Battle Hall Challenge - Frosty

Hey I only did that once -_-

Grass Knot - Low Kick - Grass Knot
IF
Thunder Wave AND Greninja doesn't have a substitute up THEN 15hp substitute and push back
IF Dig AND not suspended AND not in a combo AND Regirock is faster THEN Dive
 
akelaintermittent_zpsdbdfc7d0.png
"Who needs TWave, when you got a Cannon." ~ "Zap! Zap!"

Zap Cannon ~ Zap Cannon ~ Zap Cannon

IF Greninja is Paralyzed when you would act, AND Greninja is Fighting Type that action, THEN use Stomp on the first instance, and Sandstorm on the second instance.

IF Greninja is Paralyzed when you would act, AND Greninja is not Fighting Type that action, THEN use Rock Slide on the first instance, and Stone Edge on the second instance.

-----------​
Team Frosty:
greninja.png

Garo Master the Greninja(M)
Water / Dark
59
86
Rare Candy
3/3/5/2/141 35/3/3
Protean (Grass Type)
+23% Accuracy
Para (20%)​
Gym Leader Akela:
Spr_5b_377.png

Regirock (-)
Rock
53
80
Focus Sash
5/9/2/4/43 /3/6
Sturdy
-10% Evasion
Normal
Field Effects: None!

Battle 3: Round 1: A Rocky Challenge!

The Rock Gym Leader gives a tough challenge to the Challenger. Will Frosty be able to win this battle? It looks like it would be a close finish though.

akelaintermittent_zpsdbdfc7d0.png
"Regirock is indeed Legendary."

Speed Order: Greninja, Regirock

Rolls: 9602, 3312, 3043, 2551, 2708, 1984, 2813, 3925, 228, 8910, 4088, 4541

Action 1:

Turn Order: Greninja, Regirock

Greninja uses Grass Knot!
Critical Hit Check (625): 9602 (No)
Damage: (12 + 3 + 7.5 - 6 + 2 - 2 - 1)*1.5 = 23.25
EN Used: 7

Regirock uses Zap Cannon!
Accuracy Check (5000): 3312 (Hit)
Critical Hit Check (625): 3043 (No)
Damage: (12 + 3 - 3)*0.66 = 7.92
Greninja is Paralyzed (25%)!
EN Used: 9

Action 2:

Turn Order: Regirock, Greninja

Regirock uses Rock Slide!
Accuracy Check (9000): 2551 (Hit)
Critical Hit Check (625): 2708 (No)
Damage: (8 + 3 + 7.5 - 4.5)*1 = 14
Effect Chance (3000): 1984 (Yes)
EN Used: 5

Para Check (2500): 2813 (No)
Greninja flinched!

Action 3:

Turn Order: Regirock, Greninja

Regirock uses Stone Edge!
Accuracy Check (8000): 3925 (Hit)
Critical Hit Check (1250): 228 (Yes)
Damage: (10 + 3 + 3 + 7.5 - 4.5)*1 = 19
EN Used: 6

Para Check (2500): 8910 (No)
Greninja uses Grass Knot!
Critical Hit Check (625): 4088 (No)
Damage: (12 + 3 + 7.5 - 6 + 2 - 2 - 1)*1.5 = 23.25
EN Used: 7
Gym Leader Akela Orders
Hall challenger Frosty Orders

Ref

[Battle 3]
Frosty: 6 CC
Garo Master: 9 KOC

Gale: 3 [Base] + 9 [Battle 1,2,3] = 12 UC
-------​
akelaintermittent_zpsdbdfc7d0.png
"Now to give you a challenge that you will cherish."

Rock Slide ~ Rock Slide ~ Rock Slide

IF Greninja uses Damaging Priority moves, THEN use Sandstorm on the first instance, Stone Edge on the second instance, and Smack Down on the third instance.

IF Greninja uses Rest, AND not in a combination, AND Greninja is not sleep that action, AND you are not under cool down that action, AND Greninja is not under cool down that action, AND Greninja is not Ghost type that action, THEN use COMBO (Superpower + Brick Break) that action instead.
 
Team Frosty:
greninja.png

Garo Master the Greninja(M)
Water
31
44

Rare Candy
3/3/5/2/141 35/3/3
Protean (Water Type)
+23% Accuracy
Para (20%)​
Gym Leader Akela:
Spr_5b_377.png

Regirock (-)
Rock
-5
66
Focus Sash
5/9/2/4/43 /3/6
Sturdy
-10% Evasion
Normal
Field Effects: None!

Battle 3: Round 2: Drowning a Rock!

The Rock Gym Leader tried the age old strategy of flinching 'on the rocks', but Garo Master's determination and Frosty's belief cannoned them towards victory in this battle.

akelaintermittent_zpsdbdfc7d0.png
"Someday!" *sighs*

Speed Order: Regirock, Greninja

Rolls: 7911, 6903, 2869, 8523, 8138, 8718, 9991, 8323, 1437, 4234, 9072, 5910

Action 1:

Turn Order: Regirock, Greninja

Regirock uses Rock Slide!
Accuracy Check (9000): 7911 (Hit)
Critical Hit Check (625): 6903 (No)
Damage: (8 + 3 + 7.5 - 4.5)*1 = 14
Effect Chance (3000): 2869 (Yes)
EN Used: 5

Para Check (2000): 8523 (No)
Greninja flinched!

Action 2:

Turn Order: Regirock, Greninja

Regirock uses Rock Slide!
Accuracy Check (9000): 8138 (Hit)
Critical Hit Check (625): 8718 (No)
Damage: (8 + 3 + 7.5 - 4.5)*1 = 14
Effect Chance (3000): 9991 (No)
EN Used: 9

Para Check (2000): 8323 (No)
Greninja uses Drowndro Cannon!
Critical Hit Check (625): 1437 (No)
Damage: (33.75 + 3 + 7.5 - 4.5 + 2 - 2 - 1)*1.5 = 58.125
EN Used: 42

Regirock faints!
Gym Leader Akela flinches
Hall challenger Frosty advances to the next battle

Ref

[Battle 4]
Frosty: 8 CC
Garo Master: 12 KOC

Gale: 3 [Base] + 12 [Battle 1,2,3,4] = 15 UC
-------​


Ike4.png
"That was some sheer determination and belief shown by you."
"Congratulations Frosty! You have beaten the Rock Type."
"Which type would you like to Drown now?"

Your options are:

normal.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif

psychic.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Have Fun!

Challenger Chooses Dragon Type!

Pokemon = 4234 (3 - Hydreigon)
Roll for ability = 9072 (1 - Levitate)

------------​

Shadow Triad (C) would like to battle!
Spr_B2W2_Shadow_Triad.png

"Ha ha ha ha ha!"
"You are no match to the power of Team Plasma."
"Surrender yourself and your pokemon or face our wrath!"
635.png

Hydreigon (M)

Type: Dragon / Dark

Nature: Lonely
+Atk, -Def

Abilities: Levitate

Item: Rare Candy

Stats:
HP: 100
Atk: 5 [+]
Def: 2 [-]
SpA: 5
SpD: 3
Spe: 98
Size Class: 4
Weight Class: 5
Base Rank Total: 22

EC: 9/9
MC: 0
AC: N/A

Attacks:
Outrage
Hyper Voice
Tri Attack
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch
Slam
Dragon Pulse
Work Up
Double Hit
Tackle

Assurance
Astonish
Earth Power
Fire Fang
Head Smash
Ice Fang
Screech
Thunder Fang

Dark Pulse
Earthquake
Fire Blast
Flash Cannon
Focus Blast
Stone Edge
Surf
Thunder Wave
Frosty issues orders.
 
uh

Hidden Power - Hidden Power - Hidden Power
IF Thunder Wave AND Greninja doesn't have a sub up THEN 20hp substitute
 
Spr_B2W2_Shadow_Triad.png
"What the f* is Fairy type?"

Flash Cannon ~ Flash Cannon ~ Flash Cannon

-----------​
Team Frosty:
greninja.png

Garo Master the Greninja(M)
Fairy
37
76
Rare Candy
3/3/5/2/141 /3/3
Protean (Fairy Type)
+23% Accuracy
Normal​
Shadow Triad (C):
635.png

Hydreigon (M)
Dragon / Dark
5
70
Rare Candy
5/2/6/3/98 /4/5
Levitate
No Stat Changes
Normal
Field Effects: None!

Battle 4: Round 1: Fairy Power!

The challenger powers through the Hydreigon with the Hidden strength of the Garo Master.
Spr_B2W2_Shadow_Triad.png
"How the f* do fairies slay dragons?"

Speed Order: Greninja, Hydreigon

Rolls: 6634, 2651, 5710, 6570, 9030, 4981, 5114, 5078, 1031, 5590, 9261, 8261

Action 1:

Turn Order: Greninja, Hydreigon

Greninja uses Hidden Power (Fairy)!
Critical Hit Check (625): 6634 (No)
Damage: (6 + 3 + 7.5 - 4.5 + 2)*2.25 = 31.5
EN Used: 4

Hydreigon uses Flash Cannon!
Critical Hit Check (625): 2651 (No)
Damage: (8 + 9 - 3)*1.5 = 21
Effect Chance (1000): 5710 (No)
EN Used: 6

Action 2:

Turn Order: Greninja, Hydreigon

Greninja uses Hidden Power (Fairy)!
Critical Hit Check (625): 6570 (No)
Damage: (6 + 3 + 7.5 - 4.5 + 2)*2.25 = 31.5
EN Used: 8

Hydreigon uses Flash Cannon!
Critical Hit Check (625): 9030 (No)
Damage: (8 + 9 - 3)*1.5 = 21
Effect Chance (1000): 4981 (No)
EN Used: 10

Action 3:

Turn Order: Greninja, Hydreigon

Greninja uses Hidden Power (Fairy)!
Critical Hit Check (625): 5114 (No)
Damage: (6 + 3 + 7.5 - 4.5 + 2)*2.25 = 31.5
EN Used: 12

Hydreigon uses Flash Cannon!
Critical Hit Check (625): 5078 (No)
Damage: (8 + 9 - 3)*1.5 = 21
Effect Chance (1000): 1031 (No) [Oh Well ;_;]
EN Used: 14
Shadow Triad (C) Orders
Hall challenger Frosty Orders

Ref

[Battle 4]
Frosty: 8 CC
Garo Master: 12 KOC

Gale: 3 [Base] + 12 [Battle 1,2,3,4] = 15 UC
-------​
Spr_B2W2_Shadow_Triad.png
"I should talk to Ghetsis. May be we should shift to capturing fairies."

Flash Cannon ~ Flash Cannon ~ Flash Cannon

IF Greninja uses P/E moves, THEN use Chill that action instead.

IF Greninja uses Damaging Priority move, THEN use Roar that action instead.
 
Team Frosty:
greninja.png

Garo Master the Greninja(M)
Fairy
37
60
Rare Candy
3/3/5/2/141 /3/3
Protean (Fairy Type)
+23% Accuracy
Normal​
Shadow Triad (C):
635.png

Hydreigon (M)
Dragon / Dark
-27
70
Rare Candy
5/2/6/3/98 /4/5
Levitate
No Stat Changes
Normal
Field Effects: None!

Battle 4: Round 2: Ninja'd the Ninja!

The challenger Frosty makes quick work of the Dragon and looks ready to Defrost his next opponent.

Spr_B2W2_Shadow_Triad.png
"._." *Smoke Bomb*

Speed Order: Greninja, Hydreigon

Rolls: 9391

Action 1:

Turn Order: Greninja, Hydreigon

Greninja uses Hidden Power (Fairy)!
Critical Hit Check (625): 9391 (No)
Damage: (6 + 3 + 7.5 - 4.5 + 2)*2.25 = 31.5
EN Used: 16

Hydreigon faints!
Shadow Triad (C) Smoke Bombs away
Hall challenger Frosty advances to the next battle
Ref

[Battle 5]
Frosty: 10 CC
Garo Master: 15 KOC

Gale: 3 [Base] + 15 [Battle 1,2,3,4,5] = 18 UC
-------​


Ike4.png
"That was Pure Power of the Fairies."
"Looks like the Fairy God mother is shining on you."
"Congratulations Frosty! You have beaten the Dragon Type."
"Which type would you like to Moonblast now?"

Your options are:

normal.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif

psychic.gif
ice.gif

bug.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Have Fun!

Challenger Chooses Ice Type!

Pokemon = 1929 (1 - Regice)
Roll for ability = 7499 (2 - Ice Body)

------------​

Wonder Woman would like to battle!
wonder_woman_by_alupaer-d4kjd3m.gif

"Don't mess with girls
who wear glasses!"

*Sprite by misterpickles from DeviantArt
378.png

Regice (-)

Type: Ice

Nature: Relaxed
+Def, -Speed, -10% Eva

Abilities: Clear Body / Ice Body [HA]

Item: Focus Sash

Stats:
HP: 100
Atk: 2
Def: 5 [+]
SpA: 4
SpD: 9
Spe: 43 [-]
Size Class: 3
Weight Class: 5
Base Rank Total: 24

MC: 0
AC: 5/5

Attacks:
Hammer Arm
Zap Cannon
Lock-On
Explosion
Stomp
Icy Wind
Curse
Superpower
Ancient Power

Toxic
Hail
Ice Beam
Hyper Beam
Blizzard
Protect
Thunderbolt
Earthquake
Rock Tomb
Rest
Focus Blast
Explosion
Thunder Wave
Sleep Talk
Substitute
Flash Cannon
Frosty issues orders.
 
why did choose ice again?

Low Kick - Rock Slide - Low Kick
IF
flash cannon THEN Hydro Pump
IF Stomp THEN Shadow Sneak
 
wonder_woman_by_alupaer-d4kjd3m.gif
"This is a Magic lasso. Who knew?"

Thunder Wave ~ Hail ~ Flash Cannon

IF Greninja is Fighting Type when you would act on action 3, THEN use Blizzard that action instead.

-----------​
Team Frosty:
greninja.png

Garo Master the Greninja(M)
Water
79
79
Rare Candy
3/3/5/2/141 35/3/3
Protean (Water Type)
+23% Accuracy
Para (20%)​
Wonder Woman:
378.png

Regice (-)
Ice
67
78
Focus Sash
2/5/4/9/43 /3/5
Ice Body
-10% Evasion
Normal
Field Effects: Hail (3 Rounds)!

Battle 5: Round 1: The Wonder Woman!

The Wonder Woman uses her Magic Lasso on the Garo Master, isn't that illegal?

wonder_woman_by_alupaer-d4kjd3m.gif
"Considering where we are?"

Speed Order: Greninja, Regice

Rolls: 6841, 3173, 3368, 2312, 2579, 8587, 2671, 442, 9287, 7215, 5495, 7519

Action 1:

Turn Order: Greninja, Regice

Greninja uses Low Kick!
Greninja is Fighting Type!
Critical Hit Check (625): 6841 (No)
Damage: (10 + 3 + 4.5 - 7.5 + 2 - 2)*1.5 = 15
EN Used: 6.5

Regice uses Thunder Wave!
Greninja is Paralyzed (25%)
EN Used: 7

Action 2:

Turn Order: Regice, Greninja

Regice uses Hail!
EN Used: 9

Para Check (2500): 3173 (No)
Greninja uses Rock Slide!
Greninja becomes Rock Type!
Critical Hit Check (625): 3368 (No)
Damage: (8 + 3 + 4.5 - 7.5 + 2 - 2)*1.5 = 12
EN Used: 6

Greninja is buffeted by Hail: -2 HP
Regice Ice Body Heals: 2 HP

Action 3:

Turn Order: Regice, Greninja

Regice uses Flash Cannon!
Critical Hit Check (625): 2312 (No)
Damage: (8 + 6 - 3)*1.5 = 16.5
Effect Chance (1000): 2579 (No)
EN Used: 6

Para Check (2500): 8587 (No)
Greninja uses Hydro Pump!
Greninja becomes water type!
Critical Hit Check (625): 2671 (No)
Damage: (11 + 3 + 7.5 - 12 + 2 - 2)*1 = 9.5
EN Used: 8

Greninja is buffeted by Hail: -2 HP
Regice Ice Body Heals: 2 HP
Wonder Woman Orders
Hall challenger Frosty Orders

Ref

[Battle 5]
Frosty: 10 CC
Garo Master: 15 KOC

Gale: 3 [Base] + 15 [Battle 1,2,3,4,5] = 18 UC
-------​
wonder_woman_by_alupaer-d4kjd3m.gif
"I forgave you a long time ago."

Thunderbolt ~ Thunderbolt ~ Thunderbolt

IF Greninja is not water type when you would act, THEN use Blizzard that action instead.

IF Greninja uses Rest, AND not in a combination, AND Greninja is not sleep that action, AND you are not under cool down that action, AND Greninja is not under cool down that action, AND Greninja is not Ghost type that action, THEN use Stomp that action instead.
 
Team Frosty:
greninja.png

Garo Master the Greninja(M)
Poison
67
39
Rare Candy
3/3/5/2/141 /3/3
Protean (Poison Type)
+23% Accuracy
Sleep (0a)​
Wonder Woman:
378.png

Regice (-)
Ice
46
53
Focus Sash
2/5/4/9/43 /3/5
Ice Body
-10% Evasion
Normal
Field Effects: Hail (2 Rounds)!

Battle 5: Round 2: Zzz!

The Wonder Woman snoozes.

wonder_woman_by_alupaer-d4kjd3m.gif
"Zzz"

Speed Order: Greninja, Regice

Rolls: 5898, 9376, 9976, 6932, 9639, 3083, 8492, 9564, 1859, 4628, 8649, 1471

Action 1:

Turn Order: Regice, Greninja

Regice uses Stomp!
Critical Hit Check (625): 5898 (No)
Damage: (9 + 3 - 4.5)*1 = 7.5
Effect Chance (3000): 9376 (No)
EN Used: 7

Para Check (2500): 9976 (No)
Greninja uses Rest!
Sleep: 3a
EN Used: 15
Sleep: 2a

Greninja Heals 12 HP!
Greninja is buffeted by Hail: -2 HP
Regice Ice Body Heals: 2 HP

Action 2:

Turn Order: Greninja, Regice

Greninja uses Sleep Talk!
Move: 6932 (Low Kick)
Greninja becomes Fighting Type!
Critical Hit Check (625): 9639 (No)
Damage: (10 + 3 + 4.5 - 7.5 + 2 - 2)*1.5 = 15
EN Used: 3 + 6.5
Sleep: 1a

Regice uses Blizzard!
Critical Hit Check (625): 3083 (No)
Damage: (11 + 3 + 6 - 3)*1 = 17
Effect Chance (1000): 8492 (No)
EN Used: 7

Greninja Heals 12 HP!
Greninja is buffeted by Hail: -2 HP
Regice Ice Body Heals: 2 HP

Action 3:

Turn Order: Greninja, Regice

Greninja uses Sleep Talk!
Move: 9564 (Low Kick)
Greninja becomes Poison Type!
Critical Hit Check (625): 1859 (No)
Damage: (12 + 3 + 4.5 - 7.5 + 2 - 2)*1 = 12
Effect Chance (3000): 4628 (No)
EN Used: 7 + 8
Sleep: 0a

Regice uses Blizzard!
Critical Hit Check (625): 8649 (No)
Damage: (11 + 3 + 6 - 3)*1 = 17
Effect Chance (1000): 1471 (No)
EN Used: 11

Greninja Heals 12 HP!
Greninja is buffeted by Hail: -2 HP
Regice Ice Body Heals: 2 HP
Hall challenger Frosty Orders
Wonder Woman Orders

Ref

[Battle 5]
Frosty: 10 CC
Garo Master: 15 KOC

Gale: 3 [Base] + 15 [Battle 1,2,3,4,5] = 18 UC
 
#toolazytofigureoutneworders

Low Kick - Rock Slide - Low Kick
IF
Flash cannon AND Greninja is faster THEN Hydro Pump
IF Stomp THEN Shadow Sneak
 
wonder_woman_by_alupaer-d4kjd3m.gif
"Winter is scary, I should get a better suit."

Blizzard ~ Blizzard ~ COMBO (Ice Beam + Hyper Beam)

-----------​

Team Frosty:
greninja.png

Garo Master the Greninja(M)
Fighting
-1
20
Rare Candy
3/3/5/2/141 /3/3
Protean (Fighting Type)
+23% Accuracy
KO'd​
Wonder Woman:
378.png

Regice (-)
Ice
10
-6
Focus Sash
2/5/4/9/43 /3/5
Ice Body
-10% Evasion
KO'd
Field Effects: Hail (2 Rounds)!

Battle 5: Round 3: Blizzard n Beams!

The Wonder Woman sees an opening and makes Regice to go full throttle. Finally, the Garo Master goes down after a splendid performance.

wonder_woman_by_alupaer-d4kjd3m.gif

“What was it that John Lennon said? ‘Love is the flower you’ve got to let grow.” - Wonder Woman.

Speed Order: Greninja, Regice

Rolls: 5394 8630 6794 5479 9152 3146 5279 8202 4672 5768 2678 7288

Action 1:

Turn Order: Regice, Greninja

Greninja uses Low Kick!
Greninja becomes Fighting Type!
Critical Hit Check (625): 5394 (No)
Damage: (10 + 3 + 4.5 - 7.5 + 2 - 2)*1.5 = 15
EN Used: 6.5

Regice uses Blizzard!
Critical Hit Check (625): 8630 (No)
Damage: (11 + 3 + 6 - 3)*1 = 17
Effect Chance (1000): 6794 (No)
EN Used: 15

Greninja is buffeted by Hail: -2 HP
Regice Ice Body Heals: 2 HP

Action 2:

Turn Order: Greninja, Regice

Greninja uses Rock Slide!
Greninja becomes Rock Type!
Critical Hit Check (625): 5479 (No)
Damage: (8 + 3 + 4.5 - 7.5 + 2 - 2)*1.5 = 12
Effect Chance (3000): 9152 (No)
EN Used: 6

Regice uses Blizzard!
Critical Hit Check (625): 3146 (No)
Damage: (11 + 3 + 6 - 3)*1 = 17
Effect Chance (1000): 5279 (No)
EN Used: 19

Greninja is buffeted by Hail: -2 HP
Regice Ice Body Heals: 2 HP

Action 3:

Turn Order: Greninja, Regice

Greninja uses Low Kick!
Greninja becomes Fighting Type!
Critical Hit Check (625): 8202 (No)
Damage: (10 + 3 + 4.5 - 7.5 + 2 - 2)*1.5 = 15
EN Used: 6.5

Regice uses COMBO (Ice Beam + Hyper Beam)!
BEC: 7 + 10 = 17 (Yes)
Accuracy Check (9500): 4672 (Hit)
Critical Hit Check (625): 5768 (No)
Damage: (7 + 15 + 3 + 6 - 3)*1 = 28
Effect Chance (1000): 2678 (No)
EN Used: 24.5

Greninja faints!

Greninja is buffeted by Hail: -2 HP
Regice Ice Body Heals: 2 HP
Hall challenger Frosty's Hall Run comes to an end.
Wonder Woman loses due to EN KO and flies away

Rewards

[Battle 5]
Frosty: 10 CC
Garo Master: 15 KOC

Gale: 3 [Base] + 15 [Battle 1,2,3,4,5] = 18 UC
------​
Ike4.png
"That was a splendid performance indeed, Frosty."
"Garo Master is of the level of Legends, standing toe to toe in their encounters."
"And beating some of them comprehensively."
"We look forward to seeing you again in the Battle Hall. Godspeed for now."

You can challenge the Battle Hall again, after seven days. Thank you for trying the Battle Hall!

Hall challenger Frosty gets 10 CC.
Garo Master the Greninja gets 15 KOCs

Gale Wing Srock gets 18 UC
 
Last edited:
Only users: C$FP and Frosty should be posting in this thread.

Frosty will be using Audino with Regenerator:
531.png

Audino [Tael] (Female)
Nature:
Quiet (+1SpA, -Spe, -10%evasion)
Type: Normal

Abilities: Klutz/Healer/Regenerator

Stats:

HP: 110
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43
Size Class: 2
Weight Class: 3
Base Rank Total: 16

MegaAudino_zpsb69768d8.png

Audino [Tael] (Female)
Nature:
Quiet (+1SpA, -Spe, -10%evasion)
Type: Normal

Abilities: Klutz/Regenerator/Healer

Stats:

HP: 110
Atk: Rank 2
Def: Rank 5
SpA: Rank 4(+)
SpD: Rank 5
Spe: 43
Size Class: 2
Weight Class: 3
Base Rank Total: 21

MC: 0
AC: 5/5


Attacks (64/97):

After You
Amnesia
Attract
Baby Doll Eyes
Blizzard
Dazzling Gleam
Dig
Disarming Voice
Double Slap
Double Team
Draining Kiss
Encore
Entrainment
Fire Blast
Flamethrower
Grass Knot
Gravity
Growl
Heal Bell
Heal Pulse
Helping Hand
Hidden Power Flying
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Incinerate
Knock Off
Last Resort
Light Screen
Lucky Chant
Magic Coat
Pain Split
Play Nice
Pound
Protect
Psychic
Psyshock
Rain Dance
Reflect
Refresh
Rest
Role Play
Safeguard
Secret Power
Shadow Ball
Signal Beam
Simple Beam
Skill Swap
Sleep Talk
Snatch
Snore
Solarbeam
Substitute
Sunny Day
Surf
Telekinesis
Thunder
Thunder Wave
Thunderbolt
Toxic
Trick Room
Wish
Yawn

Dispel

Frosty, you may choose your first type. Your options are:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck! (and by good luck I mean this is gonna be a pain in the ass hall to ref)
 
Pokemon: 5/5 (Nuzleaf)
Ability: 2/3 (Early Bird)

274.png

Nuzleaf (M)

Type: Dark / Grass

Nature: Quiet
+SpA, -Speed, -10%

Abilities: Chlorophyll / Early Bird / Pickpocket [HA]

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3 [+]
SpD: 2
Spe: 52 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 4/9
MC: 0
AC: 5/5

Attacks:
Razor Leaf
Pound
Bide
Harden
Growth
Nature Power
Fake Out
Synthesis
Torment

Bullet Seed
Foul Play
Leech Seed
Nasty Plot
Quick Attack
Worry Seed

Solar Beam
Dig
Brick Break
Rock Slide
Substitute
Dark Pulse
 
Signal Beam - Signal Beam - Signal Beam
IF
Tormented AND Signal Beam was used on the action prior THEN Ice Beam
IF dig AND Nuzleaf is faster THEN Dig
 
531.png

Audino (F)
HP:
110
ENERGY: 100
ITEM: N/A
STATS: 2 / 3 / 3 / 3 / 43
ABILITY: Regenerator
BOOSTS/DROPS: -10% Evasion
OTHER: N/A
274.png

Nuzleaf (M)
HP:
90
ENERGY: 100
ITEM: N/A
STATS: 3 / 2 / 3 / 2 / 52
ABILITY: Early Bird
BOOSTS/DROPS: -10% Evasion
OTHER: N/A

Arena: N/A

Action 1:

Nuzleaf began storing energy!
Audino used Signal Beam!

Crit: 9699/10000: No
Effect: 1779/10000: No
(8+1.5) x 2.25 = 21.375 Damage
-6 Energy

Action 2:

Nuzleaf is storing energy!
Audino used Signal Beam!

Crit: 9292/10000: No
Effect: 3580/10000: No
(8+1.5) x 2.25 = 21.375 Damage
-10 Energy

Action 3:

Nuzleaf used Bide!
(42.75*1.75) = 74.8125 Damage
6 + (74.8125/2) = -43.40625 Energy
Audino used Signal Beam!
Crit: 3392/10000: No
Effect: 2038/10000: No
(8+1.5) x 2.25 = 21.375 Damage
-14 Energy

531.png

Audino (F)
HP:
35
ENERGY: 70
ITEM: N/A
STATS: 2 / 3 / 3 / 3 / 43
ABILITY: Regenerator
BOOSTS/DROPS: -10% Evasion
OTHER: N/A
274.png

Nuzleaf (M)
HP:
26
ENERGY: 57
ITEM: N/A
STATS: 3 / 2 / 3 / 2 / 52
ABILITY: Early Bird
BOOSTS/DROPS: -10% Evasion
OTHER: N/A

Arena: N/A

Turn Order:
Opponent issues actions.
Frosty issues actions.
REFEREE
 
274.png

";o:"

Fake Out, Rock Slide, Rock Slide
IF
P/E successfully, THEN Growth and push actions back
IF Audino is in the evasive stage of Dig when you would attack, THEN use Nature Power that action
 
531.png

Audino (F)
HP:
35
ENERGY: 70
ITEM: N/A
STATS: 2 / 3 / 3 / 3 / 43
ABILITY: Regenerator
BOOSTS/DROPS: -10% Evasion
OTHER: N/A
274.png

Nuzleaf (M)
HP:
26
ENERGY: 57
ITEM: N/A
STATS: 3 / 2 / 3 / 2 / 52
ABILITY: Early Bird
BOOSTS/DROPS: -10% Evasion
OTHER: N/A

Arena: N/A

Action 1:

Nuzleaf used Fake Out!
Crit: 4913/10000: No
(4+0) = 4 Damage
-4 Energy
Audino flinched!

Action 2:

Nuzleaf used Rock Slide!
Crit: 1088/10000: No
Effect: 9698/10000: No
(8+0) = 8 Damage
-6 Energy
Audino used Ice Beam+Ice Beam!
Crit: 2912/10000: No
(9*2.25+1.5) x 1.5 = 32.625 Damage
(6+2) x 3.5 = -28 Energy

531.png

Audino (F)
HP:
23
ENERGY: 42
ITEM: N/A
STATS: 2 / 3 / 3 / 3 / 43
ABILITY: Regenerator
BOOSTS/DROPS: -10% Evasion
OTHER: N/A
274.png

Nuzleaf (M)
HP:
KO
ENERGY: KO
ITEM: N/A
STATS: 3 / 2 / 3 / 2 / 52
ABILITY: Early Bird
BOOSTS/DROPS: -10% Evasion
OTHER: N/A

Arena: N/A

You may choose your next type:

normal.gif
fire.gif
fighting.gif

water.gif
flying.gif
grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

steel.gif
fairy.gif
 
Pokemon: 4/5 (Bagon)
Ability: 1/2 (Rock Head)

371.png

Bagon (M)

Type: Dragon

Nature: Quiet
+SpA, -Speed, -10% Eva

Abilities: Rock Head / Sheer Force [HA]

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3 [+]
SpD: 2
Spe: 43 [-]
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 5/5

Attacks:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember

Dragon Dance
Dragon Pulse
Endure
Fire Fang
Hydro Pump
Shadow Claw

Dragon Claw
Protect
Brick Break
Double Team
Fire Blast
Rock Slide
 
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