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[OVERVIEW]
Absol is a great wallbreaker in the PU metagame thanks to a sky-high Attack stat, a spammable STAB option in Knock Off, and options to boost its Attack in Choice Band and Swords Dance. Access to priority in Sucker Punch, which is especially potent with Swords Dance, makes it harder to revenge kill. Its wide coverage options to hit standard Dark-type checks, like Iron Tail and Close Combat for Aromatisse and Regirock, and an extremely strong STAB Knock Off are its main draws over otherwise similar Pokemon such as Sneasel and Guzzlord. Unfortunately, Absol's poor bulk, few resistances, and weaknesses to common Fighting- and Bug-type moves in the tier leave it with little defensive utility. This means Absol struggles to get in, and due to its middling Speed tier as well as Sucker Punch being easy to work around, it often gets forced out.
[SET]
name: Choice Band
move 1: Knock Off
move 2: Sucker Punch
move 3: Close Combat
move 4: Iron Tail / Psycho Cut
item: Choice Band
ability: Justified / Super Luck
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
The fourth move of choice depends on what Absol wants to deal with. Iron Tail takes care of bulky Fairy-types such as Aromatisse and Silvally-Fairy; however, Psycho Cut lets it 2HKO Poison-types such as Weezing and Garbodor after Stealth Rock. Justified is run in order to punish Knock Offs from Pokemon such as Malamar and Scrafty; however, Super Luck means Psycho Cut will critically hit half of the time. A Jolly nature is chosen to ensure Absol can outspeed Jolly Hitmontop and Tsareena and Speed tie with Jolly Kingler if needed, but an Adamant nature hits harder. Absol has trouble getting onto the field, so slow pivots such as Vaporeon and Uxie can help with that. They also help by baiting in Absol's prey, foes such as Rotom and Palossand, making it even easier for Absol to take something down. Fighting-types such as Passimian and Toxicroak appreciate Absol's ability to weaken Poison- and Fairy-types with its coverage, making it easier for them to sweep. Absol appreciates Fighting-type checks and Pokemon that can pivot into U-turn, such as Aromatisse and Talonflame, as they can punish these Pokemon that Absol dislikes.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Tail / Play Rough / Close Combat
item: Life Orb / Black Glasses
ability: Justified / Super Luck
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Iron Tail takes out Fairy-types such as Aromatisse, while Close Combat takes care of Rock-types such as Regirock and Dark-types such as Scrafty. Play Rough can be used as a middle ground to hit both Dark- and Fighting-types, such as Guzzlord and Passimian, on a switch-in while hitting Fairy-types harder than Close Combat, but lacks it the higher power of Iron Tail or Close Combat. Life Orb is preferred, but Black Glasses gives better longevity and the ability to bluff a Choice Band set. Justified is run to punish Knock Offs from Pokemon like Alolan Sandslash and Mesprit. However, Super Luck, when used with Psycho Cut, results in a critical hit half of the time. Sticky Webs support is heavily appreciated due to Absol's middling Speed tier, so setters like Ribombee and Vikavolt are great partners for it. Vikavolt also breaks through physical walls such as Regirock. On bulkier teams, slow pivots such as Lanturn can help Swords Dance Absol wallbreak or sweep a team by slowly wearing down its checks whilst providing setup opportunities. Spikes setters such as Garbodor also help Swords Dance Absol by moving many faster threats into the range of a boosted Sucker Punch, like Virizion. Offensive sweepers such as Quiver Dance Ribombee appreciate Absol's wallbreaking, as it makes it easier for them to clean late-game.
[CREDITS]
- Written by: [[Heracross2.0, 414072]]
- Quality checked by: [[gum, 434150], [MZ, 202117]]
- Grammar checked by: [[Finland, 517429]]
[OVERVIEW]
Absol is a great wallbreaker in the PU metagame thanks to a sky-high Attack stat, a spammable STAB option in Knock Off, and options to boost its Attack in Choice Band and Swords Dance. Access to priority in Sucker Punch, which is especially potent with Swords Dance, makes it harder to revenge kill. Its wide coverage options to hit standard Dark-type checks, like Iron Tail and Close Combat for Aromatisse and Regirock, and an extremely strong STAB Knock Off are its main draws over otherwise similar Pokemon such as Sneasel and Guzzlord. Unfortunately, Absol's poor bulk, few resistances, and weaknesses to common Fighting- and Bug-type moves in the tier leave it with little defensive utility. This means Absol struggles to get in, and due to its middling Speed tier as well as Sucker Punch being easy to work around, it often gets forced out.
[SET]
name: Choice Band
move 1: Knock Off
move 2: Sucker Punch
move 3: Close Combat
move 4: Iron Tail / Psycho Cut
item: Choice Band
ability: Justified / Super Luck
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
The fourth move of choice depends on what Absol wants to deal with. Iron Tail takes care of bulky Fairy-types such as Aromatisse and Silvally-Fairy; however, Psycho Cut lets it 2HKO Poison-types such as Weezing and Garbodor after Stealth Rock. Justified is run in order to punish Knock Offs from Pokemon such as Malamar and Scrafty; however, Super Luck means Psycho Cut will critically hit half of the time. A Jolly nature is chosen to ensure Absol can outspeed Jolly Hitmontop and Tsareena and Speed tie with Jolly Kingler if needed, but an Adamant nature hits harder. Absol has trouble getting onto the field, so slow pivots such as Vaporeon and Uxie can help with that. They also help by baiting in Absol's prey, foes such as Rotom and Palossand, making it even easier for Absol to take something down. Fighting-types such as Passimian and Toxicroak appreciate Absol's ability to weaken Poison- and Fairy-types with its coverage, making it easier for them to sweep. Absol appreciates Fighting-type checks and Pokemon that can pivot into U-turn, such as Aromatisse and Talonflame, as they can punish these Pokemon that Absol dislikes.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Tail / Play Rough / Close Combat
item: Life Orb / Black Glasses
ability: Justified / Super Luck
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Iron Tail takes out Fairy-types such as Aromatisse, while Close Combat takes care of Rock-types such as Regirock and Dark-types such as Scrafty. Play Rough can be used as a middle ground to hit both Dark- and Fighting-types, such as Guzzlord and Passimian, on a switch-in while hitting Fairy-types harder than Close Combat, but lacks it the higher power of Iron Tail or Close Combat. Life Orb is preferred, but Black Glasses gives better longevity and the ability to bluff a Choice Band set. Justified is run to punish Knock Offs from Pokemon like Alolan Sandslash and Mesprit. However, Super Luck, when used with Psycho Cut, results in a critical hit half of the time. Sticky Webs support is heavily appreciated due to Absol's middling Speed tier, so setters like Ribombee and Vikavolt are great partners for it. Vikavolt also breaks through physical walls such as Regirock. On bulkier teams, slow pivots such as Lanturn can help Swords Dance Absol wallbreak or sweep a team by slowly wearing down its checks whilst providing setup opportunities. Spikes setters such as Garbodor also help Swords Dance Absol by moving many faster threats into the range of a boosted Sucker Punch, like Virizion. Offensive sweepers such as Quiver Dance Ribombee appreciate Absol's wallbreaking, as it makes it easier for them to clean late-game.
[CREDITS]
- Written by: [[Heracross2.0, 414072]]
- Quality checked by: [[gum, 434150], [MZ, 202117]]
- Grammar checked by: [[Finland, 517429]]
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