Dragonite @ Sharp Beak
Ability: Aerilate
Tera Type: Fire/Electric
EVs: 252 Atk / 44 SpA / 212 Spe
Naive/Hasty Nature
- Extreme Speed
- Earthquake
- Tera Blast
- Dragon Dance
I may be overhyping this but it's such a cool set and when I was using it I had several people ask me how it was achieving certain calcs vs their physical walls. The star is Tera Blast. Dragonite is as we all know, busted. But it has a couple of answers, namely Corviknight and Fur Coat (especially Avalugg). How do you deal with this? Running a Fire move to hit both is sound, but if you run physical then you get walled by Fur Coat, while Special gets walled by Corv. Tera Blast is the answer. Prior to terastalizing, it's a *Special* Normal attack affected by Aerilate! AFTER terastalizing, it's a *Physical* Fire attack! This allows you to get the jump on Avalugg by 2HKOing it on switch pre-Tera, and OHKOing Corv post-Tera. It's like having a secret 5th move. Though it does lack the longevity of roost sets and sacrifices some power from losing Flying tera, it does something other Dragonite sets just don't do without sacrificing what makes it so powerful in the first place. Electric is good tera too to take opposing Espeeds and hit Baked Corv, though it won't live Fairy or Ice moves as easily. EVs are to outspeed Flutter at +1 so you don't have to risk Dazzling blocking you.
Cool Dnite set, although you could always slap FBlast and be done with roasting Avalugg. That being said it can't afford to run 3 attacks anymore lest losing to Scales Corv and Tera Electric has interesting defensive utility, but Tera Flying is just insanely powerful on DNite so it's kind of a hard trade for me. On topic of Dnite sets I've found myself gravitating towards using Banded Dnite more and more, mainly on teams where it's my main speed control, with Band it can pull OHKO's on a lot more mons without Tera or with Tera can act as a one man sweeping machine against some team or weakened cores.
252+ Atk Choice Band Aerilate Dragonite Extreme Speed vs. 0 HP / 0 Def Roaring Moon: 349-412 (99.4 - 117.3%) -- 93.8% chance to OHKO
252+ Atk Choice Band Dragonite Extreme Speed vs. 0 HP / 0 Def Baxcalibur: 378-446 (101.8 - 120.2%) -- guaranteed OHKO (Tera-Flying)
252+ Atk Choice Band Aerilate Dragonite Extreme Speed vs. 0 HP / 0 Def Iron Bundle: 237-279 (93.6 - 110.2%) -- 62.5% chance to OHKO
252+ Atk Choice Band Aerilate Dragonite Extreme Speed vs. 0 HP / 0 Def Flutter Mane: 213-251 (84.8 - 100%) -- 6.3% chance to OHKO (Tera-Electric)
252+ Atk Choice Band Dragonite Extreme Speed vs. 0 HP / 4 Def Dragapult: 222-262 (70 - 82.6%) -- guaranteed 2HKO (Tera-Electric vs Tera-Flying)
252+ Atk Choice Band Dragonite Extreme Speed vs. 0 HP / 0 Def Iron Valiant: 192-227 (66.4 - 78.5%) -- guaranteed 2HKO (Tera-Electric vs Tera-Flying)
252+ Atk Choice Band Dragonite Extreme Speed vs. 0 HP / 0 Def Baxcalibur: 378-446 (101.8 - 120.2%) -- guaranteed OHKO (Tera-Flying)
252+ Atk Choice Band Aerilate Dragonite Extreme Speed vs. 0 HP / 0 Def Iron Bundle: 237-279 (93.6 - 110.2%) -- 62.5% chance to OHKO
252+ Atk Choice Band Aerilate Dragonite Extreme Speed vs. 0 HP / 0 Def Flutter Mane: 213-251 (84.8 - 100%) -- 6.3% chance to OHKO (Tera-Electric)
252+ Atk Choice Band Dragonite Extreme Speed vs. 0 HP / 4 Def Dragapult: 222-262 (70 - 82.6%) -- guaranteed 2HKO (Tera-Electric vs Tera-Flying)
252+ Atk Choice Band Dragonite Extreme Speed vs. 0 HP / 0 Def Iron Valiant: 192-227 (66.4 - 78.5%) -- guaranteed 2HKO (Tera-Electric vs Tera-Flying)
Also, another funny DNite set that I've tested a bit is MBounce Dnite, full credit to DeepFriedMagikarp for the set.
Dragonite @ Heavy-Duty Boots
Ability: Magic Bounce
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
- Ice Beam
- Earthquake
- Dragon Tail / Thunder Wave
- Roost
MBounce is just a good ability and sits on a lot of passive mons like Ting-Lu. Dragonite specifically was picked as an MBounce mon for its immunity to Ground, which is the most common sole attack of a lot of mons which spam Hazards use (Ting-Lu, Hippowdown, Clodsire) and also for its decent bulk and Roost. SpD bulk allows DNite to handle Fire types like Iron Moth and Skeleridge and can synergise with IceScales Corv fairly nicely. IceBeam and EQ threaten previously mentioned hazard stackers as well and DTail can force chip from hazards while TWave can provide some nice utility. Main issue here is that you're not using Aerilate Dnite, but hey MBounce is cool and the main other alternative (IceScales Corv) is also extremely valuable on a lot of teams. I've also tried MBounce Slither Wing, which was on one of Isaiah's old stall teams and it was half decent as well and MBounce Salamence is also an idea? Although I haven't tested it.
RIP Unburden and Revival Blessing, fun to abuse while they were still around. I'm sure Grim_Blazer is loving the bans. On another note I've also seen some bulky Gholdnego NP sets either with Sub and Well-Baked Body or even IceScales/FurCoat which can abuse Corv being able to do nothing to it. In terms of the post above I'd honestly switch Flutter and Bundle in terms of how annoying they are to handle, but without Tera they will both probably be fine (but only because of FurScales).