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Battle Hall Challenge - waterwarrior

So you have chosen Fighting?

Pokemon Roll: 5/5 - Keldeo

647.png

Keldeo (-)

Type: Fighting / Water

Nature: Hasty
+Speed, -Def, +18% Acc

Abilities: Justified

Item: Weakness Policy

Stats:
HP: 100
Atk: 3
Def: 2 [-]
SpA: 5
SpD: 3
Spe: 125 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: N/A
MC: 0
AC: N/A

Attacks:
Aqua Jet
Leer
Double Kick
Bubble Beam
Take Down
Helping Hand
Retaliate
Aqua Tail

Roar
Toxic
Hidden Power Ice
Taunt
Hyper Beam
Protect
Rain Dance
Rest
Focus Blast
Scald
Stone Edge
X-Scissor
Poison Jab
Sleep Talk
Substitute
Surf

Please order for battle 13.
 
466.gif

Electivire (von Karma) Male
Type: Electric
Nature: Rash (+1 SpA, -1 SpD)

Item: electrizer - This Pokemon is immune to Electric-type attacks after the effects of abilities. Increases the Pokemon's Attack and Special Attack by one (1) rank each.

Abilities: Motor Drive - This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

Attacks: (78/ 103 total moves)
Physical:
Bide
Body Slam
Brick Break
Bulldoze
Counter
Cross Chop
Dig
Dual Chop
DynamicPunch
Earthquake
Facade
Feint
Fire Punch
Focus Punch
Frustration
Giga Impact
Hammer Arm
Ice Punch
Iron Tail
Low Kick
Low Sweep
Power-Up Punch
Pursuit
Quick Attack
Return
Rock Slide
Rock Tomb
Skull Bash
Thunderpunch
Wild Charge

Special:
Charge Beam
Discharge
Electro Ball
Electroweb
Flamethrower
Focus Blast
Hidden Power Grass
Hyper Beam
Mud-slap
Psychic
Shock Wave
Signal Beam
Swift
Thunder
Thunderbolt
Thundershock
Volt Switch
Zap Cannon

Status:
Attract
Barrier
Confide
Detect
Double Team
Electric Terrain
Endure
Flash
Follow Me
Helping Hand
Ion Deluge
Leer
Light Screen
Magnet Rise
Meditate
Metronome
Mimic
Protect
Rain Dance
Reflect
Rest
Screech
Sleep Talk
Substitute
Swagger
Taunt
Teleport
Thunder Wave
Torment
Toxic

Hilarious

Thunder Punch -> Thunder Punch -> Thunder Punch
If Protect AND Protect was not used the previous action, change that action to Light Screen the first time and Chill the second
If damaging Water-type combo, change that action to Protect
 
Battle 13
Scald > Surf > Scald
IF Electivire is Burned when you would use Scald, THEN Focus Blast instead.
466.gif

Electivire
100
100
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


647.png

Keldeo
100
100
3/2/5/3/125|21|S3W3
Status: Justified
Weakness Policy (1/1)
+18% ACC

Action 1
Keldeo's Scald
Crit Check (625): 2310 (NO)
Effect Chance (3000): 2286 (BURN)
Damage: (8 + 3 + 7.5 - 3) = 15.5
EN Check: 6 - 1 = 5

Electivire's Thunder Punch
Crit Check (625): 235 (CRIT)
Effect Chance (1000): 2994 (NO)
Damage: (8 - 3 + 3 + 3 + 9 - 3) * 1.5 = 25.5
EN Check: 6 - 1 = 5

Electivire triggers Keldeo's Weakness Policy!
+2 Atk, +2 SpA

-2 HP Electivire

Action 2
Keldeo's Surf
Crit Check (625): 9775 (NO)
Damage: (9 + 3 + 7.5 - 3) + 2 * 2 = 20.5
EN Check: 7 - 1 = 6

Electivire's Thunder Punch
Crit Check (625): 5037 (NO)
Effect Chance (1000): 5074 (NO)
Damage: (8 - 3 + 3 + 9 - 3) * 1.5 = 21
EN Check: 6 + 4 - 1 = 9

-2 HP Electivire

Action 3
Keldeo's Focus Blast
Accuracy Check (8800): 3898 (HIT)
Crit Check (625): 6286 (NO)
Effect Chance (1000): 3827 (NO)
Damage: (12 + 3 + 7.5 - 3) + 2 * 2 = 23.5
EN Check: 8 - 1 = 7

Electivire's Thunder Punch
Crit Check (625): 6374 (NO)
Effect Chance (1000): 2293 (NO)
Damage: (8 - 3 + 3 + 9 - 3) * 1.5 = 21
EN Check: 6 + 4 + 4 - 1 = 13

-2 HP Electivire

466.gif

Electivire
100 - (15.5 + 2 + 20.5 + 2 + 23.5 + 2) = 34.5
100 - (5 + 9 + 13) = 73
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer
Burned


647.png

Keldeo
100 - (25.5 + 21 + 21) = 32.5
100 - (5 + 6 + 7) = 82
3/2/5/3/125|21|S3W3
Status: Justified
Weakness Policy (0/1) +2 Atk, +2 SpA
+18% ACC


466.gif

Electivire
34
73
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer
Burned


647.png

Keldeo
32
82
3/2/5/3/125|21|S3W3
Status: Justified
Weakness Policy (0/1) +2 Atk, +2 SpA
+18% ACC

Surf > Focus Blast > Surf
IF Damaging Electric-Type Combination, THEN Protect and push actions back.
IF Damaging Psychic-Type Combination, THEN Protect and push actions back.
 
Battle 13
466.gif

Electivire
34
73
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer
Burned


647.png

Keldeo
32
82
3/2/5/3/125|21|S3W3
Status: Justified
Weakness Policy (0/1) +2 Atk, +2 SpA
+18% ACC

Action 1
Keldeo's Surf
Crit Check (625): 720 (NO)
Damage: (9 + 3 + 7.5 - 3) + 2 * 2 = 20.5
EN Check: 7 - 1 = 6

Electivire's Bulldoze
Crit Check (625): 1167 (NO)
Damage: (6 - 3 + 9 - 3) = 9
EN Check: 5

-2 HP Electivire

Action 2
Electivire's Thunderbolt
Crit Check (625): 6977 (NO)
Effect Chance (1000): 2624 (NO)
Damage: (9 + 3 + 7.5 - 4.5) * 1.5 = 22.5
EN Check: 7 - 1 = 6

-2 HP Electivire

466.gif

Electivire
34 - (20.5 + 2 + 2) = 9.5
73 - (5 + 6) = 62
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


647.png

Keldeo
32 - (9 + 22.5) = 0.5
82 - 6 = 76
3/2/5/3/125|21|S3W3
Status: Justified
KO

466.gif

Electivire
9
62
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer
Burned


647.png

Keldeo
0
76
3/2/5/3/125|21|S3W3
Status: Justified
KO

Please select your type for battle fourteen:
electric.gif
ground.gif

rock.gif
ghost.gif
fairy.gif
 
So you have chosen electric?

Pokemon Roll: 5/5 - Zapdos
Ability Rigging because Hall leader won't fix Zapdos' profile: 1/1 - Pressure

zapdos.png

Zapdos (-)

Type: Electric / Flying

Nature: Hasty
+Speed, -Def, +15% Acc

Abilities: Pressure / Lightning Rod [HA]

Item: Everstone

Stats:
HP: 100
Atk: 3
Def: 2 [-]
SpA: 5
SpD: 3
Spe: 115 [+]
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: N/A
MC: 0
AC: 5/5

Attacks:
Peck
Thunder Shock
Roost
Zap Cannon
Drill Peck
Thunder
Thunder Wave
Agility
Detect
Pluck
Ancient Power
Charge

Roar
Toxic
Hidden Power Water
Hyper Beam
Light Screen
Rain Dance
Thunderbolt
Double Team
Rest
Giga Impact
Volt Switch
Sleep Talk
U-Turn
Wild Charge
Substitute
Fly

Please order for battle 14.
 
Last edited:
Dis bird is wack yo

Ice Punch -> Rock Slide -> Ice Punch
If Double Team clones are up when you would use Ice Punch, change that action to Rock Slide and push back
If Roost, change that action to Earthquake
 
Battle 14

Agility (evasive) > Fly > Agility (evasive)

466.gif

Electivire
100
100
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


zapdos.png

Zapdos
100
100
3/2/5[6]/3/115|21|S4W4
Status: Pressure
Everstone
+15% ACC

Action 1
Zapdos' Agility (Evasive)
EN Check: 7

Electivire's Ice Punch
Damage: (8 + 9 - 3) * 1.5 = 21
EN Check: 6 + 2 = 8

Action 2
Zapdos flew up high

Electivire's Rock Slide
EN Check: 6 + 2 = 8

Zapdos' Fly
Crit Check (625): 4147 (NO)
Damage: (9 + 3 + 1 + 4.5 - 4.5) * (2/3) = 8.66667
EN Check: 11 - 1 = 10

Action 3
Zapdos' Agility (Evasive)
EN Check: 7

Electivire's Ice Punch
Damage: (8 + 9 - 3) * 1.5 = 21
EN Check: 6 + 2 = 8

466.gif

Electivire
100 - 8.66667 = 91.33333
100 - (8 + 8 + 8) = 76
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


zapdos.png

Zapdos
100
100 - (7 + 10 + 7) = 76
3/2/5[6]/3/115|21|S4W4
Status: Pressure
Everstone
+15% ACC

466.gif

Electivire
91
76
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


zapdos.png

Zapdos
100
76
3/2/5[6]/3/115|21|S4W4
Status: Pressure
Everstone
+15% ACC

Ancient Power > U-Turn > Ancient Power
IF Rock Slide, THEN Fly instead.
IF Ice Punch, THEN U-Turn instead.
 
Last edited:
Battle 14

466.gif

Electivire
91
76
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


zapdos.png

Zapdos
100
76
3/2/5[6]/3/115|21|S4W4
Status: Pressure
Everstone
+15% ACC

Action 1
Electivire lowered its head
+1 Def

Zapdos' Ancient Power
Crit Check (625): 6326 (NO)
Effect Chance (1000): 994 (YAY!)
Damage: (6 + 9 - 3) = 12
EN Check: 4

Electivire's Skull Bash
Crit Check (625): 738 (NO)
Damage: (13 + 9 - 3) = 19
EN Check: 8 + 2 = 10

Action 2
Zapdos' U-Turn
Crit Check (625): 7744 (NO)
Damage: (7 + 4.5 - 4.5) = 7
EN Check: 5

Electivire's Ice Punch
Crit Check (625): 1059 (NO)
Effect Chance (1000): 94 (FREEZE)
Degree: 9939 (2 Actions)
Damage: (8 + 9 - 3) * 1.5 = 21
EN Check: 6 + 2 = 8

Action 3
Zapdos is frozen solid

Electivire's Ice Punch
Crit Check (625): 5514 (NO)
Damage: (8 + 9 - 3) * 1.5 = 21
EN Check: 6 + 4 + 2 = 12

466.gif

Electivire
91 - (12 + 7) = 72
76 - (10 + 8 + 12) = 46
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer
+1 Def for 1 round


zapdos.png

Zapdos
100 - (19 + 21 + 21) = 39
76 - (4 + 5) = 67
3/2/5[6]/3/115|21|S4W4
Status: Pressure
Everstone
+15% ACC
Frozen for 1 action

466.gif

Electivire
72
46
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer
+1 Def for 1 round


zapdos.png

Zapdos
39
76
3/2/5[6]/3/115|21|S4W4
Status: Pressure
Everstone
+15% ACC
Frozen for 1 action

Please order for battle 14.
 
Weee

Rock Slide -> Ice Punch -> Rock Slide
If Roost, change that action to Earthquake
If P/E move, change that action to Chill. Do not activate consecutively.
 
Battle 14

Roost > Fly > Hidden Power Water + Hyper Beam

466.gif

Electivire
72
46
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer
+1 Def for 1 round


zapdos.png

Zapdos
39
76
3/2/5[6]/3/115|21|S4W4
Status: Pressure
Everstone
+15% ACC
Frozen for 1 action

Action 1
Zapdos is frozen solid

Electivire's Rock Slide
Accuracy Check (9000): 5324 (HIT)
Crit Check (625): 5929 (NO)
Damage: (8 + 9 - 3) * 1.5 = 21
EN Check: 6 + 2 = 8

Action 2
Zapdos flew up high

Electivire's Ice Punch
EN Check: 6 + 2 = 8

Zapdos' Fly
Crit Check (625): 3048 (NO)
Damage: (9 + 3 + 1 + 4.5 - 4.5) * (2/3) - 1 * 2 = 6.66667
EN Check: 11 - 1 = 10

Action 3
Electivire's Rock Slide
Accuracy Check (9000): 6101 (HIT)
Crit Check (625): 86 (CRIT)
Effect Chance (3000): 737 (FLINCH)
Damage: (8 + 3 + 9 - 3) * 1.5 = 25.5
EN Check: 6 + 2 = 8

466.gif

Electivire
72 - 6.66667 = 65.33333
46 - (8 + 8 + 8) = 22
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


zapdos.png

Zapdos
39 - (21 + 25.5) = -7.5
76 - 10 = 66
3/2/5[6]/3/115|21|S4W4
Status: Pressure
Everstone
KO

466.gif

Electivire
65
22
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


zapdos.png

Zapdos
-8
66
3/2/5[6]/3/115|21|S4W4
Status: Pressure
Everstone
KO

Please select the type for battle 15:
ground.gif

rock.gif
ghost.gif
fairy.gif
 
So you have chosen Ghost?

Pokemon Roll: 3/5 - Aegislash

aegislash.png

Aegislash (F)

Type: Ghost / Steel

Nature: Quiet
+SpA, -Speed, -10% Eva

Ability: Stance Change

Item: Dusk Stone

Stats:
HP: 90
Atk: 2
Def: 6
SpA: 3 [+]
SpD: 6
Spe: 52 [-]
Size Class: 3
Weight Class: 4
Base Rank Total: 20

aegislash-blade.png


Type: Ghost / Steel

Nature: Quiet
+SpA, -Speed, -10% Eva

Ability: Stance Change

Stats:
HP: 90
Atk: 6
Def: 2
SpA: 7 [+]
SpD: 2
Spe: 52 [-]
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: N/A

Attacks:
Fury Cutter
Pursuit
Autotomize
Shadow Sneak
Slash
Iron Defense
Night Slash
Power Trick
Iron Head
Head Smash
Swords Dance
Aerial Ace
King's Shield
Sacred Sword
Tackle
Metal Sound

Destiny Bond
Wide Guard

Toxic
Hidden Power Ice
Hyper Beam
Protect
Shadow Ball
Brick Break
Double Team
Reflect
Rest
Shadow Claw
Gyro Ball
Rock Slide
Flash Cannon
Sleep Talk

Please order for battle 15.
 
Huh looks I might not get to Fairy after all

Earthquake -> Fire Punch -> Earthquake
If P/E move AND a P/E move was not used the previous action, change that action to Substitute (15) the first time and Light Screen the second, pushing back ech time
If Reflect AND Electivire is faster, change that action to Taunt. Only activate once.
 
Battle 15

Metal Sound > Shadow Ball > Shadow Ball

466.gif

Electivire
100
100
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


aegislash.png

Aegislash
90
100
2/6[7]/3/6[7]/52|20|S3W4
Status: Stance Change
Dusk Stone
-10% EVA

Action 1
Electivire's Earthquake
Crit Check (625): 4054 (NO)
Damage: (10 + 9 - 9) * 1.5 = 15
EN Check: 7

Aegislash' Metal Sound
Accuracy Check (8500): 1002 (HIT)
EN Check: 6 - 1 = 5

Action 2
Electivire's Fire Punch
Crit Check (625): 9887 (NO)
Effect Chance (1000): 9005 (NO)
Damage: (8 + 9 - 9) * 1.5 = 12

Aegislash' Shadow Ball
Crit Check (625): 131 (CRIT)
Effect Chance (2000): 260 (-1 SpD)
Damage: (8 + 2 + 3 + 3 + 11 - 3) + 2 * 2 = 28
EN Check: 6 - 1 = 5

Action 3
Electivire's Earthquake
Crit Check (625): 4204 (NO)
Damage: (8 + 9 - 3) * 1.5 = 21
EN Check: 7

Aegislash' Shadow Ball
Crit Check (625): 245 (CRIT)
Effect Chance (2000): 3753 (NO)
Damage: (8 + 2 + 3 + 3 + 11 - 3) + 3 * 2 = 30
EN Check: 6 + 4 - 1 = 9

466.gif

Electivire
100 - (28 + 30) = 42
100 - (7 + 5 + 7) = 80
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer
-3 SpD for 1 round


aegislash-blade.png

Aegislash
90 - (15 + 15 + 21) = 39
100 - (5 + 5 + 9) = 81
6[7]/2/7[8]/2/52|20|S3W4
Status: Stance Change
Dusk Stone
-10% EVA

466.gif

Electivire
42
80
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer
-3 SpD for 1 round


aegislash-blade.png

Aegislash
39
81
6[7]/2/7[8]/2/52|20|S3W4
Status: Stance Change
Dusk Stone
-10% EVA

Shadow Ball > Shadow Ball > Shadow Ball

[ONCE] IF Fire Punch, THEN King's Shield instead.
[ONCE] IF Earthquake, THEN Reflect and push actions back.
 
Last edited:
Well well, looks like the hax is on the other foot... too bad that ain't enough!

Dig -> Dig -> Dig

Rock next- they got Earthquake but at least they're weak to Fighting
 
Battle 15

466.gif

Electivire
42
80
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer
-3 SpD for 1 round


aegislash-blade.png

Aegislash
39
81
6[7]/2/7[8]/2/52|20|S3W4
Status: Stance Change
Dusk Stone
-10% EVA

Action 1
Electivire dug underground

Aegislash' Shadow Ball
EN Check; 6 + 4 + 4 + 4 - 1 = 17

Electivire's Dig
Crit Check (625): 2 (CRIT)
Damage: (8 + 3 + 9 - 3) * 1.5 = 25.5
EN Check: 10

Action 2
Electivire dug underground

Aegislash' Shadow Ball
EN Check; 6 + 4 + 4 + 4 + 4 - 1 = 21

Electivire's Dig
Crit Check (625): 77 (CRIT)
Damage: (8 + 3 + 9 - 3) * 1.5 = 25.5
EN Check: 10 + 4 = 14

466.gif

Electivire
42
80 - (10 + 14) = 56
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


aegislash-blade.png

Aegislash
39 - (25.5 + 25.5) = -12
81 - (17 + 21) = 43
6[7]/2/7[8]/2/52|20|S3W4
Status: Stance Change
KO

466.gif

Electivire
42
56
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


aegislash-blade.png

Aegislash
-12
43
6[7]/2/7[8]/2/52|20|S3W4
Status: Stance Change
KO

Please select type 16:
ground.gif

rock.gif
fairy.gif


So you have chosen Rock?

Pokemon Roll: 3/5 - Fuck Me
Ability Roll: 3/3 - Unnerve

Spr_5b_142.png

Aerodactyl (M)

Type: Rock / Flying

Nature: Jolly
+Speed, -SpA, +26% Acc

Abilities: Rock Head / Pressure / Unnerve [HA]

Item: Old Amber

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 [-]
SpD: 3
Spe: 150 [+]
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Attacks:

Iron Head
Ice Fang
Fire Fang
Thunder Fang
Wing Attack
Supersonic
Bite
Scary Face
Roar
Agility
Ancient Power
Crunch

Assurance
Dragon Breath
Foresight
Pursuit
Roost
Steel Wing
Tailwind
Wide Guard

Taunt
Protect
Earthquake
Double Team
Torment
Stone Edge
Substitute
Fly

Please use lube for battle 16.
 
Thunder Punch -> Thunderbolt -> Thunder Punch
If Aero is in the evasive stage of Fly when you would attack, change that action to Thunder
If Earthquake is used in a combo AND Electivire is not Taunted, change that action to Magnet Rise. Only activate once.
 
Last edited:
Battle 16

Earthquake > Earthquake > Roost

466.gif

Electivire
100
100
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


Spr_5b_142.png

Aerodactyl
100
100
4[5]/3/1/3/150|20|S4W4
Status: Unnerve
Old Amber
+26% ACC

Action 1
Aerodactyl's Earthquake
Crit Check (625): 8370 (NO)
Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5
EN Check: 7

Electivire's Thunder Punch
Crit Check (625): 4090 (NO)
Effect Chance (1000): 9882 (NO)
Damage: (8 + 3 + 9 - 4.5) * 1.5 = 23.25
EN Check: 6 + 2 - 1 = 7

Action 2
Aerodactyl's Earthquake
Crit Check (625): 164 (CRIT)
Damage: (10 + 3 + 7.5 - 4.5) * 1.5 = 24
EN Check: 7 + 4 = 11

Electivire's Thunderbolt
Crit Check (625): 6341 (NO)
Effect Chance (1000): 3907 (NO)
Damage: (9 + 3 + 7.5 - 4.5) * 1.5 = 22.5
EN Check: 7 + 2 - 1 = 8

Action 3
Aerodactyl's Roost
Recover: 20
EN Check: 2 + 100/10 - 1 = 11

Electivire's Thunder Punch
Crit Check (625): 7286 (NO)
Effect Chance (1000): 4476 (NO)
Damage: (8 + 3 + 9 - 4.5) = 15.5
EN Check: 6 + 2 - 1 = 7

466.gif

Electivire
100 - (19.5 + 24) = 56.5
100 - (7 + 8 + 7) = 78
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


Spr_5b_142.png

Aerodactyl
100 - (23.25 + 22.5) + 20 - 15.5 = 58.75
100 - (7 + 11 + 11) = 71
4[5]/3/1/3/150|20|S4W4
Status: Unnerve
Old Amber
+26% ACC

466.gif

Electivire
56
78
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


Spr_5b_142.png

Aerodactyl
59
71
4[5]/3/1/3/150|20|S4W4
Status: Unnerve
Old Amber
+26% ACC

Earthquake > Earthquake > Earthquake
IF Electivire is under the effects of Magnet Rise when you would target it, THEN Stone Edge instead.
[ONCE] IF Thunder Wave, THEN Roost instead.
 
Battle 16

466.gif

Electivire
56
78
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


Spr_5b_142.png

Aerodactyl
59
71
4[5]/3/1/3/150|20|S4W4
Status: Unnerve
Old Amber
+26% ACC

Action 1
Aerodactyl's Earthquake
Crit Check (625): 3332 (NO)
Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5
EN Check: 7

Electivire's Thunderbolt
Crit Check (625): 3831 (NO)
Effect Chance (1000): 6825 (NO)
Damage: (9 + 3 + 7.5 - 4.5) * 1.5 = 22.5
EN Check: 7 + 2 - 1 = 8

Action 2
Aerodactyl's Earthquake
Crit Check (625): 8939 (NO)
Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5
EN Check: 7

Electivire's Thunder Punch + Thunder Punch
Crit Check (625): 1822 (NO)
Effect Chance (2000): 260 (PAR)
Damage: (8 * 2.25 + 3 + 9 - 4.5) * 1.5 = 38.25
EN Check: (6 + 6 + 4) * 1.75 + 2 - 1 = 29

466.gif

Electivire
56 - (19.5 + 19.5) = 17
78 - (8 + 29) = 41
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


Spr_5b_142.png

Aerodactyl
59 - (22.5 + 38.25) = -1.75
71 - (7 + 11) = 53
4[5]/3/1/3/150|20|S4W4
Status: Unnerve
KO

466.gif

Electivire
17
41
5[6]/3/4[5]/2/95|20|S3W5
Status: Motor Drive
Electrizer


Spr_5b_142.png

Aerodactyl
-2
41
4[5]/3/1/3/150|20|S4W4
Status: Unnerve
KO

Please select type 17:
ground.gif

fairy.gif
 
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