Roleplay Battle Pike [Gold Rank] - Frosty

Refnote: Dogfish44 confirmed that when a mon is switched out in middle of Rest, the sleep counter resets to 3a, but the mon sleeping gets no recovery.


Rage
HP: 100
EN: 100
Other: none
Item: Life Orb

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball


Fun
HP: 68
EN: 15
Other: Paralyzed (15%)
Item: Mental Herb (3)



Bellum
HP: 47
EN: 38
Other: Reflect (3a)
Item: Electric Gem (1)

Thor
HP: 57
EN: 38
Other: Sleep (3a)
Item: Haban Berry (3)


Action 1:
Bellum used Pain Split!
+25 HP for Bellum
-25 HP for Rage
-24 Energy

Rage used Substitute (15 HP)!
-12 Energy

Action 2:
Bellum used Light Screen!
-8 Energy

Rage used Draco Meteor!
Hit: [<=9000] 26/10000 (Yes)
Crit: [<=625] 4735/10000 (No)
Calculation: 7+3+3+3*1.5-4*1.5=11.5
-9 Energy
-2 HP

Action 3:
Bellum chilled!
+12 Energy

Rage used Dragon Pulse!
Crit: [<=625] 8880/10000 (No)
Calculation: 4.5+3+3+3*1.5-4*1.5=9
-6 Energy
-2 HP

END OF ROUND


Rage
HP: 56
EN: 73
Other: Substitute (15 HP)
Item: Life Orb

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball


Fun
HP: 68
EN: 15
Other: Paralyzed (15%)
Item: Mental Herb (3)



Bellum
HP: 51
EN: 18
Other: Light Screen (4a)
Item: Electric Gem (1)

Thor
HP: 57
EN: 38
Other: Sleep (3a)
Item: Haban Berry (3)



"Interesting..."
 
I didn't know that if I switched out rest would stop healing. I switched out thinking it will continue to heal.

That being said I am screwed, so let's just end this, k?

Thunder - Shadow Ball - Thunder (Gem)
 

"Have it your way then."

Rest --- Chill --- Chill


Rage
HP: 56
EN: 73
Other: Substitute (15 HP)
Item: Life Orb

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball


Fun
HP: 68
EN: 15
Other: Paralyzed (15%)
Item: Mental Herb (3)



Bellum
HP: 51
EN: 18
Other: Light Screen (4a)
Item: Electric Gem (1)

Thor
HP: 57
EN: 38
Other: Sleep (3a)
Item: Haban Berry (3)


Action 1:
Bellum used Thunder!
Hit: [<=7000] 9988/10000 (No)
-7 Energy

Rage used Rest!
-15 Energy

+12 HP for Rage

Action 2:
Bellum used Shadow Ball!
Crit: [<=625] 127/10000 (Yes)
Calculation: 8+3+3+5*1.5-3*1.5=17
-5 Energy
Rage's Substitute faded!

Rage is fast asleep!

+12 Energy for Rage

Action 3:
Bellum used Thunder (Gem)!
Hit: [<=7000] 4121/10000 (Yes)
Crit: [<=625] 7870/10000 (No)
Para: [<=3000] 9195/10000 (No)
Calculation: (15+3+5*1.5-3*1.5)*2/3=14
-7 Energy
EN KO!

Rage is fast asleep!

+12 HP for Rage

END OF ROUND


Rage
HP: 78
EN: 58
Other: Rest Sleep (0a)
Item: Life Orb

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball


Fun
HP: 68
EN: 15
Other: Paralyzed (15%)
Item: Mental Herb (3)



Thor
HP: 57
EN: 38
Other: Sleep (3a), Light Screen (1a)
Item: Haban Berry (3)

Bellum
HP: 51
EN: -1
Other: KOed
Item: Electric Gem (0)
 
This was a crappy run and I played like shit, so let's just end this.

Sleep Talk (Ice Beam - Dragon Pulse - Draco Meteor - Blizzard) - Chill - Sleep Talk (see a1 for moves)

IF Awake THEN Dragon Pulse
 

"Alright..."

Ice Beam --- Blizzard --- Ice Beam+Hyper Beam


Rage
HP: 78
EN: 58
Other: Rest Sleep (0a)
Item: Life Orb

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball


Fun
HP: 68
EN: 15
Other: Paralyzed (15%)
Item: Mental Herb (3)



Thor
HP: 57
EN: 38
Other: Sleep (3a), Light Screen (1a)
Item: Haban Berry (3)

Bellum
HP: 51
EN: -1
Other: KOed
Item: Electric Gem (0)


Action 1:
Rage used Ice Beam!
Crit: [<=625] 7976/10000 (No)
Freeze: [<=1000] 9181/10000 (No)
Calculation: (5+3+3*1.5-3*1.5)*1.5=12
-7 Energy
-2 HP

Thor used Sleep Talk!
Move: 4014/10000 (Dragon Pulse)
Crit: [<=625] 3145/10000 (No)
Calculation: (9+3+5*1.5-3*1.5)*1.5=22.5
-9 Energy

Action 2:
Rage used Blizzard!
Hit: [<=8000] 5172/10000 (Yes)
Crit: [<=625] 5667/10000 (No)
Freeze: [<=1000] 1996/10000 (No)
Calculation: (12+3+3*1.5-3*1.5)*1.5=22.5
-8 Energy
-2 HP

Thor is fast asleep!

Action 3:
Thor woke up!
Thor used Dragon Pulse!
Crit: [<=625] 3999/10000 (No)
Calculation: (9+3+5*1.5-3*1.5)*1.5=22.5
-6 Energy

Rage used Ultra Frost Beam!
Crit: [<=625] 5061/10000 (No)
Freeze: [<=1000] 1191/10000 (No)
Calculation: (25+3+3*1.5-3*1.5)*1.5=42
-25.5 Energy
-2 HP
Thor fainted!

END OF ROUND


Rage
HP: 27
EN: 17
Other: none
Item: Life Orb

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball


Fun
HP: 68
EN: 15
Other: Paralyzed (15%)
Item: Mental Herb (3)



Thor
HP: -20
EN: 23
Other: KOed
Item: Haban Berry (3)

Bellum
HP: 51
EN: -1
Other: KOed
Item: Electric Gem (0)



"And that's a wrap. Better luck next time."

Prizes:
Frosty gets 4 CC
Hector the Snorlax gets 3 KOC
I get 2+4*0.5+2*2+6=14 UC
 

"Welcome to the Battle Pike, I trust you're prepared to test your luck in the most extreme of conditions?"

Snorlax [Hector] (M)
Nature: Quiet (+Spa, -Spe)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:
HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 4
Spe: 26 (30/1.15)
Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
DC:5/5

Abilities:
Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: (Unlocked) (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Moves (51):
Amnesia
Belly Drum
Bide
Block
Body Slam
Brick Break
Chip Away
Counter
Covet
Crunch
Curse
Defense Curl
Double Edge
Earthquake
Endure
Fire Blast
Flamethrower
Focus Blast
Focus Punch
Giga Impact
Gunk Shot
Harden
Headbutt
Heavy Slam
Hyper Beam
Hyper Voice
Ice Beam
Last Resort
Lick
Natural Gift
Metronome
Odor Sleuth
Outrage
Protect
Psychic
Pursuit
Recycle
Rest
Retaliate
Rock Slide
Rollout
Screech
Selfdestruct
Sleep Talk
Snatch
Snore
Solarbeam
Stockpile
Substitute
Substitute
Surf
Tackle
Thunderbolt
Wild Charge
Whirlwind
Yawn


Cyclohm[Thor] (Male)
Nature: Quiet (+Spa, -Spe, +10% accuracy for opposing attacks)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW): [UNLOCKED](Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1)

Stats:

HP: 110
Atk: Rank 2
Def: Rank 4
SpA: Rank 5(+)
SpD: Rank 3
Spe: 69 (80/1.15) (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Attacks (68):
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Charge
Charge Beam
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Tail
Dragonbreath
Earthquake
Electroweb
Endure
Fire Blast
Flamethrower
Flash
Growl
Hail
Heal Bell
Hidden Power Grass (7)
Hydro Pump
Hyper Beam
Hurricane
Ice Beam
Incinerate
Leer
Light Screen
Magnet Rise
Outrage
Power Gem
Protect
Thundershock
Rain Dance
Rest
Roar
Sandstorm
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon


Dusknoir * (Bongo Bongo) M
Nature: Brave (+ Attack; - Speed, -10% evasion)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:

HP: 90
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 39 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 9/9
MC: 0

Abilities:
Pressure:(Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Attacks (45):
Astonish (*)
Bind
Brick Break
Confuse Ray (*)
Counter
Curse
Destiny Bond (*)
Disable (*)
Earthquake
Endure
Fire Punch
Focus Punch
Foresight (*)
Future Sight
Gravity
Grudge
Helping Hand
Hex
Ice Punch
Imprison (*)
Leer (*)
Mean Look
Memento
Night Shade (*)
Pain Split (*)
Payback
Protect
Pursuit (*)
Rapid Spin
Return (*)
Rest
Rock Slide
Shadow Punch
Shadow Sneak (*)
Skill Swap
Sleep Talk
Snatch
Spite
Substitute
Taunt
Thunder Punch
Trick Room (*)
Torment
Toxic
Will-o-Wisp (*)
[RNG: 26] Fire Gem / Your active mon is attacked with R3 Flamethrower, which rolls burn.
[RNG: 32] Mental Herb / Your active mon is Taunted!
[RNG: 40] Restore 50 HP to active mon / Flareon (Guts @ Charcoal, Quiet ♀ 100/5/2/4/4/56 -10% Eva)

____________________________________

HP: 125 | EN: 100 | Speed: 26 | Ability: Immunity | Ranks: 4/3/4/4 | Other: None
HP: 110 | EN: 100 | Speed: 69 | Ability: Shield Dust | Ranks: 2/4/5/3 | Other: None
HP: 90 | EN: 100 | Speed: 39 | Ability: Pressure | Ranks: 5/5/3/5 | Other: None

"Hmm... What will you choose?"
 
Door One:


"Very well..."

[RNG roll <=7000 = BOON] 2297/10000 (Boon)

Frosty acquires one Mental Herb.


"I'm sure you can put that to good use..."

[RNG: 14] Razor Fang / Mawile (Sheer Force @ Razor Fang, Adamant ♀ 90/4/3/1/2/50)
[RNG: 10] Scope Lens / Beedrill (Sniper @ Scope Lens, Adamant ♀ 100/4/2/1/3/75)
[RNG: 46] Restore 50 HP to any living mon / Active mon now has x4 weaknesses to Poison, Dragon, and Normal instead of its usual affinities to these types.

____________________________________

HP: 125 | EN: 100 | Speed: 26 | Ability: Immunity | Ranks: 4/3/4/4 | Other: None
HP: 110 | EN: 100 | Speed: 69 | Ability: Shield Dust | Ranks: 2/4/5/3 | Other: None
HP: 90 | EN: 100 | Speed: 39 | Ability: Pressure | Ranks: 5/5/3/5 | Other: None

Backpack:
x1


"There's not as clear of an answer in these..."
 

"If you're so sure."

[RNG roll <=7000 = BOON] 7840/10000 (Ill)


Beedrill ♀
Nature: Adamant (Atk: +1, SpA: -1)
Type: Bug / Poison
Bug Type - Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability: Sniper - (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Item: Scope Lens

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 75

Height Class: 2
Weight Class: 3
BRT: 16

Attacks:
Poison Sting
String Shot
Harden
Fury Attack
Focus Energy
Bug Bite
Twineedle
Rage
Pursuit
Toxic Spikes
Pin Missile
Agility
Assurance
Poison Jab
Endeavor

Endure
Roost
Bide
Reflect

Toxic
Protect
Brick Break
Double Team
Acrobatics
Payback
Flash
X-Scissor
U-Turn


"It would seem you've upset one of Lucy's pets."
 
Poison Sting (Contact) + Pin Missile - Cooldown (Poison Jab) - Toxic
IF Successful Protect/Evasive move THEN Focus Energy and push actions back the first time, and Agility (boost) the second.
 

HP: 100
EN: 100

HP: 110
EN: 100

Action One:

Cyclohm used Fire Blast!
(-8 EN)
Hit chance: 7571/10000 (YES)
Crit chance: 1377/10000 (NO)
Burn chance: 8790/10000 (NO)
Damage: (12 + 3) * 1.5 = 22.5

Beedrill used Crit Missile!
(-10 EN)
Crit chances: 3101 674 4884 4447 4045 (1)
Damage: (4 + 10 + 3 + 2) = 19

Action Two:

Cylcohm used Flamethrower!
(-7 EN)
Crit chance: 5124/10000 (NO)
Burn chance: 2932/10000 (NO)
Damage: (10 + 3) * 1.5 = 19.5

Beedrill is cooling down!

Action Three:

Cyclohm used Fire Blast!
(-8 EN)
Hit chance: 9798/10000 (NO)
The attack missed!

Beedrill used Toxic!
(-6 EN)
Cyclohm was badly poisoned!

Cyclohm was hurt by poison!
(-1 HP)


HP: 58
EN: 84

HP: 90
EN: 77
Other: Badly poisoned (2DPA)
 
1) That "(contact)" wasn't there when I ordered

2) I don't think you can combo Pin missile (projectile) with Poison Sting (contact), since one uses contact and the other is a projectile.
 
Flamethrower - Fire Blast - Flamethrower
IF Bide THEN Heal Bell - Thunder Wave - Flamethrower starting on the respective action
IF Endeavor + Endeavor AND Cyclohm doesn't have a sub up THEN 15hp sub and push back
 

Stratos

Banned deucer.

"Beedrill is my cutie-pie! You can't hurt him like that!"

Double Team (4 clones) ~ Endeavor ~ X-Scissor

HP: 58
EN: 84

HP: 90
EN: 77
Other: Badly poisoned (2DPA)

Beedrill used Double Team!
-16 EN

Cyclohm used Flamethrower!
ht = 9815 = no
-7 EN

dmgC = 2

Beedrill used Endeavor!
dmgC = [30/1.75] = 17.1
-9.8 EN

Cyclohm used Fire Blast!
hit (anything) = 9438 = ooooh
-8 EN

dmgC = 2

Cyclohm used Flamethrower!
hit = 5149 = no
-7 EN

Beedrill used X-Scissor
crit = 4917 = no
dmgC = [8+3] = 11
-5 EN

dmgC = 2


HP: 58
EN: 53
OTHER: Double Team (2 Clones)

HP: 56
EN: 55
Other: Badly poisoned (3DPA)


"Take that! And this! Beedrill is the best! (Of course, it had no other option than to be the best since I bent over backwards to make it that way)"

Poison Jab ~ U-Turn ~ Poison Jab
IF cyclohm isn't poisoned AND does not have a sub up then use Poison Jab + Poison Sting and pushback
IF cyclohm tries to pull your own shenaniganery against you and use Double Team, use Pursuit that action and pushback
 

Stratos

Banned deucer.
[8:30pm] Pwnemon: if i have double team clones up, does foes' discharge get spread move reduction
[8:31pm] Leethoof: pwnemon iirc yes

if there is a relevant ruling to the contrary, inform me. because it really matters

HP: 58
EN: 53
OTHER: Double Team (2 Clones)

HP: 56
EN: 55
Other: Badly poisoned (3DPA)

Beedrill used Poison Jab!
crit = 1058 = YES
dmgC = [8+3+5] = 16
-5 EN

Cyclohm used Discharge!
para = 6355 = no
crit = 8706 = no
dmgB = [6+3+3] = 12
-5 EN

dmgC = 3

Beedrill used U-Turn!
crit = 976 = loooooool
dmgC = [7+3+5] = 15
-4 EN

Cyclohm used Fire Blast!
hit = 2525 = yes
burn = 2508 = no
crit = 7214 = no
dmgB = [12+3]*1.5 = 22.5
-8 EN

dmgC = 3

Beedrill used Poison Jab!
crit = 6068 = no
dmgC = [8+3] = 11
-5 EN

cyclohm used Fire Blast!
hit = 7173 = yes
crit = 9906 = no
burn = 1805 = no
dmgB = [12+3]*1.5 = 22.5
-12 EN

dmgC = 3


goner

HP: 5
EN: 30
Other: Badly poisoned


Congratulations, challenger, you scraped out of that one! Where will you go next, i wonder?

[RNG: 2] Expert Belt / Magmortar (Flame Body @ Expert Belt, Brave ♂ 100/4/3/5/3/72 -10% Eva)
[RNG: 17] Macho Brace / Swoobat (Simple @ Macho Brace, Modest ♀ 100/1/2/4/2/114)
[RNG: 18] Flame Orb / Mon of ref's choice is afflicted with Burn.
HP: 125 | EN: 100 | Speed: 26 | Ability: Immunity | Ranks: 4/3/4/4 | Other: None
HP: 5 | EN: 30 | Speed: 69 | Ability: Shield Dust | Ranks: 2/4/5/3 | Other: Badly Poisoned
HP: 90 | EN: 100 | Speed: 39 | Ability: Pressure | Ranks: 5/5/3/5 | Other: None

Backpack:
x1


"I think I can guess..."
 

Stratos

Banned deucer.
Roll for Door: 4/10 = boon

1x Macho Brace!

[RNG: 12] Quick Claw / Your active mon is Paralyzed.
[RNG: 12] Quick Claw / Your active mon is Paralyzed.
[RNG: 1] Life Orb / Active mon's Perish Count is set to 3.
HP: 125 | EN: 100 | Speed: 26 | Ability: Immunity | Ranks: 4/3/4/4 | Other: None
HP: 5 | EN: 30 | Speed: 69 | Ability: Shield Dust | Ranks: 2/4/5/3 | Other: Badly Poisoned
HP: 90 | EN: 100 | Speed: 39 | Ability: Pressure | Ranks: 5/5/3/5 | Other: None

Backpack:
1 Mental Herb
1 Macho Brace
 

Stratos

Banned deucer.
Good choice!

Roll: 10/10 = ill (oh no!)

Doors 5:

[RNG: 6] Focus Band / A move of the referee's choice on your Active mon is Encored.
[RNG: 35] Enigma Berry / Active mon is afflicted with Torment.
[RNG: 20] Damp Rock / Politoed (Drizzle @ Water Gem, Modest ♂ 100/2/3/4/4/70)
HP: 125 | EN: 100 | Speed: 26 | Ability: Immunity | Ranks: 4/3/4/4 | Other: None
HP: 5 | EN: 30 | Speed: 69 | Ability: Shield Dust | Ranks: 2/4/5/3 | Other: Badly Poisoned, Paralyzed
HP: 90 | EN: 100 | Speed: 39 | Ability: Pressure | Ranks: 5/5/3/5 | Other: None

Backpack: 1x Mental herb, 1x Macho Brace

I really should have destroyed that Cyclohm when I had the chance... it's letting you coast through these doors!
 

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