"Why hello there young sir. Welcome to the Battle Pike! Let's see whom you have brought with you..."
Name: mk
Challenge Thread (if any): n/a
Rank: Bronze
Pokemon: Kitsunoh @ Limber
Pokemon: Heracross @ Guts
Kitsunoh(*) Banquo (M)
Nature: Adamant (Attack increased by *; Special Attack decreased by *)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by
Acid and Acid Bomb, can be magnetized.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks, Pain Split, Psychic, Sucker
Punch, Telekinesis, Trick, and Will-o-Wisp have Energy Cost reduced by one (1). (Gengar line and pure Ghosts only:
moving through walls.)
Abilities:
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Stats:
HP: 100
Atk: *****(+)
Def: ***
SpA: *(-)
SpD: ***
Spe: 110
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Tackle(*)
Scratch
Tail Whip
Odor Sleuth
Copycat
Iron Defense(*)
Lick(*)
Leer(*)
Faint Attack(*)
Shadow Sneak(*)
Curse(*)
Metal Claw
Meteor Mash(*)
Yawn(*)
FeatherDance(*)
Will-O-Wisp(*)
Swagger(*)
Trick Room(*)
Taunt
ShadowStrike
U-Turn
Metal Burst
Rock Slide
Earthquake
Substitute
Fake Out
Torment
Brick Break
ThunderPunch
Perish Song
Revenge
Iron Head
Shadow Claw
Endeavour
Mememto
Flail
Hex
Pokemon: Jellicent @ Cursed Body
Heracross [Achilles] (M)
Nature: Adamant (+Atk, -SAtk)
Type: Bug/Fighting
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Stats:
HP: 100
Atk: Rank 6(+)
Def: Rank 3
SpA: Rank 1(-)
SpD: Rank 3
Spe: 85
MC: 1
DC: 5/5
Abilities:
Swarm: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Moxie (DW Unlocked): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Moves:
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury Attack
Aerial Ace
Brick Break
Counter
Bide
Focus Punch
Pursuit
Earthquake
Shadow Claw
Stone Edge
Close Combat
Megahorn
Smack Down
Toxic
Vacuum Wave
Protect
Dig
Substitute
Swagger
Detect
Body Slam
Mimic
Rest
Sleep Talk
Double Team
Feint
Giga Impact
Take Down
Reversal
Double Edge
Revenge
Seismic Toss
Frustration
Return
False Swipe
Flail
Harden
Bug Bite
Fury Cutter
Headbutt
Helping Hand
Iron Defense
Knock Off
Low Kick
Bulk Up
Venoshock
Rock Slide
Swords Dance
Hidden Power Ice 7
Hyper Beam
Jellicent [Kraken] (M)
Nature: Modest (+Spa, -Atk)
Type: Water/Ghost
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60
EC: 6/6
MC: 0
DC: 5/5
Abilities:
Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
Cursed Body: (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Damp (DW Unlocked): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.
Moves:
Bubble
Water Sport
Absorb
Night Shade
BubbleBeam
Recover
Water Pulse
Confuse Ray
Pain Split
Acid Armour
Will-O-Wisp
Taunt
Ice Beam
Energy Ball
Hex
Hydro Pump
Scald
Sludge Wave
Psychic
Double Team
Substitute
Protect
Water Spout
Brine
Rest
Safeguard
Wring Out
Rain Dance
Ominous Wind
Constrict
Mist
"Oh deary me. Your pokemon sure seem quite strong. With any luck, you might be able to best Lucy. Anyways, here are your doors..."
"Oh wow, kind sir. Quite an opportunity you have before you..."
---
MK chooses a door.