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5th Gen PRNG Help / Info - Latest: RNG Reporter 9.96.5, PPRNG 1.15.0

Ok, what exactly constitutes "moving" in this game? Does that encompass simple turning in place, or must you physically move the character a space, or what? Along those lines, what about stairs? When you push up to go up a stair, the animation makes it look like you're taking an additional step once the screen loads to the next level, does that count as a step when trying to get to 128 as well?

And for my specific case, I'm trying to SR Reshiram in N's palace...the bloody PC is over 128 steps away in the castle itself, so how does warping from the PC at Victory Road to withdraw/move Pokemon to advance it by 7, then back the castle affect frame counts? I ask because my frame I'm trying to hit is 17 (20-3), which is impossible to get walking in place unless I got at it with 1 Pokemon in my party, which I really don't want to do.
 
Ok, what exactly constitutes "moving" in this game? Does that encompass simple turning in place, or must you physically move the character a space, or what? Along those lines, what about stairs? When you push up to go up a stair, the animation makes it look like you're taking an additional step once the screen loads to the next level, does that count as a step when trying to get to 128 as well?

And for my specific case, I'm trying to SR Reshiram in N's palace...the bloody PC is over 128 steps away in the castle itself, so how does warping from the PC at Victory Road to withdraw/move Pokemon to advance it by 7, then back the castle affect frame counts? I ask because my frame I'm trying to hit is 17 (20-3), which is impossible to get walking in place unless I got at it with 1 Pokemon in my party, which I really don't want to do.

First you need to get yourself a spread with a frame below 10. Depending on that, you can check how many Pokémon you have to bring in your party. If you get back at Reshiram, save and turn off. Then try to hit your delay, and if you did, then you make 128 steps. That'll advance your frame with the ammount of Pokémon in your party.

Hope it helped. ^^
 
First you need to get yourself a spread with a frame below 10. Depending on that, you can check how many Pokémon you have to bring in your party. If you get back at Reshiram, save and turn off. Then try to hit your delay, and if you did, then you make 128 steps. That'll advance your frame with the ammount of Pokémon in your party.

Hope it helped. ^^
Mmm, you have a point, less frames would be better duh >.>

Thanks for the advice, plugging away and seeing what pops up...
 
Ok,Im sorry for this dumb question but i got 2E91753D frame 27 and EA9B6FE0 frame 38
on max frame 50 min/max delay 1500/6000,I dont understand what i should do now.
 
I successfully managed to RNG Reshiram the other day. Hasty 31/31/28/31/31/31. I'm going to try Zoroark next. Can anyone tell me if the event Zoroark just uses the same method? i.e. method 5, c gear seed starts on frame 3. The frame I'm after on this is 21 so I'm assuming that means walk 384 steps with a full party...
 
I successfully managed to RNG Reshiram the other day. Hasty 31/31/28/31/31/31. I'm going to try Zoroark next. Can anyone tell me if the event Zoroark just uses the same method? i.e. method 5, c gear seed starts on frame 3. The frame I'm after on this is 21 so I'm assuming that means walk 384 steps with a full party...

Yep, Method 5
 
Well I must say, I never thought I would hate the fucking touch screen sooo much since it's the only way to turn on the c-gear in-game >.>

Overall I would have to say this is more sucky than even 4th gen was, because now you have to add in the random 50/50 synch element as well as hitting the delay and time all right as well, talk about a stupid crap shoot. Just a matter of trying to get stars to align now, done everything else right like calibration and such...sigh. Doesn't help either that dumb EonTimer's sound bytes are off, almost throws me off half the time when trying to reset or click.
 
Well I must say, I never thought I would hate the fucking touch screen sooo much since it's the only way to turn on the c-gear in-game >.>

Overall I would have to say this is more sucky than even 4th gen was, because now you have to add in the random 50/50 synch element as well as hitting the delay and time all right as well, talk about a stupid crap shoot >.>

It's more difficult and a bit more luck based than HG/SS but when you think about it, you can't really moan as you aren't really meant to be doing it anyway!

I managed to successfully RNG Reshiram. I'm hoping now that I know what calibration setting got my result on the timer that any subsequent attempts at RNGing will be a bit easier. In HG/SS it became easy after the initial calibration stages.
 
You're right, I want my non c-gear abuse already dang it :P

Yeah it doesn't fuss me now. I was lucky with Reshiram in that the first time I managed to hit my seed the sync worked and it came out Hasty. I can see it being annoying if you finally hit it after god knows how many tries only to be given a crap nature.

I've been trying Zoroark now, not hit the right seed yet. Although I haven't been updating my timer o finding the IVs of the caught Zoroark this time as I was kinda hoping it might be ok as I'm using the calibration setting I had when I did the Reshiram.

Might have to check it's IVs so I can see if I'm atleast hitting around the area of the seed I want. Hopefully I can get accurate IVs even though Zoroark is only lv25 and I only have 4 rare candies =/
 
I read somewhere in the last pages of this thread someone talking about encounter slots: is there a way to manipulate the Pokemon we encounter in a cave/path of grass/... ?

I thought we couldn't and that it was just down to luck, but if it's proven we can, I'd like to know how, thanks ^^.
 
Im following the guide so far,And im out this part at stage 2

  • Start a two stage delay timer to hit your delay and time
I'm gonna use EonTimer but i have a question:Where can i get the Calibration,target delay and target seconds and delay hit needed to start the timer?
 
I have a question for advancing the RNG in non-cgear seeds. When does the RNG star advancing in battle? After u get to the options menu or as soon as you find a wild pokemon? or even somewhere else? I want to try to use it to hit higher seeds since this is easier than c-gear seeds for me and I want to know exactly when to start timing so I can hit high seeds accurately.
 
I read somewhere in the last pages of this thread someone talking about encounter slots: is there a way to manipulate the Pokemon we encounter in a cave/path of grass/... ?

I thought we couldn't and that it was just down to luck, but if it's proven we can, I'd like to know how, thanks ^^.

Unless your on an emulator, then nope. Just hit you seed, and hope for the best.
 
I just got a Rash quintflawless Cobalion, but I wanted a Jolly one. Did exactly the same frame advancements, but I ended up with this IV spread:

3 / 14 / 9 / 9 - 10 / 14 / 22 Jolly

My seed: 5f7c02f5 Time: 09:53:00 Delay: 7401

With a delay range of +/- 9999 and second range of +/- 5, I couldn't find it anywhere! What did I do wrong?
 
Im following the guide so far,And im out this part at stage 2

  • Start a two stage delay timer to hit your delay and time
I'm gonna use EonTimer but i have a question:Where can i get the Calibration,target delay and target seconds and delay hit needed to start the timer?

I used eon timer too and it seems ok. For target second it's just obviously the secon of the time you select, i.e. if you are going for your seed and it's at 26/07/2911 - 12:59:09 your second is 9. If your seed has a delay of 1735 then thats your target delay. Your calibration setting is the slightly confusing one but in this you pretty much calibrate as you go along. Use the default setting to begin with which is -395? or something along those lines. Then find out the IVs of the pokemon you caught. Once you are sure and know what seed you hit by the IVs you got, update the timer with the delay you hit and it will adjust he calibration.

I'm using a Nintendo DS Lite and my calibration setting ended up on -6 from -395 before I actually managed to hit my seed for Reshiram.
 
For C-Gear RNG abuse:

Calibration is from trial and error. But before you can determine your Calibration, you need your target delay and target seconds.

Use RNGReporter's Time Finder function to find a seed and time for your desired IV spread. You will need to know your DS's MAC address (and nothing more).

Once you find a seed and frame (minimum frame 3 for C-Gear seed), use the Seed to Time function to find an appropriate time. It will give you the exact date and time your DS needs to hit, as well as the delay.

In EonTimer, plug in the target delay and target seconds. It will tell you how many minutes prior to your target you need to set your DS (for example, if your target time is 19:59:50, and it tells you your "Minutes Before Target" is 1, you set your DS to 19:58).

At the exact same time, you need to start EonTimer and set your DS's time. Precision is VITAL here.

During the first stage, load up the game. At the exact same time the first stage timer ends, soft reset your DS (L + R + Select + Start).

While the second stage is ticking, load into the game, but don't turn on your C-Gear from the continue screen. Once in-game, hit your C-Gear power button, and wait for the timer to hit 0. At exactly the same time your timer hits 0, hit Yes on your C-Gear. You are now seeded.

If you're Calibrating:

Immediately use Sweet Scent, or talk to your Legendary (without walking around). Capture the very first Pokemon you see, and determine its IVs precisely. It's easiest for high level Pokemon, but it can be done with lower level Pokemon if you have rare candies and such.

Once you determine your IVs, go back to RNGReporter's Seed to Time finder, and do a search by IV. Plug in the IVs where appropriate. It will tell you the delay you actually hit. If you don't get any results, expand your search in RNGReporter by +99 to -99 delay, or perhaps even more than that.

In EonTimer, put this delay in the "Delay Hit" field, and click Update. It will adjust your Calibration.

Repeat the process until your Calibration changes by no more than 1. You are then calibrated, and are ready to RNG for real.

Once you are calibrated, you never need to re-calibrate. Just make a note of your calibration number for future reference.

Clear as mud?
 
I read somewhere in the last pages of this thread someone talking about encounter slots: is there a way to manipulate the Pokemon we encounter in a cave/path of grass/... ?

I thought we couldn't and that it was just down to luck, but if it's proven we can, I'd like to know how, thanks ^^.

I want to know this too... :I

@OmegaForte
Ah, okay thanks from the info. So if I can't find the pokemon I was looking for after I've hit the correct seed I'm have to try another one and hope for the best?

@ArcDeus soz xP I guess we all know that you meant Sprocket's post.
 
You could in theory start your game from the DS main menu, but there's no guarantee the timing will be correct.

But if you can get it to work, I say do it.

As long as the timing is consistent (which it should be), all that you'll need to do is adjust the calibration.
 
I want to know this too... :I

@OmegaForte
Ah, okay thanks from the info. So if I can't find the pokemon I was looking for after I've hit the correct seed I'm have to try another one and hope for the best?

@ArcDeus soz xP I guess we all know that you meant Sprocket's post.

No. Just hit the same seed again, but this time save once to make the PID advance. No results, save twice once you've hit your seed.
 
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