Greed-An AG RMT
First - some music to listen to. It’s not great, I don’t like the artist, but it captures a very important moral message central to this team.
So, what’s this team all about? Greed. This team is designed for one purpose, and one purpose only - to gobble up as much ELO as possible. Many people make teams so as to showcase an underused Pokémon, more make teams so as to impress others, but the only reason behind this team’s creation is ELO gain.
Philosophy
Greed is what drives humanity. Greed is the chemical motivator that makes you get up in the morning. Greed is the reason you toil away at school, hour by hour, in the hope of getting a job in an ever unsteady economic world. Greed pushes humanity towards evolution, has pushed us to the point at which we reside, but at the same time, greed is what makes us steal, kill and tear down society. On a spontaneous planet, there is no balance - there is only reality. Greed is this reality.
Greed naturally has negative connotations. If someone is greedy for wealth they’re automatically looked down upon, despised even. However, if someone is greedy for peace they’re considered admirable. What’s the difference? Even here there’s greed. People would rather the person who desires peace than the one who desires wealth because it makes the world better for them, which appeals to their greed. Greed is everywhere. There is no good greed, no bad greed, just reality. Holy shit I love Fullmetal Alchemist.
The Team
"I want to be rich and I want lots of money
I don't care about clever I don't care about funny"
Rayquaza-Mega @
Ability: Delta Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
There really isn't an awful lot to discuss here. Rayquaza-Mega is my team's equivalent of a freight train - it hits hard and it doesn't stop until it's been derailed. The sort of power this thing packs is monumental, nearly nothing can get away unscathed. The most notable difference from a standard Mega Rayquaza is the lack of Extremespeed, which it doesn't appreciate anyway because Dragon Ascent is almost always used T1 and is then locked in. The idea behind using this is to simply use it until it's dead - a suicide lead. It tears open massive holes in Stall and Balance, damaging them beyond repair, setting up a foundation for victory within the first five turns.
"I want loads of clothes and fuckloads of diamonds
I heard people die while they're trying to find them"
Arceus @
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
Stock-standard Ekiller Arceus here. I haven't differentiated this set from the norm at all outside of running Stone Edge over Earthquake, which hurts many so-called Ekiller counters. Not much else to say here.
"I'll take my clothes off and it will be shameless
Because everyone knows that's how you get famous"
Arceus @
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
This is literally the same set as before, only holding a Lum Berry and carrying Earthquake over Shadow Claw. This set is specialized towards coming into Primal Groudon. It can take a Burn or Paralysis without stopping, proceed through with a Swords Dance and then KO with an Earthquake, assuming that whatever was in last was able to scratch Primal Groudon. Not much else to say, not an awfully special set.
"Life's about film stars and less about mothers
All about fast cars and passing each other"
Arceus @
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
Swords Dance
Extreme Speed
Stone Edge
Earthquake
Nothing has changed. This is literally the same set. This was deemed necessary as I needed more preventative measures to Darkrai and because Primal Groudon could be saved up in a party, meaning that Earthquake couldn't OHKO.
"And I am a weapon of massive consumption
And it's not my fault it's how I'm programmed to function"
Arceus @
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
Swords Dance
Extreme Speed
Overheat
Toxic
Here's the most creative Extremekiller on the team. It's still not really anything special, but it messus up a few key stops to my Ekillers. Firstly, Overheat OHKO's Skarmory. Overheat is not a common move to run on an Ekiller, so predictions are not a problem - if Skarmory stays in on this, it will fall. Toxic destroys Lugia. Despite multiple Stone Edge across the team a well-played Lugia can be a problem. This fixes that problem. A Lugia without Multiscale is a waste of space.
"I don't know what's right or wrong anymore
I don't know how I'm supposed to feel anymore"
Arceus @
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
Swords Dance
Extreme Speed
Return
Earthquake
This Arceus isn't very different from the others - the reason Ekiller works is because it follows a formula. It carries Return in order to break through bulkier Pokemon, such as unboosted Arceus forms, Lugia, Clefable, and Quagsire. Apart from that, not really much to discuss.
Strategy
The strategy behind this team is extremely simple. You lead with Mega-Rayquaza. You keep it in, blasting away powerful attacks until it dies. Then, assess the situation. Choose the best Arceus form for the situation. With the correct assessment, you will be able to set up the appropriate Ekiller set and sweep. Easy game, easy life.
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
Nothing has changed. This is literally the same set. This was deemed necessary as I needed more preventative measures to Darkrai and because Primal Groudon could be saved up in a party, meaning that Earthquake couldn't OHKO.
"And I am a weapon of massive consumption
And it's not my fault it's how I'm programmed to function"
Arceus @
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
Here's the most creative Extremekiller on the team. It's still not really anything special, but it messus up a few key stops to my Ekillers. Firstly, Overheat OHKO's Skarmory. Overheat is not a common move to run on an Ekiller, so predictions are not a problem - if Skarmory stays in on this, it will fall. Toxic destroys Lugia. Despite multiple Stone Edge across the team a well-played Lugia can be a problem. This fixes that problem. A Lugia without Multiscale is a waste of space.
"I don't know what's right or wrong anymore
I don't know how I'm supposed to feel anymore"
Arceus @
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
This Arceus isn't very different from the others - the reason Ekiller works is because it follows a formula. It carries Return in order to break through bulkier Pokemon, such as unboosted Arceus forms, Lugia, Clefable, and Quagsire. Apart from that, not really much to discuss.
Strategy
The strategy behind this team is extremely simple. You lead with Mega-Rayquaza. You keep it in, blasting away powerful attacks until it dies. Then, assess the situation. Choose the best Arceus form for the situation. With the correct assessment, you will be able to set up the appropriate Ekiller set and sweep. Easy game, easy life.
Shout-outs
Take it already!In no particular order:
Josh Zangooser Megazard megaqwer:D Gunner Rohan thelinearcurve Drayden8437 PurpleGatorade dusk raimon dragonite drake hexandwhy Thimo TylerWithNumbers Yolocat 10. Kris Quantum Tesseract Naruto94 Black Schatten DonnotheFirst Dream Eater Gengar Funbot28 Ransei HunterStorm
please please please tell me if I forgot you, I love all you guys, you deserve to be in here.
Josh Zangooser Megazard megaqwer:D Gunner Rohan thelinearcurve Drayden8437 PurpleGatorade dusk raimon dragonite drake hexandwhy Thimo TylerWithNumbers Yolocat 10. Kris Quantum Tesseract Naruto94 Black Schatten DonnotheFirst Dream Eater Gengar Funbot28 Ransei HunterStorm
please please please tell me if I forgot you, I love all you guys, you deserve to be in here.
貪欲 (Rayquaza-Mega) @ Choice Band
Ability: Delta Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Ascent
- Waterfall
- Sleep Talk
- V-create
جشع (Arceus) @ Life Orb
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Stone Edge
- Shadow Claw
貪心 (Arceus) @ Lum Berry
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Shadow Force
- Earthquake
Gier (Arceus) @ Lum Berry
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Hp
Adamant Nature
- Swords Dance
- Extreme Speed
- Stone Edge
- Earthquake
trachwant (Arceus) @ Life Orb
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Overheat
- Toxic
ագահություն (Arceus) @ Life Orb
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Return
- Earthquake
Ability: Delta Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Ascent
- Waterfall
- Sleep Talk
- V-create
جشع (Arceus) @ Life Orb
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Stone Edge
- Shadow Claw
貪心 (Arceus) @ Lum Berry
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Shadow Force
- Earthquake
Gier (Arceus) @ Lum Berry
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Hp
Adamant Nature
- Swords Dance
- Extreme Speed
- Stone Edge
- Earthquake
trachwant (Arceus) @ Life Orb
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Extreme Speed
- Overheat
- Toxic
ագահություն (Arceus) @ Life Orb
Ability: Multitype
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Extreme Speed
- Return
- Earthquake
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