Ask a simple question, get a simple answer - mark 7 (read first post)

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I'm making a Hitmontop moveset, and I'm planning to use Endeavor + Mach Punch with the Technician ability? How many HP EVs should I give him? Ordinarily I'd just max it, but that seems counter-intuitive to Endeavor.
 
Both are used by Netbattle; in RBY Venusaur is 4x weak to Bug, and in GSC and ADV Venusaur is neutral to Bug. Simple as that (don't ask me to explain why Bug was super effective against Poison in RBY).
 
Dootakun@ Leftovers (Bronzong)
Trait: Levitate
Nature: Relaxed
EVs: 252 HP / 52 Atk / 148 Def / 52 SDef
- Gyro Ball
- Hypnosis
- Earthquake
- Explosion

Elekible@ Expert Belt (Electivire)
Trait: Motor Drive
Nature: Lonely
EVs: 200 Atk / 174 Spd / 136 SAtk
- Thunder Bolt
- Earthquake
- Cross Chop
- Ice Punch

Kureseria@ Leftovers (Cresselia)
Trait: Levitate
Nature: Bold
EVs: 252 HP / 148 SDef / 110 SAtk
- Ice Beam
- Moonlight
- Thunder Wave
- Reflect

Bomander@ Choice Specs (Salamence)
Trait: Intimidate
Nature: Modest
EVs: 252 SAtk / 252 Spd / 4 HP
- Draco Meteor
- Dragon Pulse
- Flamethrower
- Hydro Pump

How's my team so far? The only problems I can see is that I lack these things

Dark Resist
Ghost Resist
Mamoswine Counter
Heracross Counter

Any good Pokemon reccomendations? And Team Help? Any way I can improve?
 
what's a some good Pokemon that can spread paralysis?
Jumpluff, Togekiss, Butterfree, Blissey, Starmie, etc.

Oh, and if a PGZ has adaptability, does that make NVE(x2 resist) Tri Attack hit for neutral? And what does more damage, something SE or neutral tri attack on the same pokemon?
 
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