BATTLE MAISON 100 STREAK TEAM REVIEW:
Alright guys, so I’ve finally achieved the 100 streak I had been working towards. It was a VERY tedious and stressful challenge. Will I try for the 200 streak after this? Probably… Will I make it to 200? We’ll see…
Anyways, I figured I’d do an entire team review, along with my strategies and choices, my most tense battles, my mistakes, and overall what I can do different next time.
I’d also appreciate any and all feedback about my team, and some suggestions here and there. On future moves and such.
So, here we go!
Mega Kangaskhan @ Kangaskhanite
Ability: Scrappy -> Parental Bond
200 HP/252 Atk/56 Spd
Holy freaking cow. I could go on about how broken it is that this lady can attack twice per turn. Combined with it’s 105/100/100 bulk, even if my target managed to survive both strikes from this mother, there’s was a SOLID chance I wasn’t going to be taken down in one hit. I’ve survived several focus blasts from special attacking non-fighting type Pokemon with more than 20% health left. On top of this, Mega Kangaskhan’s decent base 100 speed allows it to move faster than a majority of threats I was facing.
Depending on my opponents lead, I almost always Mega Evolved Kangaskhan immediately. If I knew the opponent’s Pokemon couldn’t take down Mega Kangaskhan in one hit, I would start with Power-Up Punch to grab a nice x2 attack boost coupled with my attack. If I still had a good amount of health left, particularly because the opponent did something stupid or pointless at the time (like aqua ring, Sunny Day, Hail, Ingrain), I would use Return for the x2 attack boosted STAB Normal move. This would K.O. almost every threat of mine, even the more defensive Pokemon like Reuniclus and Gliscor. At this point in the match, I was pretty much prepared for Kangaskhan to sweep their team. Earthquake did well for me, using it towards opposing Poison, Rock, Fire, and Steel-types when I knew Power-Up Punch wouldn’t cut it. Sucker punch is pretty self-explanatory, as I would use it when I knew the foe was faster than me and/or I didn’t have much health left. This move was almost always used against faster Ghost and Psychic-types like Gengar and Latios. Overall, I went a decent number of battles with JUST Mega Kangaskhan, without a single switchout. This Pokemon no matter how you dress it up physically will almost NEVER disappoint you. She is just that great. Highly recommended in-game ‘Mon.
Aegislash @ Weakness Policy
Ability: Stance Change
252 HP/252 Atk/4 Def
Weakness Policy was the way to go here. I was able to give up the need to have the swords dance boost and opt for a third attacking move for extra coverage. Generally, based on my EV spread, I was able to survive almost every non-boosted super effective move against the sword at full health, save for the super stab ‘Mons like Earthquake Mamoswine and for some reason Overheat Pyroar (this was a bitch to fight). Of course, if I suspected a super effective hit, depending if it was physical or not I would use King’s Shield ASAP for that extra attack decrease to the opponent. This allowed me to survive the next opponent’s attack and lash out with a Weakness Policy boosted Sacred Sword or Iron Head for the Dark and Ghost-type Pokemon, respectively. Sure after the foe faints I still have to face another threat with little health. But due to some stupid need for the computer like every third and fourth battle to throw in about 2-3 Pokemon of pretty much the SAME TYPE, I was able to swing in the same strategy again, or even just strike with my 2x boosted Shadow Sneak for a potential K.O. Seriously, I felt like the computer kept thinking that only ONE of my Pokemon was going to be left in the battle, allowing the AI to swarm me with three Pokemon my one guy is weak to. All in all, the sword was a great team member. I felt like the pairing of Mega Kangaskhan and Aeigslash made for great switch in combos and allowed me to preserve my powerhouse Kangaskhan for the rest of the match. Aegislash is definitely a recommended Pivot for any team.
Landorus-T @ Leftovers
246 HP/ 172 Def/90 Spd
-Hidden Power Ice
Leftovers was probably the most basic item for Landorus-T to have, and works like heaven against those pesky Fighting-move switch ins, allowing the cool cat to regain the miniscule amount of health it lost upon the switch in. Stealth Rocks was a back-up option. If I happened to come across a U-Turning Pokemon, or just a Pokemon I wasn’t particularly terrified of. Earthquake is the go-to STAB move for Landorus, provided excellent force against physical Fire-types like Flareon that would’ve demolished Aegislash. U-Turn helped to trim the opponents little health if they were close to fainting, and allowed me to get a clean switch in to Kangaskhan to finish the rest of the team off. Hidden Power Ice was definitely helpful, but wasn’t as potent as an asset as Earthquake and U-Turn were. Obviously, HP Ice helped against those 4x weak-to-ice ‘Mons like Gliscor, Dragonite, and Salamence. It could never K.O. those guys, but it did enough damage to count. Plus, the intimidate attack drop allowed me to gracefully survive anything they were planning on setting up. In the end, Landorus-T had the necessary stats and capabilities to become another great Pivot to my core team.
WHAT HAPPENS IN THE BATTLE MAISON STAYS IN THE BATTLE MAISON
Obviously from my sets, my core team is almost 100% Phsyical in all attacks. This actually… worked very well. I figured there was to be a few physical walls here and there, particularly Gliscor, Cofagrigus, and the occasional Umbreon, but I knew I had the right moves to take out these baddies one-by-one. As I mentioned before, I did whatever I could in my power to get that 2x attack boost from Power-Up Punch on Mega K to sweep the rest of opponent’s team. Regardless of defensives, at this point I pretty much had the match. I could go on about how great my team worked, and like I said above, a majority of the victories were due to Mega Kangaskhan, who proved to be a strong, Pokemon woman who don’t need no trainer. …
Now, with all this sunshine and happiness came some really, REALLY dark and terrible things that I was fighting along the way to the 100 win streak. With that said, I’d like to take this time to point out a few things that really razzled my jimmies.
Will-O-Wisp. I would say status in general, especially paralysis, but to be exact Will-O-Wisp was the killer. I would see it come from a majority of ghosties, of course, being Gengar and Sableye. I saw a few Weezing and Dusknoir with WoW as well, and they most certainly were NOT fun to fight. When I found out I would be facing these threats, I would always ALWAYS want Mega K to handle the situation. The way I figured it, as I get burned and slowly lose health, I could rack up a few Power-Up Punches per turn with Scrappy to null some of the attack drop away.* On the subject of Will-O-Wisp, anything involving attack drops were incredibly damaging to my team. I tried my best to switch out as much as I could at those times, and tried to avoid as many WoW’s as possible. This is where a special-based Aegislash would’ve come in handy.
*In regards to that sentence, I figured I’d post this helpful tip: When fighting against Ghost-types, never EVER Mega Evolve Kangaskhan unless you are 100% sure the opponent isn’t going to Will-O-Wisp you. The idea is to rack up at least one punch against a gengar with your Scrappy ability in case it WoW’s you. That way, you have one boost in to give you some decent attack power to fight with. Afterwards, You can go in for a Return to take out a passable amount of health from Gengar. Depending on where you are health wise at that point, if you are low on health, proceed to Mega evolve Kangaskhan next turn and prepare a Sucker Punch, on the highly likely chance that you’ll be outsped and K.O’d by Gengar next turn. Repeat this with Sableye as well and you’ll be able to handle these ghosts in the most effective way possible.
Another issue of mine came from super-damaging special attacking moves (i.e. Overheat, Hyper Beam, Thunder, Blizzard, Fire Blast). That’s where a nice special wall like Goodra or Blissey would’ve been nice to have. I seriously ran into some stupid boosted Heat Wave/Overheat Pokemon like Moltres, Houndoom and Pyroar. Pyroar. This one threw me off completely. Not only was special fire a HUGE problem for Aegislash, but since Ground-types do not resist fire (and because he had low special defense), Overheat was a huge problem for Landorus as well. That’s two Pokemon that I always jeopardized against those ‘mons. During those battles, I would hope my full health Aegislash would survive with just enough power to strike back with Sacred Sword on Pyroar or Houndoom.
TIPS AND TRICKS FOR YOU GUYS
For anyone interested in my team’s inner workings and for those of you who may feel inspired by my team, I would be happy to share some super important tips and tricks which helped me get as far into the Maison as I got:
· My number one tip through the Maison is probably a given for veterans of the Battle Subway and Tower back in the day: If you see something, DO SOMETHING. What I mean by that is if you see a particular Pokemon enter the field that you’re pretty sure packs an out-of-left field super effective move to take out your starting Pokemon, THEN IT PROBABLY HAS THAT MOVE. Do plenty of research before and during your matches. See what moves your foe can have. If it can sport it, it most likely in all ways has that move specifically designed to kill your face.
· Think hard before you move. Don’t get carried away or let ego take you over. You want to remove all of your threats as fast as possible. Do not try and extend the battle, it could really mess you up.
· Save your close battle videos, the ones where you almost lost. Look back at what happened that you think you did wrong and learn from that.
· If you’re shooting for a high streak, go for Pokemon that do not have one or more of the same weaknesses. NOT a good idea. The computer will play something to screw you up in that regards. Not that it is hacking it to do so, but rather you’re bound to see two of the same type Pokemon that are waiting to thrash two of yours.
FEEDBACK AND SUCH
Overall I felt really pleased with my team. What I’m looking for right now are suggestions to improve it even further. I considered running a mixed set on Aegislash, but I always find it so helpful to have Shadow Sneak and Sacred Sword as moves. Would replacing Iron Head with Flash Cannon help any? If so I’m also interested in an EV spread along with that. Please and thanks.
On one final note, I will say whenever I lose next or if I do get to that 200 mark, I will update my information and ranking and any changes I made along the way with my team.
Good Luck to all, and thanks!
Here is my proof of my battle streak: