Battle Stadium Singles Regulation F Analyses
Get ready to grind those BBQs, its time for Regulation F!
If you're new to analysis writing, or suck at remembering grammar stuff like me, I highly suggest you check out these GP threads!
Get ready to grind those BBQs, its time for Regulation F!
If you're new to analysis writing, or suck at remembering grammar stuff like me, I highly suggest you check out these GP threads!
New Terms for Scarlet and Violet
Spelling and Grammar Standards
Grammar-Prose Team Queue
QC Members
Theorymon
Psynergy
DerpySuX
Kiby
luisin
StarkGod
Thick Fat Azumarill
Tox
zaaya
greilmercenary9
papiloco
Butch Hardnight
Pearl
cant say
The Squash
Photon
Members with Dex Edit Access
All QC Members
Tachipoyo
zapper22001
GP Checking Priority!
Top
Very High
Attacker Primarina - DerpySuX
High
Basculegion - Theorymon
Offensive Gouging Fire - Theorymon
Bulky Dragon Dance Gouging Fire - Theorymon
Torkoal - Photon
Entei - Theorymon
Medium
Torkoal - Photon
Rillaboom - Photon
The Format
With Regulations being rather short, we're doing shorter analyses with a different format than you may be used to! Below, here's a "sample" analysis.
Sample Analysis
[SET]
name: Let's a go!
move 1: High Jump Kick
move 2: Dynamax Cannon
move 3: Victory Dance
move 4: Fire Punch / Ice Punch
item: Life Orb / Safety Goggles
ability: Shadow Tag / Arena Trap
nature: Jolly
tera type: Flying / Fire
evs: 252 HP / 84 Def / 172 SpD
[SET COMMENTS]
* Use the first bullet for the most important part: quickly explain the main selling point of this set!
* **Label your bullet points!**: Anything after the first bullet point should be labeled. If you're justifying a move, then name the bullet point after the move. If it's about an single EV spread, important mechanic, or teammate, then come up with a label that best describes the topic!
* **No need to talk about obvious stuff**: If a move is obvious, there's no reason to give it a bullet. No reason to say "use High Jump Kick and Dynamax Cannon for STAB". But saying stuff like "Dynamax Cannon makes Mario an effective check against Dynamax Donkey Kong" is something worth mentioning if it's not so obvious!
* **Fire Punch versus Ice Punch**: Move choices can be worth a bullet too. For example if Ice Punch lets this Pokemon cover Dragonite, while Fire Punch beats Gholdengo, that is worth mentioning. use "versus" to get the point across that you're picking between certain moves.
* **Mario's Goomba Stomp Strategy**: Not every Pokemon needs this, but if there's a REALLY specific and important thing to say about a Pokemon, you can label it in a descriptive way. Think stuff like Basculegion liking Pelipper's rain.
Other Options
========
* **Put viable moves that don't fit on the moveset here**: Other Options is finally back! This is for moves that do exist / are viable, but are tough to fit in for whatever reason. Feel free to describe why the move can be harder to justify too.
* **Not everyone Pokemon needs this section!**: If you listed all the viable stuff, no need to scrape the bottom of the barrel, just don't include this section then!
For Pokemon that have choices in other areas to make, these sections can also be included!
Items
========
Abilities
========
Minor Optimizations
========
This is a small section that isn't actually required, but the idea is simple: just mention really minor things that make a Pokemon fully "optimal", without being 100% needed. Note that if it actually IS something important, don't put it here!
* **Female Gender**: For example, a female gender is often optimal on Pokemon with contact moves for the very rare Cute Charm Enamorus!
* **0 Attack IV / Special Attack IV**: For Pokemon that aren't weak to Foul Play, this is still a decent thing to bring up. Even more rarely, some Pokemon want low Attack IVs for Charm Flutter Mane.
* **Neutral Nature**: This is for Trick Pokemon, so they can eat any berry without getting confused!
EV Spreads
========
* **252 HP / 84 Def / 172 SpD with Careful**: If a Pokemon has a rather non obvious EV spread, explaining it is generally worth it!
* **252 HP / 252 SpD / 4 Spe with Careful**: Generally, only list 252 / 252 spreads if the Pokemon has multiple EV builds. Otherwise, those tend to be pretty obvious, and don't need any writing at all!
Tera Types
========
* **Tera Dependency - (insert category here)**: Here, spend 1-2 sentences explaining how important Terastallization is to this set! While certain Pokemon may require special custom stuff, these categories in the hide tag should cover most Pokemon!
Tera Dependency - High: This is for Pokemon that often need to Terastallize for their set to function. Think stuff like AV Pokemon weak to Flutter Mane, or just bad typings in general.
Tera Dependency - Medium: The middle ground, Pokemon that often Terastallize to fix some problems, but generally don't need it to work.
Tera Dependency - Low: These are for Pokemon that are totally fine with not Terastallizing, but can still benefit from it at times.
Tera Dependency - Very Situational: These are for the rare Pokemon that usually almost NEVER Terastallize except for special edge cases.
Tera Dependency - Almost Required: These are for the rare Pokemon that REALLY need to Terastallize, or their set just doesn't work. Think stuff like Pokemon that need Terastallization to have an effective STAB, or have some sort of key coverage move the set NEEDS to function.
Tera Dependency - Medium: The middle ground, Pokemon that often Terastallize to fix some problems, but generally don't need it to work.
Tera Dependency - Low: These are for Pokemon that are totally fine with not Terastallizing, but can still benefit from it at times.
Tera Dependency - Very Situational: These are for the rare Pokemon that usually almost NEVER Terastallize except for special edge cases.
Tera Dependency - Almost Required: These are for the rare Pokemon that REALLY need to Terastallize, or their set just doesn't work. Think stuff like Pokemon that need Terastallization to have an effective STAB, or have some sort of key coverage move the set NEEDS to function.
* **Flying**: Except to see this one a LOT! Tera Types are very important in this metagame, so almost every Pokemon will have this section, especially if the tera type is not baked into the set such as "Normal Dragonite for Extreme Speed" kind of stuff.
* **Fire**: Even if a Pokemon isn't getting at Tersastallizing, most Pokemon will still want this section, just because the nature of the mechanic can lead to weird situations happening in a match.
* **Fighting**: Some Pokemon have a LOT of viable tera options, including more niche ones to consider. Sometimes, QC might ask you to include these without slashing them in the set.
Don't forget the credits! Just copy and paste the web address from the user's profile!
[CREDITS]
Written by:
https://www.smogon.com/forums/members/user1.100/
https://www.smogon.com/forums/members/user2.101/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
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