ASB HIGHLIGHT MATCH #10 (02/05/2015): Ragnarokalex vs. Elevator Music vs. tavok

Who do YOU think will win this match-up given the team structure?

  • Ragnarokalex

    Votes: 5 35.7%
  • Elevator Music

    Votes: 6 42.9%
  • tavok

    Votes: 3 21.4%

  • Total voters
    14
  • Poll closed .

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
for you us ppl swap the day and the month around
approved by frosty
ASB HIGHLIGHT MATCH
HLM #10 | WEEK OF 02/05/2015

cyclohm.png
manectric-mega.png
deoxys.png
hydreigon.png

why are there no three-headed megas or legends... :(

Welcome, one and all, to the greatest semestral spectacle of ASB talent: the ASB Highlight Match! Highlight matches pit two of the top ASB players against each other for all to see! These matches will test the skills of the players chosen, and will give us a chance to see who comes out on top! Best of all, YOU are the one who gets to choose the participants! That's right, you will be voting on who gets to play who in these matches. It's a fun time for both the players and the spectators. You don't want to miss this battle, folks!

Match #10: 02/05/2015

Rules:

BATTLE NAME: It's not gay if it's in a three-way

Format: 3v3v3
Style: Singles
Chills/Recovery: 5 chills / 2 recoveries
Disqualification: 3 Day DQ / 4 Day Ref DQ
Substitution Rules: 3 + KO Substitutions
Switch Rules: OK
Item Rules: On
Ability Rules: All
Arena: ASB Tournament Arena
Mega Evolutions: 1 per team

SPECIAL RULE: There are three contestants in this match. Orders are done via sending the referee of the match a PM. When the referee gets all the orders in, he/she will post the orders in public before starting to referee the round. There are three actions per round.

Rules are simple and intend to showcase the current metagame now that Gen VI came and settled.

Prizes consist of normal battle counters (that's 2 CC per trainer and 1 EC, 2 MC, 1 AC and any gained KO Counters per participating Pokemon). The winner receives 5 UC to spend as well and, of course, will be recorded as a Highlight Match winner!

Reffing

Anyone that wishes to ref this battle may PM me stating their qualifications to ref. I will choose one ref and one subref to avoid problems if the original ref has a conflict. Referees recieve the heightened rewards for gym battles, to represent the stricter DQ time and exceptional work needed to display.

NEW RULE: Referees will now gain 1.5× Normal Pay from matches to reflect the higher standard of the matches.

Previous Battles
Deck Knight vs. Rising_Dusk, Match 1 (The Bond of Friendship)
Flora vs. Engineer Pikachu, Match 2 (K.I.S.S)
zarator vs. Athenodoros, Match 3 (Pokeswap)
Dogfish44 vs. Its_A_Random, Match 4 (There Are Other Arenas!)
Elevator Music vs. Glacier Knight, Match 5 (Fog of War)
Pwnemon vs. Objection, Match 6 (Double the Pain, Double the Gain)
Frosty vs. Avnomke, Match 7 (Mega Mega Meeeega)
Texas Cloverleaf vs. waterwarrior, Match 8 (Everything happens in Inverse)
Matezoide vs. akela, Match 9 (Obscuremons Cup)

Battle
Tagging battlers: Ragnarokalex, Elevator Music, and tavok. Also tagging referee: VirajVora.

Anyhow this is a 3v3v3 match, I cannot be bothered doing introductions so lets get to it!

TEAM RAGNAROKALEX
AzureGengar.png

*Thanks to Toast Tyrant for the sprite*
Gengar (Maltia) Female
Nature:
Timid
Type:
Ghost: STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Poison: STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+) (+19% Accuracy % Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

mega_gengar_zpshuafyylf.png

Shadow Tag:
Type Passive
Upon entry into battle, this Pokemon's Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 130
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 9/9
MC: 0

Attacks: 44/111 Total
Bide
Clear Smog
Confuse Ray
Counter
Curse
Dark Pulse
Destiny Bond
Disable
Double Team
Dream Eater
Endure
Energy Ball
Focus Blast
Giga Drain
Hex
Hidden Power (Fire)
Hypnosis
Icy Wind
Knock Off
Lick
Magic Coat
Mean Look
Nightmare
Night Shade
Pain Split
Perish Song
Protect
Psychic
Rest
Scary Face
Shadow Ball
Shadow Punch
Snatch
Sludge Wave
Spite
Substitute
Sucker Punch
Taunt
Thunder
Thunderbolt
Torment
Toxic
Venoshock
Will o Wisp
AzureAuramoth_zpse3da98ca.png

Thanks to Matezoide for the Sprite!
Aurumoth (Retriarch) Male
Nature:
Quiet
Type:
Bug: STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Weak Armor:
Type: Toggle
No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard:
Type: Passive
This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion (DW):
Type: Passive
Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 110
Atk: 5
Def: 4
SpA: 5(+)
SpD: 2
Spe: 81 (-) (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
DC: 5/5
MC: 0


Attacks: 60/85 Total
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Counter
Dazzling Gleam
Disable
Double Team
Dragon Dance
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Focus Blast
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (TBD)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Megahorn
Ominous Wind
Overheat
Protect
Psychic
Psyshock
Quiver Dance
Rain Dance
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Silver Wind
Skill Swap
Solar Beam
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Willowisp
Wish
Zen Headbutt
AzureGallade_zps01963f70.png

*Thanks to Matezoide for the sprite*
*Gallade (Ragnarok) Male*
Nature:
Serious
Type:
Psychic: STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for disabling, Binding, and redirecting attacks
Fighting: STAB; ignore weight restrictions of Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast:
Type: Passive
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified (DW):
Type: Passive
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21

AzureGalladeMega_zpspkkxwbpi.png

*Thanks to my Amazing Girlfriend for the sprite*
Inner Focus:
Type Passive
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
DC: 5/5
MC: 0


Attacks: 133/133 Total
(8 CC Bonus)

Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Edge
Double Team
Draining Kiss
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power (Water)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Mud Slap
Natural Gift
Nightmare
Night Slash
Pain Split
Poison Jab
Power Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Bolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will o wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt

TEAM ELEVATOR MUSIC
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Camerupt [Bakuuda] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Ground

Abilities: Magma Armor / Solid Rock / Anger Point (Unlocked) / Sheer Force (Mega)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

323-m.png

Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Fire/Ground

Stats (Mega):
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5

Moves: (80/80)
After You
Amnesia
Ancient Power
Attract
Body Slam
Bulldoze
Captivate
Charm
Confide
Curse
Defense Curl
Dig
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Ember
Endure
Eruption
Explosion
Facade
Fire Blast
Fissure
Flame Burst
Flame Charge
Flamethrower
Flash Cannon
Focus Energy
Frustration
Giga Impact
Growl
Growth
Headbutt
Heat Wave
Hidden Power (Ice)
Howl
Hyper Beam
Incinerate
Iron Head
Lava Plume
Magnitude
Mimic
Mud Bomb
Mud-Slap
Natural Gift
Nature Power
Overheat
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Secret Power
Self-Destruct
Sleep Talk
Snore
Solar Beam
Spit Up
Stealth Rock
Stockpile
Stomp
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swallow
Tackle
Take Down
Toxic
Will-O-Wisp
Yawn
149.png

Dragonite [Kairyu] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)
Type: Dragon/Flying

Abilities: Inner Focus / Multiscale (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 0
AC: 5/5

Moves: (120/120)
Aerial Ace
Agility
Air Cutter
Aqua Jet
Aqua Tail
Attract
Bide
Bind
Blizzard
Body Slam
Brick Break
Bubble Beam
Bulldoze
Captivate
Confide
Curse
Cut
Defog
Detect
Dive
Double Team
Double-Edge
Draco Meteor
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dynamic Punch
Earthquake
Endure
Extreme Speed
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Fly
Focus Blast
Focus Punch
Frustration
Fury Cutter
Giga Impact
Hail
Haze
Headbutt
Heal Bell
Heat Wave
Hidden Power (Grass)
Hone Claws
Horn Drill
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Head
Iron Tail
Leer
Light Screen
Mimic
Mist
Mud-Slap
Natural Gift
Ominous Wind
Outrage
Power-Up Punch
Protect
Rage
Rain Dance
Razor Wind
Reflect
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Safeguard
Sandstorm
Secret Power
Shock Wave
Skull Bash
Sky Drop
Slam
Sleep Talk
Snore
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Supersonic
Surf
Swagger
Swift
Tailwind
Take Down
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Twister
Water Gun
Water Pulse
Waterfall
Whirlpool
Whirlwind
Wing Attack
Wrap
Zap Cannon
437.png

Bronzong [Dootakun] (N)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Steel/Psychic

Abilities: Levitate / Heatproof / Heavy Metal (Unlocked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (-)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves: (73/73)
Ancient Power
Block
Bulldoze
Calm Mind
Charge Beam
Confide
Confuse Ray
Confusion
Double Team
Dream Eater
Earthquake
Endure
Explosion
Extrasensory
Facade
Feint Attack
Flash
Flash Cannon
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Gyro Ball
Heal Block
Heavy Slam
Hidden Power (Water)
Hyper Beam
Hypnosis
Imprison
Iron Defense
Iron Head
Light Screen
Metal Sound
Natural Gift
Payback
Protect
Psych Up
Psychic
Psyshock
Psywave
Rain Dance
Recycle
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Safeguard
Sandstorm
Secret Power
Shadow Ball
Signal Beam
Skill Swap
Sleep Talk
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Tackle
Telekinesis
Toxic
Trick
Trick Room
Wonder Room
Zen Headbutt

TEAM TAVOK
frontnormal-mkitsunoh.png

Stalker (Kitsunoh (M))
Nature: Jolly (+Spe, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

- Frisk (Passive): The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

- Limber (Passive): This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

- Cursed Body (Passive) (UNLOCKED): When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 1
AC: 5/5
KOC: 0



Moves (72/101)

- Aerial Ace
- Bulldoze
- Copycat
- Curse
- Dark Pulse
- Defog
- Dig
- Earthquake
- Embargo
- Endeavor
- Endure
- Faint Attack
- Fake Out
- Flail
- Flash Cannon
- Foul Play
- Giga Impact
- Hex
- Hidden Power
- Hyper Beam
- Icy Wind
- Imprison
- Iron Defense
- Iron Head
- Iron Tail
- Knock Off
- Lick
- Low Kick
- Magic Coat
- Memento
- Metal Burst
- Metal Claw
- Meteor Mash
- Odor Sleuth
- Ominous Wind
- Pain Split
- Payback
- Perish Song
- Phatom Force
- Protect
- Psycho Shift
- Rain Dance
- Rest
- Revenge
- Roar
- Rock Slide
- Role Play
- Safeguard
- Scratch
- Shadow Ball
- Shadow Claw
- Shadow Sneak
- Shadow Strike
- Sleep Talk
- Snatch
- Spite
- Substitute
- Sucker Punch
- Sunny Day
- Super Fang
- Superpower
- Tail Whip
- Taunt
- Thief
- Thunder Punch
- Torment
- Toxic
- Trick
- Trick Room
- U-turn
- Will-O-Wisp
- Yawn
Revenankh_Front.png

Ramsés (Revenankh(M))
Nature: Adamant (+Atk, -SpA)

Type:

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

- Shed Skin (Passive): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

- Air Lock (Passive): This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

- Infiltrator (Passive) (UNLOCKED): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 0/0
MC: 0
AC: 5/5
KOC: 0



Moves (54/94):

- Arm Thrust
- Bide
- Brick Break
- Bulldoze
- Counter
- Destiny Bond
- Double Team
- Drain Punch
- Earthquake
- Embargo
- Endure
- Focus Punch
- Force Palm
- Giga Impact
- Glare
- Grudge
- Hammer Arm
- Helping Hand
- Hex
- Knock Off
- Low Sweep
- Mach Punch
- Mean Look
- Memento
- Moonlight
- Pain Split
- Payback
- Phantom Force
- Poison Jab
- Power Whip
- Power-Up Punch
- Protect
- Rest
- Revenge
- Rock Slide
- Rock Tomb
- Safeguard
- Sand Tomb
- Shadow Punch
- Shadow Sneak
- Sleep Talk
- Smack Down
- Spite
- Substitute
- Superpower
- Taunt
- Telekinesis
- Torment
- Toxic
- Trick
- Vital Throw
- Wide Guard
- Wrap
- Wring Out
303.png

Mirra (Mawile (F))
Nature: Careful (+SpD, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Sheer Foce (Toggle) (UNLOCKED): At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

303-mega.png


Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

- Hyper Cutter (Passive): This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

- Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.

- Sheer Foce (Toggle) (UNLOCKED): At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

- Huge Power (Passive) (MEGA): This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.

Stats:

HP: 90
Atk: Rank 4 (8 w/Huge Power + Mawilite)
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 with Huge Power + Mawilite)


EC: 0/0
MC: 1
AC: 5/5
KOC: 0



Moves (55/??)
- Astonish
- Baton Pass
- Bite
- Brick Break
- Counter
- Cruch
- Double Team
- Dynamic Punch
- Embargo
- Endure
- Facade
- Fairy Wind
- Fake Tears
- Feint Attack
- Fire Fang
- Focus Blast
- Focus Punch
- Giga Impact
- Grass Knot
- Growl
- Guard Swap
- Ice Fang
- Ice Punch
- Incinerate
- Iron Defense
- Iron Head
- Knock Off
- Magnet Rise
- Metal Burst
- Mimic
- Misty Terrain
- Pain Split
- Payback
- Play Rough
- Poison Fang
- Power-Up Punch
- Protect
- Rest
- Rock Slide
- Seismic Toss
- Sleep Talk
- Snatch
- Stealth Rock
- Stone Edge
- Substitute
- Sucker Punch
- Super Fang
- Swagger
- Sweet Scent
- Taunt
- Thunder Fang
- Thunder Punch
- Torment
- Toxic
- Vice Grip

Okay this would be the part where I would do the coin-flip but since it is PM orders, I guess there is no need! Battle begin!

TURN ORDER
Ragnarokalex, Elevator Music, and tavok send a PM to VirajVora indicating who they are sending out and what item they are equipping.
VirajVora posts who gets sent out.
Ragnarokalex, Elevator Music, and tavok send a PM to VirajVora indicating orders.
VirajVora posts orders.
VirajVora referees.
 
Last edited by a moderator:
How do switch mechanics work? Can we switch every round?
Should have asked me earlier...

Well at the end of each round, give players a chance to switch or not (by PM of course) and the referee posts the results. In other words, switching will be blind. You cannot make unforced switches two rounds in a row though.

Though I honestly should have paid attention and made it Switch = KO but... >_>

This is what I get for not paying attention.
 
Ill lead off with Gallade@Galladite
I'll lead with Dragonite @ Rare Candy.
Sending out Kitsunoh @ Enigma Berry

Hi ASB people and welcome to "Three's A Crowd"...
Here our trainers have finally sent out their Pokemon out...

Starting with Ragnarokalex, he sent out his Mega Pokemon, Mega Gallade...
AzureGallade_zps01963f70.png
AzureGalladeMega_zpspkkxwbpi.png


Gallade @ Galladite
This Gallade has his moves maxed and hence will be a dangerous Pokemon to deal with... Keep a watch on this guy as has an amazing Attack and will not be bent against anyone...

On our second corner comes, Elevator Music who sent a huge scary Dragonite...
149.png


Dragonite @ Rare Candy
Now it seems like Elevator Music has advantage over Ragnarokalex as this huge Dragonite with Multiscale won't let opponent hit him bravely... Also due to Multi Scale people will try avoid hitting him and search for another target... I won't be surprised if Ragnarokalex and tavok fight against each other hoping the another of them hits Dragonite which doesn't happen at all....

On the 3rd and last corner is tavok who has Kitsunoh which makes advantage over both due to his typing and stats...
frontnormal-mkitsunoh.png


Kitsunoh @ Enigma Berry
Ghost / Steel makes it impossible for Dragonite and Gallade to hit STAB moves while Kiysunoh will easily start his stalling ways ignoring even Dragonite's Multiscale...

Right now it seems like

tavok > Elevator Music >> Ragnarokalex

But don't rate when you no nothing about tricks and tactics a trainer has kept hidden... And the game hasn't even started yet... We will soon be with what tricks each trainer has used on whom to achieve their win over other 2 in this great "Three's A Crowd"...

Keep Watching because Ragnarokalex , Elevator Music and tavok are soon gonna send their orders...
 
ok, lets go with this:

Protect - Fire Punch Kitsunoh - Protect
IF you are targetted with taunt, Magic Coat that action
IF you are targetted with Phantom Force, Reflect the first time, Wish the Second, and Trick Room the Third
[ONCE]IF Kitsunoh uses Protect, use Imprison (Protect, Taunt, Pain Split)
Round 1:

Dragonite: Agility ~ Fly (Gallade) ~ Fly (Gallade)
[DO ONCE] IF (you are targeted by Skill Swap a1) THEN (use Protect and push actions back)
IF (you are targeted by Will-O-Wisp a1) THEN (use Protect and push actions back)​
YAY TESTS ARE OVER until next week.

Uuuuuuh no idea of what I'm doing.

Phantom Force (Gallade) - Phantom Force (Gallade) - Phantom Force (Gallade)
- IF Earthquake AND in a combo THEN Imprison [Earthquake / Protect / Knock Off].
- IF damaging fire type combo AND directed at you AND you didn't use Protect last action THEN Protect.
- IF Knock Off AND in a combo AND directed at you AND you didn't use Protect last action THEN Protect.

Pre-Round:

Team Ragnarokalex...

AzureGallade_zps01963f70.png

Gallade (M) # Galladite

Steadfast/Justified
HP: 100
EN: 100
5/3/3/4/80
Status: Fine...
Other: None...

Team Elevator Music...

149.png

Dragonite (M) # Rare Candy

Inner Focus/Multiscale
HP: 100
EN: 100
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...

frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry

Frisk/Limber/Cursed Body
HP: 100
EN: 100
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...

Stadium Effects: None...



Hello ASB people and Welcome back to Three's A Crowd... We have
475.png
Gallade,
149.png
Dragonite and
0tzCIw2.png
Kitsunoh urging for a good fight... So without delaying, lets directly head to the battle field...

Just before the match begun,
475.png
Gallade decided not to Mega Evolve, or did they forget to mega evolve ? Or did they saved the Mega for
094.png
Gengar ? We will never know...
0tzCIw2.png
Kitsunoh frisked
149.png
Dragonite's item so damage done on him will be reduced...

As soon as the match begun,
0tzCIw2.png
Kitsunoh immediately vanished away...
149.png
Dragonite and
475.png
Gallade easily figured it out that he was attempting to use Phantom Force...
149.png
Dragonite relaxed knowing that the move will not be used on him and used Agility to increase it speed...
475.png
Gallade on the other hand was worried that
0tzCIw2.png
Kitsunoh will use Phantom Force on him and reacted by using Reflect to take less amount of damage... Soon
0tzCIw2.png
Kitsunoh appeared and hit
475.png
Gallade a super effective Phantom Force just as everyone expected...

This time
149.png
Dragonite being faster than
0tzCIw2.png
Kitsunoh flew up high in the sky to the extent that any move cant touch it just like
0tzCIw2.png
Kitsunoh to avoid damage and hit hard...
0tzCIw2.png
Kitsunoh again vanished away...
475.png
Gallade alone on the field decided to Wish so he can get some health sometime later... Well he should also had wished for a better match up earlier because
0tzCIw2.png
Kitsunoh again hit him with a hard Phantom Force and soon was hit again by a strong Fly by
149.png
Dragonite... Super Effective hits keep getting hit to
475.png
Gallade to the extent that his Reflect also becomes worthless...

Again
0tzCIw2.png
Kitsunoh vanished away and
149.png
Dragonite flew high...
475.png
Gallade seems to be trying to use a move... But before he could use the move he was attacked 3rd time by
0tzCIw2.png
Kitsunoh with his Phantom Force and 2nd time by
149.png
Dragonite with his Fly... After a while
475.png
Gallade used his Psychic powers into the field...
149.png
Dragonite felt a lot weight from earlier... Or or was it Gravity ? No only his Speed was reduced and even
0tzCIw2.png
Kitsunoh's speed were reduced... Finally everyone realized that
475.png
Gallade had used Trick Room and hence now he is much faster than other two...

But will Trick Room really help ? Can
475.png
Gallade who is so weak that one or two hits can take him down survive and hit back with full force ? Are
149.png
Dragonite and
0tzCIw2.png
Kitsunoh allied and decided to take
475.png
Gallade down first ? Well for now watch the Statistics prepared by our professions below...​

Action 1...

0tzCIw2.png
Kitsunoh vanished instantly...

475.png
Gallade used Reflect...
Reflect raised Ragnarokalex's team defense...
-9 EN...

149.png
Dragonite used Agility...
Dragonite's Speed rose by 2 stages...
-7 EN...

0tzCIw2.png
Kitsunoh used Phantom Force...
On Gallade:
Crit Roll: 3092 > 625 = No...
((4.5 + 3 + 6 - 4.5) * 1.5) = 13.5 HP...
-11 EN...

Action 2...

149.png
Dragonite flew high up...

0tzCIw2.png
Kitsunoh vanished instantly...

475.png
Gallade used Wish...
Incoming health = 25 HP...
-14 EN...

0tzCIw2.png
Kitsunoh used Phantom Force...
On Gallade:
Crit Roll: 1518 > 625 = No...
((4.5 + 3 + 6 - 4.5) * 1.5) = 13.5 HP...
-15 EN...

149.png
Dragonite used Fly...
On Gallade:
Hit Roll: 3142 < 9500 = Yes...
Crit Roll: 6053 > 625 = No...
((4.5 + 3 + 9 + 1 - 4.5) * 1.5) = 19.5 HP...
-10 EN...

Action 3...

149.png
Dragonite flew high up...

0tzCIw2.png
Kitsunoh vanished instantly...

0tzCIw2.png
Kitsunoh used Phantom Force...
On Gallade:
Crit Roll: 4184 > 625 = No...
((4.5 + 3 + 6 - 4.5) * 1.5) = 13.5 HP...
-19 EN...

149.png
Dragonite used Fly...
On Gallade:
Hit Roll: 3640 < 9500 = Yes...
Crit Roll: 8318 > 625 = No...
((4.5 + 3 + 9 + 1 - 4.5) * 1.5) = 19.5 HP...
-14 EN...

475.png
Gallade used Trick Room...
Gallade twisted the dimensions...
-9 EN...

Post-Round:

Team Ragnarokalex...

AzureGallade_zps01963f70.png

Gallade (M) # Galladite

Steadfast/Justified
HP: 20
EN: 68
5/3/3/4/80
Status: Fine...
Other: Reflect (3 actions...), Wish (25 HP...)

Team Elevator Music...

149.png

Dragonite (M) # Rare Candy

Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/173 (-10% Evasion...)
Status: +2 Speed...
Other: None...

Team tavok...

frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry

Frisk/Limber/Cursed Body
HP: 100
EN: 55
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...

Stadium Effects: Trick Room (3 rounds...)

So the statistics say that
475.png
Gallade has lost a lot of HP... 2 hits will take him down...
0tzCIw2.png
Kitsunoh has lost around half of his Energy for continuously using those Phantom Forces...
149.png
Dragonite on the other hand looks good and even his ability Multiscale didn't need to get activate just like I had said earlier... Current situation looks like
Elevator Music > tavok >>>>> Ragnarokalex

Well don't think the battle has ended... The battle has actually just started... There are many twists and turns coming up...

For now Ragnarokalex, Elevator Music and tavok will decide if they want to switch their Pokemon or not... Remember that players can switch only once in two rounds... Once I make the switches, players will send their orders... So good luck guys...​
 
Last edited:
ill stay in
Switching to Bronzong @ Rare Candy.
Switching to Revenankh @ Expert Belt

Hi people and welcome back to Three's A Crowd...

We had issued switch phase of players and what happened ?

Ragnarokalex decided to keep his Gallade...
AzureGallade_zps01963f70.png
AzureGalladeMega_zpspkkxwbpi.png

Gallade # Galladite
He still thinks Gallade can do a lot of stuff or do he want to sack it ? We will never know... Well we need to see that does he Mega Evolve Gallade or stay as is to give Gengar the power...

Next is Elevator Music... And he decided to keep his Dragonite safe and bought his defensive Bronzong... Lets hope someone doesn't set up Stealth Rock as Muktiscale will be useles...
437.png

Bronzong # Rare Candy
I would say a good switch... But beware of Ghost moves from tavok as he has 2 ghost Pokemon who could be dangerous...

Anyways to the main corner... The one who has bought a "haunted house" or so does Ragnarokalex say... He switched his Ghost type Pokemon away... No no no, don't be happy as he bought another Ghost Pokemon, Revenankh...
Revenankh_Front.png

Revenankh # Expert Belt
So just like previously he is in lead and has advantage over both... But lets hope he don't only hit Ragnarokalex and forget which later becomes heavier on him due to his Mega Camerupt...

Also I wont be surprised if Gallade wont be hit as both expect other one to hit... But now Gallade, who was fastest of all after Trick Room effects is now slowest (again) which will again be a issue for him... Anyways the statistics are below...
Team Ragnarokalex...

AzureGallade_zps01963f70.png

Gallade (M) # Galladite

Steadfast/Justified
HP: 20
EN: 68
5/3/3/4/80
Status: Fine...
Other: Reflect (3 actions...), Wish (25 HP...)

Team Elevator Music...

437.png

Bronzong # Rare Candy

Levitate/Heatproof/Heavy Metal
HP: 100
EN: 100
4/6/3/6/28 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...

Revenankh_Front.png

Revenankh # Expert Belt

Shed Skin/Air Lock/Infiltrator
HP: 100
EN: 100
5/3/2/4/65
Status: Fine...
Other: None...

Stadium Effects: Trick Room (3 rounds...)

None...
149.png

Dragonite (M) # Rare Candy

Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry

Frisk/Limber/Cursed Body
HP: 100
EN: 55
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...

So according to now it seems,
tavok >> Elevator Music >>>> Ragnarokalex...

Well don't worry Bronzong is fastest now and will surely be a threat to tavok... On the other hand Ragnarokalex will not give up too... To see keep watching Three's A Crowd as Ragnarokalex , Elevator Music and tavok are gonna send in their orders soon...
 
ok finally have time for orders, but unfortunately i still dont have any good options :/

[Mega Evolve] Protect - Pain Split Bronzong - Willowisp Bronzong
IF your target is under the effect of a P/E move when you target them, swap targets
IF targeted with taunt A2 or A3, Magic Coat that action and push down
IF your target is behind a substitute, swap targets
Round 2:

Bronzong: Stealth Rock (Gallade) ~ Zen Headbutt (Revenankh) ~ Heavy Slam (Revenankh)
IF (Gallade uses Endure a1) AND (Revenankh uses Phantom Force (Gallade) a1) THEN (use Toxic (Gallade) a1 and push actions back)
IF (you are targeted by Knock Off) AND (you did not use Protect last action) THEN (use Protect)
IF (Revenankh uses Counter a2 or a3) THEN (use Psychic (Revenankh))​
SOOOOORRYYYYYYYY

Revenankh:
Phantom Force (Gallade) - Phantom Force (Gallade) - Phantom Force (Gallade)

- IF Gallade targets Bronzong with Knock Off AND Bronzong is not Taunted THEN Taunt (Bronzong).
- IF Gallade targets Bronzong with a damaging fighting type move THEN Phantom Force (Bronzong) instead.
- IF Bronzong targets you with Zen Headbutt THEN Counter.
- IF Gallade is KOed when you would target it THEN redirect to Bronzong.
Pre-Round

Team Ragnarokalex...
AzureGalladeMega_zpspkkxwbpi.png

Mega Gallade (M)

Steadfast/Justified/Inner Focus
HP: 20
EN: 68
7/3/3/4/110
Status: Fine...
Other: Reflect (3 actions...), Wish (25 HP...)

Team Elevator Music...

437.png

Bronzong # Rare Candy

Levitate/Heatproof/Heavy Metal
HP: 100
EN: 100
4/6/3/6/28 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...

Revenankh_Front.png

Revenankh # Expert Belt

Shed Skin/Air Lock/Infiltrator
HP: 100
EN: 100
5/3/2/4/65
Status: Fine...
Other: None...

Stadium Effects: Trick Room (3 rounds...)

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry
Frisk/Limber/Cursed Body
HP: 100
EN: 55
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...

Hey people of ASB, welcome back to Three's A Crowd... Previously Elevator Music switched to
437.png
Bronzong and tavok switched to
rxbjJzg.png
Revanankh to gain effects of Trick Room... Lets see what is coming up next...

Before the match begun
475.png
Gallade mega evolved into
475-m.png
Mega Gallade... So
094.png
Gengar is not mega evolving and we now know that Ragnarokalex forgot to Mega Evolve him on the previous round...

Anyways, as soon as battle begun,
475-m.png
Gallade used Protect to get some health coming through Wish...
437.png
Bronzong started his defensive tactics by using Stealth Rocks on Ragnarokalex's team... Lastly
rxbjJzg.png
Revenankh disappeared instantly... We all know it by now that he is going to use Phantom Force... But the target it chooses matters... And like previous round, this time again it was
475-m.png
Gallade...
rxbjJzg.png
Revenankh pierced through
475-m.png
Gallade's protection and due its Infiltrator defeated
475-m.png
Gallade in one shot... Looks like Ragnarokalex is in a bad situation...

437.png
Bronzong being the faster one was going to hit Zen Headbutt on
rxbjJzg.png
Revenankh...
rxbjJzg.png
Revenankh anticipated his move and got ready to use Counter as subs given to him by tavok... But then
437.png
Bronzong anticipated this Counter and switched his move to Psychic as subs given to him by Elevator Music... But then again
rxbjJzg.png
Revenankh reanticipated and decided to go Phantom Force... Overall in this confusion, both Pokemon decided not to go according to Subs given to them and went physical offensive as
437.png
Bronzong used super effective STAB Zen Headbutt on
rxbjJzg.png
Revenankh...
rxbjJzg.png
Revenankh again vanished away and used Phantom Force on
437.png
Bronzong dealing a whole lot of health...

437.png
Bronzong now used Heavy Slam on
rxbjJzg.png
Revenankh with boosted weight of Heavy Metal causing more damage...
rxbjJzg.png
Revenankh again disappeared...
rxbjJzg.png
Revenankh for the third time used Phantom Force dealing damage to
437.png
Bronzong while losing lots of Energy...

In the end Ragnarokalex lost a lot of things as
475-m.png
Mega Gallade couldn't hit a singles Pokemon wasting his Wish, Trick Room, Protect along with gaining nothing from Reflect... Anyways below comes the statistics...

475.png
Gallade evolved into
475-m.png
Mega Gallade...

Action 1...

475-m.png
Gallade used Protect...
Gallade protected itself...
-7 EN...

437.png
Bronzong used Stealth Rock...
On Gallade:
Pointed stones float in the air around Ragnarokalex's team...
-12 EN...

rxbjJzg.png
Revenankh vanished instantly...

rxbjJzg.png
Revenankh used Phantom Force...
On Gallade:
Gallade's protection was broken...
Crit Roll: 7215 > 625 = No...
((9 + 3 + 7.5 + 2 - 4.5) * 1.5) = 25.5 = 20 HP...
-11 EN...

475-m.png
Gallade Fainted...

Action 2...

437.png
Bronzong used Zen Headbutt...
On Revenankh:
Hit Roll: 929 < 9000 = Yes...
Crit Roll: 9289 > 625 = No...
((8 + 3 + 6 + 1 - 4.5) * 1.5) = 20.25 HP...
Effect Roll: 5925 > 3000 = No...
-5 EN...

rxbjJzg.png
Revenankh vanished instantly...
rxbjJzg.png
Revenankh used Phantom Force...
On Bronzong:
Crit Roll: 8367 > 625 = No...
((9 + 3 + 7.5 + 2 - 9) * 1.5) = 18.75 HP...
-15 EN...

Action 3...

437.png
Bronzong used Heavy Slam...
On Revenankh:
Crit Roll: 6093 > 625 = No...
((14 + 3 + 6 + 1 - 4.5) * 1) = 19.5 HP...
-9.3333 EN...
rxbjJzg.png
Revenankh vanished instantly...

rxbjJzg.png
Revenankh used Phantom Force...
On Bronzong:
Crit Roll: 2157 > 625 = No...
((9 + 3 + 7.5 + 2 - 9) * 1.5) = 18.75 HP...
-19 EN...

Ragnarokalex's reflect wore off...

Post-Round

Team Ragnarokalex...
AzureGalladeMega_zpspkkxwbpi.png

Mega Gallade (M)

Steadfast/Justified/Inner Focus
HP: 0
EN: 61
7/3/3/4/110
Status: Fainted...
Other: Stealth Rocks...

Team Elevator Music...

437.png

Bronzong # Rare Candy

Levitate/Heatproof/Heavy Metal
HP: 62
EN: 74
4/6/3/6/28 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...

Revenankh_Front.png

Revenankh # Expert Belt

Shed Skin/Air Lock/Infiltrator
HP: 60
EN: 55
5/3/2/4/65
Status: Fine...
Other: None...

Stadium Effects: Trick Room (2 rounds...)

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry
Frisk/Limber/Cursed Body
HP: 100
EN: 55
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...

Well so this seems like a two sided game... The match is between Elevator Music and tavok where Ragnarokalex does some stuff, or so it seems...

Anyways, now we have to see what Ragnarokalex sends out to try change his destiny...​
 
Last edited:
Gengar in @ Focus Sash

So Ragnarokalex decided to send out his Gengar...
AzureGengar.png

Gengar # Focus Sash
Which is not going to Mega Evolve due to obvious reasons and have a tough time against Ghosts of tavok...

Well, looks like Elevator Music is in trouble... But so is tavok... And so is Ragnarokalex... Wait what ? Gengar's Ghost will hit super effectively on Bronzong and Revenankh... Bronzong's Psychic will hit super effectively on Gengar and Revenankh... Revenankh's Ghost will hit super effectively on Gengar and Bronzong... So its like a triangle loop where everyone hits everyone super effectively and will be a very interesting battle...

Let's look at statistics for now...

Pointed stones dug into Gengar...
-15 HP...

Team Ragnarokalex...
AzureGengar.png

Gengar # Focus Sash
Levitate
HP: 75
EN: 100
2/2/5/3/127 (+19% Accuracy...)
Status: Fine...
Other: Stealth Rocks...

Team Elevator Music...

437.png

Bronzong # Rare Candy
Levitate/Heatproof/Heavy Metal
HP: 62
EN: 74
4/6/3/6/28 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...

Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 60
EN: 55
5/3/2/4/65
Status: Fine...
Other: None...

Stadium Effects: Trick Room (2 rounds...)

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry
Frisk/Limber/Cursed Body
HP: 100
EN: 55
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...
Well, it cant really be figured out who is better than whom at this stage as More number of hits = More danger... Since Ragnarokalex has already lost a Pokemon, he stands lower than others... So according to now it seems ,
Elevator Music = tavok >> Ragnarokalex...

So now is the time for switch phase... So since Elevator Music and tavok have already switched previous rounds, they can switch back now... This mean Ragnarokalex is allowed to make a switch (Why would he even do that ?) and so let's see whether he wants to switch his Pokemon for a better type advantage or not... Keep watching Three's A Crowd for further stuff coming up soon...​
 
Not Switching

So Ragnarokalex decided to stay his Gengar in... I'd say a good choice... (wasn't it pretty much obvious though ?)
AzureGengar.png

Gengar # Focus Sash
Well we can thank Ragnarokalex for not switching (lol what ?) since according to present situation, everyone hits others super effectively and we wont see such a situation again ever...

Anyways look the current statistics... (again...)

Team Ragnarokalex...
AzureGengar.png

Gengar # Focus Sash
Levitate
HP: 75
EN: 100
2/2/5/3/127 (+19% Accuracy...)
Status: Fine...
Other: Stealth Rocks...

Team Elevator Music...
437.png

Bronzong # Rare Candy
Levitate/Heatproof/Heavy Metal
HP: 62
EN: 74
4/6/3/6/28 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 60
EN: 55
5/3/2/4/65
Status: Fine...
Other: None...

Stadium Effects: Trick Room (2 rounds...)

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry
Frisk/Limber/Cursed Body
HP: 100
EN: 55
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...

I think all are in a pretty good state against each other... This will be a most exciting round I believe... The deciding factor will be how much is a certain Pokemon hit... The more the hurt, the worse he goes... (Why do I feel like a Deja Vu ?) The current status of players are,
Elevator Music = tavok >> Ragnarokalex...

Well do you want to see this exciting battle where everyone is stronger and weaker than each other ? Then keep watching Three's A Crowd because Ragnarokalex , Elevator Music and tavok are soon gonna send in their orders...​
 
Zen Headbutt Rev - Wish - Zen Headbutt Rev
IF Rev uses Phantom Force A1, use a Zen Headbutt+Zen Headbutt combo on it and push down (So it would be Combo - Cooldown (Zen Headbutt) - Wish
IF taunted when you would Wish, Zen Headbutt Rev that action
IF Rev is KOed when you would target it, Megahorn Bronzong that action
Round 3:

Bronzong: Protect ~ Gyro Ball (Gengar) ~ Heavy Slam (Gengar)
IF (you are targeted by Phantom Force a1) THEN (use Zen Headbutt (Revenankh) a1)
IF (Gengar uses Counter a2 or a3) THEN (use Shadow Ball (Gengar) that action)
IF (Gengar is revealed to be Aurumoth) THEN (use Flash Cannon (Aurumoth) a3)​
Oh God why do I keep forgetting about this.
And Oh God this is such a bad spot to be in.

Pain Split ("Gengar") - Knock Off (Bronzong) - Payback (Bronzong)
- IF Gengar is under the effects of a P/E move when you would target it THEN Payback (Bronzong) and push actions back.
- IF Bronzong is under the effects of a P/E move when you would target it THEN redirect to "Gengar" and push actions back.
- IF you have less than 7 EN when you woud move A2 or A3 THEN Chill instead.
Pre-Round

Team Ragnarokalex...

AzureGengar.png

Gengar # Focus Sash
Levitate
HP: 75
EN: 100
2/2/5/3/127 (+19% Accuracy...)
Status: Fine...
Other: Stealth Rocks...

Team Elevator Music...
437.png

Bronzong # Rare Candy
Levitate/Heatproof/Heavy Metal
HP: 62
EN: 74
4/6/3/6/28 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 60
EN: 55
5/3/2/4/65
Status: Fine...
Other: None...

Stadium Effects: Trick Room (2 rounds...)

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry
Frisk/Limber/Cursed Body
HP: 100
EN: 55
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...

Hey guys, welcome back to Three's A Crowd... Last time we seen Ragnarokalex sent out
094.png
Gengar to fight... And due to something it was pretty much obvious that
094.png
Gengar was
52vcsxD.png
Aurumoth... tavok found it out... But our challenge Elevator Music didn't notice that Stealth Rock did more damage to
094.png
Gengar than usual, causing him to waste on sub on him... But I feel he knew it because he used no Psychic moves on him... Anyways let's enter straight to battle...

437.png
Bronzong started by protecting itself...
rxbjJzg.png
Revenankh used Pain Split on
094.png
Gengar making him heal some damage and also cause
094.png
Gengar to lose some... However this also took a lot of energy from
rxbjJzg.png
Revenankh... Later
094.png
Gengar used Zen Headbutt on
rxbjJzg.png
Revenankh causing some decent damage...

Later,
437.png
Bronzong being slowest but fastest in Trick Room used a slow damaging fast Gyro Ball on
094.png
Gengar...
094.png
Gengar lost its armor due to which Defense fell and Speed fell... Err... I mean Speed rose but it fell in Trick Room...
rxbjJzg.png
Revenankh this time use Knock Off on bulky
437.png
Bronzong... This removed the Rare Candy from
437.png
Bronzong which reduced its boosted Defenses and also causing Super Effective damage...
094.png
Gengar tactically decided to wish and heal its damage...

437.png
Bronzong now used Heavy Slam on
094.png
Gengar which hit good as Gengar's defense had fell and also reduced its defense again...
437.png
Bronzong increased
094.png
Gengar's speed and increased Gyro's Ball's damage on him... Well, don't be happy
437.png
Bronzong, as he is now hit by a boosted Payback from
rxbjJzg.png
Revenankh that also crits... Sad luck as he lost a ton of health... Lastly
094.png
Gengar used super effective Zen Headbutt on
rxbjJzg.png
Revenankh causing decent damage again... There was a circle of attacks in this round...

In the end
094.png
Gengar was revealed to be
52vcsxD.png
Aurumoth which was pretty much obvious...

In the end, all are in pretty bad situation...
52vcsxD.png
Aurumoth having his defense lowered and increased speed which is bad in Trick Room and takes more damage from Gyro Ball...
437.png
Bronzong having his health the least which would be defeated quickly...
rxbjJzg.png
Revenankh having its energy the least which makes it very tough to hit strong moves or waste an action chilling... Let's look at the statistics for now...

Action 1...

437.png
Bronzong used Protect...
Bronzong protected itself...
-7 EN...

rxbjJzg.png
Revenankh used Pain Split...
On Gengar:
The battlers shared their pain...
Gengar lost 17.5 HP...
Revenankh gained 17.5 HP...
-23.5 EN...

094.png
Gengar used Zen Headbutt...
On Revenankh:
Crit Roll: 3766 > 625 = No...
((8 + 3 + 7.5 - 4.5) * 1.5) = 21 HP...
-5 EN...

Action 2...

437.png
Bronzong used Gyro Ball...
On Gengar:
Crit Roll: 5292 > 625 = No...
((10 + 3 + 6 + 1 - 2 - 6) * 1) = 12 HP...
Gengar lost part of its armor...
Gengar's Defense fell...
Gengar's Speed rose...
-6 EN...

rxbjJzg.png
Revenankh used Knock Off...
On Bronzong:
Crit Roll: 5009 > 625 = No...
((10 + 7.5 + 2 - 9) * 1.5) = 15.75 HP...
Revenankh knocked off Bronzong's Rare Candy...
-7 EN...

094.png
Gengar used Wish...
-15 EN...

Action 3...

437.png
Bronzong used Heavy Slam...
On Gengar:
Crit Roll: 4574 > 625 = No...
((14 + 3 + 6 - 2 - 6) * 1) + (0 - -1 * 2 ) = 17 HP...
Gengar lost part of its armor...
Gengar's Defense fell...
Gengar's Speed rose...
-9.3333 EN...

rxbjJzg.png
Revenankh used Payback...
On Bronzong:
Crit Roll: 499 < 625 = Yes...
((10 + 3 + 7.5 + 2 - 7.5) * 1.5) = 22.5 HP...
-7 EN...

094.png
Gengar used Zen Headbutt...
On Revenankh:
Crit Roll: 2036 > 625 = No...
((8 + 3 + 7.5 - 4.5) * 1.5) = 21 HP...
-5 EN...
094.png
Gengar was revealed to be Aurumoth...

Pre-Round

Team Ragnarokalex...

AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Weak Armor/No Guard/Illusion
HP: 48
EN: 75
5/4/5/2/203 (-10% Evasion...)
Status: -2 Defense, +1 Speed...
Other: Stealth Rocks, Wish of 27.5 HP...

Team Elevator Music...
437.png

Bronzong
Levitate/Heatproof/Heavy Metal
HP: 24
EN: 52
4/5/3/5/28 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...

Stadium Effects: Trick Room (1 round...)

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry
Frisk/Limber/Cursed Body
HP: 100
EN: 55
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...

The original sent out message of Ragnarokalex was...​
Aurumoth disguised as Gengar in @ Focus Sash

I haven't reffed such an interesting battle before... All Pokemon are doing their best to worse... Its just like spamming good moves... Current situation seems same as previously,
Elevator Music = tavok >> Ragnarokalex...

Now again comes the switch phase... Ragnarokalex , Elevator Music and tavok will now decide whether to change Pokemon or not... If they do then who ? So keep watching, Three's A Crowd...​
 
Last edited:
Hello there and welcome back to HLM... Players needed to decide whether they would switch or not... Lets see what they did...

not a problem, I will stay in this round
not changing
Switching back to Kitsunoh.

Ragnarokalex decided to keep his Aurumoth because switching at this stage is pretty useless as all of his Pokemon are weak to Ghost...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
I guess unless Elevator Music supports him to wreck those Ghosts of tavok... The main thing to notice is what happens with Camerupt of Elevator Music as it is the main event Pokemon of all...

And just like Ragnarokalex, Elevator Music decided to keep Bronzong...
437.png

Bronzong
Good job not switching... Let Bronzong get stacked... Dragonite is a powerhouse whereas Camerupt is god against tavok's team...

And tavok decided to rebring its Kitsunoh to the ground...
frontnormal-mkitsunoh.png

Kitsunoh # Enigma Berry
I'd say a good switch... You need someone to hit Camerupt and last more longer than Kitsunoh... But it wont matter much as Revenankh has very less energy to go on... Let's see what goes on...

Team Ragnarokalex...

AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Weak Armor/No Guard/Illusion
HP: 48
EN: 75
5/4/5/2/203 (-10% Evasion...)
Status: -2 Defense, +1 Speed...
Other: Stealth Rocks, Wish of 27.5 HP...

Team Elevator Music...
437.png

Bronzong
Levitate/Heatproof/Heavy Metal
HP: 24
EN: 52
4/5/3/5/28 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...
frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry
Frisk/Limber/Cursed Body
HP: 100
EN: 55
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...

Stadium Effects: Trick Room (1 round...)

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...
It looks like Elevator Music have a control on tavok who in its place have a control on Ragnarokalex... So according to now it seems ,
Elevator Music > tavok >> Ragnarokalex...

Anyways let's see what comes up further in this battle because Ragnarokalex , Elevator Music and tavok will soon be sending their orders in this interesting battle called Three's A Crowd...
 
Reflect - Willowisp Kit - Shadow Ball Kit
IF Kit uses Magic Coat, AND you are targetting it with Willowisp, Shadow Ball kit that action and push down
IF you are targetted with taunt, Magic coat that action and push down
Bronzong: Giga Impact+Payback (Kitsunoh) ~ Cooldown (Giga Impact+Payback (Kitsunoh)) ~ Feint Attack (Kitsunoh)
Hey look I'm ordering without you telling me to!

Also, damn that Bronzong is bulky.

Phantom Force (Bronzong) - Shadow Sneak (Bronzong) - Shadow Sneak (Bronzong)
- IF Damaging ghost type combo AND directed at you THEN initiate string of actions Dig [Suspend] - Dig [Attack] (Aurumoth) - Shadow Strike (Bronzong).
- IF Bronzong is KOed THEN Shadow Strike (Aurumoth).
- IF Bronzong is under the effects of a P/E move when you would use Shadow Sneak THEN Shadow Strike (Aurumoth).
- IF Bronzong uses Reflect when you would use Phantom Force THEN initiate string of actions Brick Break (Bronzong) - Shadow Strike (Bronzong) - Shadow Sneak (Bronzong)

Bad orders are bad. But at least they are not that late.

Team Ragnarokalex...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Weak Armor/No Guard/Illusion
HP: 48
EN: 75
5/4/5/2/203 (-10% Evasion...)
Status: -2 Defense, +2 Speed...
Other: Stealth Rocks, Wish of 27.5 HP...

Team Elevator Music...
437.png

Bronzong
Levitate/Heatproof/Heavy Metal
HP: 24
EN: 52
4/5/3/5/28 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...
frontnormal-mkitsunoh.png

Kitsunoh (M) # Enigma Berry
Frisk/Limber/Cursed Body
HP: 100
EN: 55
4/3/1/3/127 (+19% Accuracy...)
Status: Fine...
Other: None...

Stadium Effects: Trick Room (1 round...)

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...

Hi there and return to Three's A Crowd... We had seen tavok switch into
0tzCIw2.png
Kitsunoh... Lets see how he gets use of it...

As soon as round started,
0tzCIw2.png
Kitsunoh faded away as we all know he will use Phantom Force... Now only thing that awaits is his target...
52vcsxD.png
Aurumoth wisely decided to use Reflect to gain some defense to neutralise his fallen Defense...
0tzCIw2.png
Kitsunoh came back and used a hard Phantom Force, enough to bring that bulky
437.png
Bronzong to strings... Lastly
437.png
Bronzong used his final Combo Move, Giga Impact + Payback Combination dealing a critical hit which dealt huge damage... Well it didn't matter but
0tzCIw2.png
Kitsunoh's Cursed Body disabled
437.png
Bronzong's Payback...
0tzCIw2.png
Kitsunoh ate its Enigma Berry to cover its lost health up...
52vcsxD.png
Aurumoth easily regained some health with Wish's effect...

0tzCIw2.png
Kitsunoh without wasting time used Shadow Sneak... It was exactly equal to to defeat
437.png
Bronzong after which finally, Elevator Music's first Pokemon,
437.png
Bronzong fainted...
52vcsxD.png
Aurumoth used Will-O-Wisp to even further reduce the damage taken from
0tzCIw2.png
Kitsunoh and also giving burn damage...

0tzCIw2.png
Kitsunoh used Shadow Strike to hit
52vcsxD.png
Aurumoth but it hardly did any damage due to Reflect on his side and
0tzCIw2.png
Kitsunoh being burned... However,
52vcsxD.png
Aurumoth's Weak Armor gets activate due to which its defense decreases but speed increases, which wont matter much... Aurumoth now used Shadow Ball on
0tzCIw2.png
Kitsunoh, dealing good damage and also reducing the Special Defense of
52vcsxD.png
Aurumoth...
0tzCIw2.png
Kitsunoh again regained health from Enigma Berry...

Finally, Trick Room did end up... Looks like now the battle will flow faster...

For now, it seems that Ragnarokalex has finally gained some lead... Elevator Music losing his Pokemon and tavok's
0tzCIw2.png
Kitsunoh dealing very less damage will surely help Ragnarokalex...

Action 1...

0tzCIw2.png
Kitsunoh vanished instantly...
-5.5 EN...
52vcsxD.png
Aurumoth used Reflect...
Reflect raised Ragnarokalex's team defense...
-9 EN...

0tzCIw2.png
Kitsunoh used Phantom Force...
On Bronzong:
Crit Roll: 1385 > 625 = No...
((9 + 3 + 6 - 7.5) * 1.5) = 15.75 HP...
-5.5 EN...

437.png
Bronzong used Giga Impact + Payback Combination...
On Kitsunoh:
Hit Roll: 6008 < 9000 = Yes...
Crit Roll: 44 < 625 = Yes...
A Critical Hit...
((28 + 3 + 6 - 4.5) * 1.5) = 48.75 HP...
-28.8 EN...

Ability Roll: 9489 > 3000 = No...
Ability Roll: 1880 > 3000 = Yes...
Kitsunoh's Cursed Body activates...
Bronzong's Payback was disabled...

Kitsunoh ate its Enigma Berry...
Kitsunoh restored some HP...
+10 HP...

Aurumoth's wish came true...
+22.5 HP...
Action 2...

0tzCIw2.png
Kitsunoh used Shadow Sneak...
On Bronzong:
Crit Roll: 653 > 625 = No...
((4 + 3 + 6 - 7.5) * 1.5) = 8.25 HP...
-3 EN...

437.png
Bronzong fainted...

52vcsxD.png
Aurumoth used Will-O-Wisp...
On Kitsunoh:
Kitsunoh was burned...
-7 EN...

Kitsunoh was hurt by its burn...
-2 HP...
Action 3...

0tzCIw2.png
Kitsunoh used Shadow Strike...
On Aurumoth:
Crit Roll: 3734 > 625 = No...
(((8/2) + 3 + 6 - 6 - 3) * 1.5) + (0 - -2 * 2 ) = 10 HP...
Effect Roll: 9310 > 5000 = No...
Aurumoth lost part of its armor...
Aurumoth's Defense fell...
Aurumoth's Speed rose...
-5 EN...

52vcsxD.png
Aurumoth used Shadow Ball...
On Kitsunoh:
Crit Roll: 5531 > 625 = No...
((8 + 7.5 - 4.5) * 1.5) = 16.5 HP...
Effect Roll: 1129 < 2000 = Yes...
Kitsunoh's Special Defense fell by 1 stage...
-6 EN...

Ability Roll: 8356 > 3000 = No...

Kitsunoh ate its Enigma Berry...
Kitsunoh restored some HP...
+10 HP...

Kitsunoh was hurt by its burn...
-2 HP...

The twisted dimensions returned to normal...

Team Ragnarokalex...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Weak Armor/No Guard/Illusion
HP: 65
EN: 53
5/4/5/2/263 (-10% Evasion...)
Status: -3 Defense, +3 Speed...
Other: Stealth Rocks, Reflect (3 actions...)...

Team Elevator Music...
437.png

Bronzong
Levitate/Heatproof/Heavy Metal
HP: 0
EN: 22
4/5/3/5/28 (-10% Evasion...)
Status: Fainted...
Other: None...

Team tavok...
frontnormal-mkitsunoh.png

Kitsunoh (M)
Frisk/Limber/Cursed Body
HP: 51
EN: 36
4/3/1/3/127 (+19% Accuracy...)
Status: Burned, -1 Special Defense...
Other: None...

Stadium Effects: None...

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...

Finally Ragnarokalex has some lead... Elevator Music is still leading fresh... tavok did lose a heck of health getting puzzled between both of his opponents but he managed to do his best... Right now it seems,
Elevator Music >> tavok > Ragnarokalex...

Lets see what Elevator Music will send to decide his fate... So keep watching Three's A Crowd...​
 
oops sorry, I keep forgetting about this.

Sending in Camerupt @ Cameruptite.

Elevator Music decides to send his Mega Camerupt...
323.png

Camerupt # Cameruptite
Ah good one, best time to hit tavok and increase the rank even more...

Well, just like previously, even when tavok has more Pokemon on his side, Elevator Music has a good pressure on both...

Let's see statistics below...

Team Ragnarokalex...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Weak Armor/No Guard/Illusion
HP: 65
EN: 53
5/4/5/2/263 (-10% Evasion...)
Status: -3 Defense, +3 Speed...
Other: Stealth Rocks, Reflect (3 actions...)...

Team Elevator Music...
323.png

Camerupt # Cameruptite
Magma Armor/Solid Rock/Anger Point
HP: 100
EN: 100
4/3/5/3/34 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...
frontnormal-mkitsunoh.png

Kitsunoh (M)
Frisk/Limber/Cursed Body
HP: 51
EN: 36
4/3/1/3/127 (+19% Accuracy...)
Status: Burned, -1 Special Defense...
Other: None...

Stadium Effects: None...

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...
Just like earlier, Elevator Music is leading... So,
Elevator Music >> tavok > Ragnarokalex...

So again comes the switch phase... tavok has already switched the last switch phase, so it means Ragnarokalex and Elevator Music will decide whether they want to switch back to their bench Pokemon or not... So guyz, keep watching this amazing on going on...​
 
staying in
o

no switch

Ragnarokalex decided not to switch...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
It's not like he has another option... The more he switches, the more in danger is he...

Elevator Music also decided not to switch...
323.png

Camerupt # Cameruptite
I think it was pretty obvious, why would it switch unless tavok also had an option to...

Let's see the same statistics again...

Team Ragnarokalex...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Weak Armor/No Guard/Illusion
HP: 65
EN: 53
5/4/5/2/263 (-10% Evasion...)
Status: -3 Defense, +3 Speed...
Other: Stealth Rocks, Reflect (3 actions...)...

Team Elevator Music...
323.png

Camerupt # Cameruptite
Magma Armor/Solid Rock/Anger Point
HP: 100
EN: 100
4/3/5/3/34 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...
frontnormal-mkitsunoh.png

Kitsunoh (M)
Frisk/Limber/Cursed Body
HP: 51
EN: 36
4/3/1/3/127 (+19% Accuracy...)
Status: Burned, -1 Special Defense...
Other: None...

Stadium Effects: None...

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...
Just like I said previously... Elevator Music still has control over the game... Its like Slow and Steady wins the race...
Elevator Music >> tavok > Ragnarokalex...

Now is the time for Ragnarokalex , Elevator Music and tavok to finally give their orders... Let's see what up next... So keep watching Three's A Crowd...​
 
Skill Swap (No Guard<->Magma Amor, Weak Armor<->Solid Rock) - Hydro Pump Camerupt - Overheat Kitsunoh
IF Camerupt uses a P/E move when you would Skill Swap, Shadow Ball Kitsunoh that action and push down
IF Flinched, Push Down
IF targetted with an offensive Ghost Typed Combo, Protect that action and push down
the orders i posted before are what im using oops lol
Camerupt: [Mega Evolve] Lava Plume ~ Heat Wave ~ Lava Plume
IF (Aurumoth uses a damaging Water-type move) THEN (use Protect on the first instance)
IF (Lava Plume is disabled when you would use it a3) THEN (use Incinerate a3)​
Uuuuuuh...

Pain Split (Camerupt) - Chill - Shadow Strike (Camerupt)
- IF Camerupt is under the effects of a P/E move when you would use Pain Split THEN Chill and push actions back.
- IF Camerupt is under the effects of a P/E move when you would use Shadow Strike THEN Phantom Force (Camerupt) instead.
- IF Camerupt is underground when you would move THEN Earthquake instead.
- IF Camerupt is KOed when you would move THEN start string of actions Shadow Strike (Aurumoth) - Shadow Claw (Aurumoth) - Shadow Strike (Aurumoth).
Team Ragnarokalex...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Weak Armor/No Guard/Illusion
HP: 65
EN: 53
5/4/5/2/263 (-10% Evasion...)
Status: -3 Defense, +3 Speed...
Other: Stealth Rocks, Reflect (3 actions...)...

Team Elevator Music...
323-m.png

Mega Camerupt
Magma Armor/Solid Rock/Anger Point/Sheer Force
HP: 100
EN: 100
5/4/7/4/17 (-10% Evasion...)
Status: Fine...
Other: None...

Team tavok...
frontnormal-mkitsunoh.png

Kitsunoh (M)
Frisk/Limber/Cursed Body
HP: 51
EN: 36
4/3/1/3/127 (+19% Accuracy...)
Status: Burned, -1 Special Defense...
Other: None...

Stadium Effects: None...

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...

Hey guyz, welcome back to Three's A Crowd... I promise today will be an awesome round...

Before the battle begun,
323.png
Camerupt did not forgot to mega evolve to
323-m.png
Mega Camerupt... Didn't I tell you this will be an awesome round ? No chokes here...

Round starts and with it's incredible speed,
52vcsxD.png
Aurumoth decides to give its Negative abilities No Guard and Weak Armor to take defensive abilities named Magma Armor and Solid Rock from
323-m.png
Camerupt using Skill Swap...
0tzCIw2.png
Kitsunoh used Pain Split on new and fresh
323-m.png
Camerupt to regain his health while damaging
323-m.png
Camerupt for free... But he lost a ton of energy, to the verge of exhaustion... What's use of such health ?
323-m.png
Camerupt used his Sheer Force boosted Lava Plume to deal a good super effective damage on
52vcsxD.png
Aurumoth as well as
0tzCIw2.png
Kitsunoh...

Later when
323-m.png
Camerupt saw
52vcsxD.png
Aurumoth preparing its Hydro Pymp, he protected itself... Wasn't it obvious that Hydro Pump would hit him ? Well, it did and it got protected...
0tzCIw2.png
Kitsunoh took momentum of this time and used Chill to regain some of its energy... He didn't hope that things would flow in his favor this round... He also didn't knew that things would go against him on next round...

We expected hits to be gone on
323-m.png
Camerupt from other sides, but it didn't when we seen
52vcsxD.png
Aurumoth using Overheat on
0tzCIw2.png
Kitsunoh...
0tzCIw2.png
Kitsunoh still trying to manage and hit a Shadow Strike... Practically the damage did nothing, but the side effects was a little good...
323-m.png
Camerupt's Weak Armor which he gained from
52vcsxD.png
Aurumoth activated, increasing its non-existing speed to non-existing speed and lowering it's defense...
323-m.png
Camerupt again used his favorite Lava Plume on both... Also he overkilled
0tzCIw2.png
Kitsunoh because of his crit... Thus
0tzCIw2.png
Kitsunoh was fainted...

Raganrokalex's reflect wore of which can be an issue to
52vcsxD.png
Aurumoth as it has lowered it's defenses...

Anyways, both trainers lose a lot health while Elevator Music took a major leap ahead, again... Let's see the statistics for now...
323.png
Camerupt mega evolved in Mega Camerupt...

Action 1...

52vcsxD.png
Aurumoth used Skill Swap...
On Camerupt:
Aurumoth swapped its No Guard with Camerupt's Magma Armor...
Aurumoth swapped its Weak Armor with Camerupt's Solid Rock...

-13 EN...

0tzCIw2.png
Kitsunoh used Pain Split...
On Camerupt:
The battlers shared the pain...
Camerupt lost 24.5 HP...
Kitsunoh gained 24.5 HP...
-30.5 EN....

323-m.png
Camerupt used Lava Plume...
On Aurumoth:
Crit Roll: 1697 > 625 = No...
(((8 * 0.75) + 3 + 10 + 2 - 2 - 1 - 3) * 1.5) - 2 = 20.5 HP...
On Kitsunoh:
Crit Roll: 9672 > 625 = No...
(((8 * 0.75) + 3 + 10 + 2 - 4.5) * 1.5) + (0 - -1 * 2 ) = 26.75 HP...
-5 EN...

Ability Roll: 7476 > 3000 = No...

Kitsunoh was hurt by its burn...
-2 HP...

Action 2...

323-m.png
Camerupt used Protect...
Camerupt protected itself...
-18.25 EN...

52vcsxD.png
Aurumoth used Hydro Pump...
On Camerupt:
Camerupt protected itself...
((11 + 7.5 - 6) * 2.25) = 28.125 = 0 HP...
-8 EN...

0tzCIw2.png
Kitsunoh used Chill...
+12 EN...

Kitsunoh was hurt by its burn...
-2 HP...

Action 3...

52vcsxD.png
Aurumoth used Overheat...
Hit Roll: 2713 < 9000 = Yes...
On Kitsunoh:
Crit Roll: 3293 > 625 = No...
((13 + 7.5 - 4.5) * 1.5) + (0 - -1 * 2 ) = 26 = 20.25 HP...
Aurumoth's Special Attack fell by 2 stages...
-10 EN...

Ability Roll: 3087 > 3000 = No...

0tzCIw2.png
Kitsunoh used Shadow Strike...
Crit Roll: 4349 > 625 = No...
((8 + 3 + 6 - 6 - 3) * 1) = 8 HP...
Effect Roll: 5209 > 5000 = No...
Camerupt lost part of its armor...
Camerupt's Defense fell...
Camerupt's Speed rose...

-5 EN...

323-m.png
Camerupt uses Lava Plume...
On Aurumoth:
Crit Roll: 2368 > 625 = No...
(((8 * 0.75) + 3 + 10 + 2 - 2 - 1 - 3) * 1.5) - 2 = 20.5 HP...
On Kitsunoh:
Crit Roll: 285 < 625 = Yes...
(((8 * 0.75) + 3 + 3 + 10 + 2 - 4.5) * 1.5) + (0 - -1 * 2 ) = 31.25 = 24.5 HP...
-5 EN...

Ability Roll: 6101 > 3000 = No...

0tzCIw2.png
Kitsunoh fainted...

Ragnarokalex's reflect wore off...

Team Ragnarokalex...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Illusion/Magma Armor/Solid Rock
HP: 24
EN: 22
5/4/5/2/203 (-10% Evasion...)
Status: -2 Defense, +2 Speed...
Other: Stealth Rocks...

Team Elevator Music...
323-m.png

Mega Camerupt
Anger Point/Sheer Force/Weak Armor/No Guard
HP: 67
EN: 72
5/4/7/4/30 (-10% Evasion...)
Status: -1 Defense, +1 Speed...
Other: None...

Team tavok...
frontnormal-mkitsunoh.png

Kitsunoh (M)
Frisk/Limber/Cursed Body
HP: 0
EN: 12
4/3/1/3/127 (+19% Accuracy...)
Status: Fainted...
Other: None...

Stadium Effects: None...

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...

tavok again lost a ton oh heck and Elevator Music again did huge amount of damage taking minimum of it... Also it doesn't matter but the thing to notice is that Elevator Music had only 2 subs of which both were practically possible and one did activate... Others two are just spamming subs, or it seems...
Elevator Music >> Ragnarokalex = tavok...

Well then, tavok we are waiting to see what Pokemon will you send in,
rxbjJzg.png
Revenankh or
303.png
Mawile ?​
 
Revenankh comes out.

Why send Mawile when Camerupt is out ?
Revenankh_Front.png

Revenankh # Expert Belt
Well no other reason left I guess, other than Pain Split maybe ? Nah, he has low EN for that...

Statistics shown below...

Team Ragnarokalex...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Illusion/Magma Armor/Solid Rock
HP: 24
EN: 22
5/4/5/2/203 (-10% Evasion...)
Status: -2 Defense, +2 Speed...
Other: Stealth Rocks...

Team Elevator Music...
323-m.png

Mega Camerupt
Anger Point/Sheer Force/Weak Armor/No Guard
HP: 67
EN: 72
5/4/7/4/30 (-10% Evasion...)
Status: -1 Defense, +1 Speed...
Other: None...

Team tavok...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...

Stadium Effects: None...

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
None...

Let's hope tavok does well to atleast keep Revenankh in for 1 round... Because currently, he is equal with Ragnarokalex...
Elevator Music >> Ragnarokalex = tavok...
So again comes the switch phase... So it means Ragnarokalex , Elevator Music and tavok will decide whether they want to switch back or not... Let's hope matchups are interesting... Anyways guyz, keep Three's A Crowd...
 
no switch
Not switching.
I'm late and staying in.

Yea, so no one decided to switch...

AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Because why take Stealth Rock Damage ?

323-m.png

Mega Camerupt
Because I am in the lead, bro...
Revenankh_Front.png

Revenankh # Expert Belt
Do I need to say this ? He already just sent his Pokemon...

Statistics below...

Team Ragnarokalex...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Illusion/Magma Armor/Solid Rock
HP: 24
EN: 22
5/4/5/2/203 (-10% Evasion...)
Status: -2 Defense, +2 Speed...
Other: Stealth Rocks...

Team Elevator Music...
323-m.png

Mega Camerupt
Anger Point/Sheer Force/Weak Armor/No Guard
HP: 67
EN: 72
5/4/7/4/30 (-10% Evasion...)
Status: -1 Defense, +1 Speed...
Other: None...

Team tavok...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...

Stadium Effects: None...

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
None...

Due to balance over game, Elevator Music is ruling it...
Elevator Music >> tavok = Ragnarokalex...

Ragnarokalex , Elevator Music and tavok will now give their orders... So keep watching Three's A Crowd...
 
and if noone switches at all you can feel free to use my previously sent orders as my orders for the round.
oh yea, this thing

Hydro Pump Camerupt - Hydro Pump Camerupt - Hydro Pump Camerupt
IF Camerupt is under the effects of a P/E Move when you would act, Chill that action
IF Camerupt uses Endure, Infestation it that action
Camerupt: Heat Wave ~ Flame Burst (Aurumoth) ~ Heat Wave
IF (Aurumoth is fainted when you would act) THEN (use Flamethrower (Revenankh))​
Vital Throw (Camerupt) - Brick Break (Camerupt) - Vital Throw (Camerupt)
- IF Aurumoth targets Camerupt with Hydro Pump AND you have 15 or more EN THEN Helping Hand (Aurumoth) instead and Chill the next action.
- IF Camerupt is under the effects of a P/E move THEN Chill instead.
- IF you are dead THEN stay dead.

Team Ragnarokalex...

AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Illusion/Magma Armor/Solid Rock
HP: 24
EN: 22
5/4/5/2/203 (-10% Evasion...)
Status: -2 Defense, +2 Speed...
Other: Stealth Rocks...

Team Elevator Music...
323-m.png

Mega Camerupt
Anger Point/Sheer Force/Weak Armor/No Guard
HP: 67
EN: 72
5/4/7/4/30 (-10% Evasion...)
Status: -1 Defense, +1 Speed...
Other: None...

Team tavok...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 35
EN: 17
5/3/2/4/65
Status: Fine...
Other: None...

Stadium Effects: None...

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
None...

Another amazing round coming back to back... Well tavok did got confused by Helping Hand an enemy but no chokes happened technically...

52vcsxD.png
Aurumoth used Hydro Pump dealing good damage to
323-m.png
Camerupt...
323-m.png
Camerupt used Heat Wave defeating
52vcsxD.png
Aurumoth and reducing
rxbjJzg.png
Revenankh's health to very less...
rxbjJzg.png
Revenankh used Vital Throw that dealt some damage to
323-m.png
Camerupt along with activating his Weak Armor that reduced his defenses again for some speed...

rxbjJzg.png
Revenankh now started with Brick Break, again activating
323-m.png
Camerupt's Weak Armor...
323-m.png
Camerupt is barely surviving now...
323-m.png
Camerupt now finished
rxbjJzg.png
Revenankh with a Flamethrower which was also a critical hit even if it didn't matter...


Elevator Music having a great lead again, now its time to bring last Pokemon of Ragnarokalex and tavok...

Action 1...

52vcsxD.png
Aurumoth used Hydro Pump...
On Camerupt:
Crit Roll: 9632 > 625 = No...
((11 + 7.5 - 6) * 2.25) = 28.125 HP...
-8 EN...

323-m.png
Camerupt used Heat Wave...
On Aurumoth:
Crit Roll: 8148 > 625 = No...
(((10 * 0.75) + 3 + 10 + 2 - 2 - 1 - 3) * 1.5) = 24.75 = 24 HP...
On Revenankh:
Crit Roll: 3980 > 625 = No...
(((10 * 0.75) + 3 + 10 + 2 - 6) * 1) = 18.25 HP...
-6 EN...

52vcsxD.png
Aurumoth fainted...


rxbjJzg.png
Revenankh used Vital Throw...
On Camerupt:
Crit Roll: 2447 > 625 = No...
((11 + 3 + 7.5 - 6) * 1) + (0 - -1 * 2 ) = 17.5 HP...
Camerupt lost part of its armor...
Camerupt's Defense fell...
Camerupt's Speed rose...

-4 EN...

Action 2...

rxbjJzg.png
Revenankh used Brick Break...
On Camerupt:
Crit Roll: 8396 > 625 = No...
((8 + 3 + 7.5 - 6) * 1) + (0 - -2 * 2 ) = 16.5 HP...
Camerupt lost part of its armor...
Camerupt's Defense fell...
Camerupt's Speed rose...

-5 EN...

323-m.png
Camerupt used Flamethrower...
On Revenankh:
Crit Roll: 212 < 625 = Yes...
A Critical Hit...
((9 + 3 + 3 + 10 + 2 - 6) * 1) = 21 = 16.75 HP...
-6 EN...

rxbjJzg.png
Revenankh fainted...

Team Ragnarokalex...
AzureAuramoth_zpse3da98ca.png

Aurumoth # Focus Sash
Illusion/Magma Armor/Solid Rock
HP: 0
EN: 14
5/4/5/2/81 (-10% Evasion...)
Status: Fainted...
Other: Stealth Rocks...

Team Elevator Music...
323-m.png

Mega Camerupt
Anger Point/Sheer Force/Weak Armor/No Guard
HP: 5
EN: 60
5/4/7/4/55 (-10% Evasion...)
Status: -3 Defense, +3 Speed...
Other: None...

Team tavok...
Revenankh_Front.png

Revenankh # Expert Belt
Shed Skin/Air Lock/Infiltrator
HP: 0
EN: 8
5/3/2/4/65
Status: Fainted...
Other: None...

Stadium Effects: None...

None...
149.png

Dragonite (M) # Rare Candy
Inner Focus/Multiscale
HP: 100
EN: 69
6/4/4/4/69 (-10% Evasion...)
Status: Fine...
Other: None...
None...

Elevator Music having a great lead... So,
Elevator Music >>> Ragnarokalex = tavok...

Now Ragnarokalex will equip his
094.png
Gengar while tavok will equip his
303.png
Mawile... So keep watching Three's A Crowd...​
 
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