Battle Hall Challenge - epicdrill

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"See previous comments."

Lucario's Bullet Punch!
-Some EN
Tyranitar was KOed!

------

EpicDrill Win Count: 1

Please choose your next type!

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Pokemon: 2/5 [Lapras]
Ability: 3/3 [Hydration]

Spr_FRLG_Tuber.png

Tuber Lisa would like to battle!

131.png

Lapras (F)

Type: Ice /Water

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Water Absorb / Shell Armor / Hydration [HA]

Item: Focus Sash

Stats:
HP: 120
Atk: 3
Def: 3
SpA: 4 [+]
SpD: 3
Spe: 52 [-]
Size Class: 5
Weight Class: 6
Base Rank Total: 19

MC: 0
AC: 5/5

Attacks:
Sing
Growl
Water Gun
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine

Ancient Power
Avalanche
Fissure
Freeze-Dry
Future Sight
Horn Drill
Sleep Talk
Whirlpool

Ice Beam
Double Team
Protect
Thunderbolt
Attract
Rest
Substitute
Surf

Spr_FRLG_Tuber.png


"Hehe, Lapras is so fun to play with!"
 
High Jump Kick, Close Combat, High Jump Kick

IF Lapras uses a P/E move, THEN Swords Dance, BUT not consecutively.
IF Lapras uses Attract, THEN Dig
 
Epicdrill, please fix the type in your Lucario's Profile as Fighting and Steel.
Spr_FRLG_Tuber.png
"Go Lapras, have some fun!"

COMBO(Body Slam + Fissure) ~ Cooldown ~ Brine
IF Fissuring Slam misses, THEN use Perish Song on action 3 instead.

---------​

Team Epicdrill:
448.png

Lucario [Male] [Punch]
Fighting/Steel
26
79
No Item
5/2/4/3/90/3/4
Justified
No Stat Changes
-1 Def, -1 SpD (1 Round)
Tuber Lisa:
131.png

Lapras (F)
Ice/Water
36
61
No Item
3/3/4/3/52/5/6
Hydration
-10% Evasion
Normal
Field Effects: None!

Round 1: Fissuring Out!:

The challenger went on an all out offense and Tuber Lisa had to rely on inaccurate high powered attacks to match the challenger's heavy blows.
Spr_FRLG_Tuber.png
"Oh Please Please! Don't hurt my poor Lapras. She just wants to have some fun."

Speed Order: Lucario, Lapras

Rolls: 9479 5589 7731 5686 3194 1725 9128 7187 9557 8742 1633 8757

Action 1:

Turn Order: Lucario, Lapras

Lucario uses High Jump Kick on Lapras!
Critical Hit Check (625): 9479 (No)
Damage: (13 + 3 + 7.5 - 4.5)*1.5 = 28.5
EN Used: 7

Lapras uses Fissuring Slam on Lucario!
Accuracy Check(6500): 5589 (Hit)
Critical Hit Check (625): 7731 (No)
BAP: 7 + Round Up(6/2.5) + 25 = 35
Damage: (35 + 4.5 - 3)*1.5 = 54.75
Effect Chance(3000): 5686 (No)
EN Used: (7 + 14)*1.5 = 31.5

Action 2:

Turn Order: Lucario, Lapras

Lucario uses Close Combat on Lapras!
Critical Hit Check (625): 3194 (No)
Damage: (12 + 3 + 7.5 - 4.5)*1.5 = 27
Lucario's Def and SpD drops!
EN Used: 7

Lapras Cools down!

Action 3:

Turn Order: Lucario, Lapras

Lucario uses High Jump Kick on Lapras!
Critical Hit Check (625): 1725 (No)
Damage: (13 + 3 + 7.5 - 4.5)*1.5 = 28.5
EN Used: 7

Lapras uses Brine on Lucario!
Critical Hit Check (625): 9128 (No)
Damage: (13 + 3 + 6 - 4.5)*1 + 2 = 19.5
EN Used: 7
Tuber Lisa Orders
Hall challenger Epicdrill Orders

Ref
Battle #2:

Epicdrill: 4 CC
Lucario: 6 KOC

DF: 3 UC [1 Battle]
Gale: 3 [Base] + 3 [1 Battle] = 6 UC
Spr_FRLG_Tuber.png
"Lapras don't cry, I have some Snow Balls that we can play with later, Okay?"

Brine ~ Whirlpool ~ Brine

IF Lucario uses Damaging Evasive moves, AND not in a combination, AND not suspended, THEN use COMBO(Body Slam + Fissure) that action instead.
IF Lucario uses Damaging Fighting Type moves, THEN use COMBO(Body Slam + Fissure) that action instead.
 
Team Epicdrill:
448.png

Lucario [Male] [Punch]
Fighting/Steel
6
46
No Item
5/2/4/3/90/3/4
Justified
No Stat Changes
-1 Def, -1 SpD (1 Round)
Tuber Lisa:
131.png

Lapras (F)
Ice/Water
-18
18
No Item
3/3/4/3/52/5/6
Hydration
-10% Evasion
Normal
Field Effects: None!

Round 2: Enduring the Fissure!:

The Challenger abused the substitution and wrecked the poor Lapras.
Spr_FRLG_Tuber.png
"Oh! So Mean!"

Speed Order: Lucario, Lapras

Rolls: 3451 6094 8513 4076 8686 633 7623 4158 4083 5731 3700 5380

Action 1:

Turn Order: Lucario(+4), Lapras

Lucario uses Endure!
EN Used: 15

Lapras uses Brine on Lucario!
Critical Hit Check (625): 6094 (No)
Damage: (13 + 3 + 6 - 4.5)*1 + 2 = 19.5
EN Used: 11

Action 2:

Turn Order: Lucario, Lapras(-2)

Lucario uses Close Combat on Lapras!
Critical Hit Check (625): 8513 (No)
Damage: (12 + 3 + 7.5 - 4.5)*1.5 = 27
Lucario's Def and SpD drops!
EN Used: 7

Lapras uses Fissuring Slam on Lucario!
Accuracy Check(6500): 8686 (Miss)
EN Used: (7 + 14)*1.5 = 31.5

Action 3:

Turn Order: Lucario, Lapras

Lucario uses Close Combat on Lapras!
Critical Hit Check (625): 633 (No)
Damage: (12 + 3 + 7.5 - 4.5)*1.5 = 27
Lucario's Def and SpD drops!
EN Used: 11

Lapras faints!
Hall challenger Epicdrill advances to the next battle
Ref
Battle #3:

Epicdrill: 6 CC
Lucario: 9 KOC

DF: 3 UC [1 Battle]
Gale: 3 [Base] + 6 [2 Battle] = 9 UC
Ike4.png
"So you have beaten the Ice Type? It was too close for comfort, don't you think?"

Choose your next type, Your options are:

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Choose wisely!
 
Pokemon = 8623 (5 - Weavile)
Roll for ability = 4197 (1 - Pressure)

------------​

Team Plasma Grunt Diandra would like to battle!
Spr_B2W2_Plasma_Grunt_F.png
"We will crush you and steal your pokemon!"
461.png

Weavile (M)

Type: Dark / Ice

Nature: Jolly
+Speed, -SpA, +24% Acc

Abilities: Pressure / Pickpocket [HA]

Item: Razor Claw

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 1 [-]
SpD: 3
Spe: 144 [+]
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Embargo
Revenge
Assurance
Scratch
Leer
Taunt
Quick Attack
Feint Attack
Icy Wind
Fury Swipes
Nasty Plot
Agility
Metal Claw
Hone Claws
Fling
Beat Up
Screech
Night Slash
Slash
Snatch

Avalanche
Counter
Fake Out
Feint
Ice Shard
Icicle Crash
Pursuit
Spite

Taunt
Protect
Dig
Brick Break
Shadow Claw
X-scissor
Poison Jab
Substitute
Epicdrill issues orders.
 
High Jump Kick, Close Combat, High Jump Kick
IF Weaville uses a P/E move, THEN Substitute (25).
IF Weaville uses Counter, THEN Aura Sphere
 
*Sorry Epicdrill, couldn't resist the Character's Demand!
Spr_B2W2_Plasma_Grunt_F.png
"He he Ha Ha Ha! Cheap Shot in coming!"

Protect ~ Agility(Evasive) ~ Protect

---------​

Team Epicdrill:
448.png

Lucario [Male] [Punch]
Fighting/Steel
75
16
No Item
5/2/4/3/90/3/4
Justified
No Stat Changes
Substitute(25 HP)
Plasma Grunt Diandra:
461.png

Weavile (M)
Dark / Ice
100
79
No Item
5/3/1/3/144/2/3
Pressure
+24% Acc
Normal
Field Effects: None!

Round 1: Sub Abuse is Cruel!:

The Challenger wanted to shield his Punch from low powered attacks with a Substitute. But the idea backfired, when the Plasma Grunt Abused the substitution.
Spr_B2W2_Plasma_Grunt_F.png
"What do you expect? I am a Plasma Grunt, Muhuhahaha!"

Speed Order: Weavile, Lucario

Action 1:

Turn Order: Weavile(+4), Lucario

Weavile uses Protect!
EN Used: 7

Lucario uses Substitute(25 HP)!
EN Used: 24

Action 2:

Turn Order: Weavile(+1), Lucario

Weavile uses Agility(Evasive)!
Failed!
EN Used: 7

Lucario uses Substitute(25 HP)!
Failed!
EN Used: 28

Action 3:

Turn Order: Weavile(+4), Lucario

Weavile uses Protect!
EN Used: 7

Lucario uses Substitute(25 HP)!
Failed!
EN Used: 32
Plasma Grunt Diandra Orders
Hall challenger Epicdrill Orders

Ref
Battle #3:

Epicdrill: 6 CC
Lucario: 9 KOC

DF: 3 UC [1 Battle]
Gale: 3 [Base] + 6 [1 Battle] = 9 UC
Spr_B2W2_Plasma_Grunt_F.png
"He he Ha Ha Ha... You are coming with us Punch!"

Shadow Claw ~ Brick Break ~ Brick Break

IF Lucario uses Damaging Fighting Type moves, THEN use Substitute(15 HP) on the first instance, Revenge on the second instance and Dig on the third instance, pushing actions back each time.
IF your first substitution does not trigger, AND Lucario is not under the effects of Taunt, THEN use Taunt (Lucario) that action instead and Restart the queue.
 
Team Epicdrill:
448.png

Lucario [Male] [Punch]
Fighting/Steel
75
1
No Item
5/2/4/3/90/3/4
Justified
No Stat Changes
Taunted(3a)
Plasma Grunt Diandra:
461.png

Weavile (M)
Dark / Ice
35
50
No Item
5/3/1/3/144/2/3
Pressure
+24% Acc
None
Field Effects: None!

Round 2: Endure the Pressure:

The challenger decided to Endure and retaliate and packed quite a punch, but is almost Zilch on Energy. What will the challenger do now?
Spr_B2W2_Plasma_Grunt_F.png
"Oh you can't Endure our Pressure for long, Punch!"

Speed Order: Weavile, Lucario

Action 1:

Turn Order: Lucario(+4), Weavile

Lucario uses Endure!
EN Used: 15

Weavile uses Taunt!
EN Used: 9

Action 2:

Turn Order: Weavile, Lucario

Weavile uses Substitute(15 HP)
EN Used: 12

Lucario uses High Jump Kick!
Accuracy Check(9000): 5406 (Hit)
Critical Hit Check(625): 7168 (No)
Damage: (13 + 3 + 7.5 - 4.5)*2.25 = 42.75
Weavile's substitute broke!
EN Used: 7 + 2

Action 3:

Turn Order: Lucario, Weavile(-4)

Lucario uses High Jump Kick!
Accuracy Check(9000): 2281 (Hit)
Critical Hit Check(625): 368 (Yes)
Damage: (13 + 3 + 3 + 7.5 - 4.5)*2.25 = 49.5
EN Used: 11 + 2

Weavile uses Revenge!
Critical Hit Check(625): 868 (No)
Damage: (12 + 4.5)*1.5 = 24.75
Lucario's sub broke!
EN Used: 8
Hall challenger Epicdrill Orders
Plasma Grunt Diandra Orders

Ref
Battle #3:

Epicdrill: 6 CC
Lucario: 9 KOC

DF: 3 UC [1 Battle]
Gale: 3 [Base] + 6 [1 Battle] = 9 UC
 
Chill, Close Combat, Chill

IF Weaville uses a P/E move, THEN initiate action string Chill, Close Combat, Chill.
IF Weaville is in the evasive stage of Dig when you would use Close Combat, THEN Earthquake.
 
Team Epicdrill:
448.png

Lucario [Male] [Punch]
Fighting/Steel
75
-6
No Item
5/2/4/3/90/3/4
Justified
No Stat Changes
Taunted(2a), KO'd
Plasma Grunt Diandra:
461.png

Weavile (M)
Dark / Ice
35
40
No Item
5/3/1/3/144/2/3
Pressure
+24% Acc
None
Field Effects: None!

Round 3: Taunting is Mean!

The challenger could not do anything but chill; However seeing that Punch is exhausted and unable to defend himself, Plasma Grunt Diandra asks her Weavile to dig underground and kidnap the Lucario. [So Mean!]

Epicdrill went to the part of the arena where Punch the Lucario went underground, but all he could see is a large Hole! *Snob* *Snob*
Spr_B2W2_Plasma_Grunt_F.png
"Muhuhahaha! Now we have a Lucario with us. Ghetsis would be so proud."

Meanwhile in the Plasma Hideout said:
185px-Black_2_White_2_Ghetsis.png

"And the saga begins!"
Speed Order: Weavile, Lucario

Action 1:

Turn Order: Weavile, Lucario

Weavile goes underground!

Lucario uses Struggle!
Miss!
EN Used: 5 + 2

Lucario fainted!

Weavile uses Dig!
Kidnaps Punch the Lucario from beneath the ground!
EN Used: 10
Hall challenger Epicdrill's Challenge comes to an End
Plasma Grunt Diandra Wins and Escapes with Punch the Lucario

Rewards
Battle #3:

Epicdrill: 6 CC
Lucario: 9 KOC

DF: 3 UC [1 Battle]
Gale: 3 [Base] + 6 [1 Battle] = 9 UC

----------​

Ike4.png

"Most unfortunate Epicdrill! Your challenge has come to an end!"

Your Punch the Lucario was kidnapped to the Plasma Hideout. I am sure you would not want to challenge the Battle hall again, before rescuing him from the Villainous Ghetsis. It might take days for you to find him (Actually three days), I hope you do! God Speed!

Epicdrill gets 6 CC and Punch the Lucario gets 9 KOC.

Dogfish44 gets 3 UC.
Gale Wing Srock gets 9 UC.
 
Alright maggots, listen up! Only epicdrill and The Wanderer should be posting in this thread! Failure to comply will result in things happening. Terrible things. Things that will make you piss yourself at the sight of luchador grizzly bears. YOU HAVE BEEN WARNED.

Drill will be challenging rank 4 with the Lucario he had just saved from Team Plasma. Said Lucario has justified.
448.png

Lucario [Male] [Punch]
Types: Fighting/Steel
Abilities: Steadfast / Inner Focus / Justified (unlocked)
Nature: Lonely (+Atk, -Def)
Stats: HP: 100 Atk: 5 (+) Def: 2 (-) SpA: 4 SpD: 3 Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 21
AC: 5/5
Attacks: (???/101) (??? MC to max)
Level Up (26/26)
Extreme Speed
Dragon Pulse
Close Combat
Aura Sphere
Dark Pulse
Foresight
Quick Attack
Detect
Endure
Metal Claw
Counter
Feint
Reversal
Power Up Punch
Force Palm
Swords Dance
Me First
Bone Rush
Metal Sound
Copycat
Screech
Quick Guard
Heal Pulse
Calm Mind
Nasty Plot
Final Gambit

Egg (14/14)
Crunch
Bullet Punch
Blaze Kick
High Jump Kick
Vacuum Wave
Sky Uppercut
Agility
Bite
Circle Throw
Cross Chop
Follow Me
Iron Defence
Low Kick
Mind Reader

TM/HM (16/47)
Dig
Rock Slide
Poison Jab
Double Team
Earthquake
Stone Edge
Shadow Ball
Drain Punch
Substitute
Toxic
Sunny Day
Return
Secret Power
Rain Dance
Bulk Up
Giga Impact
Work Up
Hidden Power [Fairy]
Attract

Move Tutor (6/13)
Ice Punch
Thunder Punch
Zen Headbutt
Iron Tail
Dual Chop
Helping Hand
Magnet Rise

Event/Anime/Manga (0/1)

To get: Fury Cutter, Headbutt, Mud Slap, Role Play, Snore, Swift (MT 3), Hone Claws, Roar, Protect, Frustration, Brick Break, Rock Tomb, Facade, Rest, Low Sweep, Round, Focus Blast, Fling, Shadow Claw, Payback, Bulldoze, Swagger, Sleep Talk, Flash Cannon, Rock Smash, Confide, Strength (TM 2), Focus Punch, Captivate, Natural Gift, Rock Climb (TM 3), Bonemerang (EVENT/AN/MA 3)

CHOOSE YOUR DESTINY!
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BATTLE 1

Night Alp wants to fight!
Alp.png

"Ooh, a new playmate♥"

Mon: 1 = Colossoil
Ability: 3 = Pressure
Colossoil_FrontF.png

Colossoil (F)

Type: Dark / Ground

Nature: Hasty
+Speed, -Def, +14% Acc

Abilities: Rebound / Guts / Pressure [HA]

Item: Weakness Policy

Stats:
HP: 120
Atk: 5
Def: 2 [-]
SpA: 3
SpD: 3
Spe: 110 [+]
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Drill Run
Leer
Peck
Tackle
Rototiller
Bubble Beam
Horn Attack
Bite
Rapid Spin
Body Slam
Pursuit
Bounce

Encore
Fake Out
Fire Fang
Foul Play
Sand Tomb
Sucker Punch
Thunder Fang
Water Spout

Taunt
Protect
Smack Down
Earthquake
Dig
Rock Slide
Dragon Tail
Substitute
 
Close Combat, Cross Chop, Close Combat

IF Colossoil uses a P/E move AND you do not have a Substitute up, THEN Substitute (25).
IF Colossoil is underground when you would attack, THEN Earthquake.

Also, isn't this no items?
 
Yeah, no items. Colossoil's is just on there for reference.
Alp.png

"Let's play a game. It's called Eviscerate the Human♥
Bounce -> Drill Run -> Bounce

JackFrost.gif

Time to get our hee up in this ho!
♫Tier 1 Demon
epicdrill: | Alp:
448.png
|
Colossoil_FrontF.png

Punch | Colossoil
HP: 100 | HP: 120
EN: 100 | EN: 100
Stats: 5/2/4/3/90/3/4 | Stats: 5/2/3/3/110/5/10
Justified | Pressure
No ailments | No ailments
0/0/0/0/0/0/0 | 0/0/0/0/0/0(+14)/0
No other | No other

Field:
Nothing
Order: Colossoil, Lucario

Action 1
Colossoil leapt into the air!
Punch used Close Com-NO.
Colossoil used Bounce!
-Hit chance (Hit <= 9900): 6931 = Hit
-Crit chance (Crit <= 625 unless stated otherwise): 3829 = NOPE.
-Damage: 11 + 7.5 - 3 = 15.5 damage
-Energy cost: 9 + (10 / 3) = 12.33 EN
-Effect chance (Paralysis <= 3000): 2673 = EEEEEEEEEEEEEEEEEEEEEEYUP.
Punch was paralyzed! (20%)
Numbers:
-Lucario: -15.5 HP, -9 EN
-Colossoil: -12.33 EN

Action 2
Colossoil leapt into the air!
-Move chance (Paralyzed <= 2000): 3869 = NOPE>
Punch used Cross NO.
Colossoil used Bounce!
-Hit chance (Hit <= 9900): 5931 = Hit
-Crit chance: 256 = EEEEEEEEEEYUP.
-Damage: 11 + 3 + 7.5 - 3 = 18.5 damage
-Energy cost: 9 + (10 / 3) + 4 = 16.33 EN
Numbers:
-Lucario: -18.5 HP, -8 EN
-Colossoil: -16.33 EN

Action 3
Colossoil used Drill Run!
-Crit chance (Crit <= 1250): 6700 = NOPE.
-Damage: (8 + 3 + 7.5 - 3) * 1.5 = 23.25 damage!
-Move chance (Paralyzed <= 2000): 1871 = OHHHHHHHHHHHHHHH...
Punch couldn't move!
Numbers:
-Lucario: -23.25(!) HP
-Colossoil: -5 EN

Final Numbers:
-Lucario: -57 (57.25) HP, -17 EN
-Colossoil: -34 (33.66) EN
epicdrill: | Alp:
448.png
|
Colossoil_FrontF.png

Punch | Colossoil
HP: 43 | HP: 120
EN: 83 | EN: 66
Stats: 5/2/4/3/90(23)/3/4 | Stats: 5/2/3/3/110/5/10
Justified | Pressure
Paralysis (10%) | No ailments
0/0/0/0/0/0/0 | 0/0/0/0/0/0(+14)/0
No other | No other

Field:
Nothing
Alp.png

*giggle*
Encore* -> Dig -> Dig**
*If Lucario uses a p/e move, use Substitute (15) and push actions down)
**If Lucario is under the effects of Endure, use Sand Tomb​
 
9qQiFLx.gif

JackFrost.gif

Round 2, ho!
Order: Colossoil, Lucario

Action 1 (Priority: Lucario, Colossoil)
-Move chance (Paralyzed <= 1000): 9373 = move
Punch used Dodge!
Punch readied to dodge!

Colossoil used ENO.
Numbers
-Lucario: -5 EN
-Colossoil: -10 EN

Action 2
Colossoil dug underground!
-Move chance (Paralyzed <= 1000): 3287 = Move
Punch dug underground!
Colossoil used DNO.
-Move chance (Paralyzed <= 1000): 596 = See, this bullshit here? It's why I never invite my friends over. Fuck you, RNG. Fuck. You.
Punch can't move!
Numbers:
-Lucario: -12 EN
-Colossoil: -9 EN

Action 3
Colossoil dug underground!
-Move chance (Paralyzed <= 500): 2865 = Move
Punch dug underground!
Yeah, you know what happens.
-Move chance (Paralyzed <= 500): 6605 = Move
Punch used Dig!
-Crit chance: 323 = ...
-Damage: 8 + 3 + 7.5 - 3 = 15.5 damage
Numbers:
-Lucario: -16 EN
-Colossoil: -15.5 HP, -13 EN

Final Numbers:
-Lucario: -33 EN
-Colossoil: -16 (15.5) HP, -32 EN
epicdrill: | Alp:
448.png
|
Colossoil_FrontF.png

Punch | Colossoil
HP: 43 | HP: 104
EN: 51 | EN: 34
Stats: 5/2/4/3/90/3/4 | Stats: 5/2/3/3/110/5/10
Justified | Pressure
No ailments | No ailments
0/0/0/0/0/0/0 | 0/0/0/0/0/0(+14)/0
No other | No other

Field:
Nothing
Your move, ho!​
 
Close Combat, Cross Chop, Close Combat

IF Colossoil uses a damage-dealing Ground-type combo, THEN Detect, BUT not on consecutive actions.
IF Colossoil is in the evasive stage of a P/E move when you would move, THEN Dig.
 
Last edited:
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