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Battle Pike [Gold Rank] - Frosty

Door 5

RNG: 37/50 Micle Berry / Raticate (Hustle @ Micle Berry, Adamant ♂ 90/4/2/1/3/97)
Outcome: [<=7000 Boon] 7024/10000 (Ill)

Spr_Pt_Maid.png

"Oh no!"

020.gif

Raticate ♀
Nature: Adamant (Atk: +1, SpA: -1)
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


Ability: Hustle - (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Item: Micle Berry

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 97

Height Class: 2
Weight Class: 2
BRT: 16

Attacks:
Tackle
Tail Whip
Swords Dance
Quick Attack
Focus Energy
Bite
Pursuit
Hyper Fang
Sucker Punch
Scary Face
Pursuit
Crunch
Assurance
Super Fang
Double-Edge
Endeavor

Counter
Final Gambit
Flame Wheel
Last Resort
Me First
Reversal

Toxic
Endure
Bide
Protect
Taunt
Dig
Wild Charge
U-Turn

"Get ready..."
Hyper Fang+Hyper Fang --- Cooldown (Hyper Fang) --- Hyper Fang

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143.png
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479-wash.png

Thor | Hector | Bellum
HP: 110 | 23 | 90
EN: 100 | 66 | 100
Other: none | Sleep (2a) | none
Item: none | none | none
Stats: 1/4/5/3/69 (-10% Eva.) | 4/3/4/4/26 (-10% Eva.) | 2/4/5/4/86
Ability: Shield Dust | Immunity | Levitate

"Bag":
1x Haban Berry
1x Electric Gem

Frosty: 3 CC
Hector the Snorlax: 3 KOC
Ref: 2+3*0.5+1*2=5.5 UC
 
. . .

niiiiiice.

Do I get extra cool points for surviving past round 1? I totally should.

Time to gamble...

Sleep Talk (Harden - Stockpile - Defense Curl - SelfDestruct) - Metronome (Synthesis - Pain Split - Torment - Drain Punch - Heal Order - Confuse Ray - Reflect - Thunder Wave - Grudge - Aqua Ring ) - Protect
IF Metronome chooses Torment, do it again A3 and replace Torment with...I don't know Taunt?
 
020.gif

Raticate
HP: 100
EN: 100
Other: none
Item: Micle Berry

143.png

Hector
HP: 23
EN: 66
Other: Sleep (2a)
Item: none

Action 1:
Hector used Sleep Talk!
Move: 1751/10000 (Harden)
-7 Energy

Raticate used Mega Fang!
Hit: [<=9100] 1501/10000 (Yes)
Crit: [<=625] 7003/10000 (No)
Calculation: 18+3+4*1.5-3*1.5-1.75=20.75
2.075 recoil
-27 Energy

Action 2:
Raticate must recharge!

Hector woke up!
Hector used Metronome!
Move: 3946/10000 (Drain Punch)
Crit: [<=625] 4507/10000 (No)
Calculation: (8+4*1.5-2*1.5)*1.5=16.5
+8.25 HP
-19 Energy

Action 3:
Hector used Protect!
-10 Energy

Raticate used Hyper Fang!
Calculation: 8+3+4*1.5-3*1.5-1.75=10.75
1.075 recoil
-13 Energy

END OF ROUND

020.gif

Raticate
HP: 80
EN: 60
Other: none
Item: Micle Berry

143.png

Hector
HP: 10
EN: 30
Other: none
Item: none
 
Spr_Pt_Maid.png

*gives cool points*

Hyper Fang

020.gif

Raticate
HP: 80
EN: 60
Other: none
Item: Micle Berry

143.png

Hector
HP: 10
EN: 30
Other: +1 Defense
Item: none

Action 1:
Raticate used Hyper Fang!
Calculation: 8+3+4*1.5-3*1.5-1.75=10.75
1.075 recoil
-17 Energy
Hector fainted!

END OF ROUND

020.gif

Raticate
HP: 80
EN: 43
Other: none
Item: Micle Berry

143.png

Hector
HP: -1
EN: 30
Other: KOed
Item: none

"Your final set of doors..."

frontnormal-mcyclohm.png
RNG: 38/50 Custap Berry / Gigalith (Sturdy @ Custap Berry, Careful ♂ 100/5/5/1/4/25)

479-wash.png
RNG: 22/50 Icy Rock / Abomasnow (Snow Warning @ Ice Gem, Modest ♂ 100/2/3/4/3/60)

"You get cool points for beating Abomasnow!"

frontnormal-mcyclohm.png
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143.png
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479-wash.png

Thor | Hector | Bellum
HP: 110 | -1 | 90
EN: 100 | 30 | 100
Other: none | KOed | none
Item: none | none | none
Stats: 1/4/5/3/69 (-10% Eva.) | 4/3/4/4/26 (-10% Eva.) | 2/4/5/4/86
Ability: Shield Dust | Immunity | Levitate

"Bag":
1x Haban Berry
1x Electric Gem

Frosty: 3 CC
Hector the Snorlax: 3 KOC
Ref: 2+3*0.5+2*2=7.5 UC
 
Door 6

RNG: 38/50 Custap Berry / Gigalith (Sturdy @ Custap Berry, Careful ♂ 100/5/5/1/4/25)
Outcome: [<=7000 Boon] 2198/10000 (Boon)

Spr_Pt_Maid.png

"Equip items while I go get Lucy."

frontnormal-mcyclohm.png
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143.png
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479-wash.png

Thor | Hector | Bellum
HP: 110 | -1 | 90
EN: 100 | 30 | 100
Other: none | KOed | none
Item: none | none | none
Stats: 1/4/5/3/69 (-10% Eva.) | 4/3/4/4/26 (-10% Eva.) | 2/4/5/4/86
Ability: Shield Dust | Immunity | Levitate

"Bag":
1x Haban Berry
1x Electric Gem
1x Custap Berry

Frosty: 4 CC
Hector the Snorlax: 3 KOC
Ref: 2+4*0.5+2*2=8 UC
 
Spr_E_Lucy.png

"No such thing as an employee discount here. Just saying."

336.gif

Seviper ♀

Nature: Quiet (SpA +1, Spe -8, Eva -10%)
Type: Poison
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability:Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Item: Smoke Ball

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 56 (-)

Height Class: 3
Weight Class: 4
BRT: 18

Attacks:

Bite
Coil
Crunch
Gastro Acid
Glare
Haze
Lick
Night Slash
Poison Fang
Poison Jab
Poison Tail
Screech
Swagger
Venoshock
Wrap
Wring Out

Assurance
Body Slam
Final Gambit
Iron Tail
Punishment
Scary Face
Spit Up
Stockpile
Swallow
Switcheroo

Aqua Tail
Bind
Dark Pulse
Double-Edge
Endure
Fury Cutter
Giga Drain
Headbutt
Knock Off
Mimic
Mud-Slap
Sleep Talk
Snatch
Snore
Substitute
Sucker Punch
Swift

Attract
Bulldoze
Captivate
Dig
Double Team
Dragon Tail
Earthquake
Facade
Flamethrower
Frustration
Hidden Power [Ice, 7]
Natural Gift
Payback
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Secret Power
Sludge Bomb
Sludge Wave
Strength
Sunny Day
Taunt
Thief
Toxic
X-Scissor
148.gif

Dragonair ♀ - Rage
Nature: Bold (Def: +1, Atk: -1)
Type: Dragon
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Ability: Marvel Scale - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Item:Life Orb

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 70

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

Agility
Aqua Tail
Dragon Dance
Dragon Rage
Dragon Rush
Dragon Tail
Hyper Beam
Leer
Outrage
Safeguard
Slam
Thunder Wave
Twister
Wrap

Aqua Jet
DragonBreath
Dragon Pulse
ExtremeSpeed
Haze
Iron Tail
Light Screen
Mist
Supersonic
Water Pulse

Bind
Body Slam
Double-Edge
Draco Meteor
Endure
Flamethrower
Headbutt
Ice Beam
Icy Wind
Mimic
Sleep Talk
Snore
Substitute
Swagger
Swift
Thunderbolt

Attract
Bide
Blizzard
BubbleBeam
Captivate
Curse
Detect
Double Team
Facade
Fire Blast
Frustration
Hail
Hidden Power [Grass, 7]
Horn Drill
Incinerate
Natural Gift
Protect
Rage
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shock Wave
Skull Bash
Sunny Day
Surf
Take Down
Thunder
Toxic
Waterfall
Water Gun
Whirlpool
Zap Cannon
206.gif

Dunsparce ♀ - Fun
Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Ability: Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Item: Mental Herb

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

AncientPower
Coil
Defense Curl
Dig
Double-Edge
Drill Run
Endeavor
Endure
Flail
Glare
Pursuit
Rage
Rollout
Roost
Screech
Spite
Take Down
Yawn

Agility
Astonish
Bide
Bite
Curse
Headbutt
Hex
Magic Coat
Rock Slide
Secret Power
Sleep Talk
Snore
Trump Card

Aqua Tail
Bind
Body Slam
Counter
Dream Eater
Flamethrower
Fury Attack
Horn Drill
Iron Tail
Last Resort
Mimic
Mud-Slap
Nightmare
Pain Split
Psych Up
Stealth Rock
Substitute
Swagger
Thunderbolt
Thunder Wave
Zen Headbutt

Attract
Blizzard
Bulldoze
Calm Mind
Captivate
Charge Beam
Double Team
Earthquake
Facade
Fire Blast
Frustration
Gyro Ball
Hidden Power [Fighting, 7]
Ice Beam
Incinerate
Natural Gift
Poison Jab
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Shadow Ball
Shock Wave
SolarBeam
Strength
Sunny Day
Thief
Thunder
Toxic
Water Pulse
Wild Charge
Zap Cannon

"Let us start by dishing out some Pain. Told you no employee discounts!"
 
Then we shall begin this uphill battle with Bellum.

Thunder (Gem) - Thunderbolt (Gem) - Thunder (Gem)
IF Protective/Evasive THEN Charge the first instance, Light Screen the second and Reflect the third and push back
IF Seviper is on the semi-vulnerable state of a Damaging Evasive move when you attack THEN Reflect on the first instance, Light Screen on the second and charge on the third and push back
IF Glare AND Rotom isn't taunted AND Rotom doesn't have a sub up AND Rotom isn't already paralysed THEN 20hp substitute and push back.
 
Spr_E_Lucy.png

"Pain fits her name perfectly, don't you think?"

Giga Drain --- Sludge Wave --- Giga Drain

336.gif

Pain
HP: 100
EN: 100
Other: none
Item: Smoke Ball

479-wash.png

Bellum
HP: 90
EN: 100
Other: none
Item: Electric Gem (5)

Action 1:
Bellum used Thunder!
Hit: [<=8000] 3490/10000 (Yes)
Crit: [<=625] 608/10000 (Yes)
Para: [<=3000] 5153/10000 (No)
Calculation: 15+3+3+5*1.5-2*1.5=25.5
-7 Energy

Pain used Giga Drain!
Crit: [<=625] 486/10000 (Yes)
Calculation: (8+3+5*1.5-4*1.5)*1.5=18.75
+9.375 HP
-12 Energy

Action 2:
Bellum used Thunderbolt!
Crit: [<=625] 9546/10000 (No)
Para: [<=1000] 8985/10000 (No)
Calculation: 13+3+5*1.5-2*1.5=20.5
-6 Energy

Pain used Sludge Wave!
Crit: [<=625] 7076/10000 (No)
Poison: [<=1000] 4583/10000 (No)
Calculation: 10+3+5*1.5-4*1.5=14.5
-6 Energy

Action 3:
Bellum used Thunder!
Hit: [<=8000] 468/10000 (Yes)
Crit: [<=625] 8559/10000 (No)
Para: [<=3000] 3756/10000 (No)
Calculation: 15+3+5*1.5-2*1.5=22.5
-7 Energy

Pain used Giga Drain!
Crit: [<=625] 4973/10000 (No)
Calculation: (8+3+5*1.5-4*1.5)*1.5=14.25
+7.125 HP
-12 Energy

END OF ROUND

336.gif

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball

479-wash.png

Bellum
HP: 42
EN: 80
Other: none
Item: Electric Gem (2)

Spr_E_Lucy.png

"We shall now have some Fun!"
 
Spr_E_Lucy.png

"You shall not disturb our Fun!"

Solarbeam*3
IF successful Protective/Evasive move, THEN Chill.
IF Endure is successfully used, THEN use Toxic.
 
206.gif

Fun
HP: 110
EN: 100
Other: none
Item: Mental Herb (3)
336.gif

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball

479-wash.png

Bellum
HP: 42
EN: 80
Other: none
Item: Electric Gem (2)

Action 1:
Fun absorbed energy!

Bellum used Rain Dance!
-9 Energy

Fun used Solarbeam!
Crit: [<=625] 2865/10000 (No)
Calculation: (6+3*1.5-4*1.5)*1.5=6.75
-8 Energy

Action 2:
Fun absorbed sunlight!

Bellum used Thunder!
Crit: [<=625] 8559/10000 (No)
Para: [<=3000] 3756/10000 (No)
Calculation: 15+3+5*1.5-2*1.5=22.5
-7 Energy

Fun used Solarbeam!
Crit: [<=625] 2521/10000 (No)
Calculation: (6+3*1.5-4*1.5)*1.5=6.75
-12 Energy

Action 3:
Fun absorbed sunlight!

Bellum used Pain Split!
+25 HP for Bellum
-25 HP for Fun
-26 Energy

Fun used Solarbeam!
Crit: [<=625] 7804/10000 (No)
Calculation: (6+3*1.5-4*1.5)*1.5=6.75
-16 Energy

END OF ROUND

206.gif

Fun
HP: 62
EN: 64
Other: none
Item: Mental Herb (3)
336.gif

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball

479-wash.png

Bellum
HP: 47
EN: 38
Other: none
Item: Electric Gem (1)

Spr_E_Lucy.png

"9.9"
 
Light Screen - 25hp Substitute - Thunder
IF Paralysis inflicting move A1 THEN Switch A1 and A2 around
IF Speed Reducing move A1 THEN Switch A1 and A2 around
IF Rain isn't up by A3 then Thunderbolt A3
 
Spr_E_Lucy.png

"We have tricks too!"

Pain Split --- Earthquake --- Drill Run

206.gif

Fun
HP: 62
EN: 64
Other: none
Item: Mental Herb (3)
336.gif

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball

frontnormal-mcyclohm.png

Thor
HP: 110
EN: 100
Other: none
Item: Haban Berry (3)
479-wash.png

Bellum
HP: 47
EN: 38
Other: none
Item: Electric Gem (1)

Action 1:
Thor used Light Screen!
-8 Energy

Fun used Pain Split!
+24 HP for Fun
-24 HP for Thor
-13 Energy

Action 2:
Thor used Substitute (25)!
-24 Energy

Fun used Earthquake!
Crit: [<=625] 9564/10000 (No)
Calculation: (10+4*1.5-4*1.5)*1.5=15
-7 Energy

Action 3:
Thor used Thunder!
Crit: [<=625] 9641/10000 (No)
Para: [<=3000] 855/10000 (Yes)
Calculation: 12+3+5*1.5-3*1.5=18
-7 Energy

Fun used Drill Run!
Full para: [<=2000] 9462/10000 (No)
Crit: [<=1250] 9671/10000 (No)
Calculation: (8+4*1.5-4*1.5)*1.5=12
-6 Energy
Thor's Substitute broke!

END OF ROUND

206.gif

Fun
HP: 68
EN: 36
Other: Paralyzed (15%)
Item: Mental Herb (3)
336.gif

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball

frontnormal-mcyclohm.png

Thor
HP: 61
EN: 61
Other: none
Item: Haban Berry (3)
479-wash.png

Bellum
HP: 47
EN: 38
Other: none
Item: Electric Gem (1)

Spr_E_Lucy.png

"How's that for a taste of your own medicine?"

Facade --- Earthquake --- Facade
IF successful Protective/Evasive move, THEN Chill.
IF Double Team clones are up, THEN Earthquake and push actions back.
IF you are Tormented, THEN disregard the previous Substitution, AND replace Earthquake with Return.
 
206.gif

Fun
HP: 68
EN: 36
Other: Paralyzed (15%)
Item: Mental Herb (3)
336.gif

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball

frontnormal-mcyclohm.png

Thor
HP: 61
EN: 61
Other: Light Screen (3a)
Item: Haban Berry (3)
479-wash.png

Bellum
HP: 47
EN: 38
Other: none
Item: Electric Gem (1)

Action 1:
Thor used Reflect!
-8 Energy

Fun used Facade!
Full para: [<=1500] 5517/10000 (No)
Crit: [<=625] 6212/10000 (No)
Calculation: 7+3+4*1.5-4*1.5=10
-7 Energy

Action 2:
Thor used Rest!
-15 Energy

Fun used Earthquake!
Full para: [<=1500] 8761/10000 (No)
Crit: [<=625] 1367/10000 (No)
Calculation: (5+4*1.5-4*1.5)*1.5=7.5
-7 Energy

+12 HP for Thor

Action 3:
Thor is fast asleep!

Fun used Facade!
Full para: [<=1500] 9991/10000 (No)
Crit: [<=625] 9989/10000 (No)
Calculation: 7+3+4*1.5-4*1.5=10
-7 Energy

+12 HP for Thor

END OF ROUND

206.gif

Fun
HP: 68
EN: 15
Other: Paralyzed (15%)
Item: Mental Herb (3)
336.gif

Pain
HP: 48
EN: 70
Other: none
Item: Smoke Ball

frontnormal-mcyclohm.png

Thor
HP: 57
EN: 38
Other: Reflect (3a), Rest sleep (1a)
Item: Haban Berry (3)
479-wash.png

Bellum
HP: 47
EN: 38
Other: none
Item: Electric Gem (1)

Spr_E_Lucy.png

"What have you accomplished?"
 
Spr_E_Lucy.png

"Now you have fucked your own Cyclohm over! As for now, Rage can deal with this."

Dragon Pulse --- Draco Meteor --- Dragon Pulse
IF successful Protective/Evasive move, THEN Chill.
IF successful Endure, THEN Toxic.
IF Pain Split is ordered, AND you do not have a Substitute up, THEN use Substitute (15 HP).
 
You do know Rotom is faster, right?

Also I REALLY should have thought this through hah.

Pain Split - Light Screen - Chill
 
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