2/3/3/3 Status: Fainted

Now, Tortferngatr gives orders.
 
Revenankh: Shadow Punch (Rotom) ~ Protect
Ninetales: Disable (Shadow Ball) (Rotom) ~ Fire Blast (Rotom)
Steelix: Activate Sheer Force
Crunch (Rotom) ~ Crunch (Rotom)
 
I need to stop being such an ADD ref; I open roughly five tabs every time I ref this particular match. I blame your new shiny Spinarak link, EM.

Revenankhicon.gif
HP: 19 / 100 En: 79% Speed: 56 Ranks: 4/4/3/4 Status: Sp. Def. -1
38.png
HP: 100 / 100 En: 62% Speed: 115 Ranks: 2/3/3/4 Status: Heat Wave disabled (1 actions)
208.png
HP: 81 / 100 En: 76% Speed: 30 Ranks: 4/8/1/3 Status:

460.png
HP: 0 / 100 En: 56% Speed: 52 Ranks: 3/4/3/3 Status: Light Screen (2 Actions)
479.png
HP: 51 / 90 En: 60% Speed: 91 Ranks: 1/3/4/3 Status: Light Screen (2 Actions), Imprison (Reflect, Will-O-Wisp, Confuse Ray) (2 Actions)
478.png
HP: 0 / 100 En: 77% Speed: 127 Ranks: 2/3/3/3 Status: Fainted

Turn 1

Ninetales used Disable [Shadow Ball] on Rotom!
Shadow Ball was disabled!
-7 En
Ninetales is no longer disabled!

Rotom used Shadow Ball on Revenankh!
But it failed!
-13 En

Revenankh used Shadow Punch on Rotom!
Critical Roll: 625 > 6123 (No)
(6 + 3 + 6 - 4.5) * 1.5 = 16.5 ~ 16 Damage
-3 En

Steelix used Crunch on Rotom!
Critical Roll: 625 > 1571 (No)
(8 + 3 + 6 - 4.5) * 1.5 = 18.75 ~ 18 Damage
-6 En

[box]Steelix's Sheer Force is already on when it tries to activate it, bewildering him. Elevator has been giving him some very strange orders! Revenankh finally manages to land a punch on our favorite engine spook, despite the shedding of the appliance.[/box]

Turn 2

Ninetales used Fire Blast on Rotom!
Critical Roll: 625 > 7632 (Crit)
Burn Roll: 1000 > 5644 (No)
(12 + 3 + 3 + 4.5 - 4.5) = 18 Damage
-7 En

[box]Well that was brief. Elevator wins![/box]

Round 4 End
It is sunny.

L
Revenankhicon.gif
HP: 19 / 100 En: 76% Speed: 56 Ranks: 4/4/3/4 Status:
M
38.png
HP: 100 / 100 En: 48% Speed: 115 Ranks: 2/3/3/4 Status: Heat Wave disabled (2 actions)
R
208.png
HP: 81 / 100 En: 76% Speed: 30 Ranks: 4/8/1/3 Status:

L
460.png
HP: 0 / 100 En: 56% Speed: 52 Ranks: 3/4/3/3 Status: Fainted
M
479.png
HP: 0 / 90 En: 47% Speed: 91 Ranks: 1/3/4/3 Status: Fainted
R
478.png
HP: 0 / 100 En: 77% Speed: 127 Ranks: 2/3/3/3 Status: Fainted

Elevator Music is the winner!

Elevator earns:
3 MC and 1 KOC for Kyukon.
3 MC and 1 SC (STRONGTH COUNTER) for Haganeiru.
2 MC, 1 DC, and 2 KOC for Revenankh.
2 CC.

Tortferngatr earns:
3 MC for Abomasnow.
3 MC for Froslass.
3 MC for Rotom (reclaim your fridge!)
2 CC.

I earn 7 UC.

Here is your STRONGTH COUNTER for Haganeiru, Elevator Music! Go ahead and put it in his profile, courtesy of me!
 
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