Battle Hall Challenge - elDino

Only users: -Charmander- and elDino should be posting in this thread.

elDino will be using Plicowatt with Magic Guard:

Plicowatt Dingbat (Male)
Nature: Timid Timid (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Up] Cap: 30) The Divisor is 1000 for fully evolved Pokemon, 700 for Pokemon that are the second of three stages, 500 for Pokemon that are the first of two stages, and 350 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Attack)
Accuracy Boost: 24

Typing:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:

Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Stats:

HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 109 (+)

EC 0/6
MC 0
DW 0/5

Moves:

Bubble
Charge
Tackle
ThunderShock
Detect

Counter
Mirror Coat
Me First

Scald
Thunderbolt
Ice Beam


elDino, you may choose your first type. Your options are:








Good luck!
 
Swimmer April would like the battle!

"My Pokemon are tough!"

RNG rolls for Pokemon - 4/5

Plicowatt (F)

Nature: Modest

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 95

Abilities:

Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Attacks:

Bubble
Charge
Tackle
ThunderShock
Detect

Scald
Ice Beam
Thunderbolt

Counter
Mirror Coat
Sheer Cold
"I bet my Plicowatt is faster than yours!"

RNG roll for ability - 2/3
"Copycat!"
 

Health: 80
Energy: 100
Status: -
Stats: -
Ability: Magic Guard
[Dingbat]
Health: 80
Energy: 100
Status: -
Stats: -
Ability: Magic Guard

Action One

Dingbat uses Thunderbolt
RNG rolls 3537 (no paralysis)
RNG rolls 6506 (no crit)
14.5 => 15 damage, -6 energy

Plicowatt uses Mirror Coat
23 damage, -11 energy

Action Two

Dingbat uses Detect
-7 energy

Plicowatt Chills.
+12 energy

Action Three

Dingbat uses Thunderbolt
RNG rolls 1614 (no paralysis)
RNG rolls 8137 (no crit)
14.5 => 15 damage, -6 energy

Plicowatt uses Mirror Coat
23 damage, -11 energy


Health: 50
Energy: 89
Status: -
Stats: -
Ability: Magic Guard
[Dingbat]
Health: 36
Energy: 81
Status: -
Stats: -
Ability: Magic Guard
 

"Excellent swimming!"

Thunderbolt ~ Thunderbolt ~ Thunderbolt
IF Mirror Coat is used, THEN replace your action with Tackle
 

Health: 50
Energy: 89
Status: -
Stats: -
Ability: Magic Guard
[Dingbat]
Health: 36
Energy: 81
Status: -
Stats: -
Ability: Magic Guard

Action One

Plicowatt uses Tackle
RNG rolls 1359 (no crit)
5 damage, -3 energy

Dingbat uses Mirror Coat
But it failed!
-6 energy

Action Two

Plicowatt uses Tackle
RNG rolls 9802 (no crit)
5 damage, -7 energy

Dingbat uses Mirror Coat
But it failed!
-10 energy

Action Three

Plicowatt uses Tackle
RNG rolls 8614 (no crit)
5 damage, -11 energy

Dingbat uses Mirror Coat
But it failed!
-14 energy


Health: 50
Energy: 68
Status: -
Stats: -
Ability: Magic Guard
[Dingbat]
Health: 21
Energy: 51
Status: -
Stats: -
Ability: Magic Guard
 

Health: 50
Energy: 68
Status: -
Stats: -
Ability: Magic Guard
[Dingbat]
Health: 21
Energy: 51
Status: -
Stats: -
Ability: Magic Guard

Action One

Plicowatt uses Tackle
RNG rolls 5080 (no crit)
5 damage, -7 energy

Dingbat uses Mirror Coat
But it failed!
-18 energy

Action Two

Dingbat uses Tackle
RNG rolls 115 (crit)
8 damage, -3 energy

Plicowatt uses Thunderbolt
RNG rolls 9832 (no paralysis)
RNG rolls 2935 (no crit)
16 damage, -6 energy

Action Three

Plicowatt uses Tackle
RNG rolls 8614 (no crit)
5 damage, -11 energy

Dingbat uses Mirror Coat
But it failed!
-14 energy


Health: 41
Energy: 55
Status: -
Stats: -
Ability: Magic Guard
[Dingbat]
Health: KO
Energy: KO
Status: KO
Stats: KO
Ability: KO
 
Swimmer April wins!

"This krill won't be eaten any time soon!"

Awards

elDino gets 1 TC and 1 BP
Dingbat gets 2 HC
-Charmander- gets 4 BT
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
Only referees and elDino should be posting in this thread.

elDino will be using Plicowatt with Magic Guard:

Plicowatt Dingbat (Male)
Nature: Timid Timid (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Up] Cap: 30) The Divisor is 1000 for fully evolved Pokemon, 700 for Pokemon that are the second of three stages, 500 for Pokemon that are the first of two stages, and 350 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Attack)
Accuracy Boost: 24

Typing:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:

Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Stats:

HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 109 (+)

EC 0/6
MC 0
DW 0/5

Moves:

Bubble
Charge
Tackle
ThunderShock
Detect

Counter
Mirror Coat
Me First

Scald
Thunderbolt
Ice Beam


elDino, you may choose your first type. Your options are:








Good luck!
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Firebreather Cole would like to fight!
"I'm going to burn you to ashes!"

Cyndaquil (F)

Nature: Adamant

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65

Abilities:

Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Flash Fire (DW): (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

Attacks:

Tackle
Leer
SmokeScreen
Ember
Quick Attack
Flame Wheel
Defense Curl

Sunny Day
Protect
Toxic

Flare Blitz
Reversal
Quick Attack

"Flash Fire makes for a great show!"

ElDino posts actions.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Dingbat (M)
HP: 80
Energy: 100
1/1/2/1/109

Cyndaquil (F)
HP: 90
Energy: 100
3/2/1/2/65

Dingbat used Scald!
RNG Roll (To-Crit) (<=625 Yes) 4245/10000 (No)
(8 + 3) * 1.5 = 16.5 ~ 17 damage
-5 energy
Cyndaquil used SmokeScreen!
-1 Acc to Dingbat
-4 energy

Dingbat used Thunderbolt!
RNG Roll (To-Hit) (<=7500 Yes) 7464/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 5455/10000 (No)
RNG Roll (To-PRZ) (<=1000 Yes) 8774/10000 (No)
(10 + 3) * 1 = 13 damage
-6 energy
Cyndaquil used Sunny Day!
The sunlight became harsh!
-9 energy

Dingbat used Thunderbolt!
RNG Roll (To-Hit) (<=7500 Yes) 9741/10000 (No)
Missed
-10 energy
Cyndaquil used Flame Wheel!
RNG Roll (To-Crit) (<=625 Yes) 121/10000 (Yes)
RNG Roll (To-BRN) (<=1000 Yes) 4972/10000 (No)
(6 + 3 + 3 + 3 + 3) * 2/3 = 12 damage
-3 energy

Dingbat (M)
HP: 68
Energy: 79
1/1/2/1/109
-1 Acc

Cyndaquil (F)
HP: 60
Energy: 84
3/2/1/2/65

The sunlight is harsh. ||||||||||
====================================

"Feel the fiery wrath!"

Flare Blitz - Flame Wheel - Flare Blitz
IF (Cyndaquil is below 32 HP) THEN (Replace your action with Flail)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Dingbat (M)
HP: 68
Energy: 79
1/1/2/1/109
-1 Acc

Cyndaquil (F)
HP: 60
Energy: 84
3/2/1/2/65

Cyndaquil used Flare Blitz!
RNG Roll (To-Crit) 5166/10000 (No)
RNG Roll (To-BRN) 5747/10000 (No)
(12 + 3 + 3 + 3) * 2/3 = 14 damage
-7 energy
Cyndaquil was hurt by recoil!
FLOOR (14 / 3) = 4.66 ~ 4 damage
Dingbat used Counter!
RNG Roll (To-Hit) (<=7500 Yes) 2599/10000 (Yes)
(14) * 1.5 = 21 damage
-13 energy

Cyndaquil used Flame Wheel!
RNG Roll (To-Crit) (<=625 Yes) 12952/10000 (No)
RNG Roll (To-BRN) (<=1000 Yes) 3879/10000 (No)
(6 + 3 + 3 + 3) * 2/3 = 10 damage
-3 energy
Dingbat used Mirror Coat!
But it failed!
-6 energy

Cyndaquil used Flare Blitz!
RNG Roll (To-Crit) 6906/10000 (No)
RNG Roll (To-BRN) 8445/10000 (No)
(12 + 3 + 3 + 3) * 2/3 = 14 damage
-7 energy
Cyndaquil was hurt by recoil!
FLOOR (14 / 3) = 4.66 ~ 4 damage
Dingbat used Counter!
RNG Roll (To-Hit) (<=7500 Yes) 7745/10000 (No)
Missed
-13 energy

Dingbat (M)
HP: 36
Energy: 47
1/1/2/1/109

Cyndaquil (F)
HP: 31
Energy: 67
3/2/1/2/65

The sunlight is harsh. ||||||||||

ElDino posts actions.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Ok, that was retarded.
Begin with a Thunderbolt, then repeat it two more times!
If he uses Flare Blitz, then replace an action with Counter, but only once.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
ok, it's a good thing my sub didn't activate, because Quil doesn't know Flail >_>

"Let's fire up the last resort!"

Reversal x2 - Quick Attack
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus

Dingbat (M)
HP: 36
Energy: 47
1/1/2/1/109

Cyndaquil (F)
HP: 31
Energy: 67
3/2/1/2/65

Dingbat used Thunderbolt!
RNG Roll (To-Crit) (<=625 Yes) 8905/10000 (No)
RNG Roll (To-PRZ) (<=1000 Yes) 4318/10000 (No)
(10 + 3) * 1 = 13 damage
-6 energy
Cyndaquil used Reversal!
RNG Roll (To-Crit) (<=625 Yes) 6743/10000 (No)
(10 + 3) * 1 = 13 damage
-7 energy

Dingbat used Thunderbolt!
RNG Roll (To-Crit) (<=625 Yes) 2355/10000 (No)
RNG Roll (To-PRZ) (<=1000 Yes) 4266/10000 (No)
(10 + 3) * 1 = 13 damage
-10 energy
Cyndaquil used Reversal!
RNG Roll (To-Crit) (<=625 Yes) 3699/10000 (No)
(15 + 3) * 1 = 18 damage
-14 energy

Cyndaquil used Quick Attack!
RNG Roll (To-Crit) (<=625 Yes) 9083/10000 (No)
(4 + 3) * 1 = 7 damage
-4 energy
Dingbat fainted!

Dingbat (M)
HP: KO
Energy: 31
1/1/2/1/109

Cyndaquil (F)
HP: 5
Energy: 42
3/2/1/2/65


"Heh, couldn't withstand the fiery might, could you?"

Challenge complete.

ElDino obtains 1 TC and 1 BP.
Dingbat obtains 2 HC.

I obtain 4 BT.
 

Flora

Yep, that tasted purple!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Researcher Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Challenge 3

Name: elDino
Thread: http://www.smogon.com/forums/showthread.php?t=3449780
Rank and Format: Rank 2 Singles
Pokemon #1: Monohm
Pokemon #1 Ability: Shield Dust
Pokemon #1 Info:


Monohm Disabler (Male)
Nature: Timid Timid (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Up] Cap: 30) The Divisor is 1000 for fully evolved Pokemon, 700 for Pokemon that are the second of three stages, 500 for Pokemon that are the first of two stages, and 350 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Attack)
Accuracy Boost: 14

Typing:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:

Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 69 (+)

EC 2/9
MC 0
DW 1/5

Moves:

Tackle
Growl
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Leer
Twister
Spark
Hurricane
Slack Off

Hydro Pump
Magnet Rise
Heal Bell

Flamethrower
Thunderbolt
Light Screen
Type your type!






 

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