Glacier Knight
Eternal Drifter
GLACIER
DRIFTER
4 VS 4 Frazzled Babysitter Doubles (1 FE Pokémon, 3 NFE)
3 Day DQ
Substitutions: 2
Chills/Recoveries: 5/2
Arena: Mysterious Cove: The Shallow Cave
Switch: OK
Abilities: All
Items: Training
The Shallow Cave:
Challenger (drifter) sends out and equips
Challengee (glacier) sends out equips and orders
Challenger (drifter) orders
Ref (biatch) refs
Eternal Drifter
GLACIER
Glacier Knight said:Hey there~
Skrelp (Phoebe) (F)
Nature: Quiet
Type: Poison/Water
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Poison Point: Type: Toggle
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Poison Touch:Type: Toggle By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).
Adaptability (HA Locked): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 26 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5
Moves:
Tackle
SmokeScreen
Water Gun
Faint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse
Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench
Protect
Thunderbolt
Substitute
Sludge Wave
ScaldNadine the Necturna (F)
Types: Grass / Ghost
Abilities: Forewarn / Telepathy (H)
Nature: Quiet (+SpA, -Spe)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 70 (-) (-10%)
SC: 3
WC: 4
BRT: 23
EC: 6/6
MC: 9
AC: 1/5
Attacks: (27 Moves)
Thunder Fang
Poison Fang
Super Fang
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Absorb
Horn Leech
Pain Split
Shadow Ball
Power Whip
Forest's Curse
Natural Gift
Gravity
Future Sight
Leaf Storm
Nightmare
Sketch
Stone Edge
Will-O-Wisp
Hidden Power (Fire)
Torment
ProtectIts_A_Random the Goldeen (M)
Nature:
Type:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilties:
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Water Veil (Innate): Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Lightningrod (DW LOCKED): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 63
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/6
MC: 0
DC: 1/5
Attack:
Peck
Tail Whip
Water Sport
Super Sonic
Horn Attack
Water Pulse
Flail
Megahorn
Soak
Agility
Hydro Pump
Mud Slap
Psybeam
Signal Beam
Mud Shot
Scald
Poison Jab
Protect
Ice Beam
Surf
20 Moves
Glacia the Seel (Female)
Nature: Brave (+atk, -speed)
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:
Ice Body (Innate, DW LOCKED): This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Hydration (Innate): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 39 (-10% Evasion)
Size Class: 2
Weight Class: 4
Base Rank Total: 16
EC: 2/6
MC: 0
DC: 2/5
Attacks:
Headbutt
Growl
Aurora Beam
Icy Wind
Water Sport
Encore
Ice Shard
Rest
Aqua Ring
Ice Beam
Aqua Tail
Take Down
Safeguard
Disable
Fake Out
Perish Song
Signal Beam
Icicle Spear
Double Team
Substitute
Dive
Surf
Waterfall
23 Moves
DRIFTER
Thank you for doing this. Here is the team for the battle against Glacier Knight. Consequencely, it is also going to be the first battle with all of the agents acting together and in character. Should prove very interesting.
Unmei the Natu, Seer of Fate
Unmei (Female Natu)
Nature: Docile (No effect)
Type: Psychic/Flying
Abilities:
Synchronize: Type: Passive
Early Bird: Type: Passive
(Dream World: Unlocked!) Magic Bounce: Type: Passive
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 6/6
MC: 0
DC: 5/5
Attacks: (35/88 Moves Known)
Peck
Leer
Night Shade
Teleport
Lucky Chant
Miracle Eye
Me First
Confuse Ray
Wish
Psycho Shift
Future Sight
Stored Power
Ominous Wind
Psychic
Drill Peck
Feint Attack
Featherdance
Haze
Quick Attack
Refresh
Giga Drain
Heat Wave
Roost
Signal Beam
Skill Swap
Psyshock
Calm Mind
Toxic
Protect
Shadow Ball
Ally Switch
Thunder Wave
Pluck
U-Turn
Dazzling Gleam
Achisuto the Smeargle, Painter of Fate, Gracious Loser of Melees
Achisuto (Male Smeargle)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Normal
Abilities:
Own Tempo: Type: Passive
Technician: Type: Passive
(Dream World: Perma-Locked!) Moody: Type: Passive
HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%
MC: 20
AC: 5/5
Attacks: (55/614 Moves Known)
Aerial Ace
Aura Sphere
Auroroa Beam
Brine
Close Combat
Covet
Dragon Rage
Drain Punch
Earth Power
Explosion
Fake Out
False Swipe
Feint Attack
Forest's Curse
Foul Play
Future Sight
Flail
Gastro Acid
Guillotine
Heal Bell
Heal Pulse
Heat Wave
Helping Hand
Hex
Ice Beam
Imprison
Lava Plume
Light Screen
Magic Coat
Magma Storm
Memento
Metal Claw
Moonlight
Night Daze
Pain Split
Pay Day
Protect
Quick Attack
Rapid Spin
Recover
Relic Song
Rock Blast
Safeguard
Self-Destruct
Shell Smash
Sleep Talk
Snarl
Taunt
Teleport
Thunder Wave
Toxic
Transform
U-Turn
Volt Switch
Sketch (10)
Notes:
St***** *********: 2/35 Complete (Magma Storm, Relic Song)
Akurei the Eevee
Akurei the Eevee
Nature: Bold (+Defense, -Attack)
Type: Normal
Abilities:
Run Away: Type: Passive
Adaptability: Type: Passive
(Dream World: Unlocked!) Anticipation: Type: Passive
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 6/6
MC: 0
AC: 5/5
Attacks: (30 Moves Known)
Helping Hand
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Growl
Quick Attack
Bite
Refresh
Covet
Take Down
Last Resort
Trump Card
Curse
Detect
Endure
Flail
Wish
Iron Tail
Mimic
Toxic
Sunny Day
Protect
Rain Dance
Dig
Shadow Ball
Bide
Retaliate
Substitute
Rakka the Braixen
Rakka (Male Braixen)
Timid Nature
Type: Fire
Abilities:
Blaze: (Passive)
Magician (Hidden Ability: LOCKED!): (Passive)
HP: 90
Attack: 1 (-)
Defense: 2
Special Attack: 3
Special Defense: 3
Speed: 84 (+)
Size Class: 2
Weight Class: 2
Base Rank Total: 15
Accuracy Bonus: +12%
EC: 7/9
MC: 0
AC: 3/5
Attacks: (25 Moves Known)
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Psyshock
Flamethrower
Will-O-Wisp
Psychic
Sunny Day
Heat Wave
Hypnosis
Magic Coat
Wish
Fire Pledge
Toxic
Protect
Safeguard
Solar Beam
Thief
Power-Up Punch
4 VS 4 Frazzled Babysitter Doubles (1 FE Pokémon, 3 NFE)
3 Day DQ
Substitutions: 2
Chills/Recoveries: 5/2
Arena: Mysterious Cove: The Shallow Cave
Switch: OK
Abilities: All
Items: Training
The Shallow Cave:
- Only Rain has the raw materials to be summoned. All other weathers are not allowed.
- Water source available.
- Neither Dig nor Dive can be used.
Challenger (drifter) sends out and equips
Challengee (glacier) sends out equips and orders
Challenger (drifter) orders
Ref (biatch) refs