QC: daddy's kisses/DennisEG/P2
GP:talkingtree
* A great typing and movepool make Azumarill a decent bulky attacker.
* Azumarill resists or is immune to many common offensive typings, those being Dark, Dragon, Fighting, Fire, and Ice.
* Huge Power doubles Azumarill's Attack stat, allowing it to punch holes through many common Pokemon.
* Its movepool is suitable for the roles it fills, featuring Play Rough, Waterfall, Knock Off, Superpower, Ice Punch, and Belly Drum.
* Aqua Jet is a huge asset to Azumarill as a priority attack.
* Most Electric- and Grass-types, which are the best checks and counters to Azumarill, outspeed it, which causes it to rely more heavily on Aqua Jet.
* Despite having significant bulk, Azumarill has trouble taking neutral hits and must be cautious of the damage it could take when switching it in.
[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Aqua Jet
move 3: Play Rough
move 4: Knock Off
item: Normalium Z / Sitrus Berry
ability: Huge Power
nature: Jolly
evs: 4 HP / 252 Atk / 252 Spe
[SET COMMENTS]
Moves
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* Belly Drum is Azumarill's best way to set up, as a +6 Azumarill is a threat to most any team.
* Aqua Jet makes up for Azumarill's low Speed, allowing it to pick off most Pokemon that don't resist Water and some who do.
* Play Rough is Azumarill's strongest Fairy-type STAB attack outside of a Z-move, which allows Azumarill to pick off slower Pokemon that resist Aqua Jet such as Tangrowth. It is also very useful to hit faster Pokemon that resist Water such as Latios and Mega Gyarados, which may switch into a predicted Aqua Jet.
* Knock Off is on the set for the few Pokemon that can take either an Aqua Jet and a Play Rough, such as Amoonguss, Celesteela, and Ferrothorn.
Set Details
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* 252 Speed EVs and a Jolly nature are used to outspeed uninvested Rotom-W and Tapu Fini.
* Maximum Attack investment grants Azumarill the ability to have the hardest hitting attacks possible.
* Z-Belly Drum brings Azumarill back to maximum HP before using Belly Drum. This is more effective than Sitrus Berry, which could activate prior to when you wanted to set up Belly Drum, possibly dismantling the set.
* Normalium Z cannot be removed by Knock Off, meaning Azumarill can switch into the move without losing its potential to sweep.
* If running Sitrus Berry, the HP stat should be even to ensure that the Berry activates upon clicking Belly Drum. Sitrus Berry should only be used this generation if you already have a Z-move Pokemon on your team.
Usage Tips
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* This set is best utilized by sweeping late-game once Azumarill's checks, such as Toxapex and Latios, are weakened or removed. It is important to note that you need prior damage on foes like Latios, but +6 Aqua Jet can pick it and most other enemies off under half HP.
* Avoid setting up too early, when Azumarill's counters are still around or too healthy.
* Azumarill can set up on defensive Pokemon like Gliscor and Hippowdon, Fighting-types like Keldeo that lack the coverage to hit Azumarill, or Pokemon that are Choice-locked into an attack that will deal resisted or no damage, such as a Choice Scarf Latios locked into Draco Meteor.
Team Options
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* Strong Electric-types like Tapu Koko and Magnezone are useful to take on the likes of Skarmory and Celesteela.
* Healing Wish and Cleric support is useful if you plan on switching Azumarill in and using it prior to sweeping. Jirachi, Latias, and Clefable are great examples of such teammates.
* Hazard setters such as Garchomp and Landorus-T make sweeping with Aqua Jet easier, and hazard controllers such as Excadrill and Latias preserve Azumarill's HP.
* Strong Psychic- and Flying-types are useful to support Azumarill by handling Poison- and Grass-types.
* Some options to help Azumarill sweep end-game include Mega Metagross or Mega Pinsir to handle the likes of Amoonguss. Latias is another great option for Defog and Healing Wish support.
* Mega Charizard X is a great asset that can handle Electric- and Grass-types that may counter or hard wall Azumarill.
[SET]
name: Choice Band
move 1: Play Rough
move 2: Aqua Jet
move 3: Waterfall
move 4: Superpower / Knock Off
item: Choice Band
ability: Huge Power
nature: Adamant
evs: 92 HP / 252 Atk / 164 Spe
[SET COMMENTS]
Moves
=======
* Play Rough is Azumarill's hardest hitting STAB, hitting mostly unresisted and hitting like a truck thanks to the high Base Power and its Choice Band.
* Aqua Jet is Azumarill's best asset due to its low Speed, allowing it to pick off partially weakened Pokemon that do not resist Water.
* Waterfall hits Ground- and Rock-types hard and is useful against Pokemon that could switch into a Play Rough such as Celesteela and Mega Metagross.
* Knock Off is useful for removing items, such as Chansey's Eviolite or Tangrowth's Rocky Helmet, helping your team as a whole.
* Superpower is primarily listed for dealing with Ferrothorn, which would otherwise wall Azumarill, in addition to helping against other Steel-types like Magnezone and Skarmory.
Set Details
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* Maximum Attack EVs plus an Adamant nature ensures that Azumarill does what it's supposed to—break walls. Choice Band increases this Attack even further.
* 164 Speed EVs allow Azumarill to outspeed uninvested base 70 Pokemon such as Skarmory and Mantine.
* Alternatively, 92 Speed EVs may be run to outspeed uninvested Celesteela and Tyranitar.
* Put the remaining EVs in HP for overall bulk.
Usage Tips
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* Choice Band Azumarill works well denting teams early on, especially if a hard counter such as Toxapex is not present.
* Although Azumarill resists Water, it does not appreciate switching into Scald due to the burn chance.
* As a result of being Choice-locked into one move, a lot of predictions must be made.
Team Options
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* Azumarill appreciates Pokemon that handle the bulky Grass-types that wall it, such as Mega Charizard X, Celesteela, and Alolan Marowak.
* Teammates such as Alolan Marowak, Garchomp, Latias, and Tapu Bulu are useful to switch into Electric-type attacks.
* Answers to bulky Water-types like Rotom-W and Toxapex are necessary. Offensive options for this role include Tapu Koko and Latios, while defensive options include Amoonguss and Latias.
* Trappers like Magnezone, which handle the likes of Skarmory, Mega Scizor, and Ferrothorn, are appreciated.
[STRATEGY COMMENTS]
Other Options
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* For Belly Drum Azumarill, an EV spread of 92 HP / 180 Atk / 236 Spe with an Adamant nature lets it outspeed uninvested Necrozma by 1 point while retaining some bulk.
* Ice Punch is useful coverage for Grass / Poison types like Amoonguss and Venusaur prior to Mega evolution, and Iron Tail is useful for hitting opposing Fairy-types. However, these are generally inferior to the listed moves.
Checks and Counters
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**Bulky Grass-types**: Amoonguss, Mega Venusaur, and Tangrowth can switch into an Aqua Jet and stop a sweep. Tapu Bulu can also switch into an Aqua Jet, but takes a lot from Play Rough, so has some difficulty switching in.
**Steel-types**: Skarmory and Ferrothorn wall Azumarill if it lacks the coverage for them, and may use the opportunity to set up hazards. Mega Scizor can beat Azumarill if Azumarill has not set up and can use the opportunity to set up a Swords Dance. Mega Metagross is a strong check against an Azumarill that is not set up, depending on Metagross's coverage. Thunder Punch can OHKO after Stealth Rock damage, while Meteor Mash can KO after Stealth Rocks and some prior damage.
**Electric-types**: Common Electric-types like Tapu Koko and Xurkitree outspeed and can OHKO Azumarill. They do typically fear Aqua Jet, however, but the damage is often not enough to KO these threats.
**Bulky Water-types**: Rotom-W and Toxapex can eat up a hit and attempt to burn Azumarill if it does not switch out. Rotom-W may use this opportunity to use Volt Switch, giving your opponent a fair amount of momentum. Mantine and Pelipper are also difficult opponents, as they do not take much, if any, damage from Aqua Jet or Waterfall.
**Faster Pokemon**: Speedy Pokemon with the coverage to beat Azumarill, such as Greninja's Gunk Shot and Latios's Thunderbolt, can handle Azumarill when they otherwise could not with their STAB attacks. It is wise to scout for these moves before deciding to set up Belly Drum for a sweep, if that is Azumarill's set.
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