I'm just getting into this tier from smogon OU, and I have a few questions about the VR.
Alright, I'm gonna try to answer all these as best I can. Firstly, I think it's a bad mindset to compare the format to OU while you try to learn. You wouldn't try to learn PU or Ubers by comparing everything to OU, right? This format is no exception to that, and probably worse to compare to actually because 3v3 is pretty drastically different from 6v6. I would also like to point out that the VR thread isn't like the bible of the meta right now, especially in it's current state. Our vr thread doesn't move
as fast as others like the OU one. It's still
kind of a WIP, especially the lower ranks at least. Alright, so let's get into this..
Suicune in A+? Crocune is generally better vs. more opps I thought, so it would be better in OU than here. Elecs are also more popular here, so what's with the very high tiering?
Suicune's most common sets aren't even really CroCune in BSS most of the time. Suicune is just a good blanket check to things like Kanga, Chomp, Mence, Mamoswine, Blaziken. And with calm mind it as a decent matchup against some special attackers like aegislash. Having something that works as a blanket check to many common pokes in the meta is a lot more useful in 3v3 where you cant just bring a lot of pokemon to beat everything you need to.
What's up with Reflect Rocky Helmet Serperior, and why is it listed before the offensive set on the smogdex? It takes up helmet, really lowers your offensive capabilities, and isn't really bulky enough from my experience anyway.
It's just a more offensive check to things like Kang and Chomp. It can reflect up on them and kind of use them to set up as well. Glare offers really nice utility too that not a lot of mons have access to. Also Serperior doesn't lose momentum as much as things like Suicune and Cress do most of the time.
Zapdos doesn't get to Defog anymore and has competition with Thundurus, how is it still A? Especially since a bulky thund set is listed, it's got even more competition from thund in an area it doesn't in OU. Is a bulky electric that more viable? I know megamence is a thing, but there are already a good amount of ways to beat it (AFAIK megamence is the main reason cress and p2 are so good, and they just kind of hitchhiked their way up to A due to walling potential + ice beam + twave), and I'm p sure band tflame is a 2HKO with blitz.
It's very true that Thundurus is usually the better option over Zap. And like I said, the VR aren't set in stone, whether it's around A or A- or whatever is kind of debatable honestly. Zapdos mainly sets it self apart in Roost. It has a lot more longevity compared to Thundurus. Zapdos usually finds a home on more balanced teams that function using good defensive cores, and zapdos' ability to stay around a lot longer than Thund can be pretty helpful.
M-Luke in A-? It was unanimously banned just like mence in OU, but unlike mence, I don't see what's keeping it out of S. Strong mixed attacker, a special attacker with priority, incredibly strong CC, blatantly hard-checks kang (and if you pull off a CC in normal form and get sucker to get you +2 it's generally GG), surprisingly bulky with its combination of >110 speed and extremely high offenses. Outspeeds opposing priority, can set up on both sides of the spectrum. I'm sure there's a legitimate reason, but I'm just not seeing it.
This thing is mostly good when it sets up, and it's really hard to set up in this meta sometimes. There are lots of common things that threaten it and lots of things that can revenge kill it. It usually only sees play on very specific teams that put a lot of support into giving Luc opportunities to set up, and it is pretty viable on those teams, but really nothing amazing.
Latios in B+. Is this exclusively due to M-Gar and the irrelevancy of Defog?
Yeah defog is useless and a lot of things common on the ladder threaten latios(kanga, aegi, sash/scarf chomp, mawile, megagar). There's also no keldeos running around that you need a lati for. It's a solid mon but not amazing.
Thundy-T in B+. What does it have over Thundurus bar better choiced sets?
Thund-T is actually a nice check to Thund-I. That's mostly why it sees play. It's also a really good wallbreaker with Nasty Plot and has great coverage that other electric types like Raikou wish they had. That being said, Thund-I is of course better overall, but thund-t does have a niche.
Terrakion in B+? beats kang, thund, tflame, mence even, band SE hits washtom hard so it's not walled by that, doesn't roll over to any attack, as much item diversity as Garchomp. Band terrak is like Chomp instead it's harder to take advantage of a locked-in edge, only one of his stabs have immunities rather than both, so less counterplay, etc.
Blaziken is usally a better fighting type. Common things like Suicune and Cress usually don't have too much trouble switching in. Most ground types beat this 1 on 1. It's a good mon, but has some crucial issues.
Reasoning for Heattom being so high?
Rocks being less common means heattom is more viable. It's typing is pretty nice as a flying check and it functions as something that can beat steels, switch into fairies, and other stuff that its fire type provides. You'll see it on teams that might really need the fire coverage. It's bro rotom-w has a better overall typing and stab move of course, and that's why it sees more play but rotom-h's typing gives it a solid niche on certain teams.
Chandelure in B. I'm assuming scarf shadow ball to let it hit mgar? Not sure what made it rise so much aside from that.
B isn't really a high rank. This thing isn't that great and B should generally be seen as pretty average. Especially in a meta where the S-A ranks are incredibly dominate.
Reasoning for Entei being so high? I mean I love the mon, but it's C+ in OU so I'm just wondering.
With only 3 mons, Sacred Fire is a bit more devastating to switch into. This mon isnt super good, but it's a solid choice if you feel like you need a fire type on your team for any reason.
Is sableye really that big? Prankster Will-O-Wisp is really its only niche, and still rolls over to any attack. Probably not worth wasting your sash on.
It's not big and is generally seen as mediocre. You pretty much always want to mega this thing.
Same with Whimsicott. What makes it better here than in OU?
Another mediocre mon, just annoying. Sometimes can stall you out with leech seed if you aren't prepared for it somehow. If youre assuming it's good because of its VR, like I said VR isn't the bible and also B and below is generally pretty mediocre stuff.
Reasoning for Clawitzer's placement?
(this is actually gonna be moving way down next time the VR thread gets updated lol)
Why's Diggersby so low? Yes, it's terribad defensively and takes sash, but it's extremely strong with powerful priority, can usually take down one opposing mon and hurt the second before it goes down.
There's a lot of good ground types. It's hard to justify using over those good ground types. It's hard to justify using it on the same team as those good ground types. It has potential but the low bulk and speed are a pretty big hinderance.
Reasoning for Scrafty's placement? I actually quite like Scrafty, but it just doesn't seem useful in standard play outside of Doubles (both BSD and smogdubs).
(also moving down next time VR thread updates, which will be soon btw, this thing is shit)
Noivern in C+? I've never really understood its niche, it seems like its ranking is just some kind of agreement. It's ranked in OU but literally never seen, EVER, so I'm quite in the dark with it.
This thing is also shit, expect it's rank to probably change at some point. Main niche is being a fast offensive thing that outspeeds greninja.
Torn-T. Why is it S in OU but all the way down in C+ here? I know ice moves and Rock Tomb are everywhere, but it's still an extremely good pivot and hits quite hard.
Regen isn't as valuable in 3v3 where you're going to be switching a lot less. Hurricane misses are way more crucial in 3v3 and it doesn't really have good stab moves outside of that. Just doesn't really hit hard enough in a meta where you need your offensive pokes to hit hard af and be really impactful. Knock Off U-turn shenanigans aren't impactful enough for this thing to be useful.
Vivillon getting ranked looks interesting. I guess it's due to 3v3 and no sleep clause, so it can just sleep powder > QD > sleep powder > QD > etc until it can sweep, and sash can help with sleep security and clinching sweeps a lot.
Not an amazing mon but yeah lack of sleep clause means this thing can get annoying if you're not prepared for it.
But yeah, I would suggest to just go out and play the meta yourself. Pay attention to what's working and what isn't in your battles and learn from experience. Instead of theorymoning based on knowledge of metas you already know, it's better to learn by playing first hand. Play the ladder a bit, challenge other people who play the meta, all that good stuff.
Hope this helped, and hope you enjoy the meta as you get into it.