3v3 3*+ Singles
48 hour DQ
Abilities: All
Items: ON
Switch: OK
Megas: ON
Z-Moves: ON
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
Special rule: The referee rolls to randomly select three 3* or higher Pokemon from each player's profile. The players must send in those three Pokemon.
Maxim: 14,16,10- Bruce the Machamp, Ricardo the Cinderace, and Aria the Blaziken
Mowtom: 38, 36, 6- Zeroes the Zapdos-Kanto, Sorgos the Shaymin, and Quants the Quilfish
48 hour DQ
Abilities: All
Items: ON
Switch: OK
Megas: ON
Z-Moves: ON
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
Special rule: The referee rolls to randomly select three 3* or higher Pokemon from each player's profile. The players must send in those three Pokemon.
Maxim: 14,16,10- Bruce the Machamp, Ricardo the Cinderace, and Aria the Blaziken
Mowtom: 38, 36, 6- Zeroes the Zapdos-Kanto, Sorgos the Shaymin, and Quants the Quilfish
Maxim
Machamp [Bruce] (M)
Nature: Serious (No Change)
Stage: 3
Profile:
This Pokemon's character is, as yet, unknown.
Type:
Fighting
Abilities:
Guts/No Guard/Steadfast
Stats:
HP: 95
Atk: Rank 9
Def: Rank 6
SpA: Rank 5
SpD: Rank 6
Spe: 55
Size Class: 3
Weight Class: 5
Attacks:
Assurance
Attract
Bide
Body Slam
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Captivate
Close Combat
Confide
Counter
Cross Chop
Cross Poison
Curse
Darkest Lariat
Detect
Dig
Double Team
Double-Edge
Dual Chop
Dynamic Punch
Earthquake
Encore
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Energy
Focus Punch
Foresight
Frustration
Giga Impact
Headbutt
Heavy Slam
Helping Hand
Hidden Power Dark
High Horsepower
Hyper Beam
Ice Punch
Incinerate
Karate Chop
Knock Off
Leer
Light Screen
Low Kick
Low Sweep
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Natural Gift
Payback
Poison Jab
Power Trick
Power-Up Punch
Protect
Quick Guard
Rage
Rain Dance
Rest
Retaliate
Return
Revenge
Reversal
Rock Blast
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rolling Kick
Round
Scary Face
Secret Power
Seismic Toss
Skull Bash
Sleep Talk
Smack Down
Smelling Salts
Snore
Stomping Tantrum
Stone Edge
Strength
Submission
Substitute
Sunny Day
Superpower
Swagger
Take Down
Thief
Throat Chop
Thunder Punch
Tickle
Toxic
Vital Throw
Wake-Up Slap
Wide Guard
Work Up
Cinderace [Ricardo] (M)
Nature: Serious (No Change)
Stage: 3
Profile:
This Pokemon's character is, as yet, unknown.
Type:
Fire
Abilities:
Blaze/Libero
Stats:
HP: 90
Atk: Rank 8
Def: Rank 6
SpA: Rank 5
SpD: Rank 6
Spe: 119
Size Class: 3
Weight Class: 3
Attacks:
Acrobatics
Agility
Ally Switch
Assurance
Attract
Baton Pass
Blaze Kick
Bounce
Bulk Up
Counter
Court Change
Double Kick
Double-Edge
Electro Ball
Ember
Endure
Facade
Feint
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Giga Impact
Growl
Gunk Shot
Headbutt
Heat Wave
Helping Hand
High Jump Kick
Hyper Beam
Iron Head
Low Kick
Low Sweep
Mega Kick
Mud Shot
Overheat
Protect
Pyro Ball
Quick Attack
Rest
Revenge
Reversal
Round
Sand Attack
Shadow Ball
Sleep Talk
Snarl
Snore
Substitute
Sucker Punch
Sunny Day
Super Fang
Swift
Tackle
Taunt
U-turn
Work Up
Zen Headbutt
Blaziken [Aria] (F)
Nature: Serious (No Change)
Stage: 3
Profile:
Aria is a fiery but kind soul. She rarely thinks before charging into battle when someone is in danger.
[Mega Evolutions/Forms go here]
Type:
Fire/Fighting
Abilities:
Blaze/Speed Boost
Stats:
HP: 90
Atk: Rank 9
Def: Rank 5
SpA: Rank 8
SpD: Rank 5
Spe: 80
Size Class: 3
Weight Class: 4
Attacks:
Acrobatics
Aerial Ace
Agility
Attract
Baton Pass
Blaze Kick
Brave Bird
Brick Break
Bulk Up
Bulldoze
Captivate
Confide
Counter
Crush Claw
Curse
Cut
Dig
Double Kick
Double Team
Earthquake
Echoed Voice
Ember
Endure
Facade
Feather Dance
Feint
Fire Blast
Fire Punch
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Giga Impact
Growl
Hidden Power Ice
High Jump Kick
Hone Claws
Hyper Beam
Incinerate
Last Resort
Low Kick
Low Sweep
Mirror Move
Natural Gift
Night Slash
Overheat
Peck
Poison Jab
Power-Up Punch
Protect
Quick Attack
Rest
Return
Reversal
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Scratch
Secret Power
Shadow Claw
Sky UpperCut
Slash
Sleep Talk
Smelling Salts
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Will-O-Wisp
Work Up
Mowtom
Zapdos-Kanto [Zeroes] (NB)
Stage: ★★★☆☆
Type: Electric / Flying
Ability: Pressure / Static (Unlocked)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Nature: Quirky
Stats:
HP: 95
Atk: 7
Def: 6
SpA: 9
SpD: 7
Spe: 100
Size Class: 4
Weight Class: 4
Attacks (70):
Physical
Aerial Ace
Bide
Brave Bird
Double-Edge
Drill Peck
Facade
Fly
Frustration
Giga Impact
Natural Gift
Peck
Pluck
Rage
Return
Rock Smash
Secret Power
Sky Attack
Sky Drop
Steel Wing
Take Down
U-turn
Wild Charge
Special
Ancient Power
Charge Beam
Discharge
Heat Wave
Hidden Power (Grass)
Hurricane
Hyper Beam
Mud-Slap
Razor Wind
Round
Shock Wave
Snore
Swift
Thunder
Thunder Shock
Thunderbolt
Volt Switch
Weather Ball
Zap Cannon
Status
Agility
Baton Pass
Charge
Confide
Curse
Defog
Detect
Double Team
Eerie Impulse
Endure
Flash
Hail
Light Screen
Magnetic Flux
Mimic
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Sandstorm
Sleep Talk
Substitute
Sunny Day
Swagger
Thunder Wave
Toxic
Whirlwind
Shaymin [Sorgos] (NB)
Stage: ★★★★☆
Land Forme
Type: Grass
Ability: Natural Cure
This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Nature: Timid (+Speed, -Attack)
Stats:
HP: 95
Atk: 6 (-)
Def: 7
SpA: 7
SpD: 7
Spe: 115 (+) (+10% Accuracy)
Size Class: 1
Weight Class: 1
Sky Forme
Type: Grass / Flying
Ability: Serene Grace
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Nature: Timid (+Speed, -Attack)
Stats:
HP: 95
Atk: 6 (-)
Def: 6
SpA: 9
SpD: 6
Spe: 147 (+) (+10% Accuracy)
Size Class: 1
Weight Class: 1
Attacks (62):
Physical
Bullet Seed
Covet
Endeavor
Facade
Frustration
Giga Impact
Headbutt
Last Resort
Natural Gift
Quick Attack
Return
Secret Power
Seed Bomb
Zen Headbutt
Special
Air Cutter
Air Slash
Dazzling Gleam
Earth Power
Energy Ball
Giga Drain
Grass Knot
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Magical Leaf
Mud-Slap
Ominous Wind
Psychic
Round
Seed Flare
Solar Beam
Snore
Swift
Status
Aromatherapy
Celebrate
Confide
Defense Curl
Double Team
Endure
Flash
Grass Whistle
Growth
Healing Wish
Laser Focus
Leech Seed
Lucky Chant
Nature Power
Protect
Psych Up
Rest
Safeguard
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swords Dance
Synthesis
Tailwind
Toxic
Worry Seed
Qwilfish [Quants] (F)
Stage: ★★★★★
Type: Water / Poison
Abilities: Poison Point / Swift Swim / Intimidate (Unlocked)
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Nature: Careful (+Special Defense, -Special Attack)
Stats:
HP: 85
Atk: 7
Def: 6
SpA: 3 (-)
SpD: 6 (+)
Spe: 85
Size Class: 1
Weight Class: 1
Attacks (88):
Physical
Aqua Jet
Aqua Tail
Assurance
Astonish
Bounce
Dive
Double-Edge
Explosion
Facade
Fell Stinger
Flail
Frustration
Gyro Ball
Headbutt
Liquidation
Natural Gift
Payback
Pin Missile
Poison Jab
Poison Sting
Return
Revenge
Reversal
Rollout
Scale Shot
Secret Power
Self-Destruct
Steel Roller
Tackle
Take Down
Throat Chop
Waterfall
Special
Acid Spray
Blizzard
Brine
Bubble
Bubble Beam
Hex
Hidden Power (Ground)
Hydro Pump
Ice Beam
Icy Wind
Round
Scald
Shadow Ball
Shock Wave
Signal Beam
Sludge Bomb
Sludge Wave
Snore
Spit Up
Surf
Swift
Venoshock
Water Gun
Water Pulse
Whirlpool
Status
Acupressure
Attract
Captivate
Confide
Curse
Defense Curl
Destiny Bond
Double Team
Endure
Hail
Harden
Haze
Mimic
Minimize
Pain Split
Protect
Rain Dance
Rest
Scary Face
Sleep Talk
Spikes
Stockpile
Substitute
Supersonic
Swagger
Swords Dance
Taunt
Thunder Wave
Toxic
Toxic Spikes
Venom Drench
Zapdos-Kanto [Zeroes] (NB)
Stage: ★★★☆☆
Type: Electric / Flying
Ability: Pressure / Static (Unlocked)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Nature: Quirky
Stats:
HP: 95
Atk: 7
Def: 6
SpA: 9
SpD: 7
Spe: 100
Size Class: 4
Weight Class: 4
Attacks (70):
Physical
Aerial Ace
Bide
Brave Bird
Double-Edge
Drill Peck
Facade
Fly
Frustration
Giga Impact
Natural Gift
Peck
Pluck
Rage
Return
Rock Smash
Secret Power
Sky Attack
Sky Drop
Steel Wing
Take Down
U-turn
Wild Charge
Special
Ancient Power
Charge Beam
Discharge
Heat Wave
Hidden Power (Grass)
Hurricane
Hyper Beam
Mud-Slap
Razor Wind
Round
Shock Wave
Snore
Swift
Thunder
Thunder Shock
Thunderbolt
Volt Switch
Weather Ball
Zap Cannon
Status
Agility
Baton Pass
Charge
Confide
Curse
Defog
Detect
Double Team
Eerie Impulse
Endure
Flash
Hail
Light Screen
Magnetic Flux
Mimic
Protect
Rain Dance
Reflect
Rest
Roar
Roost
Sandstorm
Sleep Talk
Substitute
Sunny Day
Swagger
Thunder Wave
Toxic
Whirlwind
Shaymin [Sorgos] (NB)
Stage: ★★★★☆
Land Forme
Type: Grass
Ability: Natural Cure
This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Nature: Timid (+Speed, -Attack)
Stats:
HP: 95
Atk: 6 (-)
Def: 7
SpA: 7
SpD: 7
Spe: 115 (+) (+10% Accuracy)
Size Class: 1
Weight Class: 1
Sky Forme
Type: Grass / Flying
Ability: Serene Grace
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Nature: Timid (+Speed, -Attack)
Stats:
HP: 95
Atk: 6 (-)
Def: 6
SpA: 9
SpD: 6
Spe: 147 (+) (+10% Accuracy)
Size Class: 1
Weight Class: 1
Attacks (62):
Physical
Bullet Seed
Covet
Endeavor
Facade
Frustration
Giga Impact
Headbutt
Last Resort
Natural Gift
Quick Attack
Return
Secret Power
Seed Bomb
Zen Headbutt
Special
Air Cutter
Air Slash
Dazzling Gleam
Earth Power
Energy Ball
Giga Drain
Grass Knot
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Magical Leaf
Mud-Slap
Ominous Wind
Psychic
Round
Seed Flare
Solar Beam
Snore
Swift
Status
Aromatherapy
Celebrate
Confide
Defense Curl
Double Team
Endure
Flash
Grass Whistle
Growth
Healing Wish
Laser Focus
Leech Seed
Lucky Chant
Nature Power
Protect
Psych Up
Rest
Safeguard
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Swords Dance
Synthesis
Tailwind
Toxic
Worry Seed
Qwilfish [Quants] (F)
Stage: ★★★★★
Type: Water / Poison
Abilities: Poison Point / Swift Swim / Intimidate (Unlocked)
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Nature: Careful (+Special Defense, -Special Attack)
Stats:
HP: 85
Atk: 7
Def: 6
SpA: 3 (-)
SpD: 6 (+)
Spe: 85
Size Class: 1
Weight Class: 1
Attacks (88):
Physical
Aqua Jet
Aqua Tail
Assurance
Astonish
Bounce
Dive
Double-Edge
Explosion
Facade
Fell Stinger
Flail
Frustration
Gyro Ball
Headbutt
Liquidation
Natural Gift
Payback
Pin Missile
Poison Jab
Poison Sting
Return
Revenge
Reversal
Rollout
Scale Shot
Secret Power
Self-Destruct
Steel Roller
Tackle
Take Down
Throat Chop
Waterfall
Special
Acid Spray
Blizzard
Brine
Bubble
Bubble Beam
Hex
Hidden Power (Ground)
Hydro Pump
Ice Beam
Icy Wind
Round
Scald
Shadow Ball
Shock Wave
Signal Beam
Sludge Bomb
Sludge Wave
Snore
Spit Up
Surf
Swift
Venoshock
Water Gun
Water Pulse
Whirlpool
Status
Acupressure
Attract
Captivate
Confide
Curse
Defense Curl
Destiny Bond
Double Team
Endure
Hail
Harden
Haze
Mimic
Minimize
Pain Split
Protect
Rain Dance
Rest
Scary Face
Sleep Talk
Spikes
Stockpile
Substitute
Supersonic
Swagger
Swords Dance
Taunt
Thunder Wave
Toxic
Toxic Spikes
Venom Drench
: Welcome back Pokefans! Its time for another random battle!
: Mowtom has gotten lucky with two legendaries and a stage 5 quilfish! Yeesh, I remember that guy from our last random battle.
: With a Dynamic puncher and protean user on Maxim's team, its still anyones game! Lets get going!
Order:
d2 = 1, Maxim starts
Maxim sends out
Mowtom sends out and orders
Maxim orders
chuckeroo777 refs
: Mowtom has gotten lucky with two legendaries and a stage 5 quilfish! Yeesh, I remember that guy from our last random battle.
: With a Dynamic puncher and protean user on Maxim's team, its still anyones game! Lets get going!
Order:
d2 = 1, Maxim starts
Maxim sends out
Mowtom sends out and orders
Maxim orders
chuckeroo777 refs