Completed 3v3 NFE Triples [jayjinde vs. Orcinus Duo] Nursery Training

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LouisCyphre

heralds disaster.
#1

Elekid(*) Big Boy (M)
Nature: Hasty (+Spe, +30% Acc, -Def)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Vital Spirit (DW): (Locked) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.


Stats:

HP: 90
Atk: Rank 3
Def: Rank 1(-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Rank Total: 15
Size: Class 1
Weight: Class 2

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Quick Attack (*)
Leer (*)
Thunderpunch (*)
Thundershock(*)
Low Kick (*)
Swift (*)
Shock Wave (*)
Light Screen (*)

Cross Chop (*)
Fire Punch (*)
Ice Punch (*)

Psychic (*)
Volt Switch (*)
Charge Beam (*)

Moves Known: 14

Gible (*) Chain Chomp (M)
Nature: Adamant(+Atk, -SpA)
Type: Dragon/Ground
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.


Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin (DW): (Locked) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:

HP: 90
Atk: Rank 4(+)
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 2
Spe: 42
Rank Total: 13
Size: Class 1
Weight: Class 2

EC: 0/9
MC: 0
DC: 0/5

Attacks:

Tackle (*)
Sand-Attack (*)
Dragon Rage (*)
Sandstorm (*)
Take Down (*)
Sand Tomb (*)
Slash (*)

Outrage (*)
Sand Tomb (*)
Iron Head (*)

Earthquake (*)
Stone Edge (*)
Shadow Claw (*)

Moves Known: 13

Larvesta (*) Vestal (F)
Nature: Hasty(+Spe, +11% Acc, -Def)
Type: Bug/Fire
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Swarm (DW): (Locked) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)


Stats:

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (+)
Rank Total: 13
Size: Class 2
Weight: Class 3

EC: 0/6
MC: 0
DC: 0/5
Attacks:
Ember (*)
String Shot (*)
Leech Life (*)
Take Down (*)

Zen Headbutt (*)
Morning Sun (*)
Magnet Rise (*)

Sunny Day (*)
Solarbeam (*)
Wild Charge (*)

Moves Known: 10



Sunkern (Sunshine) (F)
Nature: Quiet

Type: Grass
Summary: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.


Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 1/6
MC: 0
DC: 1/5

Abilities:
Chlorophyll (innate): During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Solar Power (innate):When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Early Bird (DW Locked): This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.

Attacks:
Absorb
Growth
Mega Drain
Ingrain
Leech Seed
Grasswhistle
Endeavor
Worry Seed

Endure
Encore
Bide

Toxic
Energy Ball
Protect
Sunny Day
Synthesis
Total moves: 16

Mind (Mine Jr.) (F)
Nature: Timid
Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Soundproof:Type: Innate
Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.
Filter:Type: Innate
This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent’s super-effective attack by two (2).
Technician (DW):Type: Innate
This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.

HP: 80
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 3
Spe: 69 (+)
Acc: +27%
Size Class: 1
Weight Class: 2
Base Rank Total: 12

Evolution Counter: 4 / 6
Move Counter: 0
Dream Counter: 4 / 5

Attacks:
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
DoubleSlap
Mimic
Light Screen
Reflect
Psybeam

Fake Out
Confuse Ray
Icy Wind

Psyshock
Protect
Toxic
Psychic
Double Team
Hypnosis
Endure
Magic coat
Thunder Wave
Thunder
Taunt
Shadow Ball
Nasty Plot
Signal Beam
Moves: 24

Nommy (F)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Thick Fat:
Type: Innate
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Pick Up:
Type: Innate
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

Gluttony:
Type: Innate
This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 4 (-)
Evasion: -10%
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 4/6
MC: 0
DC: 4/5

Attacks:
Metronome
Odor Sleuth
Tackle
Defence Curl
Amnesia
Lick
Recycle
Screech
Chip Away

Counter
Double Edge
Substitute

Earthquake
Rock Slide
Toxic
Body Slam
Outrage
Focus Punch
Stockpile
Rollout
Whirlpool

Total:22
Nursery Training
jayjinde and Orcinus Duo engage in 3 versus 3 Triples

Switching is not possible.
Items are permitted.
All abilities are active.
No chills or recoveries are permitted.

♪♫ - Team Rocket


HP: 90 / 90 En: 100% Speed: 110 Ranks: 3/1/3/2 Status:
HP: 90 / 90 En: 100% Speed: 42 Ranks: 4/2/1/2 Status:
HP: 90 / 90 En: 100% Speed: 69 Ranks: 3/1/2/2 Status:
HP: 90 / 90 En: 100% Speed: 27 Ranks: 2/2/3/2 Status:
HP: 80 / 80 En: 100% Speed: 69 Ranks: 0/2/3/3 Status:
HP: 120 / 120 En: 100% Speed: 5 Ranks: 4/2/2/3 Status:

jayjinde chooses the positioning and items of his team first.
Orcinus Duo chooses positioning and items of his team and orders two actions per mon.
jayjinde orders two actions per mon.
 

Orcinus Duo

Banned deucer.
#4
Nobody told me this was up. Would like to continue is jay and ref is fine with it.

No items, in order from left to right:
Sunshine
Nommy
Mind

Sunshine: Energy ball gible, energy ball gible
Nommy: Rock Slide, Rock Slide
Mind: reflect, light screen
 
#6
Fine with me:

Chain Chomp: Earthquake - Sand-Attack Nommy

Vestal: Magnet Rise - Leech Life Mind

Big Boy: Low Kick Nommy - Cross Chop Nommy
 

LouisCyphre

heralds disaster.
#7
HP: 90 / 90 En: 100% Speed: 42 Ranks: 4/2/1/2 Status:
HP: 90 / 90 En: 100% Speed: 69 Ranks: 3/1/2/2 Status:
HP: 90 / 90 En: 100% Speed: 110 Ranks: 3/1/3/2 Status:


HP: 90 / 90 En: 100% Speed: 27 Ranks: 2/2/3/2 Status:
HP: 80 / 120 En: 100% Speed: 5 Ranks: 4/2/2/3 Status:
HP: 120 / 80 En: 100% Speed: 69 Ranks: 0/2/3/3 Status:


Turn 1
Speed tie - Larvesta (even) vs. Mime Jr. (odd): 549 (Mime Jr.)

Elekid used Low Kick on Munchlax!
Critical Roll: 625 > 3803 (No)
(10 + 4.5 - 3) = 17.25 ~ 17 Damage
-7 En

Mime Jr. used Reflect on her team!
-7 En

Larvesta used Magnet Rise!
-6 En

Gible used Earthquake!
Targeting Larvesta, Sunkern, and Munchlax
-6 En.

Larvesta is immune.

Sunkern
Critical Roll: 625 > 1077 (No)
(7.5 + 3 + 6 - 3 - 5) * 0.67 = 5.695 ~ 5 Damage

Munchlax
Critical Roll: 625 > 7842 (No)
(7.5 + 3 + 6 - 3 - 5) = 8.5 ~ 8 Damage

Sunkern used Energy Ball on Gible!
Critical Roll: 625 > 2237 (No)
Sp. Defense Roll: 1000 > 9531 (No)
(8 + 3 + 4.5 - 3) = 12.5 ~ 12 Damage
-5 En

Munchlax used Rock Slide!
Targeting Gible, Larvesta, and Elekid
-6 En

Gible
Attack Roll: 9000 > 4061 (Hit)
Critical Roll: 625 > 5101 (No)
(6 + 6 - 3) * 0.67 = 6.03 ~ 6 Damage

Larvesta
Attack Roll: 9000 > 5335 (Hit)
Critical Roll: 625 > 1465 (No)
(6 + 6 - 1.5) * 2.25 = 23.625 ~ 23 Damage

Elekid
Attack Roll: 9000 > 1342 (Hit)
Critical Roll: 625 > 9129 (No)
(6 + 6 - 3) = 9 Damage

Turn 2
Speed tie - Larvesta (even) vs. Mime Jr. (odd): 9992 (Larvesta)

Elekid used Cross Chip on Munchlax!
Attack Roll: 8000 > 4853 (Hit)
Critical Roll: 1250 > 3401 (No)
(10 + 4.5 - 3 - 5) * 1.5 = 9.75 ~ 9 Damage

Larvesta used Leech Life on Mime Jr.!
Critical Roll: 625 > 6641 (No)
(6 + 4.5 - 3 - 5) * 1.5 = 3.75 ~ 3 Damage
Larvesta recovered 2 HP!
-8 En

Mime Jr. used Light Screen on her team!
-7 En.

Gible used Sand-Attack on Munchlax!
Munchlax's Accuracy fell!
-5 En

Sunkern used Energy Ball on Gible!
Critical Roll: 625 > 2237 (no)
Sp. Defense Roll: 1000 > 9531 (No)
(8 + 3 + 4.5 - 3) = 12.5 ~ 12 Damage
-5 En

Munchlax used Rock Slide!
Targeting Gible, Larvesta, and Elekid
-6 En

Gible
Attack Roll: 6750 > 1578 (Hit)
Critical Roll: 625 > 1417 (No)
(6 + 6 - 3) * 0.67 = 6.03 ~ 6 Damage

Larvesta
Attack Roll: 6750 > 4198 (Hit)
Critical Roll: 625 > 4327 (No)
(6 + 6 - 1.5) * 2.25 = 23.625 ~ 23 Damage

Elekid
Attack Roll: 6750 > 8203 (Miss)
Elekid avoided the attack!

Round 1 End


George Washington said:
fuck flavor
HP: 54 / 90 En: 89% Speed: 42 Ranks: 4/2/1/2 Status:
HP: 46 / 90 En: 86% Speed: 69 Ranks: 3/1/2/2 Status: Magnet Rise, 4 Actions
HP: 81 / 90 En: 86% Speed: 110 Ranks: 3/1/3/2 Status:


HP: 85 / 90 En: 90% Speed: 27 Ranks: 2/2/3/2 Status: Reflect, Light Screen
HP: 86 / 120 En: 88% Speed: 5 Ranks: 4/2/2/3 Status: Reflect, Light Screen, -1 Accuracy
HP: 77 / 80 En: 86% Speed: 69 Ranks: 0/2/3/3 Status: Reflect, Light Screen
 
#8
Chain Chomp: OutRAAAAAAAAAAAAAAGE! - still Outraging

Vestal: Double Leech Life Mind - Rest

Elekid: Double Cross Chop Nommy - Rest
IF Nommy uses Counter first action, change actions to Light Screen - Fire Punch Sunshine
 

LouisCyphre

heralds disaster.
#10
HP: 54 / 90 En: 89% Speed: 42 Ranks: 4/2/1/2 Status:
HP: 46 / 90 En: 86% Speed: 69 Ranks: 3/1/2/2 Status: Magnet Rise, 4 Actions
HP: 81 / 90 En: 86% Speed: 110 Ranks: 3/1/3/2 Status:


HP: 85 / 90 En: 90% Speed: 27 Ranks: 2/2/3/2 Status: Reflect, Light Screen
HP: 86 / 120 En: 88% Speed: 5 Ranks: 4/2/2/3 Status: Reflect, Light Screen, -1 Accuracy
HP: 77 / 80 En: 86% Speed: 69 Ranks: 0/2/3/3

Turn 1
Speed tie - Larvesta (even) vs. Mime Jr. (odd): 9344 (Larvesta)

Mime .Jr used Fake Out on Elekid!
Critical Roll: 625 > 6966 (No)
Static Roll: 3000 > 2922 (Yes)
(4 - 1 - 1.5) = 1.5 ~ 1 Damage
-4 En

Gible used Outrage!
Target Roll, 1 - 5000 | 5001 - 10000: 346 (Sunkern)

Critical Roll: 625 > 4743 (No)
(12 + 3 + 6 - 3 - 5) = 13 Damage
-7 En

Sunkern used Energy Ball on Gible!
Critical Roll: 625 > 2845 (no)
Sp. Defense Roll: 1000 > 8898 (No)
(8 + 3 + 4.5 - 3) = 12.5 ~ 12 Damage
-13 En

Munchlax used Rock Slide!
Targeting Gible, Larvesta, and Elekid
-14 En

Gible
Attack Roll: 6750 > 2912 (Hit)
Critical Roll: 625 > 9795 (No)
(6 + 6 - 3) * 0.67 = 6.03 ~ 6 Damage

Larvesta
Attack Roll: 6750 > 6613 (Hit)
Critical Roll: 625 > 3159 (No)
Flinch Roll: 3000 > 2947 (Yes)
(6 + 6 - 1.5) * 2.25 = 23.625 ~ 23 Damage

Elekid
Attack Roll: 6750 > 8206 (Miss)
Elekid avoided the attack!

Elekid combined Cross Chop and Cross Chop!
Elekid flinched!

Larvesta combined Leech Life and Leech Life against Mime Jr.!
Elekid flinched!



Turn 2
Speed tie - Larvesta (even) vs. Mime Jr. (odd): 7322 (Larvesta)

Elekid is idle.

Larvesta is idle.

Mime Jr. used Icy Wind!
Paralysis Roll: 2000 > 8334 (No)
Targeting Elekid and Larvesta
-5 En

Elekid
Critical Roll: 625 > 2387 (No)
(6 + 4.5 - 3) = 7.5 ~ 7 Damage
Elekid's Speed fell!

Larvesta
Critical Roll: 625 > 265 (Crit)
(6 + 3 + 4.5 - 2) * 0.67 = 7.75 ~ 7 Damage
Larvesta's Speed fell!

Gible used Outrage!
Target Roll, 1 - 5000 | 5001 - 10000: 3968 (Sunkern)

Critical Roll: 625 > 8738 (No)
(12 + 3 + 6 - 3 - 5) = 13 Damage
-7 En

Sunkern used Energy Ball on Gible!
Critical Roll: 625 > 1202 (no)
Sp. Defense Roll: 1000 > 6656 (No)
(8 + 3 + 4.5 - 3) = 12.5 ~ 12 Damage
-17 En

Munchlax used Rock Slide!
Targeting Gible, Larvesta, and Elekid
-18 En

Gible
Attack Roll: 6750 > 6884 (Miss)
Gible avoided the attack!

Larvesta
Attack Roll: 6750 > 9861 (Miss)
Larvesta avoided the attack!

Elekid
Attack Roll: 6750 > 2339 (Hit)
Critical Roll: 625 > 8876 (No)
(6 + 6 - 3) = 9 Damage

Round 2 End
Munchlax's Accuracy reverted!
Mime Jr.'s paralysis degraded to 15%.


Heh, troll Elekid.

HP: 24 / 90 En: 82% Speed: 42 Ranks: 4/2/1/2 Status:
HP: 16 / 90 En: 86% Speed: 69 Ranks: 3/1/2/2 Status: Speed -1 (46 Spe), Magnet Rise (2 Actions)
HP: 73 / 90 En: 86% Speed: 110 Ranks: 3/1/3/2 Status: Speed -1 (73 Spe)


HP: 79 / 90 En: 56% Speed: 27 Ranks: 2/2/3/2 Status: Reflect, Light Screen
HP: 86 / 120 En: 52% Speed: 5 Ranks: 4/2/2/3 Status: Reflect, Light Screen
HP: 77 / 80 En: 81% Speed: 69 Ranks: 0/2/3/3 Status: Paralyzed (15%), Reflect, Light Screen
 

Orcinus Duo

Banned deucer.
#11
lol too many rock slides I think.

Nommy: odor sleuth larvesta-rock slide
Sunshine: Energy Ball Gible-Energy Ball Gible.
Mind: Psychic Elekid-Psychic Eleki. If larvesta uses leech life, protect and push back, but only once.
 
#12
Gible: I think you're still Outraging, so Outrage - Iron Head Nommy

Larvesta: Double Leech Life Sunkern - Cooldown
Best part is Mind has to protect from nothing due to how he worded it
Elekid: Light Screen you three, then Low Kick Munchlax
 

LouisCyphre

heralds disaster.
#17
HP: 24 / 90 En: 82% Speed: 42 Ranks: 4/2/1/2 Status:
HP: 16 / 90 En: 86% Speed: 69 Ranks: 3/1/2/2 Status: Speed -1 (46 Spe), Magnet Rise (2 Actions)
HP: 73 / 90 En: 86% Speed: 110 Ranks: 3/1/3/2 Status: Speed -1 (73 Spe)


HP: 79 / 90 En: 56% Speed: 27 Ranks: 2/2/3/2 Status: Reflect, Light Screen
HP: 86 / 120 En: 52% Speed: 5 Ranks: 4/2/2/3 Status: Reflect, Light Screen, -1 Accuracy
HP: 77 / 80 En: 81% Speed: 69 Ranks: 0/2/3/3 Status: Paralyzed (15%), Reflect, Light Screen

Turn 1

Elekid used Light Screen on his team!
-8 En.

Gible used Outrage!
Target Roll, 1 - 5000 | 5001 - 10000: 6208 (Munchlax)

Critical Roll: 625 > 644 (No)
(12 + 3 + 6 - 3 - 5) = 13 Damage
-7 En

Sunkern used Energy Ball on Gible!
Critical Roll: 625 > 8618 (no)
Sp. Defense Roll: 1000 > 4437 (No)
(8 + 3 + 4.5 - 3) = 12.5 ~ 12 Damage
-21 En

Mime Jr. used Psychic on Elekid!
Paralysis Roll: 1500 > 2899(No)
Critical Roll: 625 > 1727 (No)
Sp. Defense Roll: 1000 > 5714 (No)
(10 + 3 + 4.5 - 3 - 5) = 9.5 ~ 9 Damage
-7 En

Munchlax used Odor Sleuth on Larvesta!
Larvesta was identified!

Larvesta combined Leech Life and Leech Life!
Base Attack Power = 6 * 2.25 = 13 BAP
Energy Cost = (9 + (9 + 4) * 2 = 44 En

Larvesta used Leech Life+!
Critical Roll: 625 > 5143 (No)
(13 + 4.5 - 3) * 1.5 = 21.75 ~ 21 Damage
Larvesta recovered 10 HP!

Turn 2

Elekid used Low Kick on Munchlax!
Critical Roll: 625 > 4599(No)
(10 + 4.5 - 3) = 17.25 ~ 17 Damage
-7 En

Larvesta is idle.

Gible used Iron Head on Munchlax!
Confusion Roll: 5000 > 2957 (Derp)
Gible hurt itself in confusion!
(4 + 6 - 3) = 7 Damage
-3 En

Sunkern used Energy Ball on Gible!
Critical Roll: 625 > 8618 (no)
Sp. Defense Roll: 1000 > 4437 (No)
(8 + 3 + 4.5 - 3) = 12.5 ~ 12 Damage
Gible fainted!
-25 En

Mime Jr. used Psychic on Elekid!
Paralysis Roll: 1500 > 5148 (No)
Critical Roll: 625 > 4921 (No)
Sp. Defense Roll: 1000 > 3437 (No)
(10 + 3 + 4.5 -3) = 14.5 ~ 14 Damage
-11 En

Munchlax used Rock Slide!
Targeting Larvesta and Elekid
-6 En

Larvesta
Attack Roll: 9000 > 3414 (Hit)
Critical Roll: 625 > 8895 (No)
(6 + 6 - 1.5) * 2.25 = 23.625 ~ 23 Damage

Elekid
Attack Roll: 9000 > 608 (Hit)
Critical Roll: 625 > 4793 (No)
(6 + 6 - 3) = 9 Damage

Round 3 End
Elekid's Speed reverted!
Mime Jr.'s Reflect faded!
Mime Jr.'s Paralysis degraded.


Mime Jr. wasn't fooled by the Larvesta's ploy - it's smart enough to recognize that its trainer meant to protect itself from Leech Life.
HP: 0 / 90 En: 79% Speed: 42 Ranks: 4/2/1/2 Status: Fainted
HP: 3 / 90 En: 86% Speed: 69 Ranks: 3/1/2/2 Status:
HP: 41 / 90 En: 79% Speed: 110 Ranks: 3/1/3/2 Status: Speed -1 (73 Spe)

HP: 58 / 90 En: 10% Speed: 27 Ranks: 2/2/3/2 Status: Light Screen
HP: 56 / 120 En: 52% Speed: 5 Ranks: 4/2/2/3 Status: Light Screen
HP: 77 / 80 En: 63% Speed: 69 Ranks: 0/2/3/3 Status: Paralyzed (15%), Light Screen
 

Orcinus Duo

Banned deucer.
#19
Sunshine: ingrain-idle. You've done great this game, take a rest.
Nommy, keep up the rock slide spam, then hit Elekid with a counter. Rock slide-counter. If for some freak chance larvesta isn't dead a2, replace that action with another rock slide.
Mind: reflect-psychic elekid
 

LouisCyphre

heralds disaster.
#23
Sorry, I was ringing bells for paychecks.

HP: 0 / 90 En: 79% Speed: 42 Ranks: 4/2/1/2 Status: Fainted
HP: 3 / 90 En: 86% Speed: 69 Ranks: 3/1/2/2 Status:
HP: 41 / 90 En: 79% Speed: 110 Ranks: 3/1/3/2 Status:
HP: 58 / 90 En: 10% Speed: 27 Ranks: 2/2/3/2 Status: Light Screen
HP: 56 / 120 En: 52% Speed: 5 Ranks: 4/2/2/3 Status: Light Screen
HP: 77 / 80 En: 63% Speed: 69 Ranks: 0/2/3/3 Status: Paralyzed (15%), Light Screen

Turn 1

Elekid used Low Kick on Munchlax!
Critical Roll: 625 > 5793 (No)
(10 + 4.5 - 3) = 17.25 ~ 17 Damage
-7 En

Larvesta used Leech Life on Sunkern!
Critical Roll: 625 > 3156 (No)
(6 + 4.5 - 3) * 1.5 = 11.25 ~ 11 Damage
Larvesta recovered 6 HP!
-8 En

Sunkern used Ingrain!
Sunkern planted her roots!
-9 En
Sunkern recovered 3 HP!

Mime Jr. used Reflect on her team!
Paralysis Roll: 1500 > 756 (Yes)
Mime Jr. is fully paralyzed!
Mime Jr's paralysis degraded!

Munchlax used Rock Slide!
Targeting Larvesta and Elekid
-6 En

Larvesta
Attack Roll: 9000 > 3586 (Hit)
Critical Roll: 625 > 1587 (No)
(6 + 6 - 1.5) * 2.25 = 23.625 ~ 23 Damage
Larvesta fainted!

Elekid
Attack Roll: 9000 > 6442 (Hit)
Critical Roll: 625 > 7265 (No)
(6 + 6 - 3) = 9 Damage

Turn 2

Elekid used Cross Chop on Munchlax!
Critical Roll: 1250 > 4805 (No)
(10 + 4.5 - 3) = 17.25 ~ 17
-7 En

Sunkern chills.
+12 En.
4 Chills remaining.
Sunkern recovered 3 HP!

Mime Jr. used Psychic on Elekid!
Critical Roll: 625 > 818 (No)
Sp. Defense Roll: 1000 > 549 (Yes)
(9 + 3 + 1.5) = 13.5 ~ 13 Damage
Elekid's Sp. Defense fell!
-6 En

Munchlax used Counter!
Counter responded to Elekid's Cross Chop!
17 * 1.5 = 25.5 ~ 25 Damage!
Elekid fainted!
-11 En



HP: 0 / 90 En: 79% Speed: 42 Ranks: 4/2/1/2 Status: Fainted
HP: 0 / 90 En: 86% Speed: 69 Ranks: 3/1/2/2 Status:
HP: 0 / 90 En: 65% Speed: 110 Ranks: 3/1/3/2 Status:
HP: 53 / 90 En: 13% Speed: 27 Ranks: 2/2/3/2 Chills: 4 remaining Status: Reflect
HP: 22 / 120 En: 41% Speed: 5 Ranks: 4/2/2/3 Status: Reflect, Ingrain
HP: 77 / 80 En: 56% Speed: 69 Ranks: 0/2/3/3 Status: Paralyzed (15%), Reflect

Orcinus Duo is the winner!

Jayjinde earns:
1 EC, 2 MC, and 1 DC for Elekid.
1 EC, 2 MC, and 1 DC for Larvesta.
1 EC, 2 MC, and 1 DC for Gible.
2 CC for himself.

Orcinus earns:
1 EC, 2 MC, 1 DC, and 1 KOC for Sunkern.
1 EC, 2 MC, 1 DC, and 2 KOC for Munchlax.
1 EC, 2 MC, and 1 DC for Mime Jr.
2 CC for himself.

I get 6 7 UC. (I guess it was bumped up!)

Well fought! Jayjinde, I'd consider spread moves and screens if you're interested in pursuing further multi-battles. Orcinus, I'd consider getting more STABs for Sunkern so you don't end up firing another 25-En Energy Ball.
 
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