SV OU A really wierd frosmoth team that hits 1k9 in OU

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Frosmoth: This team center around getting frosmoth to sweep by quiver dancing multiple times, 12 speed is to turn the table on dragapult after 3 quiver dances. Substitute is to get more free dances on slowking, tera electric is to minimalise the number of weaknesses and have a coverage. People often get surprused by the little amount of damage they can deal to the moth.

Cinccino: the first hazard cleaner of the team, knock off and triple axel help to deal with bad math-ups better than mausehold (like landorus, corviknight and other rocky helmet users), knock off also help to play long games, tera ghost is just there to be there, I don't recall ever used that

Incineroar: the king gambit check of the team, will-o-wisp, knock off and parting shot help to deal with any kinds of switch-in. Tera water is to...I don't recall using that either.

Weezing-galar: the more bulky hazard cleaner, as the leftovers frosmoth is the main sweeper and this team generally need to switch alot so two cleaner is required. It can also act as a zamazenta check and bait great tusk by shuca berry.

Sinistcha: the other sweeper of the team. It has perfect synergy with frosmoth as everything check it will be doomed by frosmoth and opposite (moon and king will both be checked by tera poison sinistcha as scald burn is not so rare) tera poison is mainly to be poison immune, which will come in handy if facing a stall or pelcharunt team.

Alomomola: most of the team has no reliable healing so this is a must-have. Mirror coat to sometimes kill pelcharunt and healing wish to quick heal any teammates (this has great synergy with mirror coat as it makes many roaring moon fear to hit the fish) the speed 12 IV on this mon is pretty interesting, it helps in stall match-up (it abuse a not that well-known game mechanic that I've just found out)

In more specific cases:
In most HO match-up, I can just block the special attackers by tera my frosmoth and sweep from there. Sometimes I need to sac 2 mons to clear the hazard but it is worth it.

In most stall match-up, I will bait in and toxic blissey then abuse neutralizing gas to stop it from recovering, after the blob die, sinistcha can easily sweep.

When I meet wall ninetails, I will let it encore my frosmoth, 3 turn of encore cover all the things that the opponent can do (1 from encore, 1 from switch, and frosmoth has enough bulk to tank most neutral hits)

Balance teams are the worst match-up (this team is also built to increase the number of balance teams on the ladder) and there are a variety of situations so I will try to play as careful as possible.

Sun match-up is also bad, I will try to force them to long game where I chip the mons enough for a +1 moth sweep.

These are some plays:

https://replay.pokemonshowdown.com/gen9ou-2315691277

https://replay.pokemonshowdown.com/gen9ou-2315683267-mxo1jf9m5rlu2hj4nedc36blrg0ew5npw

https://replay.pokemonshowdown.com/gen9ou-2315553057-vd00k1cou19csa1cnaa8i7bebv00oo2pw

This is the team for anyone who wanna try:
https://pokepast.es/729fa9f88bf30cda

Edit: Jimothy Cool I would love if you can check out this team and make a video about it
 
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Yo this team is rly unique and its cool that you got such a high peak with it, how'd you decide on the frosmoth set and the supporting cast?
 
To under speed other mola prob so they can pivot slower
So that the alomomola will be specifically 1 point faster than blissey and I can still keep the toxic that I may bait the Blob to take by continously using neutralizing gas (the speed of switching is also the speed of ability, this make the gas shut down the natural cure)

And I also want it to be as slow as possible to be under speed most of the time.
 
Hello! Thanks for sharing your team, it's a really broken team that can win games almost immediately if the opponent does not have a strong check or counter, and an excellent team to climb very quickly on low ladder. With your team, I managed to get from 1500 ELO -> 1700 ELO almost immediately, with no difficulty at all. Unfortunately, it started to get difficult and I started to tilt, so I dropped back down, but I'll try to recreate this again next time.

Some questions for you on how to proceed given that this team is really strong against some teams and weak against others:

How do you handle these threats:

Encore users, especially fast Encore that catches you on the Substitute e.g. Tinkaton, Samurott, etc?

Opponents teams with less Special Attackers and fodder for an easy switch with Frosmoth (mostly physical attackers)?

Stall teams with Unaware Users e.g. Clefable, Clodsire, Dondozo, Skeledirge, etc?

Mixed Attackers e.g. Deoxys-S, Gallade, Bulky Hoopa-U?

Looking forward to trying your team again and maybe reaching 1800 or 1900 like you!
 
Hello, I had difficulty reaching above 1700 in SV OU, maybe because I wasn't in the right headspace. Either way, I posted to add that since I noticed that most of your team is unique and lower-tier mons, I thought it might work well in lower tiers, so I tried the team in UU. We had to remove Alomomola for it, but since it wasn't very important to the team when I played anyway, it's fine. I reached a peak of 1450 in SV UU, which sounds low, but it's actually fairly high for lower tier considering the peak is only 1700, and 1540 ELO gets you into top 100, and allows you to vote for Suspect Tests. I could probably reach higher given more effort and sicker plays but here's what I report for now.

Credits to you for the original team. Here is the SV UU version. I used Fire Tauros to set up on physical attackers and a soft check to Hisui-Arcanine which is too common in the tier.

https://pokepast.es/7979ebad0186afcd
 
Hello, I had difficulty reaching above 1700 in SV OU, maybe because I wasn't in the right headspace. Either way, I posted to add that since I noticed that most of your team is unique and lower-tier mons, I thought it might work well in lower tiers, so I tried the team in UU. We had to remove Alomomola for it, but since it wasn't very important to the team when I played anyway, it's fine. I reached a peak of 1450 in SV UU, which sounds low, but it's actually fairly high for lower tier considering the peak is only 1700, and 1540 ELO gets you into top 100, and allows you to vote for Suspect Tests. I could probably reach higher given more effort and sicker plays but here's what I report for now.

Credits to you for the original team. Here is the SV UU version. I used Fire Tauros to set up on physical attackers and a soft check to Hisui-Arcanine which is too common in the tier.

https://pokepast.es/7979ebad0186afcd
I appreciate your appreciation for my team, and hitting 1k4 is real impressive, I build this team to counter OU mons and to suit my playstyle so I never think anyone can use a mirror version in other tiers
 
Hello! Thanks for sharing your team, it's a really broken team that can win games almost immediately if the opponent does not have a strong check or counter, and an excellent team to climb very quickly on low ladder. With your team, I managed to get from 1500 ELO -> 1700 ELO almost immediately, with no difficulty at all. Unfortunately, it started to get difficult and I started to tilt, so I dropped back down, but I'll try to recreate this again next time.

Some questions for you on how to proceed given that this team is really strong against some teams and weak against others:

How do you handle these threats:

Encore users, especially fast Encore that catches you on the Substitute e.g. Tinkaton, Samurott, etc?

Opponents teams with less Special Attackers and fodder for an easy switch with Frosmoth (mostly physical attackers)?

Stall teams with Unaware Users e.g. Clefable, Clodsire, Dondozo, Skeledirge, etc?

Mixed Attackers e.g. Deoxys-S, Gallade, Bulky Hoopa-U?

Looking forward to trying your team again and maybe reaching 1800 or 1900 like you!
Encore is not too common in OU, and it is easy to play around (I sometimes even use the encore as a set up turn, moth can tank most neutral hits so it is not hard to do this), with high physical attackers, I just burn them all and use the tea instead of the moth, unaware is pretty straght foward, toxic can handle half of them and tera poison sinistcha can handle the rest, I often try to play around mixed attacker or KO-ing those with cincino.

I have a new model just now with heatran in the place of incineroar and shadow ball instead of scald on the tea.
 
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