[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Shadow Force
move 3: Brick Break
move 4: Stone Edge / Extreme Speed / Avalanche
item: Spooky Plate
ability: Multitype
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Arceus-Ghost carves itself a niche in AG as a potent wallbreaker and late-game cleaner on offensive teams that also Imposter-proofs Ditto once the opponent has expended their Dynamax. Furthermore, its Ghost typing gives Arceus-Ghost great offensive presence due to how few Pokemon resist its STAB move and allows it to serve as a spinblocker. Shadow Force Imposter-proofs Arceus-Ghost against Ditto due the move’s two-turn nature and has the power to always OHKO Ho-Oh and defensive Primal Kyogre after a boost with Max Phantasm, as well as taking out even an untransformed Zygarde-C and Primal Groudon after chip damage. Shadow Claw is too weak to hit any of these benchmarks. Because Max Phantasm also lowers the foe's Defense, Arceus-Ghost can use it to break through the bulkiest of threats, including Zygarde-C and support Arceus formes, even without a Swords Dance boost. Brick Break offers unresisted coverage alongside Shadow Force, hitting Normal- and Dark-types such as Arceus, Arceus-Dark, and Tyranitar for super effective damage. Moreover, Max Knuckle boosts Arceus-Ghost's wallbreaking prowess to even higher levels due to the additional Attack boosts. Stone Edge rounds out the set by OHKOing Yveltal after a boost. Notably, even Dynamaxed Yveltal cannot escape the OHKO from a boosted Max Rockfall after Stealth Rock damage. Stone Edge also allows Arceus-Ghost to eliminate Ho-Oh after minimal chip damage, which prevents the latter from Defogging away entry hazards and saves Arceus-Ghost from having to Dynamax. Extreme Speed may be used to finish off threats like Mega Rayquaza and Xerneas after they have taken a boosted hit, preventing them from potentially setting up and stealing back momentum. It also makes Arceus-Ghost more Imposter proof, as Ditto will fail to revenge kill even a maximally weakened Arceus-Ghost without expending Dynamax. Avalanche is another option that, under Dynamax and after a boost, always OHKOes Zygarde-C and non-Dynamax Yveltal. An Adamant nature is preferred for maximal damage output. Alternatively, a Jolly nature may be used to outspeed Jolly Mega Rayquaza, which may otherwise pose a significant threat to Sticky Web teams that Arceus-Ghost is often a part of.
Arceus-Ghost fits best on hyper offense teams in need of a potent partially Imposter-proof wallbreaker and a spinblocker against the likes of Smeargle and Excadrill. Suicide leads such as Smeargle and Deoxys-S can set entry hazards on these teams. Smeargle's Sticky Web lets Arceus-Ghost outspeed faster threats such as Zacian-C, Eternatus, and Marshadow, and Deoxys-S's Stealth Rock lets Max Phantasm land more OHKOs after a boost. In return, Arceus-Ghost spinblocks and severely pressures the metagame's Defog users in Ho-Oh, support Arceus forms, and even the rare Lunala. Zacian-C is a particularly troublesome revenge killer to this set, as it is able to KO Arceus-Ghost even during Dynamax after minimal chip damage, making Sticky Web support from Smeargle all the more important. If you're running Arceus-Ghost on a more balanced team lacking Sticky Web, sturdy Zacian-C checks such as Necrozma-DM and Primal Groudon are extremely important. Even though Arceus-Ghost has coverage to hit Yveltal hard, it still requires a boost to OHKO it, which lets Yveltal Dynamax on an unboosted Arceus-Ghost and cripple its team beyond repair. Xerneas is therefore a very effective partner because it severely punishes Yveltal for Dynamaxing and threatens a great Arceus-Ghost check in defensive Zygarde-C. Other partners that can harshly pressure Zygarde-C such as Swords Dance Mega Rayquaza, Ultra Necrozma, and Eruption Primal Groudon are also great teammates. The aforementioned Xerneas, Mega Rayquaza, and Ultra Necrozma, as well as Yveltal, are capable of forcing the opponent's Dynamax, thwarting Ditto's only method of revenge killing Arceus-Ghost. However, in situations where Ditto Dynamaxes and wins the Speed tie or pivots in during the first turn of Shadow Force, it will succeed in revenge killing Arceus-Ghost. Thus, it is often a good idea to also Imposter-proof Arceus-Ghost via a separate Pokemon, by including the likes of Arceus and Yveltal.
[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Judgment
move 3: Refresh
move 4: Recover
item: Spooky Plate
ability: Multitype
nature: Bold
evs: 252 HP / 240 Def / 16 Spe
[SET COMMENTS]
Arceus-Ghost can become an entirely different type of Imposter-proof wallbreaker from physical sets with a very potent Calm Mind set. Contrary to physical sets, this set is entirely Imposter proof because Judgment is a Normal-type move for Ditto and becomes Max Strike during Dynamax. Arceus-Ghost is capable of taking advantage of almost the entire defensive metagame, only being forced out by Whirlwind Ho-Oh, Foul Play Tyranitar, Chansey, and Perish Song Arceus formes. Calm Mind exploits Pokemon that are unable to force Arceus-Ghost out thanks to its great bulk, such as the ubiquitous Necrozma-DM, Primal Groudon, non-Dark support Arceus formes, and Ferrothorn. Refresh is essential in order to cure Arceus-Ghost of status ailments inflicted by the likes of Ho-Oh and Zygarde-C, essentially turning them into setup bait. Recover allows Arceus-Ghost to continuously take advantage of the aforementioned passive Pokemon by neutralizing any potential damage, allowing it to overwhelm them eventually. The given EV spread is used to outspeed neutral-natured Primal Groudon and Primal Kyogre. 124 Speed EVs may be run instead in order to outpace positive-natured Primal Groudon and Primal Kyogre. Alternatively, a 4 Def / 252 SpA / 252 Spe spread alongside a Modest nature may be run to maximize Arceus-Ghost's wallbreaking potential, notably allowing it to OHKO Zygarde with Max Phantasm after a boost in most instances before it uses Haze. A Timid nature may also be run to outpace Jolly Mega Rayquaza and opposing Arceus formes if deemed necessary. This alternate spread leaves Arceus-Ghost with way fewer opportunities to set up and increased vulnerability to being revenge killed, however.
Arceus-Ghost fits best on balance and bulky offense teams that can support it as a prospective wincon. Most importantly, this support includes eliminating Yveltal or weakening it in range of Judgment. Strong Yveltal counterplay in Mega Tyranitar, specially defensive Ho-Oh, Chansey, Arceus-Fairy, Arceus-Dark, or Diancie is therefore required. A strong means of pressuring Tyranitar through the likes of Zacian-C, Dragon Dance Zygarde-C, Primal Groudon, or Focus Blast Yveltal is also recommended, as Tyranitar can waste Recover PP with Foul Play. Whirlwind Ho-Oh is another threat that can limit Arceus-Ghost's progress by forcing it out as long as Arceus-Ghost is not the last remaining Pokemon on the team. Therefore, Eternatus and Mega Diancie as well as the aforementioned Mega Tyranitar are helpful teammates for their ability to immensely pressure Ho-Oh. Zacian-C is one of the very few Pokemon that can directly force Arceus-Ghost out with offensive pressure. Thus, satisfactory counterplay to it in the form of Rocky Helmet Necrozma-DM, defensive Primal Groudon, Ditto, or defensive Zygarde-C is recommended as well. If Arceus-Ghost hasn't collected enough Calm Mind boosts to soak up special attacks and pose a threat to wallbreakers, it is prone to being overwhelmed by various strong attackers such as Xerneas, Primal Kyogre, and Mega Rayquaza. Thus, pairing Arceus-Ghost with a strong defensive backbone, consisting of the likes of Ho-Oh, Necrozma-DM, Primal Groudon, Zygarde-C, and Ditto, is a sensible choice. Normal-types such as Arceus and Chansey completely wall this set, so checks to Arceus such as Zygarde-C, Necrozma-DM, and Zacian-C are useful partners. These checks also naturally take advantage of Chansey. Mega Gengar may also be used to trap and remove such Normal-types, but it may be ineffective on the whole, as it stacks weaknesses. Whirlpool + Perish Song Arceus-Dark and Arceus-Water lure, trap, and eliminate Chansey and don't stack weaknesses like Mega Gengar does, so they can prove to be good teammates.
[CREDITS]
- Written by: [[Guardsweeper, 360582]]
- Quality checked by: [[ice-master-523, 464176], [Geysers, 426798]]
- Grammar checked by: [[The Dutch Plumberjack, 232216]]
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