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Battle Hall Challenge - Gale Wing Srock

KrYgooK.png

"Bubba Likes to Swim!"
"Don't you Bubba?"
ProtowattM.png
"Bubbly? Bubba, Bubba!"

Bubba Shrimp Co | Protowatt (M)
____________________________________

Choosing Water as my next type.
 
Battle 2:
Spr_FRLG_Swimmer_M.png

Cheek Floss Lover Barry wants to battle!

Pokemon Roll: 1/5 [Feebas]
Ability Roll: 2/3 [Oblivious]

349.png

Feebas (F)

Type: Water

Nature: Modest
+SpA, -Atk

Abilities: Swift Swim / Oblivious / Adaptability [HA]

Stats:
HP: 80
Atk: 0 [-]
Def: 1
SpA: 2 [+]
SpD: 1
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Splash
Tackle

Dragon Pulse
Light Screen
Mirror Coat
Brine
Confuse Ray

Ice Beam
Double Team
Hidden Power (Ground)
Scald
Toxic

Please order for the first round, Gale Wing Srock.
 
KrYgooK.png

"Well every pokemon seems Tough in the hands of Akela!"
"Don't let your guard down Bubba! Lets do it."
ProtowattM.png

"Bubbly? Bubba, Bubba!"

Bubba Shrimp Co | Protowatt (M)
____________________________________

Zap Cannon ~ Electroweb ~ Zap Cannon

If Feebas is ordered to use Mirror Coat, then use [Substitute (15 HP) on the first instance, if you do not have a substitute up], Double Team (2 Clones) the Second Instance and Charge(self) on the third instance, pushing actions back each time.

If Feebas is ordered to use Confuse Ray, and you do not have a substitute up, then Substitute (15 HP) and push actions back.

Orders are confirmed, please proceed when ever you want. Thank you.
 
Last edited:
Hidden Power Ground > Dragon Pulse > Hidden Power Ground

ProtowattM.png

Protowatt
80
100
1/1/2/1/110|10|S1W1
Status: Magic guard
+28% ACC
1 Victory


349.png

Feebas
80
100
0/1/2/1/80|9|S1W1
Status: Oblivious

Action 1
Protowatt's Zap Cannon
Accuracy Check (7800): 46 (HIT)
Crit Check (625): 393 (CRIT)
Damage: (12 + 3 + 3 + 3 - 1.5) * 1.5 = 29.25
EN Check: 9 - 1 = 8

Feebas' Hidden Power Ground
Paralysis Check (2500): 2369 (PAR)

Action 2
Protowatt's Electroweb
Crit Check (625): 431 (CRIT)
Damage: (6 + 3 + 3 + 3 - 1.5) * 1.5 = 20.25
EN Check: 5 - 1 = 4

Feebas' Dragon Pulse
Paralysis Check (2000): 1637 (PAR)

Action 3
Protowatt's Zap Cannon
Accuracy Check (7800): 165 (HIT)
Crit Check (625): 221 (CRIT)
Damage: (12 + 3 + 3 + 3 - 1.5) * 1.5 = 29.25
EN Check: 9 - 1 = 8

Feebass' Hidden Power Ground
Paralysis Check (1500): 1435 (PAR)

ProtowattM.png

Protowatt
80
100 - (8 + 4 + 8) = 80
1/1/2/1/110|10|S1W1
Status: Magic guard
+28% ACC
1 Victory


349.png

Feebas
80 - (29.25 + 20.25 + 29.25) = 1.25
100
0/1/2/1/80|9|S1W1
Status: Oblivious
5% Paralysis
-1 Speed for 1 round

ProtowattM.png

Protowatt
80
80
1/1/2/1/110|10|S1W1
Status: Magic guard
+28% ACC
1 Victory


349.png

Feebas
1
100
0/1/2/1/80|9|S1W1
Status: Oblivious
5% Paralysis
-1 Speed for 1 round

Dragon Pulse > Hidden Power Ground > Dragon Pulse

Please order for the next round, Gale Wing Srock.
 
KrYgooK.png

"I am completely flabbergasted!!!"
"Did we get every possible hax that round?"
"I am sure the balancing laws of nature will end our run the following round"
"Alas! We got the favors of the Fairy God Mothers when we least needed it."
"We may need their favors another day, where we won't get it... it saddens me!"
ProtowattM.png

"Babbu?"

Bubba Shrimp Co | Protowatt (M)
____________________________________

Thunderbolt x3

Don't celebrate yet as you would be losing pretty soon ... :(

Orders are confirmed, please proceed when ever you want. Thank you.

Choosing Fire as my next type.
 
ProtowattM.png

Protowatt
80
80
1/1/2/1/110|10|S1W1
Status: Magic guard
+28% ACC
1 Victory


349.png

Feebas
1
100
0/1/2/1/80|9|S1W1
Status: Oblivious
5% Paralysis
-1 Speed for 1 round

Action 1
Protowatt's Thunderbolt
Crit Check (625): 17 (CRIT)
Damage: (9 + 3 + 3 + 3 - 3) * 1.5 = 22.5
EN Check: 7 - 1 = 6

ProtowattM.png

Protowatt
80
80 - 6 = 74
1/1/2/1/110|10|S1W1
Status: Magic guard
+28% ACC
2 Victories


349.png

Feebas
1 - 22.5 = -21.5
100
0/1/2/1/80|9|S1W1
Status: Oblivious
KO

ProtowattM.png

Protowatt
80
74
1/1/2/1/110|10|S1W1
Status: Magic guard
+28% ACC
2 Victories


349.png

Feebas
-22
100
0/1/2/1/80|9|S1W1
Status: Oblivious
KO

Two victories down, sixten to go. Please choose your next type:
normal.gif
fire.gif
fighting.gif

grass.gif

poison.gif
electric.gif
ground.gif

psychic.gif
rock.gif
ice.gif

bug.gif
dragon.gif
ghost.gif

dark.gif
steel.gif
fairy.gif


Good luck.
 
KrYgooK.png

"Well! Lets quench the Fire within us now!"
ProtowattM.png

"Bubba!!!"

Bubba Shrimp Co | Protowatt (M)
____________________________________

Choosing Fire as my next type please!
 
Battle 3:
Super Nerd Gary would like to battle!
Spr_FRLG_Super_Nerd.png

*Snort* "Well here looks to be a quantum conundrum!" *Snort*

Pokemon Roll: 5/5 [Volkritter]
Ability Roll: 1/3 [Anticipation]

pRqdn32.png

Volkritter (F)

Type: Fire / Water

Nature: Modest
+SpA, -Atk

Abilities: Anticipation / Infiltrator / Unnerve [HA]

Stats:
HP: 90
Atk: 1 [-]
Def: 2
SpA: 4 [+]
SpD: 2
Spe: 70
Size Class: 3
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst

Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse

Hidden Power Ground
Fire Blast
Torment
Scald
Flash Cannon

Please order for the first round, Gale Wing Srock.
 
KrYgooK.png

"Bah! Our bad luck has started with type match ups."
ProtowattM.png

"Bubba ;_; "

Bubba Shrimp Co | Protowatt (M)
____________________________________
Charge ~ Thunderbolt ~ Thunderbolt

If Volkritter is ordered to use a damaging ground type combination, THEN use Mirror Coat that action instead.

If you are under the effects of torment on action3, THEN use Whirlpool that action instead.

Orders are confirmed, please proceed when ever you want. Thank you.
 
Last edited:
Flash > Torment > Flash
ProtowattM.png

Protowatt
80
100
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories


pRqdn32.png

Volkritter
90
100
1/2/4/2/70|14|S3W3
Status: Anticipation

Action 1
Protowatt's Charge
EN Check: 8 - 1 = 7

Volkritter's Flash
EN Check: 4 + 1 = 5

Action 2
Protowatt's Thunderbolt
Crit Check (625): 626 (NO)
Effect Chance (1000): 1003 (NO)
Damage: (9 - 2 + 3 + 3 + 3 - 3) * 1.5 = 19.5
EN Check: 7 - 1 = 6

Volkritter's Torment
EN Check: 10

Action 3
Protowatt's Whirlpool
Accuracy Check (9175): 9176 (MISS)
EN Check: 5 - 1 = 4

Volkritter's Flash
EN Check: 4 + 2 = 6

ProtowattM.png

Protowatt
80
100 - (7 + 6 + 4) = 83
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
+1 SpD for 1 round
-2 ACC for 2 rounds
Tormented for 5 actions
Charge for 4 actions


pRqdn32.png

Volkritter
90 - 19.5 = 70.5
100 - (5 + 10 + 6) = 79
1/2/4/2/70|14|S3W3
Status: Anticipation

ProtowattM.png

Protowatt
80
83
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
+1 SpD for 1 round
-2 ACC for 2 rounds
Tormented for 5 actions
Charge for 4 actions


pRqdn32.png

Volkritter
70
79
1/2/4/2/70|14|S3W3
Status: Anticipation

Hidden Power Ground > Leech Life > Hidden Power Ground
If Protowatt uses Mind Reader, THEN Flash and push actions back
[ONCE] IF Dive, THEN Reflect and push actions back
 
KrYgooK.png

"Ha ha ha! I cannot stop laughing at our Ill fate."
"Guess we lose this one Bubba... say bye to Akela."
ProtowattM.png

"Bubbaaaa !!! ;_; "

Bubba Shrimp Co | Protowatt (M)
____________________________________
Mind Reader ~ Zap Cannon ~ Volt Switch

Please connect!

Orders are confirmed, please proceed when ever you want. Thank you.
 
Last edited:
ProtowattM.png

Protowatt
80
83
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
+1 SpD for 1 round
-2 ACC for 2 rounds
Tormented for 5 actions
Charge for 4 actions


pRqdn32.png

Volkritter
70
79
1/2/4/2/70|14|S3W3
Status: Anticipation

Action 1
Protowatt's Mind Reader
EN Check: 6

Volkritter's Flash
EN Check: 4 + 4 + 3 = 11

Action 2
Protowatt's Zap Cannon
Crit Check (625): 6666 (NO)
Damage: (12 - 2 + 3 + 3 + 3 - 3) * 1.5 = 24
EN Check: 9 - 1 = 8

Volkritter's Hidden Power Ground
Paralysis Check (2500): 3000 (NO)
Crit Check (625): 1257 (NO)
Damage: (6 + 6 - 3) * 1.5 - 1 * 2 = 11.5
EN Check: 4

Action 3
Protowatt's Volt Switch
Accuracy Check (7800): 8409 (MISS)
EN Check: 5 - 1 = 4

Volkritter's Leech Life
Paralysis Check (2500): 2694 (NO)
Crit Check (625): 111 (CRIT)
Damage: (6 + 3 + 1.5 - 1.5) = 9
Recover: 9 / 2 = 4.5
EN Check: 9

ProtowattM.png

Protowatt
80 - (11.5 + 9) = 59.5
83 - (6 + 8 + 4) = 65
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
-3 ACC for 1 round
Tormented for 2 actions
Charge for 1 action


pRqdn32.png

Volkritter
70 - 24 + 4.5 = 50.5
79 - (11 + 4 + 9) = 45
1/2/4/2/70|14|S3W3
Status: Anticipation
20% Paralysis

ProtowattM.png

Protowatt
59
65
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
-3 ACC for 1 round
Tormented for 2 actions
Charge for 1 action


pRqdn32.png

Volkritter
50
45
1/2/4/2/70|14|S3W3
Status: Anticipation
20% Paralysis
 
KrYgooK.png

"Well its all coming back to haunt us!"
"Fairy God Mothers where art thou?"

"Bubba Blease !!! ;_; "
ProtowattM.png

Bubba Shrimp Co | Protowatt (M)
____________________________________

Substitute(20 HP) ~ Double Team (2 Clones) ~ Charge

If you do not have a substitute up before you would act on action 3, and Volkritter is not cooling down from a combo, use Substitute(15 HP) that action instead and push actions back.

If Volkritter is ordered to use Torment on action 3, use Dive that action instead and push actions back.

Orders are confirmed Akela, Please ref this round as per Bubba's convenience. Thank you.

AND

"F U! Super Nerd Gary and your Freaking Super Luck Volkritter!"

Spr_FRLG_Super_Nerd.png

"He He He !!!"
 
Last edited:
Hidden Power Ground > Chill > Hidden Power Ground
ProtowattM.png

Protowatt
59
65
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
-3 ACC for 1 round
Tormented for 2 actions
Charge for 1 action


pRqdn32.png

Volkritter
50
45
1/2/4/2/70|14|S3W3
Status: Anticipation
20% Paralysis

Action 1
Protowatt's Substitute (20)
EN Check: 18

Volkritter's Hidden Power Ground
Paralysis Check (2000): 2104 (NO)
Crit Check (625): 9635 (NO)
Damage: (6 + 6 - 3) * 1.5 = 13.5
EN Check: 4

Action 2
Protowatt's Double Team
EN Check: 4 * 2 = 8

Volkritter chills
Paralysis Check (2000): 2001 (NO)

Action 3
Protowatt's Charge
EN ChecK: 8 - 1 = 7

Volkritter's Hidden Power Ground
Paralysis Check (2000): 9636 (NO)
Target (3333): 2226 (REAL)
Crit Check (625): 6224 (NO)
Damage: (6 + 6 - 3) * 1.5 - 1 * 2 = 11.5
EN Check: 4

ProtowattM.png

Protowatt
59 - 20 = 39
65 - (18 + 8 + 7) = 32
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
-2 ACC for 1 round
Charge for 5 actions
+1 SpD for 1 round
Substitute (20) - (13.5 + 11.5) = gone


pRqdn32.png

Volkritter
50
45 - 4 + 12 - 4 = 49
1/2/4/2/70|14|S3W3
Status: Anticipation
15% Paralysis

ProtowattM.png

Protowatt
39
32
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
-2 ACC for 1 round
Charge for 5 actions
+1 SpD for 1 round


pRqdn32.png

Volkritter
50
49
1/2/4/2/70|14|S3W3
Status: Anticipation
15% Paralysis

Torment > Flash > Leech Life
IF Substitute, THEN Hidden Power Ground instead
IF Mind Reader, THEN Captivate instead

Please order for the next round, Gale Wing Srock.
 
KrYgooK.png

"Bubba, let bygones be bygones."
"Let us focus on how we can get through."
"Without relying on any external support."

"Bubba!! Bubba!!! ^_^ "
ProtowattM.png

Bubba Shrimp Co | Protowatt (M)
____________________________________

Detect ~ Substitute (15 HP) ~ Chill

Spr_FRLG_Super_Nerd.png
"He He He!!! Hax is part of pokemon, Hax is part of Life. Deal with it!"
 
ProtowattM.png

Protowatt
39
32
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
-2 ACC for 1 round
Charge for 5 actions
+1 SpD for 1 round


pRqdn32.png

Volkritter
50
49
1/2/4/2/70|14|S3W3
Status: Anticipation
15% Paralysis

Action 1
Protowatt's Detect
EN Check: 7

Volkritter's Torment
Paralysis Check (1500): 5238 (NO)
EN Check: 10

Action 2
Protowatt's Substitute (15)
EN Check: 12

Volkritter's Hidden Power Ground
Paralysis Check (1500): 3088 (NO)
Crit Check (625): 1950 (NO)
Damage: (6 + 6 - 3) * 1.5 - 1 * 2 = 11.5
EN Check: 4

Action 3
Protowatt chills

Volkritter's Leech Life
Paralysis Check (1500): 9116 (NO)
Crit Check (625): 8400 (NO)
Damage: (6 + 1.5 - 1.5) = 6
EN Check: 9

ProtowattM.png

Protowatt
39 - 15 = 24
32 - (7 + 12) + 12 = 25
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
-1 ACC for 1 round
Charge for 2 actions
Substitute (15) - (11.5 + 6) = gone


pRqdn32.png

Volkritter
50
49 - (10 + 4 + 9) = 26
1/2/4/2/70|14|S3W3
Status: Anticipation
10% Paralysis

ProtowattM.png

Protowatt
24
25
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
-1 ACC for 1 round
Charge for 2 actions


pRqdn32.png

Volkritter
50
26
1/2/4/2/70|14|S3W3
Status: Anticipation
10% Paralysis

Please order for the next round, Gale Wing Srock.
 
KrYgooK.png

"I can accept genuine Hax but not tampered ones."
"Well i feel it is unworthy to reason with a person who has no Honour."

"Bubba! :# "
ProtowattM.png

Bubba Shrimp Co | Protowatt (M)
____________________________________

Double Team(2 Clones) ~ Chill ~ Chill

If Volkritter is ordered to use Captivate, and you do not have a substitute up and you have more than 13 Energy left, use Substitute(15 HP) that action and push actions back. [Higher Priority]

If you do not have clones up before you would act, and you do not have a substitute up, use Double Team (2 Clones) that action instead.


Spr_FRLG_Super_Nerd.png
"Am I someone with no Honour?"
"Okay I will prove it to you that I have Honour."
"I will use genuine rolls henceforth, let me see what your true fate is."
"And if your fate holds out against me, it will be Insignificant."
"Because you will die in the next battle for sure. He He He... "
 
Leech Life > Hidden Power Ground > Leech Life

ProtowattM.png

Protowatt
24
25
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
-1 ACC for 1 round
Charge for 2 actions


pRqdn32.png

Volkritter
50
26
1/2/4/2/70|14|S3W3
Status: Anticipation
10% Paralysis

Action 1
Protowatt's Double Team
EN Check: 4 * 2 = 8

Volkritter's Leech Life
Paralysis Check (1000): 940 (PAR)

Action 2
Protowatt Chills

Volkritter's Hidden Power Ground
Paralysis Check (500): 1 (PAR)

Action 3
Protowatt chills

Volkritter's Leech Life
Target Check (3333): 3334 (FAKE)
EN Check: 9

ProtowattM.png

Protowatt
24
25 - 8 + 12 + 12 = 41
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
1 Clone


pRqdn32.png

Volkritter
50
26 - 9 = 15
1/2/4/2/70|14|S3W3
Status: Anticipation

ProtowattM.png

Protowatt
24
41
1/1/2/1/110|10|S1W1
Status: Magic Guard
+28% ACC
2 Victories
1 Clone


pRqdn32.png

Volkritter
50
15
1/2/4/2/70|14|S3W3
Status: Anticipation

Hidden Power Ground > Leech Life > Chill
IF Mind Reader, THEN Chill and push actions back
IF Charge, THEN Flash and push actions back

Please order for the next round, Gale Wing Srock.
 
KrYgooK.png

"Hmm, I take my words back."
"You are indeed honorable!"

"Lets get it Bubba!"
"And Let all the Protowatts, all across the globe;
be proud of you today."

"Bubba, Bubba, Boo!!! ^_^ "
ProtowattM.png

Bubba Shrimp Co | Protowatt (M)
____________________________________

(Thunder Shock+Thunderbolt)combo ~ Cooldown(Chill) ~ Charge

IF Volkritter lands a critical hit on action 1 before you could act,
Then replace your orders with Mirror Coat ~ Dive ~ (Thunder Shock+Thunderbolt)combo

Spr_FRLG_Super_Nerd.png
"Ahhh! I will be avenged! That is an 100% Accurate Information"
 
Hmm I see this challenge has been going on for a while

Pre-Round stats:
ProtowattM.png
ProtowattM.png

Bubba Shrimp Co.
HP: 24
EN: 41
1/1/2/1/110/ +28% Acc
pRqdn32.png

Volkritter
HP: 50
EN: 15
1/2/4/2/70

Action 1
Hidden Power -> Bubba (4 EN)
RNG roll (for clone) 3627 = real
RNG rol (to crit) 8181 = no crit
(4+(4-1)1.5)(1.5) = 12.75 DMG
Clone dissipated!

Thundershockbolt -> Volkritter (14 EN)
RNG roll (to crit) 276 = crit
RNG roll (to para) 1145 = para!
(17.5-2+3+3+(2-2)1.5)(1.5) = 32.25 DMG
Volkritter was paralyzed! (15%)

Action 2
RNG roll (for full para) 6746 = no para
Leech Life -> Bubba (9 EN)
RNG roll (to crit) 6071 = no crit
(6+(1-1)1.5) = 6 DMG = 3 HP

Bubba must cool down!

Action 3
Bubba used Charge! (7 EN)

RNG roll (for full para) 5352 = no para
Flash -> Bubba (4 EN)
Volkritter fainted!

Pre-Round stats:
ProtowattM.png

Bubba Shrimp Co.
HP: 5
EN: 20
1/1/2/1/110/ +28% Acc
+1 SpD
Charge (5a)
pRqdn32.png

Volkritter
HP: KO
EN: -2
1/2/4/2/70

Spr_FRLG_Super_Nerd.png

"We could have won so easily..."

Please choose your next type:
NormalType.png
oAN3L.png
FightingType.png

oAN3L.png
oAN3L.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
oAN3L.png


Gale Wing Srock
 
KrYgooK.png

"Well! That was a close battle!"
"and you are an excellent trainer."
"But we need to move on."

"I am just glad you won it Bubba!"
"Should we go for the Rock type next?"
ProtowattM.png

"Bubba [^_^]"

Bubba Shrimp Co | Protowatt (M)
____________________________________

Choosing Rock as my next type please!
 
Battle #4
150px-VSHiker.png

Hiker Klaus would like to battle!

RNG roll (for Pokemon) 3/5
aron.png

Aron (M)

Type: Steel / Rock

Nature: Adamant
+Atk, -SpA

Abilities: Sturdy / Rock Head / Heavy Metal [HA]

Stats:
HP: 90
Atk: 4 [+]
Def: 4
SpA: 1 [-]
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 15

EC: 0/9
MC: 0
AC: 5/5

Attacks:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Def
Roar
Take Down
Iron Head

Body Slam
Endeavor
Head Smash
Reversal
Superpower

Earthquake
Dig
Sandstorm
Rock Polish
Rock Slide
"Hey wait, this isn't Kalos!"

RNG roll (for ability) 1/3 = Sturdy
"Aaaauugh!! Where's my map?!"
 
KrYgooK.png

"Aha! Good to see a Hiker!"
"Howdy Hiker Klaus? (his name sounds similar to Kalos)"
"Want to have a battle? I can help you search for your map afterwards."

"Lets go Bubba!"
ProtowattM.png

"Bubba Bubba Blue!" ~ "I love rocks!"

Bubba Shrimp Co | Protowatt (M)
____________________________________

Double Team(2 Clones) ~ Muddy Water ~ Whirlpool

If Aron is ordered to use Earthquake, use Counter on the first two instances and Detect on the third instance and pushing actions back each time.
If Aron is ordered to use Rock Slide outside of a combination, use Dive that action instead and push actions back.
 
Last edited:
150px-VSHiker.png

"We don't have time for battle! I need to get back on my route!"
Roar -> Dig -> Dig

Pre-Round stats:
ProtowattM.png

Bubba Shrimp Co.
HP: 80
EN: 100
1/1/2/1/110/ +28% Acc
aron.png

Aron
HP: 90
EN: 100
4/4/1/2/30

Action 1
Bubba used Double Team! (8 EN)

Roar -> Bubba (7 EN)
Clones go bye bye

Action 2
Muddy Water -> Aron (6 EN)
RNG roll (to crit) 8225 = no crit
RNG roll (to lower Acc) 6713 = no lower
(9-1+3+(2-2)1.5)(1.5) = 16.5 DMG

Dig -> Bubba (10 EN)
RNG roll (to crit) 9057 = no crit
(8+(4-1)1.5)(1.5) = 18.75 DMG

Action 3
Whirlpool -> Aron (4 EN)
RNG roll (to crit) 4807 = no crit
(4-1+3+(2-2)1.5)(1.5) = 9 DMG

Dig -> Bubba (14 EN)
RNG roll (to crit) 2856 = no crit
(8+(4-1)1.5)(1.5) = 18.75 DMG

Whirlpool -> Aron (2 DMG)

Post-Round stats:
ProtowattM.png

Bubba Shrimp Co.
HP: 42
EN: 82
1/1/2/1/110/ +28% Acc
aron.png

Aron
HP: 62
EN: 69
4/4/1/2/30
Whirlpool (3a)

150px-VSHiker.png

"Come on, I really have to leave!"
Earthquake -> Rock Slide -> Earthquake
If Dive without suspension, change that action to Dig
If Counter, change that action to Mud-slap

Sorry akela, he changed his actions last second so he's not dead just yet :<
 
KrYgooK.png

"Aaah! That is so rude! I guess we leave then."

"Lets go back to our Home, Bubba. This Hiker is mean."
ProtowattM.png

"Bubblue?" ~ "Rocks?"

Bubba Shrimp Co | Protowatt (M)
____________________________________

Detect ~ Substitute(20 HP) ~ Muddy Water + Muddy Water

If Aron's Rock Slide misses on Action 2, use Muddy Water on action 3 instead.
 
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