AG Anything Goes Resources

for Waterfall you could try running a pinch berry + Will-O-Wisp

252 Atk Choice Band Rayquaza-Mega Waterfall vs. 252 HP / 252 Def Solrock: 294-346 (76.5 - 90.1%) -- guaranteed 2HKO
(after Pinch Berry activates you'll be up to 60%)
252 Atk Choice Band burned Rayquaza-Mega Waterfall vs. 252 HP / 252 Def Solrock: 147-173 (38.2 - 45%) -- guaranteed 3HKO

you're still going to die here but at least you can get Ray burned and one turn of stuff to do in the meantime (set rocks or pass existing boosts)

unfortunately Draco will just OHKO and you can get haxed but it's something

EDIT: Passho Berry alternatively to give you more leeway for prior damage at the cost of being useless against don / Ho-Oh

EDIT 2:
Also Solrock gets 2hko'd by a +1 LO dragon ascent from mega rayquaza.
you could pair it with a
pursuit trapper?

last edit: I forgot impish lol
 
Last edited:
Shuca berry ttar is good vs Ray. But if they are dd life orb you want to toxic/rock tomb/will o wisp them anyway it going to die in the process is sth you need to expect its dd lo ray after all it is still good vs band, pdon and ho-oh. Its niche is doing that + having stealth rock. I use it on my goth teams bc I like to pair it with Arceus-Poison and I feel you have very limited space after that so sr + ground immune and above mentioned stuff is niche enough for me and it just works.
 
Blaziken is a really niche, but useful passer in AG. Definitely deserves to be on the VR. You clearly are not aware of Blaziken's best set which is the Z-mirror move set which actually can beat all three of the hoeen trio which you so often cite. Blaziken has a high chance of OHKOing Primal Groudon with a +2 (from z mirror move) Precipice Blades. It also OHKOs Mega Ray with a +2 Dragon Ascent after rocks as well. Blaziken isn't meant to be on Baton Pass teams but to use its support as a baton passer to potentially take out Pdon and then pass a +2 attack and a +2 speed to another teammate. Blaziken has like 0 user in ubers btw because baton pass is banned there (thanks thimsy). Blaziken's defensive typing really doesn't matter because it has great offensive typing and has no defensive utility anyway. Its not supposed to be a sweeper in AG but its a really decent support mon in the meta.
Z-Mirror Move Blaziken is a set that shouldn't be used seriously. Someone using this to justify its viability is incredibly silly, especially this late in the metagame when we know it's not justifiable on any team. It is simply a gimmick that someone has to be silly enough to fall for in the first place. Blaziken remaining at D rank doesn't bother me; albeit, your justification for why it should does.
Also Solrock gets 2hko'd by a +1 LO dragon ascent from mega rayquaza.
+1 252+ Atk Life Orb Rayquaza-Mega Dragon Ascent vs. 252 HP / 252+ Def Solrock: 214-253 (55.7 - 65.8%) -- guaranteed 2HKO

It only 2HKOs 15% of the time, when Will-O-Wisp misses.
solrock needs the leftovers to avoid 2hkos
252+ Atk Choice Band Rayquaza-Mega Dragon Ascent vs. 252 HP / 252+ Def Solrock: 165-195 (42.9 - 50.7%) -- 3.1% chance to 2HKO

From Choice Band Adamant Mega Rayquaza Dragon Ascent, yes. Otherwise, no.
Is this enough to justify Leftovers being an essential item, no. Is it Solrock's best item, yes.
what pursuit traps mega ray tho lol
Tyranitar, you know, the most common pursuit trapper in the metagame.
so now you're taking two mons to soft check ray when one support arceus and some priority checks it fine
Just stop, please.
 
Well about blazekin - No no no,i mean any of its sets are not that effective currently and gets phazed by stallish mons and pdon/arceus with roar or with priorities etc.
Solrock >D - well only thing i like about this thing is that it checks both pdon and mray and setting hazards,status spreading and also nice recovery but at some point in my op its not that of a mon to put on a team to check pdon and mray you can check these things with other offensive options too but i do agree with this.
 
Okay, it seems that a little more detail about my Blaziken nomination is in order. Therefore, I bring thee: CALCS

0 SpA Earth Plate Arceus-Ground Judgment vs. 0 HP / 0 SpD Blaziken: 792-932 (510.9 - 601.2%) -- guaranteed OHKO
0 SpA Earth Plate Arceus-Ground Judgment vs. 252 HP / 252 SpD Blaziken: 584-690 (312.2 - 368.9%) -- guaranteed OHKO
0 SpA Splash Plate Arceus-Water Judgment vs. 252 HP / 252 SpD Blaziken: 584-690 (312.2 - 368.9%) -- guaranteed OHKO
252 Atk Life Orb Rayquaza-Mega Earthquake vs. 252 HP / 252 Def Blaziken: 702-827 (375.4 - 442.2%) -- guaranteed OHKO
252+ SpA Kyogre-Primal Origin Pulse vs. 252 HP / 252 SpD Blaziken in Heavy Rain: 1460-1722 (780.7 - 920.8%) -- guaranteed OHKO
0 SpA Kyogre-Primal Origin Pulse vs. 252 HP / 252 SpD Blaziken in Heavy Rain: 1148-1352 (613.9 - 722.9%) -- guaranteed OHKO
0 SpA Kyogre-Primal Thunder vs. 252 HP / 252 SpD Blaziken: 255-301 (136.3 - 160.9%) -- guaranteed OHKO
240+ Atk Groudon-Primal Precipice Blades vs. 252 HP / 252 Def Blaziken: 1056-1244 (564.7 - 665.2%) -- guaranteed OHKO
0 Atk Groudon-Primal Precipice Blades vs. 252 HP / 252 Def Blaziken: 836-986 (447 - 527.2%) -- guaranteed OHKO

And now, to laugh at Blaziken's weakness, a bunch of other random calcs:

252+ Atk Teravolt Zekrom Bolt Strike vs. 252 HP / 252 Def Blaziken: 501-591 (267.9 - 316%) -- guaranteed OHKO
0- Atk Teravolt Zekrom Dragon Claw vs. 252 HP / 252+ Def Blaziken: 195-229 (104.2 - 122.4%) -- guaranteed OHKO
252 SpA Life Orb Sigilyph Psychic vs. 252 HP / 252 SpD Blaziken: 632-743 (337.9 - 397.3%) -- guaranteed OHKO
252 Atk Arceus-Bug Earthquake vs. 252 HP / 252+ Def Blaziken: 362-428 (193.5 - 228.8%) -- guaranteed OHKO
+2 252 Atk Arceus-Bug Savage Spin-Out (160 BP) vs. 252 HP / 252+ Def Blaziken: 217-255 (116 - 136.3%) -- guaranteed OHKO
252+ SpA Icicle Plate Arceus-Ice Judgment vs. 252 HP / 252 SpD Blaziken: 196-231 (104.8 - 123.5%) -- guaranteed OHKO
4 Atk Life Orb Abomasnow Earthquake vs. 252 HP / 252+ Def Blaziken: 309-364 (165.2 - 194.6%) -- guaranteed OHKO
252 SpA Mr. Mime Psychic vs. 252 HP / 252 SpD Blaziken: 474-560 (253.4 - 299.4%) -- guaranteed OHKO

And now, the God of BP:

+6 248 SpA Espeon Stored Power (620 BP) vs. 252 HP / 252 SpD Blaziken: 15588-18342 (8335.8 - 9808.5%) -- guaranteed OHKO

Yes, I know, some of those are kinda random.
As you can see, Blaziken is very easy to defeat with many totally random threats, many of which have next to no viability in AG, and some of which are in NU. Blaziken is beaten by NU pokemon, and clearly deserves no place in AG.
I'm sorry, but these calcs are pretty much irrelevant and have no place in discussing why Blaziken isn't viable in AG. Saying that Blaziken can't tank super effective hits doesn't mean anything; we could say Mega Rayquaza is unviable because it gets OHKOed by +1 Zygarde's Outrage. Also, literally none of these calcs are correct. If i'm right, you're using Level 50 Blaziken in these calculations, meaning all of them are invalid. Some of the fixed calcs would be:
4 SpA Kyogre-Primal Thunder vs. 0 HP / 0- SpD Blaziken: 198-234 (65.7 - 77.7%) -- guaranteed 2HKO -- this actually doesnt even exist so that wouldnt matter regardless
+2 252 Atk Arceus-Bug Savage Spin-Out (160 BP) vs. 0 HP / 0 Def Blaziken: 165-194 (54.8 - 64.4%) -- guaranteed 2HKO -- this calc is completely irrelevant bc 1) arceus-bug is unviable and 2) because earthquake exists

Furthermore, showing us completely us that Blaziken is OHKOed by completely irrelevant Pokemon like Sigilyph, Abomasnow, and Mr. Mime is useless and doesn't show us anything. If you want to explain why Blaziken is unviable in Anything Goes, use relevant (and correct) calcs. Max Defense/Special Defense Blaziken will never exist, so literally all of these calcs, besides the first one, aren't representative of the AG metagame. Your last sentence "Blaziken is beaten by NU pokemon, and clearly deserves no place in AG."... look at this calc.
252+ SpA Vanilluxe Blizzard vs. 0 HP / 4 SpD Rayquaza-Mega in Strong Winds: 350-414 (99.7 - 117.9%) -- 93.8% chance to OHKO
Mega Rayquaza also loses to NU Pokemon. Does this means it's unviable in AG? Not even close. If NU Pokemon aren't going to be used in AG anyway, what's the point of saying Blaziken loses to them? Pretty much all of your calcs are random, and the last one is just crazy. Are you expecting Blaziken to survive a +6 Stored Power from Espeon? I hope not.

Blaziken has a niche with Speed Boost (and sometimes Baton Pass). Saying that Blaziken is unviable in AG because it can't live Life Orb Mega Rayquaza's Dragon Ascent is uninformed and irrelevant, because it's not representative of Blaziken's place in the metagame and what it actually does. It can support some Pokemon with Speed boosts, not do whatever you expect it to do. Personally, I think Blaziken is fine at D rank because it has a niche (albeit a pretty poor one). Please, if you're going to nominate a Pokemon for a specific rank, talk about its effect in the metagame and how it actually functions instead of providing utterly irrelevant and even wrong calcs.
 
I'm sorry, but these calcs are pretty much irrelevant and have no place in discussing why Blaziken isn't viable in AG. Saying that Blaziken can't tank super effective hits doesn't mean anything; we could say Mega Rayquaza is unviable because it gets OHKOed by +1 Zygarde's Outrage. Also, literally none of these calcs are correct. If i'm right, you're using Level 50 Blaziken in these calculations, meaning all of them are invalid. Some of the fixed calcs would be:
4 SpA Kyogre-Primal Thunder vs. 0 HP / 0- SpD Blaziken: 198-234 (65.7 - 77.7%) -- guaranteed 2HKO -- this actually doesnt even exist so that wouldnt matter regardless
+2 252 Atk Arceus-Bug Savage Spin-Out (160 BP) vs. 0 HP / 0 Def Blaziken: 165-194 (54.8 - 64.4%) -- guaranteed 2HKO -- this calc is completely irrelevant bc 1) arceus-bug is unviable and 2) because earthquake exists

Furthermore, showing us completely us that Blaziken is OHKOed by completely irrelevant Pokemon like Sigilyph, Abomasnow, and Mr. Mime is useless and doesn't show us anything. If you want to explain why Blaziken is unviable in Anything Goes, use relevant (and correct) calcs. Max Defense/Special Defense Blaziken will never exist, so literally all of these calcs, besides the first one, aren't representative of the AG metagame. Your last sentence "Blaziken is beaten by NU pokemon, and clearly deserves no place in AG."... look at this calc.
252+ SpA Vanilluxe Blizzard vs. 0 HP / 4 SpD Rayquaza-Mega in Strong Winds: 350-414 (99.7 - 117.9%) -- 93.8% chance to OHKO
Mega Rayquaza also loses to NU Pokemon. Does this means it's unviable in AG? Not even close. If NU Pokemon aren't going to be used in AG anyway, what's the point of saying Blaziken loses to them? Pretty much all of your calcs are random, and the last one is just crazy. Are you expecting Blaziken to survive a +6 Stored Power from Espeon? I hope not.

Blaziken has a niche with Speed Boost (and sometimes Baton Pass). Saying that Blaziken is unviable in AG because it can't live Life Orb Mega Rayquaza's Dragon Ascent is uninformed and irrelevant, because it's not representative of Blaziken's place in the metagame and what it actually does. It can support some Pokemon with Speed boosts, not do whatever you expect it to do. Personally, I think Blaziken is fine at D rank because it has a niche (albeit a pretty poor one). Please, if you're going to nominate a Pokemon for a specific rank, talk about its effect in the metagame and how it actually functions instead of providing utterly irrelevant and even wrong calcs.
I am so sorry. I did not realize that I was using bad calcs. Please entriely disregard my nomination, as it was made without any thought as to how people would react, and without any thought about Blaziken as a whole. If I am allowed to, I am officially withdrawing my nomination for Blaziken to unranked. Thanks.
 

Megazard

literally who
is a member of the Site Staffis an official Team Rateris a Community Leaderis a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributor
PU Leader
Hi! I'm Megazard aka guy who runs the VR updates behind the scenes but makes Chloe do the hard work of posting and moving mons around aka wait i thought he was a PU player. Council had a whole update planned to drop as the last one for the SM meta but then somebody forgot they run this metagame :mad: so I'm gonna just get this out now before it's even more ridiculously late. We voted on everything here plus a bunch of noms that council felt ought to have been brought up because we wanted to get VR in as good of a place as possible going into USUM. And if you read this post within a few hours of it going up those changes might not be in the OP, they will be once Chloe gets on.

Arceus-Water A- to B+
Arceus Flying C to B-
Solrock Unranked to D
Zygarde A to A+
Arceus-Steel B+ to A-
Smeargle B- to B
Tyranitar B- to B
Eevee unranked to D
Arceus-Ground A+ to A
Toxapex C+ to B-
Gothitelle B+ to A-
Lunala B+ to B
Breloom C- to D
Excadrill B to B-
Deoxys-Attack B+ to B
Dragonite Unranked to xD
Marshadow A to A+
Blaziken D to Unranked
Arceus A+ to A/A-
Arceus-Dark B to B+
Celesteela A to A-
Arceus-Grass B- to C+
Arceus-Ghost B+ to B
Mega Sableye B+ to A-
Zekrom C+ to C/C-
Giratina-Origin B- to C+
Muk-Alola C+ to C
Skarmory B+ to B
Arceus-Poison B+ to A-
Marshadow A to B

Now we are aware that the metagame is going to change with USUM, you can begin discussing where you'd like to see Dawn Wings / Dusk Mane / Ultra Necrozma (although i have no clue how we're gonna rank that yet tbh) without needing spoilers but please try to make more informed posts. Quite a few recent ones have been really, really bad, even if the nomination itself went through. Asking if your nomination seems reasonable in the room or discord or getting a friend to proofread it is always an option, although it's not required. Also please dont make posts about role compendium or speed tiers being outdated, we know and we'll get to that but, like with the VR, waiting to see how the metagame develops before making uninformed changes is a good policy.

In other news, we'd like to thank HunterStorm for his time on council, but due to activity issues he is being replaced with Catalystic. Cata also voted on some of the above stuff so yeah, u can send some congratulations his way.

In other other news, council is planning to do... something with the VR. There's clearly some contention on how viable things have to be to get ranked (see: any number of random awful mons that are in lower ranks like Palkia), and this has led to everything below C+ (or higher depending on how high your standards are) being really really bad. We're going to try to work something out there, probably being more strict with what mons we decide to rank, so you can look forward to not having to scroll past Mega Metagross or whatever on your way to the speed tiers.

e: in other other other news, the OM teambuilding shop takes AG requests so that's a thing now
 
Nominating Pheromosa from D to B-
Pheromosa @ Focus Sash
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Ice Beam
- Bug Buzz
- Focus Blast


+3 0+ SpA Pheromosa Focus Blast vs. 248 HP / 252+ SpD Groudon-Primal: 358-423 (88.8 - 104.9%) -- 31.3% chance to OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 248 HP / 252+ SpD Groudon-Primal: 180-212 (44.6 - 52.6%) -- 21.5% chance to 2HKO
+3 0+ SpA Pheromosa Ice Beam vs. 252 HP / 52 SpD Ho-Oh: 154-182 (37 - 43.7%) -- 99.8% chance to 3HKO after Leftovers recovery
+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Marshadow: 203-239 (63.2 - 74.4%) -- guaranteed 2HKO
+4 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Marshadow: 304-358 (94.7 - 111.5%) -- 68.8% chance to OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Gengar-Mega: 243-287 (93.1 - 109.9%) -- 62.5% chance to OHKO
+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Gengar-Mega: 195-230 (74.7 - 88.1%) -- guaranteed 2HKO

+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Rayquaza-Mega in Strong Winds: 372-438 (105.9 - 124.7%) -- guaranteed OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 252 HP / 0 SpD Arceus-Fairy: 199-235 (44.8 - 52.9%) -- 26.6% chance to 2HKO
+3 0+ SpA Pheromosa Ice Beam vs. +2 72 HP / 100 SpD Xerneas: 107-127 (26 - 30.9%) -- guaranteed 4HKO
+1 0+ SpA Pheromosa Focus Blast vs. 0 HP / 0 SpD Arceus-Steel: 476-564 (124.9 - 148%) -- guaranteed OHKO
+1 0+ SpA Pheromosa Focus Blast vs. 4 HP / 0 SpD Chople Berry Arceus: 238-282 (62.3 - 73.8%) -- guaranteed 2HKO
+1 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Arceus-Ground: 238-282 (62.4 - 74%) -- guaranteed 2HKO
+1 0+ SpA Pheromosa Ice Beam vs. 240 HP / 152 SpD Zygarde: 500-592 (119.9 - 141.9%) -- guaranteed OHKO
+1 0+ SpA Pheromosa Ice Beam vs. 252 HP / 0 SpD Zygarde-Complete: 584-688 (91.8 - 108.1%) -- 50% chance to OHKO
+1 0+ SpA Pheromosa Focus Blast vs. 252 HP / 168 SpD Ferrothorn: 426-504 (121 - 143.1%) -- guaranteed OHKO

It is a glass cannon worth having on your team. It has done me well, even if it cannot get past the first Pokemon it weakens it greatly, no matter the bulk. It can make the process of beating a good stall team much easier. The focus sash stops its main threat, priority. It's other big threats are Pdon and Ho-oh, but other than that it can take on most other lead Pokemon and add its SPA bonus due to Beast Boost and it just gets better and better from then on out.
 
Nominating Pheromosa from D to B-
Pheromosa @ Focus Sash
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Ice Beam
- Bug Buzz
- Focus Blast


+3 0+ SpA Pheromosa Focus Blast vs. 248 HP / 252+ SpD Groudon-Primal: 358-423 (88.8 - 104.9%) -- 31.3% chance to OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 248 HP / 252+ SpD Groudon-Primal: 180-212 (44.6 - 52.6%) -- 21.5% chance to 2HKO
+3 0+ SpA Pheromosa Ice Beam vs. 252 HP / 52 SpD Ho-Oh: 154-182 (37 - 43.7%) -- 99.8% chance to 3HKO after Leftovers recovery
+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Marshadow: 203-239 (63.2 - 74.4%) -- guaranteed 2HKO
+4 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Marshadow: 304-358 (94.7 - 111.5%) -- 68.8% chance to OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Gengar-Mega: 243-287 (93.1 - 109.9%) -- 62.5% chance to OHKO
+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Gengar-Mega: 195-230 (74.7 - 88.1%) -- guaranteed 2HKO

+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Rayquaza-Mega in Strong Winds: 372-438 (105.9 - 124.7%) -- guaranteed OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 252 HP / 0 SpD Arceus-Fairy: 199-235 (44.8 - 52.9%) -- 26.6% chance to 2HKO
+3 0+ SpA Pheromosa Ice Beam vs. +2 72 HP / 100 SpD Xerneas: 107-127 (26 - 30.9%) -- guaranteed 4HKO
+1 0+ SpA Pheromosa Focus Blast vs. 0 HP / 0 SpD Arceus-Steel: 476-564 (124.9 - 148%) -- guaranteed OHKO
+1 0+ SpA Pheromosa Focus Blast vs. 4 HP / 0 SpD Chople Berry Arceus: 238-282 (62.3 - 73.8%) -- guaranteed 2HKO
+1 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Arceus-Ground: 238-282 (62.4 - 74%) -- guaranteed 2HKO
+1 0+ SpA Pheromosa Ice Beam vs. 240 HP / 152 SpD Zygarde: 500-592 (119.9 - 141.9%) -- guaranteed OHKO
+1 0+ SpA Pheromosa Ice Beam vs. 252 HP / 0 SpD Zygarde-Complete: 584-688 (91.8 - 108.1%) -- 50% chance to OHKO
+1 0+ SpA Pheromosa Focus Blast vs. 252 HP / 168 SpD Ferrothorn: 426-504 (121 - 143.1%) -- guaranteed OHKO

It is a glass cannon worth having on your team. It has done me well, even if it cannot get past the first Pokemon it weakens it greatly, no matter the bulk. It can make the process of beating a good stall team much easier. The focus sash stops its main threat, priority. It's other big threats are Pdon and Ho-oh, but other than that it can take on most other lead Pokemon and add its SPA bonus due to Beast Boost and it just gets better and better from then on out.
Firstly, every single one of your calcs has Pheromosa at 0+ SpA, when your set clearly states that you have 252 SpA with a neutral nature. Secondly, you’re assuming that Pheromosa can get to +3, sometimes even +4 when opponents like Groudon and Ho-Oh are on the field. These are not logical calculations, and don’t make any difference whatsoever on the metagame. Also, your description of the set has really bad logic behind it. “Even if it doesn’t KO one Pokémon”, for instance, is a terrible base for nomming a set.
 
Nominating Pheromosa from D to B-
Pheromosa @ Focus Sash
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Ice Beam
- Bug Buzz
- Focus Blast


+3 0+ SpA Pheromosa Focus Blast vs. 248 HP / 252+ SpD Groudon-Primal: 358-423 (88.8 - 104.9%) -- 31.3% chance to OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 248 HP / 252+ SpD Groudon-Primal: 180-212 (44.6 - 52.6%) -- 21.5% chance to 2HKO
+3 0+ SpA Pheromosa Ice Beam vs. 252 HP / 52 SpD Ho-Oh: 154-182 (37 - 43.7%) -- 99.8% chance to 3HKO after Leftovers recovery
+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Marshadow: 203-239 (63.2 - 74.4%) -- guaranteed 2HKO
+4 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Marshadow: 304-358 (94.7 - 111.5%) -- 68.8% chance to OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Gengar-Mega: 243-287 (93.1 - 109.9%) -- 62.5% chance to OHKO
+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Gengar-Mega: 195-230 (74.7 - 88.1%) -- guaranteed 2HKO

+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Rayquaza-Mega in Strong Winds: 372-438 (105.9 - 124.7%) -- guaranteed OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 252 HP / 0 SpD Arceus-Fairy: 199-235 (44.8 - 52.9%) -- 26.6% chance to 2HKO
+3 0+ SpA Pheromosa Ice Beam vs. +2 72 HP / 100 SpD Xerneas: 107-127 (26 - 30.9%) -- guaranteed 4HKO
+1 0+ SpA Pheromosa Focus Blast vs. 0 HP / 0 SpD Arceus-Steel: 476-564 (124.9 - 148%) -- guaranteed OHKO
+1 0+ SpA Pheromosa Focus Blast vs. 4 HP / 0 SpD Chople Berry Arceus: 238-282 (62.3 - 73.8%) -- guaranteed 2HKO
+1 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Arceus-Ground: 238-282 (62.4 - 74%) -- guaranteed 2HKO
+1 0+ SpA Pheromosa Ice Beam vs. 240 HP / 152 SpD Zygarde: 500-592 (119.9 - 141.9%) -- guaranteed OHKO
+1 0+ SpA Pheromosa Ice Beam vs. 252 HP / 0 SpD Zygarde-Complete: 584-688 (91.8 - 108.1%) -- 50% chance to OHKO
+1 0+ SpA Pheromosa Focus Blast vs. 252 HP / 168 SpD Ferrothorn: 426-504 (121 - 143.1%) -- guaranteed OHKO

It is a glass cannon worth having on your team. It has done me well, even if it cannot get past the first Pokemon it weakens it greatly, no matter the bulk. It can make the process of beating a good stall team much easier. The focus sash stops its main threat, priority. It's other big threats are Pdon and Ho-oh, but other than that it can take on most other lead Pokemon and add its SPA bonus due to Beast Boost and it just gets better and better from then on out.
In addition to what TylerWithNumbers said, many of your replays are just bad replays. In one battle, I even saw a Sash Zekrom. Who even uses that set? Those replays are in no way an accurate representation of what pheremosa can do. For starters, it gets butchered by virtually any kind of priority, and by hazards. With stealth rock down, almost any pokemon that gets any priority moves will steamroll it. Examples include Marshadow, using shadow sneak, Arceus, with an ekiller set, and Mray with virtually any set that includes espeed. Pheromosa has no place higher than D, due to its incredible weakness to priority, and probably due to some other things that I forgot about.

Edit: To emphasize one of my earlier points, the sash on pheremosa is virtually useless against any half decent opponent who can a.) set rocks, or b.) inflict status, or c.) spam priority. Virtually any good AG team fulfills at least 1 of those criteria, which will allow Pheromosa to get butchered. It may be good for low ladder, but Pheremosa stands no chance vs. many common threats in the metagame.
 
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Nominating Pheromosa from D to B-
Pheromosa @ Focus Sash
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Ice Beam
- Bug Buzz
- Focus Blast


+3 0+ SpA Pheromosa Focus Blast vs. 248 HP / 252+ SpD Groudon-Primal: 358-423 (88.8 - 104.9%) -- 31.3% chance to OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 248 HP / 252+ SpD Groudon-Primal: 180-212 (44.6 - 52.6%) -- 21.5% chance to 2HKO
+3 0+ SpA Pheromosa Ice Beam vs. 252 HP / 52 SpD Ho-Oh: 154-182 (37 - 43.7%) -- 99.8% chance to 3HKO after Leftovers recovery
+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Marshadow: 203-239 (63.2 - 74.4%) -- guaranteed 2HKO
+4 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Marshadow: 304-358 (94.7 - 111.5%) -- 68.8% chance to OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Gengar-Mega: 243-287 (93.1 - 109.9%) -- 62.5% chance to OHKO
+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Gengar-Mega: 195-230 (74.7 - 88.1%) -- guaranteed 2HKO

+2 0+ SpA Pheromosa Ice Beam vs. 0 HP / 4 SpD Rayquaza-Mega in Strong Winds: 372-438 (105.9 - 124.7%) -- guaranteed OHKO
+3 0+ SpA Pheromosa Ice Beam vs. 252 HP / 0 SpD Arceus-Fairy: 199-235 (44.8 - 52.9%) -- 26.6% chance to 2HKO
+3 0+ SpA Pheromosa Ice Beam vs. +2 72 HP / 100 SpD Xerneas: 107-127 (26 - 30.9%) -- guaranteed 4HKO
+1 0+ SpA Pheromosa Focus Blast vs. 0 HP / 0 SpD Arceus-Steel: 476-564 (124.9 - 148%) -- guaranteed OHKO
+1 0+ SpA Pheromosa Focus Blast vs. 4 HP / 0 SpD Chople Berry Arceus: 238-282 (62.3 - 73.8%) -- guaranteed 2HKO
+1 0+ SpA Pheromosa Ice Beam vs. 0 HP / 0 SpD Arceus-Ground: 238-282 (62.4 - 74%) -- guaranteed 2HKO
+1 0+ SpA Pheromosa Ice Beam vs. 240 HP / 152 SpD Zygarde: 500-592 (119.9 - 141.9%) -- guaranteed OHKO
+1 0+ SpA Pheromosa Ice Beam vs. 252 HP / 0 SpD Zygarde-Complete: 584-688 (91.8 - 108.1%) -- 50% chance to OHKO
+1 0+ SpA Pheromosa Focus Blast vs. 252 HP / 168 SpD Ferrothorn: 426-504 (121 - 143.1%) -- guaranteed OHKO

It is a glass cannon worth having on your team. It has done me well, even if it cannot get past the first Pokemon it weakens it greatly, no matter the bulk. It can make the process of beating a good stall team much easier. The focus sash stops its main threat, priority. It's other big threats are Pdon and Ho-oh, but other than that it can take on most other lead Pokemon and add its SPA bonus due to Beast Boost and it just gets better and better from then on out.
I faced your team when i was doing CLC laddering and phero was just taken down with ez and did nothing well about replays and calcs everything that you have listed in calculations how phero is getting +2,+1 spa and then 0+ spa it dies to extreme speed users and as bananaben mentioned about hazards it completely ruins its power while pheromosa can be a thing in psy spam but outside of it,its just wastage of slot in team it can be taken care by sash lead or pdon if used as lead and in mid game or end game if rocks are up and opponenet have priority its done.
 
Well, someone needs to break the subject of the new Necrozma forms, so I will.

Necrozma-Dusk Mane -> A
This thing is an absolute beast. It has multiple good sets, including a defensive twave rocksetter. My take on this set packs Morning Sun, Thunder Wave, Stealth Rock, and Photon Geyser/Sunsteel Strike. Defensive variants can tank 252+ Pblades, then heal up to almost full health with Morning Sun. The All-out attacker set uses UltraNecrozium Z, with max speed. It can sd to +2 atk, then can steamroll through almost everything with powerful attacks. Its main weakness is to scarf yveltal, or just yveltal as a whole.
252+ Atk Groudon-Primal Precipice Blades vs. 252 HP / 252+ Def Prism Armor Necrozma-Dusk-Mane: 252-297 (63.3 - 74.6%) -- guaranteed 2HKO (Crozzy can then recover with Morning Sun)
4 Atk Necrozma-Dusk-Mane Sunsteel Strike vs. 0 HP / 0 Def Xerneas: 336-396 (92 - 108.4%) -- 50% chance to OHKO
+2 252+ SpA Fairy Aura Xerneas Moonblast vs. 252 HP / 0+ SpD Necrozma-Dusk-Mane: 192-227 (48.2 - 57%) -- 91.8% chance to 2HKO
+2 252+ Atk Necrozma-Ultra X-Scissor vs. 248 HP / 0 Def Arceus-Dark: 396-466 (89.3 - 105.1%) -- 31.3% chance to OHKO
+2 252+ Atk Necrozma-Ultra Photon Geyser vs. 0 HP / 0 SpD Rayquaza-Mega: 433-510 (123.3 - 145.2%) -- guaranteed OHKO


The reason I am not nomming Dawn Wings yet is because I lack experience using it, and do not understand its benefits and costs effectively.

Other thing: How is Ultra Necrozma gonna get ranked? Just out of curiosity, of course.

Edit: Sorry did not understand the mechanic with PGeyser, switching between the higher stat in damage calculations, and using Phys or Spec for the actual damage instead of just the stat.

Edit 2: Is Ultra going to be ranked based on the base poke? Or will it be completely separate? I am just raising this question because Ultra Necrozma is potentially one of the wierdest ranking challenges that will be faced in USUM AG.
 
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Well, someone needs to break the subject of the new Necrozma forms, so I will.

Necrozma-Dusk Mane -> A
This thing is an absolute beast. It has multiple good sets, including a defensive twave rocksetter. This set packs Morning Sun, Thunder Wave, Stealth Rock, and Photon Geyser/Sunsteel Strike. Defensive variants can tank 252+ Pblades, then heal up to almost full health with Morning Sun. The All-out attacker set uses UltraNecrozium Z, with max speed. It can sd to +2 atk, then can steamroll through almost everything with powerful attacks, hitting on both the physical and special sides to take advantage of weaker defense stats.

The reason I am not nomming Dawn Wings yet is because I lack experience using it, and do not understand its benefits and costs effectively.

Other thing: How is Ultra Necrozma gonna get ranked? Just out of curiosity, of course.
I'm not sure why you'd use twave over, say EQ, Toxic, or even stone edge; theres a reason that twave isnt particularly common these days, and the fact that your set is a free pdon switch is just icing on the cake.

Furthermore, Photon Geyser and Light that Burns Through the Sky simply switch between physical and special, rather than hit special defense, so that's not a thing either.
 

Ransei

Let legends be real
is a Community Contributor
why is regular don in the same rank as regular kyogre? kyogre gets scarf water spout with a high special attack and STAB. I don't see what don does at all.
Regular don works best as a Primal Groudon check. While regular Kyogre sounds as if it'd do so much more, it really can't because of Primal Groudon's existence. It just uses Desolate Land to block almost all of Kyogre's good moves.

The main use of regular Groudon is to act as a typical wall and it's fairly good at doing so.
 
Suggested addition to role compendium: Necrozma-Dusk Mane added to Stealth Rock. It is pretty solid defensively, and has enough bulk to effectively set rocks while potentially paralyzing or poisoning some of the opponent's pokemon. Add to this its amazing defensive typing, and you have a very solid rocksetter.

https://replay.pokemonshowdown.com/gen7anythinggoes-66616336

On another note, I do not understand the nomination of Clefable upwards. I have one answer to this: Offensive Mons. Clefable is easily pulverized by any powerful attackers or special attackers.. (Wink wink Pdon, Mray)
252+ Atk Choice Band Rayquaza-Mega Dragon Ascent vs. 252 HP / 252+ Def Clefable: 363-427 (92.1 - 108.3%) -- 50% chance to OHKO
252+ SpA Kyogre-Primal Origin Pulse vs. 252 HP / 4 SpD Clefable in Heavy Rain: 412-486 (104.5 - 123.3%) -- guaranteed OHKO
252 Atk Life Orb Rayquaza-Mega Dragon Ascent vs. 248 HP / 8 Def Clefable: 419-493 (106.6 - 125.4%) -- guaranteed OHKO
252+ Atk Groudon-Primal Precipice Blades vs. 248 HP / 8 Def Clefable: 354-417 (90 - 106.1%) -- 37.5% chance to OHKO
252 Atk Necrozma-Dusk-Mane Sunsteel Strike vs. 248 HP / 8 Def Clefable: 482-570 (122.6 - 145%) -- guaranteed OHKO

Other thing: I am interested in hearing everyone's thoughts on whether or not Nagandel and Stakataka should be ranked. I would write up a nomination for Nagandel to D, but I do not have the time right now. I hope that someone else who feels the same way I do will have enough time to write a detailed nomination. I really am unsure as to whether or not stakataka should get ranked, but I am inclined to think D. What do you guys think?
 
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Suggested addition to role compendium: Necrozma-Dusk Mane added to Stealth Rock. It is pretty solid defensively, and has enough bulk to effectively set rocks while potentially paralyzing or poisoning some of the opponent's pokemon. Add to this its amazing defensive typing, and you have a very solid rocksetter.

https://replay.pokemonshowdown.com/gen7anythinggoes-66616336

On another note, I do not understand the nomination of Clefable upwards. I have one answer to this: Offensive Mons. Clefable is easily pulverized by any powerful attackers or special attackers.. (Wink wink Pdon, Mray)
252+ Atk Choice Band Rayquaza-Mega Dragon Ascent vs. 252 HP / 252+ Def Clefable: 363-427 (92.1 - 108.3%) -- 50% chance to OHKO
252+ SpA Kyogre-Primal Origin Pulse vs. 252 HP / 4 SpD Clefable in Heavy Rain: 412-486 (104.5 - 123.3%) -- guaranteed OHKO
252 Atk Life Orb Rayquaza-Mega Dragon Ascent vs. 248 HP / 8 Def Clefable: 419-493 (106.6 - 125.4%) -- guaranteed OHKO
252+ Atk Groudon-Primal Precipice Blades vs. 248 HP / 8 Def Clefable: 354-417 (90 - 106.1%) -- 37.5% chance to OHKO
252 Atk Necrozma-Dusk-Mane Sunsteel Strike vs. 248 HP / 8 Def Clefable: 482-570 (122.6 - 145%) -- guaranteed OHKO

Other thing: I am interested in hearing everyone's thoughts on whether or not Nagandel and Stakataka should be ranked. I would write up a nomination for Nagandel to D, but I do not have the time right now. I hope that someone else who feels the same way I do will have enough time to write a detailed nomination. I really am unsure as to whether or not stakataka should get ranked, but I am inclined to think D. What do you guys think?
Stakataka seems to only work with tr and there is not really any good setters of it and its rock/steel type makes it just completely trashed anyway not even worth D. Now as for Nagandel I would say yes because of its unique typing,speed, spa, beast boost can be helpful and if u somehow manage a cm off it can just destroy teams. But it is hard to set up and is weak to ground so only D rank.
 
Nominating Mimikyu
Unranked -> C+


So Mimikyu is a mon that has gone forgotten in AG, although he can definitely have a niche. His new Z move, Lets Snuggle Forever (that name), makes him actually a threat, combined with a great ability Disguise, and Swords Dance to boost it.

Mimikyu @ Mimikium Z
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Play Rough
- Shadow Sneak
- Shadow Claw

Focus sash is a weaker choice that doesn't take your Z slot


252+ Atk Mimikyu Let's Snuggle Forever vs. 252 HP / 252+ Def Zygarde: 336-396 (80 - 94.2%) -- 6.3% chance to OHKO after Stealth Rock
252+ Atk Mimikyu Let's Snuggle Forever vs. 72 HP / 0 Def Fairy Aura Xerneas: 367-433 (89.2 - 105.3%) -- guaranteed OHKO after Stealth Rock
252+ Atk Mimikyu Play Rough vs. 0 HP / 0 Def Rayquaza: 276-326 (78.6 - 92.8%) -- guaranteed OHKO after Stealth Rock
252+ Atk Mimikyu Play Rough vs. 248 HP / 252+ Def Tyranitar: 170-204 (42.1 - 50.6%) -- 91.4% chance to 2HKO after Stealth Rock
+2 252+ Atk Mimikyu Let's Snuggle Forever vs. 252 HP / 252+ Def Arceus-Fairy: 336-396 (75.6 - 89.1%) -- 12.5% chance to OHKO after Stealth Rock

252+ Atk Mimikyu Let's Snuggle Forever vs. 252 HP / 0 Def Kyogre-Primal: 289-342 (71.5 - 84.6%) -- guaranteed 2HKO
252+ Atk Mimikyu Shadow Claw vs. 252 HP / 0 Def Kyogre-Primal: 108-127 (26.7 - 31.4%) -- guaranteed 4HKO

252+ Atk Mimikyu Shadow Claw vs. 0 HP / 0 Def Necrozma-Ultra: 204-240 (60.8 - 71.6%) -- guaranteed 2HKO
252+ Atk Mimikyu Shadow Sneak vs. 0 HP / 0 Def Necrozma-Ultra: 116-138 (34.6 - 41.1%) -- guaranteed 3HKO

Some calcs i thought could be relevant. Every chance to OHKO is backed up with priority on shadow sneak as well.



There are quite a few mons that wall this thing miserably, and should be taken care before setting up, such as Celesteela or Groudon-Primal. You should also take care of mold breakers, as they'll ignore your disguise, such as Kyurem-White or Zekrom.


This thing should be used with some strong wallbreakers to go through his weaknesses. Either Primal Groudon, Primal Kyogre or Mega Rayquaza pair up great with him.
Also running a strong Stealth Rock setter is recommended in order to give it some important OHKOs.

Yveltal covers most necrozma formes sets, so he also synergizes well with Mimikyu.
 
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Nominating Mimikyu
Unranked -> C+


So Mimikyu is a mon that has gone forgotten in AG, although he can definitely have a niche. His new Z move, Lets Snuggle Forever (that name), makes him actually a threat, combined with a great ability Disguise, and Swords Dance to boost it.

Mimikyu @ Mimikium Z
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Play Rough
- Shadow Sneak
- Shadow Claw

Focus sash is a weaker choice that doesn't take your Z slot


252+ Atk Mimikyu Let's Snuggle Forever vs. 252 HP / 252+ Def Zygarde: 336-396 (80 - 94.2%) -- 6.3% chance to OHKO after Stealth Rock
252+ Atk Mimikyu Let's Snuggle Forever vs. 72 HP / 0 Def Fairy Aura Xerneas: 367-433 (89.2 - 105.3%) -- guaranteed OHKO after Stealth Rock
252+ Atk Mimikyu Play Rough vs. 0 HP / 0 Def Rayquaza: 276-326 (78.6 - 92.8%) -- guaranteed OHKO after Stealth Rock
252+ Atk Mimikyu Play Rough vs. 248 HP / 252+ Def Tyranitar: 170-204 (42.1 - 50.6%) -- 91.4% chance to 2HKO after Stealth Rock
+2 252+ Atk Mimikyu Let's Snuggle Forever vs. 252 HP / 252+ Def Arceus-Fairy: 336-396 (75.6 - 89.1%) -- 12.5% chance to OHKO after Stealth Rock

252+ Atk Mimikyu Let's Snuggle Forever vs. 252 HP / 0 Def Kyogre-Primal: 289-342 (71.5 - 84.6%) -- guaranteed 2HKO
252+ Atk Mimikyu Shadow Claw vs. 252 HP / 0 Def Kyogre-Primal: 108-127 (26.7 - 31.4%) -- guaranteed 4HKO

252+ Atk Mimikyu Shadow Claw vs. 0 HP / 0 Def Necrozma-Ultra: 204-240 (60.8 - 71.6%) -- guaranteed 2HKO
252+ Atk Mimikyu Shadow Sneak vs. 0 HP / 0 Def Necrozma-Ultra: 116-138 (34.6 - 41.1%) -- guaranteed 3HKO

Some calcs i thought could be relevant. Every chance to OHKO is backed up with priority on shadow sneak as well.



There are quite a few mons that wall this thing miserably, and should be taken care before setting up, such as Celesteela or Groudon-Primal. You should also take care of mold breakers, as they'll ignore your disguise, such as Kyurem-White or Zekrom.


This thing should be used with some strong wallbreakers to go through his weaknesses. Either Primal Groudon, Primal Kyogre or Mega Rayquaza pair up great with him.
Also running a strong Stealth Rock setter is recommended in order to give it some important OHKOs.
My first thought on seeing this nomination was "good idea". I proceeded to remember the new Necrozma forms, however. With Pokémon that have access to multiple ability ignoring moves such as Sunsteel Strike, Photon Geyser, and Moongeist beam running around, Mimikyu is totally overwhelmed in the modern ag metagame. Mimikyu is also totally walled by Steelceus, against which it has virtually no opportunitites for super effective hits. In addition, Mimikyu, with its weak attack, is walled by virtually any form of support Arceus, which can soak up a hit from Let's Snuggle Forever, using recover to nullify the damage from Mimikyu. Now, with its Z-Move expended, mimikyu is easily 2HKO'ed by the arceus. If running sash, you become even more vulnerable to supportceus, as it can soak up hits and use recover while just steamrolling right over you with no threat of a Z-Move. Even with a great ability in disguise, Mimikyu gets beaten too easily by too much while dealing too little damage in return.
 
My first thought on seeing this nomination was "good idea". I proceeded to remember the new Necrozma forms, however. With Pokémon that have access to multiple ability ignoring moves such as Sunsteel Strike, Photon Geyser, and Moongeist beam running around, Mimikyu is totally overwhelmed in the modern ag metagame. Mimikyu is also totally walled by Steelceus, against which it has virtually no opportunitites for super effective hits. In addition, Mimikyu, with its weak attack, is walled by virtually any form of support Arceus, which can soak up a hit from Let's Snuggle Forever, using recover to nullify the damage from Mimikyu. Now, with its Z-Move expended, mimikyu is easily 2HKO'ed by the arceus. If running sash, you become even more vulnerable to supportceus, as it can soak up hits and use recover while just steamrolling right over you with no threat of a Z-Move. Even with a great ability in disguise, Mimikyu gets beaten too easily by too much while dealing too little damage in return.

While he is indeed weak to Necrozma forms, walling him as a support arceus form isnt easy, specially with all these darkceus around

+2 252+ Atk Mimikyu Let's Snuggle Forever vs. 252 HP / 252+ Def Arceus-Fairy: 336-396 (75.6 - 89.1%) -- 12.5% chance to OHKO after Stealth Rock

Im editing my OP to add Yveltal on good synergies
 
While he is indeed weak to Necrozma forms, walling him as a support arceus form isnt easy, specially with all these darkceus around

+2 252+ Atk Mimikyu Let's Snuggle Forever vs. 252 HP / 252+ Def Arceus-Fairy: 336-396 (75.6 - 89.1%) -- 12.5% chance to OHKO after Stealth Rock

Im editing my OP to add Yveltal on good synergies
The matchup above could rarely happen. For starters, Mimikyu is outsped by most support ceus forms. Therefore: turn 1: Arceus uses judgment, Mimikyu goes sd. Turn 2: with the disguise broken, arceus ohkoes.
0 SpA Pixie Plate Arceus-Fairy Judgment vs. 252 HP / 252+ SpD Mimikyu: 207-244 (127.7 - 150.6%) -- guaranteed OHKO. As a result, mimikyu has no opportunity to use its Z-Move before it is ohkoed by and arceus that has literally no SpA investment. Mimikyu is outsped so handily by so much that it has an extremely hard time setting up and then attacking versus virtually any kind of support Arceus. (Even darkceus, which hits neutral vs. Mimikyu, and butchers mimikyu before it uses its z move.)
+2 252+ Atk Mimikyu Let's Snuggle Forever vs. 248 HP / 56+ Def Arceus-Dark: 210-248 (47.4 - 55.9%) -- 79.3% chance to 2HKO
Besides, Mimikyu, even at +2, lacks the firepower to do any significant amount of damage to darkceus. The arceus can then recover. Mimikyu is not suitable for AG, and has very little firepower, even at +2.


Edit: ignore the last bit about darkceus. I used a lvl 50 Mimikyu for my calcs. Sorry.
 
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Most supportceus run 280 speed, so mimikyu is faster most times. Also, getting a switch in and SD into the supportceus switch is pretty likely, and leaves you a free turn to z him without even losing disguise.

And yeah, darkceus better run against mimikyu lol
 
Most supportceus run 280 speed, so mimikyu is faster most times. Also, getting a switch in and SD into the supportceus switch is pretty likely, and leaves you a free turn to z him without even losing disguise.

And yeah, darkceus better run against mimikyu lol
In the AG that I have seen, most supportceuses have 372 spe. I know that some run 280, but they are the ones that invest most heavily invested in defense, and therefore have the best chances to survive a hit from Let's Snuggle Forever. Maybe I would support Mimikyu to D, but it is certainly not worthy of C+.
 

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