my 1st RMT, so sorry if it's kinda crappy (I have no knowledge of comp battling except for what I've read here).
These are pokemon I like, and I think can work in OU together. Like I said, this is my 1st RMT, so ALL CRITICISM AND HELP IS WELCOME.
I mainly need help with:
LEAD - Arcanine "Caesar" @ Focus Sash
Adamant
Intimidate
192 HP / 252 Atk / 64 Spe
~ Flare Blitz
~ ExtremeSpeed
~ Toxic/ Will-O-Wisp
anti-lead Arcanine. picked him for his speed. Didn't want a suicide lead, otherwise, Gengar would be here. I dunno which would be better: Toxic or Will-O-Wisp. Would it be better to reduce the opponent's ATK or greatly reduce HP? Also, dunno if 2 Will-O-Wisps would be needed, considering Rotom has it too.
Picked Focus Sash cause it's a favorite of mine for the pokemon in the lead spot.
Suicune "Boreas" @ Leftovers
Bold
Pressure
252 HP / 252 Def / 4 SpA
~ Surf
~ Calm Mind
~ Roar
~ Ice Beam
Suicune is bulky and can take any water attacks aimed at my leader or any fire attacks aimed at Forretress or Torterra. Chose this set to work with the entry hazards provided by Torterra and Forretress and possibly sweep with Calm Mind. Picked Ice Beam for the last slot to smack dragons.
Leftovers needs no explanation, does it?
Rotom-C "(not nicknamed yet)" @ Choice Scarf
Modest
Levitate
252 HP / 168 Def / 88 Spe
~ Discharge
~ Shadow Ball
~ Will-O-Wisp
~ Leaf Storm
Leaf Storm is the reason I went with Rotom-C. I wanted another Grass attack, since I haven't decided on Arcanine's forth move. If Arcanine goes with HP Grass, this'll probably end up being Rotom-H instead. Anyway, Rotom can block Rapid Spin and also likes to inflict status on my opponent's. Discharge has 30% paralysis and Will-O-Wisp burns, alongside the poisoning effects from Arcanine's Toxic and possibly Forretress' Toxic Spikes. Annoy :D
Choice Scarf is for added speed.
Torterra "Akupara" @ Big Root
Impish
Overgrow
252 HP / 72 ATK / 184 DEF
~ Wood Hammer
~ Earthquake
~ Leech Seed
~ Stealth Rock
Torterra, my favorite pokemon. Sets up stealth rocks and leech seed. On top of that, can take a few hits as long as he's not weak to them (but he is capable of surviving with low HP). Not too great a switch in, but decent if a pokemon gets KO'd.
I picked Big Root for him so I can get more HP from Leech Seed.
Forretress "Jericho" @ Shed Shell
Relaxed
Sturdy
212 HP / 252 Def / 44 Spe
~ Spikes
~ Payback
~ Rapid Spin
~ Explosion
I was given the suggestion of Payback over Earthquake and Gyro Ball, because then I'll have a way to hit pesky rapid spin blockers.
Shed Skin will keep Forretress safe to switch out. Didn't go with something like Macho Brace cause I didn't use Gyro Ball
Hariyama "(not nicknamed yet)" @ Life Orb
Impish
Thick Fat
80 HP / 172 Atk / 252 Def / 4 Spe
~ Force Palm/ Brick Break
~ Whirlwind
~ Ice Punch
~ Knock Off
He can effectively switch in on Forretress and Torterra's biggest weakness, and hen Whirlwind so the opponent can feel the sting from stealth rocks and/or spikes. I wanted a second ice attack, since it's a good attack type. I dunno if Brick Break or Force Palm would be better. Brick Break offers power and anti-barriers, while Force Palm has 30% paralyze.
Because this guy has so much HP, I figured I'd give him Life Orb to boost his attacking strength.
Strategy
all images provided by arkeis.com
These are pokemon I like, and I think can work in OU together. Like I said, this is my 1st RMT, so ALL CRITICISM AND HELP IS WELCOME.
I mainly need help with:
the team:Choosing alternate, better moves. Especially to combat common teams
EV spreads that would work better with my pokemon and what the team does
Items that would be useful. I can't use 4 leftovers after all....
LEAD - Arcanine "Caesar" @ Focus Sash
Adamant
Intimidate
192 HP / 252 Atk / 64 Spe
~ Flare Blitz
~ ExtremeSpeed
~ Toxic/ Will-O-Wisp
anti-lead Arcanine. picked him for his speed. Didn't want a suicide lead, otherwise, Gengar would be here. I dunno which would be better: Toxic or Will-O-Wisp. Would it be better to reduce the opponent's ATK or greatly reduce HP? Also, dunno if 2 Will-O-Wisps would be needed, considering Rotom has it too.
Picked Focus Sash cause it's a favorite of mine for the pokemon in the lead spot.
Suicune "Boreas" @ Leftovers
Bold
Pressure
252 HP / 252 Def / 4 SpA
~ Surf
~ Calm Mind
~ Roar
~ Ice Beam
Suicune is bulky and can take any water attacks aimed at my leader or any fire attacks aimed at Forretress or Torterra. Chose this set to work with the entry hazards provided by Torterra and Forretress and possibly sweep with Calm Mind. Picked Ice Beam for the last slot to smack dragons.
Leftovers needs no explanation, does it?
Rotom-C "(not nicknamed yet)" @ Choice Scarf
Modest
Levitate
252 HP / 168 Def / 88 Spe
~ Discharge
~ Shadow Ball
~ Will-O-Wisp
~ Leaf Storm
Leaf Storm is the reason I went with Rotom-C. I wanted another Grass attack, since I haven't decided on Arcanine's forth move. If Arcanine goes with HP Grass, this'll probably end up being Rotom-H instead. Anyway, Rotom can block Rapid Spin and also likes to inflict status on my opponent's. Discharge has 30% paralysis and Will-O-Wisp burns, alongside the poisoning effects from Arcanine's Toxic and possibly Forretress' Toxic Spikes. Annoy :D
Choice Scarf is for added speed.
Torterra "Akupara" @ Big Root
Impish
Overgrow
252 HP / 72 ATK / 184 DEF
~ Wood Hammer
~ Earthquake
~ Leech Seed
~ Stealth Rock
Torterra, my favorite pokemon. Sets up stealth rocks and leech seed. On top of that, can take a few hits as long as he's not weak to them (but he is capable of surviving with low HP). Not too great a switch in, but decent if a pokemon gets KO'd.
I picked Big Root for him so I can get more HP from Leech Seed.
Forretress "Jericho" @ Shed Shell
Relaxed
Sturdy
212 HP / 252 Def / 44 Spe
~ Spikes
~ Payback
~ Rapid Spin
~ Explosion
I was given the suggestion of Payback over Earthquake and Gyro Ball, because then I'll have a way to hit pesky rapid spin blockers.
Shed Skin will keep Forretress safe to switch out. Didn't go with something like Macho Brace cause I didn't use Gyro Ball
Hariyama "(not nicknamed yet)" @ Life Orb
Impish
Thick Fat
80 HP / 172 Atk / 252 Def / 4 Spe
~ Force Palm/ Brick Break
~ Whirlwind
~ Ice Punch
~ Knock Off
He can effectively switch in on Forretress and Torterra's biggest weakness, and hen Whirlwind so the opponent can feel the sting from stealth rocks and/or spikes. I wanted a second ice attack, since it's a good attack type. I dunno if Brick Break or Force Palm would be better. Brick Break offers power and anti-barriers, while Force Palm has 30% paralyze.
Because this guy has so much HP, I figured I'd give him Life Orb to boost his attacking strength.
Strategy
Thanks for checking this out and giving me help. It's much appreciated.Torterra and Forretress set up entry hazards. Suicune and Hariyama take advantage of that with Roar/Whirlwind, make for bulky switch ins, and can deal some damage, Suicune being able to easily sweep with enough Calm Minds. Arcanine and Rotom, help by inflicting status effects, and can also deal out damage. Suicune isn't meant to be the focus, I included him for being a bulky water. Sweeping with one pokemon isn't really something I think this team would do.
all images provided by arkeis.com