Roleplay Battle Pike [Bronze Rank] - Eternal Drifter

#1

"Welcome, challenger, to the Battle Pike, where the main opponent is not a Pokemon, but just as brutal: luck. Does this challenger have what it takes to triumph over the Battle Pike? We shall see..."


"This may prove disasterous... but either way, I gain a boon of currency. I do not expect to win against Lucy, but, who knows? I might just get lucky enough to do so. And luck is the point of the place, right? So sayeth... EEETTTEEERRRNNNAAALLL!!!"

Name: Walker
Thead: (none)
Rank: Bronze
Poke'mon: Butler the Audino, Itsumo the Spiritomb, Hope the Chingling
Abilities: Regenerator, Pressure, Levitate

Butler the Audino

Audino* (Butler) (Male)
Calm Nature
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Ability:
Regenerator: Type: Innate
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16

MC: 0
DC: 5/5

Attacks: (30 Moves Known)
Pound*
Growl*
Helping Hand*
Refresh*
Doubleslap*
Attract*
Secret Power*
Entrainment*
Heal Pulse
Simple Beam

Encore
Heal Bell*
Wish*
Sweet Kiss*

Drain Punch
Hyper Voice

Toxic*
Ice Beam
Light Screen
Protect*
Safeguard
Thunderbolt
Thunder
Psychic
Shadow Ball*
Double Team
Reflect
Flamethrower
Thunder Wave
Grass Knot

Itsumo the Spiritomb

Itsumo (Spiritomb) (Male)
Relaxed Nature
Type: Ghost/Dark
Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Ability:
Pressure: Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

HP: 90
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 29 (-) (29.75 Unrounded) (-10% Evasion)
Size Class: 2
Weight Class: 5
Base Rank Total: 18

MC: 0
DC: 5/5

Attacks: (25 Moves Known)
Curse
Pursuit
Confuse Ray
Spite
Shadow Sneak
Faint Attack
Hypnosis
Dream Eater
Ominous Wind
Sucker Punch
Nasty Plot
Memento
Dark Pulse

Destiny Bond
Imprison
Pain Split
Smokescreen

Toxic
Protect
Psychic
Shadow Ball
Shock Wave
Rock Tomb
Thief
Will-O-Wisp


Hope the Chimecho

Chimecho (Hope) (Female)
Bold Nature
Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Ability:
Levitate: Type: Trait
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

HP: 100
Atk: Rank 1-
Def: Rank 4+
SpA: Rank 3
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 6/6
MC: 0

Attacks: (23 Moves Known)
Wrap
Growl
Astonish
Confusion
Uproar
Last Resort
Entrainment
Take Down
Yawn
Heal Bell
Safeguard
Heal Pulse

Hypnosis
Recover
Wish

Mimic
Recycle
Signal Beam
Swift

Toxic
Protect
Shock Wave
Thunder Wave

"Without further ado, your first doors."

RNG: 3/50 Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)

RNG: 36/50 Starf Berry / Glalie (Moody @ Starf Berry, Quiet ♂ 100/3/3/4/3/69 -10% Eva)

RNG: 17/50 Macho Brace / Swoobat (Simple @ Macho Brace, Modest ♀ 100/1/2/4/2/114)

"3 combat doors already?"

|
|

Butler | Itsumo | Hope
HP: 110 | 90 | 100
EN: 100 | 100 | 100
Other: none | none | none
Ability: Regenerator | Pressure | Levitate
Item: none | none | none
Stats: 1/3/2/4/50 | 3/5/3/4/29 (-10% Eva.) | 1/4/3/3/65

"Bag":
empty

Prizes:
Eternal Drifter: 0 CC
Ref: 2=2 UC
 
#3
Door 1

RNG: 17/50 Macho Brace / Swoobat (Simple @ Macho Brace, Modest ♀ 100/1/2/4/2/114)
Outcome: [<=7000 Boon] 7402/10000 (Ill)


"A combat door already?"


Swoobat ♀
Nature: Modest (SpA: +1, Atk: -1)
Type: Psychic / Flying
Psychic Type - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability: Simple - (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the stage modifier. Stats still maximize or minimize at six stages.

Item: Macho Brace

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 114

Height Class: 2
Weight Class: 2
BRT: 16

Attacks:
Confusion
Odor Sleuth
Gust
Assurance
Heart Stamp
Imprison
Air Cutter
Attract
Amnesia
Calm Mind
Air Slash
Future Sight
Psychic
Endeavor

Charm
Fake Tears
Knock Off
Roost
Stored Power
Supersonic

Psyshock
Toxic
Taunt
Protect
Shadow Ball
Energy Ball
U-Turn
Trick Room


"I'll show you what pain really is!"

Calm Mind --- Calm Mind --- STORED POWER
IF a Protective/Evasive move is used A3, Chill.
IF a sleep-inducing move is ordered, Taunt the action before and push actions back.

For clarification, the UPPERCASE is for emphasis, not to express a combo.

|
|

Butler | Itsumo | Hope
HP: 110 | 90 | 100
EN: 100 | 100 | 100
Other: none | none | none
Ability: Regenerator | Pressure | Levitate
Item: none | none | none
Stats: 1/3/2/4/50 | 3/5/3/4/29 (-10% Eva.) | 1/4/3/3/65

"Bag":
empty

Prizes:
Eternal Drifter: 0 CC
Ref: 2=2 UC
 
#5

Swoobat
HP: 100
EN: 100
Other: none
Item: Macho Brace


Hope
HP: 100
EN: 100
Other: none
Item: none

Action 1:
Hope used Hypnosis!
Hit: [<=6000] 1703/10000 (Yes)
Intensity: 1260/10000 (Light)
-6 Energy

Swoobat is fast asleep!

Action 2:
Hope used Thunder Wave!
-7 Energy

Swoobat woke up!
Swoobat used Calm Mind!
Full para: [<=2500] 1734/10000 (Yes)

Action 3:
Hope used Toxic!
Hit: [<=9000] 1338/10000 (Yes)
-7 Energy

Swoobat used Stored Power!
Full para: [<=2000] 1444/10000 (Yes)

-1 HP for Swoobat

END OF ROUND


Swoobat
HP: 99
EN: 100
Other: Paralyzed (10%), Toxic (2 DPA)
Item: Macho Brace


Hope
HP: 100
EN: 80
Other: none
Item: none


"You sure know how to stall..."
 
#6


He has become known by my name for a reason...

Hope:
Action 1: Yawn
Action 2: Shock Wave
Action 3: Thunder Wave

IF Protect is successfully used at any time, Chill and push actions back.
IF Taunt is used, use Safeguard the first action where Taunt is used (putting up the Safeguard before taunted) and use Shock Wave the remaining actions.
 
#7

"Let's not get haxed."

Taunt --- Calm Mind --- Calm Mind


Swoobat
HP: 99
EN: 100
Other: Paralyzed (10%), Toxic (2 DPA)
Item: Macho Brace


Hope
HP: 100
EN: 80
Other: none
Item: none

Action 1:
Hope used Safeguard!
-10 Energy

Swoobat used Taunt!
Full para: [<=1000] 7145/10000 (No)
-10 Energy

-2 HP for Swoobat

Action 2:
Hope used Shock Wave!
Crit: [<=625] 6008/10000 (No)
Calculation: (6+3*1.5-2*1.5)*1.5=11.25
-4 Energy

Swoobat used Calm Mind!
Full para: [<=1000] 9633/10000 (No)
-6 Energy

-2 HP for Swoobat

Action 3:
Hope used Shock Wave!
Crit: [<=625] 3077/10000 (No)
Calculation: (6+3*1.5-2*1.5)*1.5-5.25=6
-8 Energy

Swoobat used Calm Mind!
Full para: [<=1000] 5992/10000 (No)
-10 Energy

-2 HP for Swoobat

END OF ROUND


Swoobat
HP: 76
EN: 74
Other: Paralyzed (5%), Toxic (3 DPA), +6 Special Attack, +6 Special Defense
Item: Macho Brace


Hope
HP: 100
EN: 58
Other: Safeguard (3r), Taunted (3a)
Item: none


"Kill."

Stored Power --- Shadow Ball --- Stored Power+Stored Power
 
#9

Swoobat
HP: 76
EN: 74
Other: Paralyzed (5%), Toxic (3 DPA), +6 Special Attack, +6 Special Defense
Item: Macho Brace


Hope
HP: 100
EN: 58
Other: Safeguard (3r), Taunted (3a)
Item: none

Action 1:
Hope used Astonish!
Crit: [<=625] 5319/10000 (No)
Flinch: [<=3000] 8675/10000 (No)
Calculation: (4+1*1.5-2*1.5)*1.5=3.75
-3 Energy

Swoobat used Stored Power!
Full para: [<=500] 1645/10000 (No)
Crit: [<=625] 8681/10000 (No)
Calculation: (26+3+4*1.5-3*1.5)*2/3+10.5=30.8333333
-6 Energy

-3 HP for Swoobat

Action 2:
Hope used Shock Wave!
Crit: [<=625] 6008/10000 (No)
Calculation: (6+3*1.5-2*1.5)*1.5-10.5=0.75->1
-4 Energy

Swoobat used Shadow Ball!
Full para: [<=500] 8939/10000 (No)
Crit: [<=625] 7804/10000 (No)
Calculation: (8+4*1.5-3*1.5)*1.5+10.5=24.75
-6 Energy

-3 HP for Swoobat

Action 3:
Hope used Astonish!
Crit: [<=625] 6782/10000 (No)
Flinch: [<=3000] 9566/10000 (No)
Calculation: (4+1*1.5-2*1.5)*1.5=3.75
-3 Energy

Swoobat used Stored Blast!
Full para: [<=500] 3787/10000 (No)
Crit: [<=625] 3384/10000 (No)
Calculation: (58.5+3+4*1.5-3*1.5)*2/3+10.5=52.5
-30.5 Energy
Hope fainted!

-3 HP for Swoobat

END OF ROUND


Swoobat
HP: 67
EN: 31
Other: Paralyzed (5%), Toxic (3 DPA), +6 Special Attack, +6 Special Defense
Item: Macho Brace


Hope
HP: -8
EN: 48
Other: KOed
Item: none


"Ouch. Anyways, here are your next doors:"

RNG: 39/50 Restore 50 HP to active mon / CHIMECHO THE TERRIBLE (Levitate @ Macho Brace, Modest ♀ 100/1/3/4/3/65)

RNG: 50/50 May exchange active mon for one from profile, fresh / Battle a mon from your profile of the ref's choosing. The ref chooses any item for it.

"It's CHIMECHO THE TERRIBLE!"

|
|

Butler | Itsumo | Hope
HP: 110 | 90 | -8
EN: 100 | 100 | 48
Other: none | none | KOed
Ability: Regenerator | Pressure | Levitate
Item: none | none | none
Stats: 1/3/2/4/50 | 3/5/3/4/29 (-10% Eva.) | 1/4/3/3/65

"Bag":
empty

Prizes:
Eternal Drifter: 0 CC
Ref: 2+1*2=4 UC
 
#11
Door 2

RNG: 39/50 Restore 50 HP to active mon / CHIMECHO THE TERRIBLE (Levitate @ Macho Brace, Modest ♀ 100/1/3/4/3/65)
Outcome: [<=7000 Boon] 6497/10000 (Boon)


"Well that was useless."

RNG: 50/50 May exchange active mon for one from profile, fresh / Battle a mon from your profile of the ref's choosing. The ref chooses any item for it.

RNG: 3/50 Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)

"More battle doors!"

|
|

Butler | Itsumo | Hope
HP: 110 | 90 | -8
EN: 100 | 100 | 48
Other: none | none | KOed
Ability: Regenerator | Pressure | Levitate
Item: none | none | none
Stats: 1/3/2/4/50 | 3/5/3/4/29 (-10% Eva.) | 1/4/3/3/65

"Bag":
empty

Prizes:
Eternal Drifter: 1 CC
Ref: 2+1*0.5+1*2=4.5 UC
 
#13
Door 3

RNG: 3/50 Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)
Outcome: [<=7000 Boon] 2176/10000 (Boon)

Eternal Drifter received one Choice Band!


"That Choice Band would look cool on Butler."

RNG: 48/50 Restore 50 HP and 50 En to active mon / Slowking (Regenerator @ Expert Belt, Quiet ♂ 100/3/3/5/4/26 -10% Eva)

RNG: 11/50 Zoom Lens / Vespiquen (Pressure @ Zoom Lens, Brave ♀ 100/4/4/3/4/34 -10% Eva)

"Will your luck hold?"

|
|

Butler | Itsumo | Hope
HP: 110 | 90 | -8
EN: 100 | 100 | 48
Other: none | none | KOed
Ability: Regenerator | Pressure | Levitate
Item: none | none | none
Stats: 1/3/2/4/50 | 3/5/3/4/29 (-10% Eva.) | 1/4/3/3/65

"Bag":
1x Choice Band

Prizes:
Eternal Drifter: 2 CC
Ref: 2+2*0.5+1*2=5 UC
 
#15
Door 4

RNG: 11/50 Zoom Lens / Vespiquen (Pressure @ Zoom Lens, Brave ♀ 100/4/4/3/4/34 -10% Eva)
Outcome: [<=7000 Boon] 974/10000 (Boon)

Eternal Drifter received one Zoom Lens!


"I was looking forward to Toxic stalling..."

RNG: 15/50 Big Root / Hitmonchan (Iron Fist @ Big Root, Adamant ? 90/5/3/1/4/76)

RNG: 39/50 Restore 50 HP to active mon / CHIMECHO THE TERRIBLE (Levitate @ Macho Brace, Modest ♀ 100/1/3/4/3/65)

"Go for Butler's door. I dare you."

|
|

Butler | Itsumo | Hope
HP: 110 | 90 | -8
EN: 100 | 100 | 48
Other: none | none | KOed
Ability: Regenerator | Pressure | Levitate
Item: none | none | none
Stats: 1/3/2/4/50 | 3/5/3/4/29 (-10% Eva.) | 1/4/3/3/65

"Bag":
1x Choice Band
1x Zoom Lens

Prizes:
Eternal Drifter: 3 CC
Ref: 2+3*0.5+1*2=5.5 UC
 
#16

Heheheheh... it seems one of my servants has fled the place himself, leaving just me and the healer...

Uh, oh...

Don't worry your little head... I'll deal with you later. For now... Let's go through my door... I don't have much to fear from that creature, anyway.

Itsumo's Door, equiping Zoom Lens to Itsumo
 
#17
Door 5

RNG: 39/50 Restore 50 HP to active mon / CHIMECHO THE TERRIBLE (Levitate @ Macho Brace, Modest ♀ 100/1/3/4/3/65)
Outcome: [<=7000 Boon] 4674/10000 (Boon)


"That was useless."

RNG: 1/50 Life Orb / Active mon's Perish Count is set to 3.

RNG: 45/50 Restore 50 HP to any living mon / Alomomola (Hydration @ Sitrus Berry, Brave ♀ 130/4/3/2/2/56 -10% Eva)

"YOUR FINAL DOORS..."

|
|

Butler | Itsumo | Hope
HP: 110 | 90 | -8
EN: 100 | 100 | 48
Other: none | none | KOed
Ability: Regenerator | Pressure | Levitate
Item: none | Zoom Lens | none
Stats: 1/3/2/4/50 | 3/5/3/4/29 (-10% Eva.) | 1/4/3/3/65

"Bag":
1x Choice Band

Prizes:
Eternal Drifter: 4 CC
Ref: 2+4*0.5+1*2=6 UC
 
#18

Where did my servant get to? Heheheheheh... What better way to eliminate an enemy than letting the environment do the work... Move.

You wouldn't?

I would... go... or you will cease to exist...

Butler's Door
 
#19
Door 6

RNG: 1/50 Life Orb / Active mon's Perish Count is set to 3.
Outcome: [<=7000 Boon] 2738/10000 (Boon)

Eternal Drifter received one Life Orb!


"I'll fetch Lucy. Go equip items."

|
|

Butler | Itsumo | Hope
HP: 110 | 90 | -8
EN: 100 | 100 | 48
Other: none | none | KOed
Ability: Regenerator | Pressure | Levitate
Item: none | Zoom Lens | none
Stats: 1/3/2/4/50 | 3/5/3/4/29 (-10% Eva.) | 1/4/3/3/65

"Bag":
1x Choice Band
1x Life Orb

Prizes:
Eternal Drifter: 5 CC
Ref: 2+5*0.5+1*2=6.5 UC
 
#21

"A two-mon team?"


Seviper ♀

Nature: Quiet (SpA +1, Spe -8, Eva -10%)
Type: Poison
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability:Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Item: Smoke Ball

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 56 (-)

Height Class: 3
Weight Class: 4
BRT: 18

Attacks:

Bite
Coil
Crunch
Gastro Acid
Glare
Haze
Lick
Night Slash
Poison Fang
Poison Jab
Poison Tail
Screech
Swagger
Venoshock
Wrap
Wring Out

Assurance
Body Slam
Final Gambit
Iron Tail
Punishment
Scary Face
Spit Up
Stockpile
Swallow
Switcheroo

Aqua Tail
Bind
Dark Pulse
Double-Edge
Endure
Fury Cutter
Giga Drain
Headbutt
Knock Off
Mimic
Mud-Slap
Sleep Talk
Snatch
Snore
Substitute
Sucker Punch
Swift

Attract
Bulldoze
Captivate
Dig
Double Team
Dragon Tail
Earthquake
Facade
Flamethrower
Frustration
Hidden Power [Ice, 7]
Natural Gift
Payback
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Secret Power
Sludge Bomb
Sludge Wave
Strength
Sunny Day
Taunt
Thief
Toxic
X-Scissor

Dragonair ♀ - Rage
Nature: Bold (Def: +1, Atk: -1)
Type: Dragon
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Ability: Marvel Scale - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Item:Life Orb

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 70

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

Agility
Aqua Tail
Dragon Dance
Dragon Rage
Dragon Rush
Dragon Tail
Hyper Beam
Leer
Outrage
Safeguard
Slam
Thunder Wave
Twister
Wrap

Aqua Jet
DragonBreath
Dragon Pulse
ExtremeSpeed
Haze
Iron Tail
Light Screen
Mist
Supersonic
Water Pulse

Bind
Body Slam
Double-Edge
Draco Meteor
Endure
Flamethrower
Headbutt
Ice Beam
Icy Wind
Mimic
Sleep Talk
Snore
Substitute
Swagger
Swift
Thunderbolt

Attract
Bide
Blizzard
BubbleBeam
Captivate
Curse
Detect
Double Team
Facade
Fire Blast
Frustration
Hail
Hidden Power [Grass, 7]
Horn Drill
Incinerate
Natural Gift
Protect
Rage
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shock Wave
Skull Bash
Sunny Day
Surf
Take Down
Thunder
Toxic
Waterfall
Water Gun
Whirlpool
Zap Cannon

Dunsparce ♀ - Fun
Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Ability: Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Item: Mental Herb

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

AncientPower
Coil
Defense Curl
Dig
Double-Edge
Drill Run
Endeavor
Endure
Flail
Glare
Pursuit
Rage
Rollout
Roost
Screech
Spite
Take Down
Yawn

Agility
Astonish
Bide
Bite
Curse
Headbutt
Hex
Magic Coat
Rock Slide
Secret Power
Sleep Talk
Snore
Trump Card

Aqua Tail
Bind
Body Slam
Counter
Dream Eater
Flamethrower
Iron Tail
Last Resort
Mimic
Mud-Slap
Nightmare
Pain Split
Psych Up
Stealth Rock
Substitute
Swagger
Thunderbolt
Thunder Wave
Zen Headbutt

Attract
Blizzard
Bulldoze
Calm Mind
Captivate
Charge Beam
Double Team
Earthquake
Facade
Fire Blast
Frustration
Gyro Ball
Hidden Power [Fighting, 7]
Ice Beam
Incinerate
Natural Gift
Poison Jab
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Shadow Ball
Shock Wave
SolarBeam
Strength
Sunny Day
Thief
Thunder
Toxic
Water Pulse
Wild Charge
Zap Cannon


"Let's have a bit of Fun."
 
#22

Well, well, well... let's see how I can bring your Fun to an end... for The End is what I am...

Itsumo:
Action 1: Will-O-Wisp
Action 2: Faint Attack
Action 3: Imprison (Protect, Toxic, Pursuit)

IF a Subsitute is put up Action 1, use Imprison that action and Pursuit the last.
IF Dig is used, use Pursuit and push actions back.
 
#23

"Fun is a code name for hax!"

Rock Slide --- Toxic --- Rock Slide


Fun
HP: 110
EN: 100
Other: none
Item: Mental Herb (3)


Itsumo
HP: 90
EN: 100
Other: none
Item: Zoom Lens

Action 1:
Fun used Rock Slide!
Crit: [<=625] 3297/10000 (No)
Flinch: [<=6000] 1673/10000 (Yes)
Calculation: 8+4*1.5-5*1.5=6.5
-8 Energy

Itsumo flinched!

Action 2:
Fun used Toxic!
-9 Energy

Itsumo used Faint Attack!
Crit: [<=625] 3419/10000 (No)
Calculation: 6+3+3*1.5-3*1.5=9
-3 Energy

-1 HP for Itsumo

Action 3:
Fun used Rock Slide!
Crit: [<=625] 2419/10000 (No)
Flinch: [<=6000] 1291/10000 (Yes)
Calculation: 8+4*1.5-5*1.5=6.5
-8 Energy

Itsumo flinched!

-1 HP for Itsumo


Fun
HP: 101
EN: 75
Other: none
Item: Mental Herb (3)


Itsumo
HP: 75
EN: 97
Other: Toxic (2 DPA)
Item: Zoom Lens


"We could keep stalling, or Rage could come out to take care of this!"

Counterswitch?
 
#24

...Get out there...

Me? Now? Against that dragon?

Do it!

Counterswitch Accepted: Butler in for Itsumo

Butler:
Action 1: Ice Beam
Action 2: Hyper Voice
Action 3: Ice Beam

IF Rage successfully uses a protective/evasive move AND Butler is NOT taunted, Chill and push actions back.
IF Rage successfully uses a protective/evasive move AND Butler IS taunted, use Pound and push actions back.
 
#25

"Rage is our offensive!"

Dragon Pulse --- Dragon Pulse --- Draco Meteor


Rage
HP: 100
EN: 100
Other: none
Item: Life Orb

Fun
HP: 101
EN: 75
Other: none
Item: Mental Herb (3)



Butler
HP: 110
EN: 100
Other: none
Item: Life Orb

Itsumo
HP: 75
EN: 97
Other: Toxic (1 DPA)
Item: Zoom Lens


Action 1:
Rage used Dragon Pulse!
Crit: [<=625] 5651/10000 (No)
Calculation: 9+3+3+3*1.5-4*1.5=13.5
-6 Energy
-2 HP

Butler used Ice Beam!
Crit: [<=625] 8613/10000 (No)
Freeze: [<=1000] 3650/10000 (No)
Calculation: (10+3+2*1.5-3*1.5)*1.5=17.25
-7 Energy
-2 HP

Action 2:
Rage used Dragon Pulse!
Crit: [<=625] 9694/10000 (No)
Calculation: 9+3+3+3*1.5-4*1.5=13.5
-10 Energy
-2 HP

Butler used Hyper Voice!
Crit: [<=625] 2625/10000 (No)
Calculation: 9+3+3+2*1.5-3*1.5=13.5
-6 Energy
-2 HP

Action 3:
Rage used Draco Meteor!
Hit: [<=9000] 1448/10000 (Yes)
Crit: [<=625] 141/10000 (Yes)
Calculation: 14+3+3+3+3*1.5-4*1.5=21.5
-9 Energy
-2 HP

Butler used Ice Beam!
Crit: [<=625] 4821/10000 (No)
Freeze: [<=1000] 1558/10000 (No)
Calculation: (10+3+2*1.5-3*1.5)*1.5=17.25
-7 Energy
-2 HP

END OF ROUND


Rage
HP: 46
EN: 75
Other: -2 Special Attack
Item: Life Orb

Fun
HP: 101
EN: 75
Other: none
Item: Mental Herb (3)



Butler
HP: 65
EN: 80
Other: none
Item: Life Orb

Itsumo
HP: 75
EN: 97
Other: Toxic (1 DPA)
Item: Zoom Lens



"Pain can finish this one up!"

Counterswitch?
 

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