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3v3 NFE Triples
Standard Rules
Agender Nerd:
Xira Arien | Combee
[Types]
[Abilities]
[Nature]
[Stats]
[Counters]
[Learned Moves]
Atalya | Chansey
[Types]
[Abilities]
[Nature]
[Stats]
[Learned Moves]
Wrexial | Clamperl
[Type]
[Abilities]
[Nature]
[Stats]
[Learned Moves]
[5|13]
Brine
Ice Beam
Scald
Water Gun
Whirlpool
[3|10]
Body Slam
Clamp
Waterfall
[7|22]
Aqua Ring
Confuse Ray
Endure
Iron Defense
Refresh
Protect
Substitute
EndlessAge:
Metang [-] [Guardian]
Nature: Adamant
Type: Steel/Psychic
[Abilities]
[Counters]
[Moves] [X|X]
Take Down
Confusion
Metal Claw
Magnet Rise
Pursuit
Bullet Punch
Meteor Mash
Earthquake
Brick Break
Rock Slide
Ice Punch
Thunder Punch
Iron Head
Endure
Headbutt
HoldBack
Iron Defense
Iron Head
Zen Headbutt
Flaaffy [F] [Shock Lord]
Nature: Modest
Type: Electric
[Abilities]
[Counters]
[Moves] [X|X]
Tackle
Growl
Thunder Wave
Thunder Shock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray
Power Gem
Signal Beam
Cotton Guard
Eerie Impulse
Electric Terrain
Reflect
Safeguard
Thunder Bolt
Toxic
Protect
Charge Beam
Rain Dance
Thunder
Volt Switch
Counter
Scyther [M] [Yuithal]
Nature: Adamant
Type: Bug/Flying
[Abilities]
[Counters]
[Moves] [X|X]
Vacuum Wave
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Egg Moves
Counter
Endure
Night Slash
Defog
Steel Wing
TM/HM
Toxic
Protect
Roost
Return
X-Scissor
EndlessAge sends out and orders
Agender Nerd sends out and orders
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Standard Rules
Agender Nerd:
Xira Arien | Combee
[Types]
Bug | Flying
[Abilities]
Honey Gather | Hustle (locked)
[Nature]
Brave (+1 Atk, -10 Spe, -10% Evasion)
[Stats]
HP: 90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 60 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 60 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
[Counters]
EC: 0/6
MC: 3
AC: 0/5 (locked)
MC: 3
AC: 0/5 (locked)
[Learned Moves]
[12|12]
[2|2]
Bug Bite
Endeavor
[7|7]
Air Cutter
Bug Buzz
Gust
Mud Slap
Ominous Wind
Snore
Swift
[3|3]
String Shot
Sweet Scent
Tailwind
[2|2]
Bug Bite
Endeavor
[7|7]
Air Cutter
Bug Buzz
Gust
Mud Slap
Ominous Wind
Snore
Swift
[3|3]
String Shot
Sweet Scent
Tailwind
Atalya | Chansey
[Types]
[Abilities]
Natural Cure | Serene Grace | Healer (locked)
[Nature]
Quiet (+1 SpA, -7 Spe, -10 Evasion)
[Stats]
HP: 145
Atk: 1
Def: 1
SpA: 3 (+)
SpD: 4
Spe: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
[Counters]Atk: 1
Def: 1
SpA: 3 (+)
SpD: 4
Spe: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/9
MC: 0
AC: 3/5 (Locked)
MC: 0
AC: 3/5 (Locked)
[Learned Moves]
[29|128]
[4|31]
Flamethrower
Ice Beam
Shadow Ball
Thunderbolt
[6|46]
Counter
Double-Edge
Double-Slap
Mud Bomb
Pound
Return
[19|51]
Bestow
Charm
Copycat
Defense Curl
Endure
Gravity
Growl
Light Screen
Metronome
Minimize
Protect
Refresh
Sing
Soft-Boiled
Substitute
Sweet Kiss
Tail Whip
Thunder Wave
Toxic
[4|31]
Flamethrower
Ice Beam
Shadow Ball
Thunderbolt
[6|46]
Counter
Double-Edge
Double-Slap
Mud Bomb
Pound
Return
[19|51]
Bestow
Charm
Copycat
Defense Curl
Endure
Gravity
Growl
Light Screen
Metronome
Minimize
Protect
Refresh
Sing
Soft-Boiled
Substitute
Sweet Kiss
Tail Whip
Thunder Wave
Toxic
Wrexial | Clamperl
[Type]
[Abilities]
Shell Armor | Rattled (Locked)
[Nature]
Brave (+1 Atk, - 6 Spe, -10 Evasion)
[Stats]
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 2
Spe: 27 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 15
[Counters]Atk: 4 (+)
Def: 3
SpA: 3
SpD: 2
Spe: 27 (-)
Size Class: 1
Weight Class: 4
Base Rank Total: 15
EC: 3/6
MC: 0
AC: 1/5 (Locked)
MC: 0
AC: 1/5 (Locked)
[Learned Moves]
[15|45]
[5|13]
Brine
Ice Beam
Scald
Water Gun
Whirlpool
[3|10]
Body Slam
Clamp
Waterfall
[7|22]
Aqua Ring
Confuse Ray
Endure
Iron Defense
Refresh
Protect
Substitute
EndlessAge:
Metang [-] [Guardian]
Nature: Adamant
Type: Steel/Psychic
[Abilities]
Clear Body (Passive)
This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (Passive) [Hidden]
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
[Stats]This Pokemon's body structure makes it immune to stat-lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
Light Metal (Passive) [Hidden]
The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
HP: 90
Atk: 4+
Def: 4
SpA: 1-
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 6
Base Rank Total: 16
Atk: 4+
Def: 4
SpA: 1-
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 6
Base Rank Total: 16
[Counters]
EC: 6/9
MC: 0
AC: 3/5
MC: 0
AC: 3/5
[Moves] [X|X]
Take Down
Confusion
Metal Claw
Magnet Rise
Pursuit
Bullet Punch
Meteor Mash
Earthquake
Brick Break
Rock Slide
Ice Punch
Thunder Punch
Iron Head
Endure
Headbutt
HoldBack
Iron Defense
Iron Head
Zen Headbutt
Flaaffy [F] [Shock Lord]
Nature: Modest
Type: Electric
[Abilities]
Static (Passive)
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Plus (Passive) [Hidden]
This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
[Stats]This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Plus (Passive) [Hidden]
This Pokemon possesses a positive electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Minus, this Pokemon's special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).
HP: 100
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 45
Size Class: 2
Weight Class: 2
Base Rank Total: 14
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 45
Size Class: 2
Weight Class: 2
Base Rank Total: 14
[Counters]
EC: 5/9
MC: 1
AC: 3/5
MC: 1
AC: 3/5
[Moves] [X|X]
Tackle
Growl
Thunder Wave
Thunder Shock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray
Power Gem
Signal Beam
Cotton Guard
Eerie Impulse
Electric Terrain
Reflect
Safeguard
Thunder Bolt
Toxic
Protect
Charge Beam
Rain Dance
Thunder
Volt Switch
Counter
Scyther [M] [Yuithal]
Nature: Adamant
Type: Bug/Flying
[Abilities]
Swarm (Passive)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician (Passive)
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Steadfast (Passive) [Hidden]
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
[Stats]When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician (Passive)
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Steadfast (Passive) [Hidden]
If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
HP: 100
Atk: 5+
Def: 3
SpA: 1-
SpD: 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Atk: 5+
Def: 3
SpA: 1-
SpD: 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19
[Counters]
EC: 0/6
MC: 0
AC: 0/5
MC: 0
AC: 0/5
[Moves] [X|X]
Vacuum Wave
Quick Attack
Leer
Focus Energy
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Egg Moves
Counter
Endure
Night Slash
Defog
Steel Wing
TM/HM
Toxic
Protect
Roost
Return
X-Scissor
EndlessAge sends out and orders
Agender Nerd sends out and orders
I ref