Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your profile, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
ASB Arena
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. I will say this only once: don't test me
2 Month Time Limit: After two months I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.
ASB Arena
Strict 72h Disqualification. One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. I will say this only once: don't test me
2 Month Time Limit: After two months I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.
Rakka the Delphox, Cursed of Fate

Rakka (Male Delphox)
Timid Nature
Types: Fire/Psychic
Abilities:
Blaze: (Passive)
Magician (Hidden Ability: Unlocked!): (Passive)
HP: 100
Attack: 2 (-)
Defense: 3
Special Attack: 4
Special Defense: 4
Speed: 120 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Accuracy Bonus: +17%
EC: 9/9
MC: 0
AC: 5/5
Attacks: (42/76 Moves Known (+1/1 Raid Moves Known))
Future Sight
Role Play
Switcheroo
Shadow Ball
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Psyshock
Mystical Fire
Flamethrower
Will-O-Wisp
Psychic
Sunny Day
Magic Room
Fire Blast
Heat Wave
Hypnosis
Magic Coat
Wish
Blast Burn
Covet
Fire Pledge
Foul Play
Recycle
Shock Wave
Signal Beam
Skill Swap
Wonder Room
Toxic
Protect
Safeguard
Solar Beam
Thief
Grass Knot
Power-Up Punch
Dazzling Gleam
Dispel

Mirage (Female Zoroark)
Nature: Hasty (+Speed, -Defense, +17% Accuracy)
Type: Dark
Abilty:
Illusion: Type: Passive
HP: 90
Atk: Rank 4
Def: Rank 1(-)
SpA: Rank 5
SpD: Rank 2
Spe: 121 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Accuracy Bonus: +17%
EC: 6/6
MC: 0
Attacks: (67/75 Moves Known)
U-Turn
Scratch
Leer
Pursuit
Fake Tears
Hone Claws
Fury Swipes
Feint Attack
Scary Face
Taunt
Foul Play
Torment
Agility
Embargo
Punishment
Nasty Plot
Imprison
Night Daze
Captivate
Copycat
Counter
Detect
Extrasensory
Memento
Sucker Punch
Bounce
Covet
Dark Pulse
Hyper Voice
Knock Off
Low Kick
Snatch
Snore
Spite
Trick
Uproar
Calm Mind
Roar
Toxic
Hidden Power (Ice)
Sunny Day
Hyper Beam
Protect
Rain Dance
Frustration
Return
Dig
Shadow Ball
Double Team
Flamethrower
Aerial Ace
Rest
Thief
Low Sweep
Round
Focus Blast
Incinerate
Shadow Claw
Payback
Retaliate
Giga Impact
Swords Dance
Grass Knot
Substitute
Secret Power
Snarl
Cut
Remaining Moves: Facade, Attract, Fling, Psych Up, Swagger, Sleep Talk, Confide, Rock Smash


'Goat' (Male Ampharos)
Nature: Timid (+Speed, -Attack, +5% Accuracy)
Type: Electric
Abilities:
Static: Type: Passive
(Dream World: LOCKED!) Plus: Type: Passive
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 64 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Accuracy Bonus: 5%

MEGA Type: Electiric/Dragon
MEGA Ability:
Mold Breaker: Type: Passive
HP: 100
Atk: 2 (-)
Def: Rank 4
SpA: Rank 7
SpD: Rank 4
Spe: 52 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 23
Accuracy Bonus: 5%
EC: 9/9
MC: 0
AC: 5/5
Attacks: (40/86 Moves Known)
Zap Cannon
Magnetic Flux
Ion Deluge
Dragon Pulse
Fire Punch
Tackle
Growl
Thunder Wave
Thundershock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray
Thunder Punch
Power Gem
Discharge
Cotton Guard
Signal Beam
Light Screen
Thunder
Agility
Body Slam
Electric Terrain
Flatter
Odor Sleuth
Sand Attack
Heal Bell
Iron Tail
Mimic
Toxic
Protect
Rain Dance
Safeguard
Frustration
Thunderbolt
Shock Wave
Focus Blast
Flash
Substitute


Kyofu (Male Tyranitar)
Nature: Rash (+Special Attack, -Special Defense)
Types: Rock/Dark
Abilities:
Sand Stream: Type: Trigger
Command: (Ability: Sand Stream)
(Dream World: Unlocked!) Unnerve: Type: Passive
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3 (-)
Spe: 61
Size Class: 4
Weight Class: 6
Base Rank Total: 23

MEGA Types: Rock/Dark
MEGA Ability: Sand Stream: Type: Trigger
HP: 110
Atk: 7
Def: 6
SpA: 4 (+)
SpD: 4 (-)
Spe: 71
Size/Class: 4
Weight Class: 6
Base Rank Total: 28
EC: 9/9
MC: 1
AC: 5/5
Attacks: (69/118 Moves Known)
Thunder Fang
Ice Fang
Fire Fang
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Dark Pulse
Payback
Crunch
Earthquake
Stone Edge
Hyper Beam
Assurance
Curse
Dragon Dance
Focus Energy
Pursuit
Aqua Tail
Block
Counter
Dragon Pulse
Earth Power
Fire Punch
Foul Play
Ice Punch
Iron Defense
Iron Head
Low Kick
Mimic
Outrage
Shock Wave
Spite
Stealth Rock
Thunder Punch
Water Pulse
Focus Punch
Hone Claws
Dragon Claw
Roar
Toxic
Taunt
Ice Beam
Protect
Smack Down
Thunderbolt
Thunder
Dig
Brick Break
Flamethrower
Fire Blast
Aerial Ace
Focus Blast
Incinerate
Endure
Shadow Claw
Retaliate
Avalanche
Thunder Wave
Dragon Tail
Substitute
Secret Power
Snarl
Surf
Rage
Team Gale Wing Srock:


Camerupt (F)
Types: Fire/Ground
Abilities::
Magma Armor / Solid Rock / Anger Point (H)(Unlocked) / Sheer Force (Mega)
Nature: Quiet(+1 SpA, Spe / 1.15, -10% Evasion)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
Mega Stats:
HP: 100
Atk: 5
Def: 4
SpA: 7 (+)
SpD: 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Level Up
Growl
Tackle
Magnitude
Amnesia
Focus Energy
Lava Plume
Flame Burst
Ember
Earth Power
Flamethrower
Earthquake
Fissure
Eruption
Rock Slide
Double-Edge
Yawn
Egg
Mud Bomb
Ancient Power
Scary Face
Body Slam
Endure
Stockpile
TM/HM
Dig
Flame Charge
Bulldoze
Protect
Substitute
Sandstorm
Fire Blast
Overheat
Sleep Talk
Rest
Roar
Hidden Power (Ice)
Hyper Beam
Solar Beam
Double-Team
Will-O-Wisp
Explosion
Giga Impact
Stone Edge
Flash Cannon
Tutor
Heat Wave
Stealth Rock
Iron Head
Mud-Slap
Mimic
Self-Destruct

Angelina | Togekiss (F)
________________________
________________________
Angelina is the cutie pie, who everyone adores. She is glamorous and fashionable; always likes to dress up well and loves attention. But she is Modest when you praise her efforts, or if you compliment her on her hard work.
[Nature]
Modest (+SpA | -Atk)
[Type]
Fairy/Flying
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
[Abilities]
Serene Grace / Hustle / Super Luck
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Super Luck (Unlocked) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Super Luck (Unlocked) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
[Stats]
Hp: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 1
KOC: 0
AC: 5 | 5
MC: 1
KOC: 0
[Attacks] [69/x]
Level Up ( 19 / 21 )
Magical Leaf (6,4) | Charm(0,5) | Growl(0,4) | Metronome(0,7+m) | Sweet Kiss(0,4) | Yawn(0,7) | Encore(0,10) | Ancient Power(6,4) | Follow Me(0,9) | Bestow(0,4) | Wish(0,13) | Safeguard(0,10) | Baton Pass(0,10) | Fairy Wind | After You(6) | Sky Attack(17,9) | Extreme Speed(8,6) | Aura Sphere(8,6) | Air Slash(11,5)
Egg ( 6 / 12 )
Future Sight(12,8) | Morning Sun(0,15) | Psycho Shift(0,7) | Mirror Move(0,2+m) | Foresight(0,6) | Nasty Plot(0,7)
Event/ Prev Gen TM/HM ( 16 / 30 )
Zap Cannon (12,9) | Shock Wave(6,4) | Endure(0,15) | Telekinesis (0,7) | Water Pulse(6,4) | Captivate | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Counter (P*1.5,6+p/2) | Seismic Toss (7+tw, 6) | Mimic(0,5) | Soft Boiled (0,11) | Defog(9) | Helping Hand(2x, 4+BAP/2) | Mud Slap(4,4+c) | Twister(4/8,3) | Air Cutter(9,3) |
Event/ Prev Gen TM/HM ( 16 / 30 )
Zap Cannon (12,9) | Shock Wave(6,4) | Endure(0,15) | Telekinesis (0,7) | Water Pulse(6,4) | Captivate | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Counter (P*1.5,6+p/2) | Seismic Toss (7+tw, 6) | Mimic(0,5) | Soft Boiled (0,11) | Defog(9) | Helping Hand(2x, 4+BAP/2) | Mud Slap(4,4+c) | Twister(4/8,3) | Air Cutter(9,3) |
TM/HM/Current Gen Tutor ( 32 / 57 )
Reflect(0,10) | Light Screen(0,10) | Solar Beam(12,8) | Fire Blast(11,8) | Dazzling Gleam(11,5) | Shadow Ball(8,6) | Substitute (0,12) | Toxic(0,7) | Psyshock(8,6) | Double Team (0,4*c) | Protect (0,7+d) | Sleep Talk(0,3+m) | Flash(0,4) | Hidden Power [Ground](6,4) | Thunder Wave(0,7) | Dream Eater(10,12) | Facade(7/14,5/8) | Grass Knot(6+WC,4+WC/2) | Rest (0,15) | Rain Dance (0,10) | Psychic(6+tw, 5+tw/2) | Flamethrower(9,7) | Sunny Day(0,10) | Hyper Voice | Magic Coat(0,10) | Trick(0,7) | Endeavor(avg, 6+avg/1.5) | Heal Bell (0,9) | Fly(9,10) | Hyper Beam(15,10) | Heat Wave(10,7) | Brick Break(8,6) | Tailwind(9) | Signal Beam(8,6) | Roost(+20 HP,11) | Focus Punch |

Michelle McCool | Tomohawk (F)
_______________________________
Michelle McCool was born in Kentucky and dreams of being a world class wrestler one day. She always watches WWE and mimics the wrestling moves of everyone and her favorite wrestler is Michelle McCool, so Fletchner named her after her Favorite star.
[Nature]
Modest (+1 SpA, -1 Atk)
[Type]
Flying / Fighting
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Intimidate / Prankster / Justified
Intimidate (✓)
(Passive, MoldBreaker affects - No)
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Prankster
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Justified (H)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Intimidate (✓)
(Passive, MoldBreaker affects - No)
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Prankster
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Justified (H)
(Passive, MoldBreaker affects - Yes)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
[Stats]
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
[Counters]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [51/89]
Level Up (24 / 28)
Scratch (4,3) | Fury Swipes (2*5,4) | Baby-Doll Eyes (5) | Harden (5) | Focus Energy (12) | Rock Smash (7,3) | Roar (6) | Noble Roar (6) | Taunt (10) | Hyper Voice (9,7) | Super Power (15,7) | Rest (15) | Sunny Day(10) | Aura Sphere(11,5) | Aerial Ace (9,3) | Morning Sun(35/25,17) | Whirlwind(7) | Earth Power (9,7) | Rain Dance(10) | Air Slash(11,5) | Heat Wave(10,7) | Hurricane(14,7) | Healing Wish(+20, 22) | Sky Drop(9+tw,3+tw/2) |
Egg (5 / 9)
Confuse Ray (5) | Air Cutter (9,3) | Rapid Spin (4,6) | Baton Pass (10) | Yawn (7)
TM/HM/Tutor (32 / 52)
Protect (7+D/2.5) | Grass Knot(6+WC,4+WC/2) | Brick Break (11,5) | Hidden Power (Ice) [6] | Focus Blast (15,7) | Substitute (12) | Sleep Talk (3+m) | Facade (7/14, 5/8) | Bulldoze (6,5) | Roost (+20,12) | Stealth Rock (12) | Snatch (4+m) | Bounce (9,9) | Drain Punch (11,11) | Focus Punch (18,9) | Rock Slide (8,6) | Reflect (10) | Double Team (4*c) | Frustration (8/10,7) | Iron Tail (10,7) | Toxic (7) | Safeguard (10) | Hyper Beam (15,10) | Fly (12,10) | Sky Attack(17,9) | Tailwind (9) | Solar Beam (12,8) | Earthquake (10,7) | Incinerate (6,4) | Thief (6,4) | Swagger (7) |
Confuse Ray (5) | Air Cutter (9,3) | Rapid Spin (4,6) | Baton Pass (10) | Yawn (7)
TM/HM/Tutor (32 / 52)
Protect (7+D/2.5) | Grass Knot(6+WC,4+WC/2) | Brick Break (11,5) | Hidden Power (Ice) [6] | Focus Blast (15,7) | Substitute (12) | Sleep Talk (3+m) | Facade (7/14, 5/8) | Bulldoze (6,5) | Roost (+20,12) | Stealth Rock (12) | Snatch (4+m) | Bounce (9,9) | Drain Punch (11,11) | Focus Punch (18,9) | Rock Slide (8,6) | Reflect (10) | Double Team (4*c) | Frustration (8/10,7) | Iron Tail (10,7) | Toxic (7) | Safeguard (10) | Hyper Beam (15,10) | Fly (12,10) | Sky Attack(17,9) | Tailwind (9) | Solar Beam (12,8) | Earthquake (10,7) | Incinerate (6,4) | Thief (6,4) | Swagger (7) |

Rajny | Gallade (M)
________________________
Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.
[Nature]
Jolly (+15% Speed, +10% Accuracy, -1 SpA)
[Type]
Psychic/Fighting
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
[Abilities]
Steadfast / Justified / Inner Focus(Mega Evolution Ability)
Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Inner Focus (Mega Evolution Ability) - (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Inner Focus (Mega Evolution Ability) - (Passive, MoldBreaker affects - Yes)
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+) (+10% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+) (+10% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21


HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [133/133] [ 8 CC / Battle ]
Level Up ( 31 / 31 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7) | Psychic(6+tw, (5+tw/2)-1) | Imprison(0,7) | Stored power(2+2*b, 6) | Close Combat(12,7) | Leaf Blade (9,7) | Night Slash (7,5) | Leer (0,4) | Fury Cutter (4+r*3, 4+r) | Slash (7,5) | Swords Dance (0,7) | Protect(0,7+D/2.5) | Hypnosis(0,6) | Feint (4,4) | Helping Hand(2xA, 4+(AA/2)) | Dream Eater(13,11) | Disarming Voice(4,4) | Draining Kiss(7,5) | Quick Guard(5) | Wide Guard(7) | Psycho Cut(10,4) | False Swipe(4,3) | Charm(6)
Egg ( 12 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap) | Shadow Sneak(4,4) | Synchronoise (15,7) | Ally Switch(0,4) | Confuse Ray(0,5) | Mean Look(0,6) | Grudge(0,9) | Memento
Prev Gens (Tutor / TM / HM) & Event ( 26 / 26 )
Endure (0,12) | Magic Coat (0,9) | Icy Wind(6,5) | Pain Split(25 +25, 6+(opp-u)/2 | Mud-Slap(4,4+ad) | Low Kick(6+wc,4+[wc/2]) | Drain Punch(8,11) | Wish(+25,14) | Ice Punch (8, 6) | Knock Off (10,7) | Focus Punch (15,9) | Snatch(4+m) | Vacuum Wave(7,3) | Zen Headbutt(11,5) | Fire Punch(8,6) | Trick(0,6) | Telekinesis(0,6) | Swift(6,4) | Mimic(0,5) | Night mare(7) | Natural Gift(10,7) | Head Butt(7,5) | Body Slam(9,6) | Double Edge(13,9) | Defense Curl(5) | Sing(6) |
Gen 6 TM/HM/Tutor ( 64 / 64 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5) | Earthquake (10,7) | Rock Slide (8,6) | Thunderbolt(9,7) | Grass Knot(4+tw,4.5+.5*tw) | Bulldoze(6,5) | Toxic (0,7) | Rest (0,14) | Brick Break(8,6) | Aerial Ace(6,4) | Sleep Talk(0,3+m) | Giga Impact(15,11) | Facade(7/14,5/8) | Low Sweep(10,4) | Poison Jab(8,6) | Focus Blast(15,7) | Bulk Up(0,6) | Retaliate(14,8) | X-Scissor(8,6) | Hyper Beam(15,10) | Stone Edge(10,7) | Rock Tomb(6,4) | Sunny Day(0,10) | Light Screen(0,9) | Reflect(0,9) | Thunder Wave(0,7) | Safeguard(0,10) | Psych up(0,7) | Swagger(0,7) | Dual Chop(8,6) | Thunder Punch(8,6) | Fling(5-17,3-9) | Hidden Power(6,4)[Fire] | Rock Smash(7,2) | Power Up Punch(7,3) | Confide(5) | Hyper Voice(9,7) | Snore(5,3) | Wonder Room(0,9) | Frustration(10,7) | Rain Dance(0,10) | Return(10,7) | Attract(6) | Thief(6,4) | Round(6,8) | Echoed Voice(20,15) | Flash(4+Acc) | Cut(5,3) | Strength(8,6) | Secret Power(7,5) | Magic Room(9) | Recycle(7) | Shock Wave(6,4) | Signal beam(8,6) |
And so we begin the Tournament! It all starts here folks; win now and surge forward towards glory!
Both teams are packing two mega evolution capable pokemon each! This can most certainly lead to some mind games. That Illusion Zoroark might also shakes thing up a bit! The real danger on Eternal Drifter's team though, is Kyofu the Tyranitar! The bulk of this monstrosity, especially after mega evolving, will help ED waft through Gale's various offensives!
Speaking of Gale's offensive, I'd Keep a close eye on that Gallade! Rajny has every move he could possibly learn, plus a mega stone I bet money on we'll see activate! ASB is no stranger to this particular pokemon's ferocity and disruption; It's going to be quite one battle!
And now, a flip of the swinub to determine who sends out first!
Swinub's front side = Eternal Drifter
Swinub's back side = Gale Wing Srock

HEADS! ED SENDS OUT FIRST!
Order Of Operations:
Eternal Drifter sends out his first pokemon and equips
Gale Wing Srock sends out his first pokemon, equips, and then orders
Eternal Drifter orders second
Glacier Knight referees
Best of luck to the two of you! Make this an exciting battle!
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