Finally!
Rotation battle was by far the most annoying. One run ending at 37, the other at 16 (took in wrong Pokemon), the next one at 50 (yeah...), 41, and just got it at 50.
My final team for
Rotation:
Klefki @ Light Clay
Ability: Prankster
Nature: Calm
EV's: 252 HP / 252 Def / 4 Sp. Def
- - Foul Play
- - Light Screen
- - Reflect
- - Thunder Wave
Look at their team: physical attackers -> Lead with reflect, special attackers -> lead with Light Screen. A correct choice versus their attack made it so I could always get off both screens. After they're both up, rotate Klefki into one of the following, depending on their team.
No ghost Pokemon on the other side?
The one, the only...
M-Kangaskhan @ Kangaskhanite
Ability: Parental Bond
Nature: Jolly
EV's: 252 Att / 252 Spd / 4 HP
- Sucker Punch
- Earthquake
- Return
- Power-Up Punch
Start with a Power-Up punch, just about always (if it's the Eeveelution team, don't bother. Umbreon's the only defensive Pokemon in the group, everything else takes 1/2 to lethal anyway). Then determine what move is better, Return or EQ, based on: Do they have steel pokemon & Do they have levitators? Either one makes your choice pretty easy. Sucker Punch is a desperation move which is what makes Kangaskhan so broken. 12 HP and paralyzed? Sucker Punch. You can secure last resort kills this way, and even sweep with low hp.
So they have levitate AND steel Pokemon? Don't bother with Kangaskhan, instead rotate to...
Aegislash @ Spooky Plate (Power orb is used by my last slot. Pretty odd item but hey, it worked out)
Ability: Stance Change
Nature: Brave
IV's: 0 Spd
EV's: 252 Attack, 252 HP, 4 Defense
- Shadow Sneak
- King's Shield
- Sacred Sword
- Swords Dance
Kangaskahn's mega-bro. Same goal as him too: set up, then attempt a sweep. I usually stopped at one swords dance, depending on their moves though. If they use a non-damaging move like Sunny Day or Protect, go ahead and go for two SDs. Otherwise, begin using Shadow Sneak. Sacred Sword was only used a handful of times, but was very needed for those times. The AI loves countering this set with bulky Pokemon using a variation of Curse and a drain move (Giga Drain / Drain Punch). The counter to this is a 1-3x Swords Dance'd Sacred Sword. Breaks right through :)
And when all that fails:
Greninja @ Life Orb
Ability: Protean
Nature: Timid
EV's: 252 Sp. Att / 252 Speed / 4 HP
- Grass Knot
- Surf
- Ice Beam
- Dark Pulse
Greninja is almost DIRE to actually beating battle 50. Most of her Pokemon (if not all?) have a weakness to Ice. Start with the same tactic as usual: walls & damage, and when one of them fall Greninja hops in and attempts to clean up the mess leftover. Surf was rarely used, and Grass Knot was used probably 1 time, but the coverage there is nice if nothing else for potential resistances.
Took a few tries but it's nice to have all the monuments.
Things that did NOT work for me:
Was way too awkward, and never worked out the way I hoped. Got far using the tactic, but it could never seal the deal. The moment a Pokemon like Gengar shows up, it's almost a required rotation away from Aron. The sole existence of a ghost Pokemon on the other side meant Aron was doing nothing until that Pokemon died. I used the Shell-bell tactic, and moves like Toxic were hard to use because the Maison doesn't take kindly to attempted stall-tactics (for Toxic to actually kick in and do anything), from what I've seen.
- Destiny Bond + Focus Sash
The idea was go in, do damage, and then when about to die use Destiny Bond. The problem I had was the AI catching on to this and starting to use moves like Leech Seed for the final kill, while I sit there and use Destiny Bond over and over. You only take them with you if you die directly to their move, status moves (burn), or other forms of damage (sand storm, leech seed) will not take the opponent with you. As a result, too often near the 40's Gengar fell off into getting one hit off, then sitting there doing absolutely nothing until he finally dies himself, usually taking down the opponent that he already got to low health off the initial attack. Tried it once, didn't like it and just found he didn't actually ADD much to the team.
That's all for me for now though, so nice to have all those monuments! Wahooo!