Super Doubles Streak: 169 straight wins
Proof:
New Age (Charizard) @ Charizardite-Y
Ability: Blaze -> Drought
IVs: 31/x/31/31/31/31
Nature: Timid
EVs: Max SpA + Spe
- Protect
- Heat Wave
- SolarBeam
- Air Slash
Not much to say about Charizard except Drought Heat Waves coming off a 159 (I think) base SpA destroys everything. Unfortunately pokemon with Wide Guard are a real pain and anyone using this team must always be wary of them. But the real reason this team was a success is...
Landorus-T @ Yache Berry
Ability: Intimidate
IVs: 31/31/31/31/31/31
Nature: Jolly
EVs: Split between HP and Atk + Max Speed (Don't know exactly because I was traded it already EV'd)
- Earthquake
- Stone Edge
- Rock Slide
- Imprison
Words can not describe how awesome this is. With Intimidate and Imprison + Rock Slide and Stone Miss, every Rock-type lacking Power Gem, Head Smash, or Smack Down is essentially useless, letting Charizard rip through the opposing team with Landorus-T. Used to run regular Landorus because of its speed but then I realized that Landorus does not outrun any Rocks that Landorus-T doesn't so I made the switch and never looked back. And if the Rock-types are faster than Landorus-T then I just have Charizard use Protect on Turn 1. But often Landorus-T gets flinched by Rock Slide so he can't do it. Oh well, hax is hax. Also Intimidate has helped on many occasions.
Radioactive (Victreebel) @ Life Orb
Ability: Chlorophyll
IVs: 31/31/31/31/31/31
Nature: Mild
EVs: Max SpA + enough speed to outrun base 130s in Sun + remainder in Atk
- Leaf Blade
- Sludge Bomb
- Weather Ball
- Toxic
Originally had Venusaur in this slot as filler intending to replace it with Latios. But then I realized that the doubled Speed in Sun was very valuable and had to keep it. However Venusaur got walled to easily and I decided that if I was since I was using it for all-out offense that Victreebel would be best. Anyway all the moves are self-explanatory except for Toxic. I originally had Sleep Powder but decided I didn't use it much, and, when I almost got stalled to death by Cresselia 2, I decided to make the switch. Really useful for breaking down walls and stallers. So yeah, he's the team's revenge killer.
Homeboy (Scrafty) @ Assault Vest
Ability: Intimidate
IVs: 31/31/31/x/31/31
Nature: Adamant
EVs: Max Atk + enough speed to outrun 0 Spe Hitmontop + rest in HP
- Fake Out
- Crunch
- Drain Punch
- Ice Punch
Really underrated. Intimidate weakens Physical attacks even more, and, with Assault Vest, it is insanely bulky. One battle it helped me come back and tanked and killed the three remaining pokemon on the other side. Fake Out buys free turns and cheap deaths, rest of the moves are self explanatory.
So, there's my team. How I lost? Basically, a Veteran sent out Regigigas and Latias. I assumed Regigigas to be Regigigas 4 (the annoying one with Wide Guard), plus, Latias is a huge threat so I chipped away at it with Air Slash and Stone Edge. In the meantime Regigigas was actually Regigigas 2 (with Confuse Ray) and, along with a Raikou whose Thunderbolt ALWAYS paralyzed, parahaxed me to death. The end.
Any comments or suggestions?