Sputnik
Bono My Tires are Deceased
[SET]
name: Choice Band
move 1: Fishious Rend
move 2: Icicle Crash
move 3: Psychic Fangs
move 4: Body Slam / Icicle Spear
item: Choice Band
ability: Water Absorb
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Choice Band Arctovish makes for a very scary, yet quite prediction-reliant, wallbreaker that can break down unprepared teams with ease thanks to its monstrously powerful Fishious Rend, which allows it to pressure frailer Water-resistant Pokemon like Abomasnow and Lanturn. Arctovish's powerful Icicle Crash means Grass-types such as Eldegoss, Flapple, and Gourgeist-S, Pokemon that might look to take a Fishious Rend, fail to pivot in safely. Psychic Fangs is used to hit Toxicroak, which is immune to Fishious Rend thanks to Dry Skin. It also hits Qwilfish harder than anything else Arctovish has. Body Slam helps for coinflip scenarios against bulky Water-types and Toxicroak, while Icicle Spear is an option that gets past Focus Sash Cursola. However, the last moveslot will rarely be the best option in any given scenario, as Arctovish's STAB attacks plus Psychic Fangs are generally much more useful to throw out.
This set should be used early-game to break holes in the opposition, as Arctovish can be quite difficult to confidently switch into. Pivots such as Togedemaru, Rotom, and Silvally-Steel are useful, as Arctovish has a rather mediocre defensive typing and can have some problems getting in to wallbreak. The former two can also use their Electric-type STAB moves to threaten bulky Water-types for Arctovish. Late-game cleaners such as Rapidash and Silvally-Dark appreciate Arctovish wallbreaking early-game. Rapidash in particular can take advantage of Arctovish slowly wearing down the other team's Water-types by finishing them off with Wild Charge. A good defensive backbone is also appreciated, as Arctovish has a habit of being forced out after it has taken a foe down. Bulky Ground-types such as Sandaconda and Golurk can take Electric-type moves and check most of the tier's Fighting-types. Partners such as Ferroseed, Cofagrigus, and Garbodor are good options as well; Ferroseed and Garbodor check Grass-types, while Cofagrigus and Garbodor can handle Fighting-types. All of the aforementioned Pokemon can also set entry hazards to make Arctovish even harder to switch into.
[CREDITS]
- Written by: [[SputnikGT, 475916]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [Rabia, 336073]]
- Grammar checked by: [[Rabia, 336073]]
name: Choice Band
move 1: Fishious Rend
move 2: Icicle Crash
move 3: Psychic Fangs
move 4: Body Slam / Icicle Spear
item: Choice Band
ability: Water Absorb
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Choice Band Arctovish makes for a very scary, yet quite prediction-reliant, wallbreaker that can break down unprepared teams with ease thanks to its monstrously powerful Fishious Rend, which allows it to pressure frailer Water-resistant Pokemon like Abomasnow and Lanturn. Arctovish's powerful Icicle Crash means Grass-types such as Eldegoss, Flapple, and Gourgeist-S, Pokemon that might look to take a Fishious Rend, fail to pivot in safely. Psychic Fangs is used to hit Toxicroak, which is immune to Fishious Rend thanks to Dry Skin. It also hits Qwilfish harder than anything else Arctovish has. Body Slam helps for coinflip scenarios against bulky Water-types and Toxicroak, while Icicle Spear is an option that gets past Focus Sash Cursola. However, the last moveslot will rarely be the best option in any given scenario, as Arctovish's STAB attacks plus Psychic Fangs are generally much more useful to throw out.
This set should be used early-game to break holes in the opposition, as Arctovish can be quite difficult to confidently switch into. Pivots such as Togedemaru, Rotom, and Silvally-Steel are useful, as Arctovish has a rather mediocre defensive typing and can have some problems getting in to wallbreak. The former two can also use their Electric-type STAB moves to threaten bulky Water-types for Arctovish. Late-game cleaners such as Rapidash and Silvally-Dark appreciate Arctovish wallbreaking early-game. Rapidash in particular can take advantage of Arctovish slowly wearing down the other team's Water-types by finishing them off with Wild Charge. A good defensive backbone is also appreciated, as Arctovish has a habit of being forced out after it has taken a foe down. Bulky Ground-types such as Sandaconda and Golurk can take Electric-type moves and check most of the tier's Fighting-types. Partners such as Ferroseed, Cofagrigus, and Garbodor are good options as well; Ferroseed and Garbodor check Grass-types, while Cofagrigus and Garbodor can handle Fighting-types. All of the aforementioned Pokemon can also set entry hazards to make Arctovish even harder to switch into.
[CREDITS]
- Written by: [[SputnikGT, 475916]]
- Quality checked by: [[Ho3nConfirm3d, 231074], [Rabia, 336073]]
- Grammar checked by: [[Rabia, 336073]]
Last edited: