Battle Subway Challenge: P2X7

Alright maggots, listen up! Only P2X7 and Psyco_Josho, or whoever his Subway ref is, should be posting in this thread! Failure to comply will result in things happening. Terrible things. Things that will make you piss yourself at the sight of those little mint thingies put on the pillows in hotel rooms. YOU HAVE BEEN WARNED.

Mode: Doubles (No streak)
Mon 1: Tomohawk (Rare Candy, Prankster)
Mon 2: Gardevoir (Gardevoirite, Gardevoirite, Trace -> Pixilate)
Mon 3: Gallade (Expert Belt, Justified)
Mon 4: Aurumoth (Expert Belt, No Guard)​


Tomohawk [Saber] (Male) (*)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5
KOC: 0

Moves (41/86):

Level-up:
Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Heat Wave
Sky Drop
Rest
Hurricane

Egg Moves:
Air Cutter
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Nature Power (*)

TM Moves:
SolarBeam
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Substitute (*)
Incinerate
Bulldoze
Rock Slide (*)
Grass Knot

Tutor Moves:
After You
Bounce
Helping Hand
Sleep Talk
Snatch
/
Gardevoir [Guinevere] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Synchronize: (Passive)

Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger)

When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.

Telepathy (DW Unlocked): (Passive)

This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Pixilate (Mega): (Toggle)

By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
Sp.Atk: Rank 5
Sp.Def: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
Sp.Atk: Rank 7
Sp.Def: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves (38/???):

Level-up:
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Imprison
Hypnosis

Egg Moves:
Confuse Ray
Destiny Bond
Disable
Encore
Skill Swap

TM Moves:
Taunt
Psyshock
Light Screen
Shadow Ball
Reflect
Thunderbolt
Thunder Wave
Torment
Focus Blast
Will-O-Wisp
Dazzling Gleam
Substitute

Tutor Moves:
Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Pain Split

Gallade [Arthur] (Male)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast: (Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (69.5) (-10% evasion) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5

Moves (38/???):

Level-up:
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Calm Mind
Psycho Cut
Imprison
Feint
Hypnosis
Protect

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Taunt
Psyshock
Thunderbolt
Shadow Ball
Will-O-Wisp
Thunder Wave
Telekinesis
Dazzling Gleam

Tutor Moves:
Endure
Fire Punch
Helping Hand
Ice Punch
Pain Split
Snatch

Other:
Wish

Aurumoth [Purity] (Male)
Nature: Hasty(+15% Spe, +14% Accuracy, -1 Def)
Type: Bug/Psychic
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in OHKO moves prevents them from being benefitted by No Guard; they will have their normal accuracy.
Illusion (DW): (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 109 (108.1) (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves (28/???):

Level-up:
Quiver Dance
Dragon Dance
Tackle
String Shot
Silver Wind
Bug Bite
Sunny Day
Heal Pulse
Confusion
Ancientpower
Wish
Light Screen

Egg Moves:
Bug Buzz
Close Combat
Counter
Disable
Feint
Hydro Pump
Megahorn

TM Moves:
Ice Beam
Psychic
Shadow Ball
Reflect
Focus Blast
Will-O-Wisp
Substitute

Tutor Moves:
Electroweb
Helping Hand
Magic Coat
Rules said:
Doubles Battle Subway
  • Pokemon: 2v2
  • DQ: 2 days
  • Switch: KO
  • Abilities: 1
  • Items: OK
  • Recovers:
  • Chills:
[Also, 2 subs]



"Alright P2X7, here we are. As your Subway Referee, I'll be standing by to look things over every Round.
"Good luck on the Battle subway!"




BATTLE ONE

Pokémon 1: 14/50 Audino
Ability: 2/3 Regenerator

Pokémon 2: 29/50 Yamask
Ability: Mummy


Audino (F)

Nature: Bold
+1 Def, -1 Atk

Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer:
(Passive) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Regenerator:
(Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

Klutz (DW):
(Toggle) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.

Item:
Leftovers

Stats:
HP: 110
Atk-: 1
Def+: 4
SpA: 2
SpD: 3
Spe: 50
SC: 2
WC: 3
BST: 16

Attacks:
Pound
Growl
Helping Hand
Refresh
Doubleslap
Attract
Secret Power
Entrainment
Heal Pulse

Encore
Heal Bell
Sweet Kiss
Wish
Yawn

Magic Coat
Pain Split

Toxic
Sunny Day
Ice Beam
Light Screen
Protect
Rain Dance
Telekinesis
Thunderbolt
Double Team
Reflect
Flamethrower
Attract
Incinerate
Flash
Thunder Wave
Psych Up
Grass Knot
Substitute
Trick Room
Surf

Yamask (M)

Nature: Bold
+1 Def, -1 Atk

Type: Ghost
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Mummy:
(Passive) This Pokemon's skin has a lasting curse on it. When strucky by an opponents contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.

Item:
Focus Sash

Stats:
HP: 90
Atk-: 1
Def+: 4
SpA: 2
SpD: 3
Spe: 30
SC: 1
WC: 1
BST: 14

Attacks:
Astonish
Protect
Disable
Haze
Night Shade
Hex
Will-o-wisp
Ominous Wind

Endure
Fake Tears
Heal Block
Imprison
Nasty Plot

Magic Coat
Pain Split

Toxic
Telekinesis
Psychic
Shadow Ball
Double Team
Energy Ball
Embargo
Payback
Flash
Swagger
Trick Room




Doctor Benjamin would like to fight!

"Alright guys, it's time to show that our years of Medical School were not for nothing!"

@ Regenerator & @ Leftovers
"Checkup time! I call the stethoscope!"

@ Mummy & @ Focus Sash
"Hey! Then I get the vaccine shots!"


Audino:
Thunder Wave (Guinevere) ~ Light Screen ~ Ice Beam (Saber)

IF [you are targeted with Taunt] AND [the user of Taunt is not Taunted], THEN [Magic Coat that instance] AND [push actions back]. THIS SUB HAS PRIORITY.
IF [you would be unable to use your move], THEN [Flash (Saber) that instant]

Yamask:
Imprison (Imprison; Magic Coat; Disable) ~ Shadow Ball (Guinevere) ~

IF [you are targeted with Taunt] AND [the user of Taunt is not Taunted], THEN [Magic Coat that instance] AND [push actions back].
IF [you would be unable to use your move], THEN [Flash (Guinevere) that instant].
 

"Right then, let's begin!"

Saber: Sky Drop (Audino) - Snatch (Audino) - Helping Hand (Guinevere)

Guinevere: [Mega Evolve] Imprison (Imprison/Shadow Ball/Magic Coat) - Moonblast (Yamask) - Shadow Ball (Yamask)

I like how Yamask only has two actions' worth of orders, by the way.
 
*__*

Yes. I noticed that right after I saw that you posted.

You don't get to target Snatch, by the way (not that it will make a difference this time) - the move is self-targeting.

ROUND ONE


The Battle Subway is now departing! All aboard!

IN THE BEGINNING:

Field: normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Trace
HP: 110/110 (100%) | 100/100 (100%)
EN: 100/100 | 100/100
Stats:
1 | 2
3 | 4
5 6 | 5
3 | 4
85 | 80
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy) | normal
Other: +1 Flying- and Fighting-type BAP (Rare Candy) | nothing

P2X7's Field: nothing
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 110/110 (100%) | 90/90 (100%)
EN: 100/100 | 100/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: normal | normal
Other: +1 HP restored at the end of eveyr Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash)

Benjamin's Field: nothing
Other: nothing


Order of Actions said:
First: Tomohawk (Saber)
Second: Gardevoir (Guinevere)
Third: Audino
Fourth: Yamask
Guinevere's Gardevoirite is reacting to P2X7's Mega Ring!
->

Guinevere has Mega Evolved into Mega Gardevoir!

Action 1:
Guinevere used Imprison (Imprison; Shadow Ball; Magic Coat)!
Guinevere's EN: -(7 - 1) = -6 EN
Guinevere: Imprisoning (Imprison; Shadow Ball; Magic Coat) 6a

Saber picked up Audino and flew up high!
Saber's EN: -(4 + 3 ÷ 2 - 1) = -4.5 EN

Audino used Thunder Wave on Guinevere!
Audino's EN: -7 EN
But it failed!

Yamask used Flash on Guinevere!
Yamask's EN: -(4 + 1) = -5 EN
Guinevere's Accuracy: -1 Acc

Saber used Sky Drop on Audino!
Crit? 1,210 ≤ 625 No
BAP = 6 + 3 = 9
Damage = 9 + 3 + 1.5 + 1 - 6 = 8.5
Audino's HP: -8.5 HP

Guinevere's Imprisoning: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Action 2:
Saber used Snatch!
Saber's EN: -4 EN
Saber is waiting for an opponent to make a move!

Guinevere used Moonblast on Yamask!
Guinevere's EN: -(7 - 1) = -6 EN
Hit? 4,704 ≤ 10,000*.75=7,500 Yes
Crit? 8,550 ≤ 625 No
Damage = 10 + 3 + 10 - 2 - 4.5 = 16.5
Yamask's HP: -16.5 HP
-1 Special Attack? 4,687 ≤ 3,000 No

Audino used Light Screen!
Audino's EN: -10 EN
Saber Snatched Audino's Light Screen!
Saber's EN: -10 EN
Saber set up Light Screen on his team's field! Light Screen 6a

Yamask used Flash on Guinevere!
Yamask's EN: -(4 + 2 + 4) = -10 EN
Guinevere's Accuracy: -1 Acc
Guinevere's Imprisoning: -1a

Team P2X7's Light Screen: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Action 3:
Saber used Helping Hand on Guinevere!
Saber's EN: -(4 + 16 ÷ 2) = -12 EN
Saber powered up Guinevere!

Guinevere used Shadow Ball on Yamask!
Guinevere's EN: -6 EN
BAP = 8 * 2 = 16
Hit? 8,610 ≤ 10,000*.6=6000 No
But it missed!

Audino used Ice Beam on Saber!
Audino's EN: -7 EN
Hit? Yes
Crit? 4722 ≤ 625 No
Damage = (9 ÷ 1.5 + 3 - 4.5) * 1.5 = 6.75
Saber's HP: -6.75 HP
It's super effective!
Freeze? 8,760 ≤ 1,000 No

Yamask was not ordered a Move! [Silly Benjamin!]
Yamask used Struggle!
Yamask's EN: -5 EN
Target who? 3/3 Audino
Hit? Yes
Crit? 2,248 ≤ 625 No
Damage = 5 + 1.5 - 6 = 0.5
Audino's HP: -1 HP
Recoil: 1 * .4 = .4
Yamask's HP: -.4 HP

Guinevere's Imprisoning: -1a

Team P2X7's Light Screen: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP



"Ummm... Was there something I forgot about? Oh well. Must not have been that important."
[To any readers: Yes, I do think that forgetting to make a third order for Yamask is that important. I'm just having my little avatar here stay In Character.]



IN THE END:

Field:
normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate
HP: 103.25 -> 103/110 (93.64%) | 100/100 (100%)
EN: 69.5 -> 69/100 | 82/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy) | -2 Acc
Other: +1 Flying- and Fighting-type BAP (Rare Candy) | Imprisoning (Imprison; Shadow Ball; Magic Coat) 3a

P2X7's Field: Light Screen 4a
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 103.5 -> 103/110 (93.64%) | 73.1 -> 73/90 (81.11%)
EN: 76/100 | 80/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: normal | normal
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash)

Benjamin's Field: nothing
Other: nothing​



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
P2X7 orders
I order + ref

x
 
Last edited:

"Hm...let's see how this goes."

Tomohawk: Haze (Regular) - Air Slash (Yamask) - Earth Power (Yamask)
IF Audino targets you with Encore, use Taunt (Audino) that action instead and push back, but only once.
IF your target is under the effect of a successful P/E move when you would act, use Aura Sphere (Audino) the first instance and Air Slash (Audino) the second, pushing back each time.
KO Sub: IF Yamask is KO'd when you would act, use Aura Sphere (Audino) that action instead.

Gardevoir: Shadow Ball (Yamask) - Hyper Voice - Shadow Ball (Yamask)
IF your target is under the effects of a sucessful P/E move when you would act, use Hyper Voice that action instead.
IF Audino targets you with Entrainment, AND Audino is not Taunted, use Taunt (Audino) that action instead, but only once.
KO Sub: IF Yamask is KO'd when you would act, use Hyper Voice that action instead.
 
I've just completed my orders, but I will not be able to both referee and get adequate rest tonight, so Round Two will have to wait until tomorrow. Sorry. :(
 

"Our patients seem to be uncooperative. I need them to hold still!"


"I can help!"


"So can I!"


Audino:
Thunder Wave (Guinevere) ~ Light Screen ~ Attract (Saber)

(sub)
(sub)

Yamask:
Pain Split (Saber) ~ Disable (Shadow Ball) (Guinevere) ~ Pain Split (Saber)

IF [you Flinch a2], THEN [push actions back that instance].
(sub)

ROUND TWO


"It looks like Benjamin and his mons aren't going down without a fight!"


All aboard!

IN THE BEGINNING:

Field: normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate
HP: 103/110 (93.64%) | 100/100 (100%)
EN: 69/100 | 82/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy) | -2 Acc
Other: +1 Flying- and Fighting-type BAP (Rare Candy) | Imprisoning (Imprison; Shadow Ball; Magic Coat) 3a

P2X7's Field: Light Screen 4a
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 103/110 (93.64%) | 73/90 (81.11%)
EN: 76/100 | 80/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: normal | normal
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash)

Benjamin's Field: nothing
Other: nothing


Order of Actions said:
First: Tomohawk (Saber)
Second: Gardevoir (Guinevere)
Third: Audino
Fourth: Yamask
Action 1:
Saber used Haze!
Saber's EN: -6 EN
All stat changes were reset!

Guinevere used Shadow Ball on Yamask!
Guinevere's EN: -6 EN
Hit? Yes
Crit? 6,912 ≤ 625 No
Damage = (8 + 10 - 2 - 4.5) * 1.5 = 17.25
Yamask's HP: -17.25 HP
It's super effective!
-1 SpD? 4,917 ≤ 2,000 No

Audino used Thunder Wave on Guinevere!
Audino's EN: -7 EN
Hit? Yes
Guinevere was Paralyzed! 25% Paralsysis

Yamask used Pain Split on Saber!
HP Difference = |55.75 - 103| = 47.25
Yamask's EN: -(6 + 50.25 ÷ 3) = -21.75 EN
Siphon = 50.25 ÷ 2 = 23.625
Saber's HP: -23.625 HP
Yamask's HP: +23.625 HP

Guinevere's Imprisoning: -1a

Team P2X7's Light Screen: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Action 2:
Saber used Air Slash on Yamask!
Saber's EN: -(6 - 1) = -5 EN
Hit? 8,923 ≤ 9,500 Yes
Crit? 7,767 ≤ 625 No
Damage = 8 + 3 + 9 + 1 - 2 - 4.5 = 14.5
Yamask's HP: -14.5 HP
Flinch? 8,761 ≤ 3,000 No

Audino used Light Screen!
Audino's EN: -10 EN
Audino set up Light Screen on her team's field! Light Screen 6a

Yamask used Disable (Shadow Ball) on Guinevere!
Yamask's EN: -7 EN
Yamask Disabled Guinevere's Shadow Ball! Disabled (Shadow Ball) 6a

Fully Paralyzed? 9,490 ≤ 2,500 No
Guinevere used Hyper Voice!
Guinevere's EN: -(7 - 1) = -6 EN
Hit all? Yes
Crit Audino? 1,107 ≤ 625 No
Crit Yamask? 8,176 ≤ 625 No
BAP = 9 * .75 = 6.75
Audino Damage = 6.75 ÷ 1.5 + 3 + 10 + 2 - 6 = 13.5
Audino's HP: -13.5 HP
Yamask Damage = 6.75 ÷ 1.5 + 3 + 10 + 2 - 2 - 4.5 = 13
Yamask's HP: -13 HP

Guinevere's Imprisoning: -1a

Team P2X7's Light Screen: -1a
Team Benjamin's Light Screen: -1a

Guinevere's Disabled: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Action 3:
Saber used Earth Power on Yamask!
Saber's EN: -7 EN
Hit? Yes
Crit? 7,274 ≤ 625 No
Damage = 9 ÷ 1.5 + 7.5 - 2 - 4.5 = 7
Yamask's HP: -7 HP
Yamask's Focus Sash no longer works!
-1 Special Defense? 3,198 ≤ 1,000 No

Audino used Attract on Saber!
Audino's EN: -(6 - 1) = -5 EN
Hit? Yes
Saber became Infatuated with Audino!
How Infatuated? 2/3 Infatuated (Audino) 3a

Yamask used Pain Split on Saber!
HP Difference = |44.875 - 79.375| = 34.5
Yamask's EN: -(6 + 34.5 ÷ 3) = -17.5 EN
Siphon = 34.5 ÷ 2 = 12.25
Saber's HP: -17.25 HP
Yamask's HP: +17.25 HP
Yamask's Focus Sash works again!

Fully Paralyzed? 4,064 ≤ 2,500 No
Guinevere could not use the Move she was ordered!
Guinevere used Struggle on Yamask!
Guinevere's EN: -5 EN
Hit? Yes
Crit? 5,365 ≤ 625 No
Damage = 5 + 3 - 2 - 6 = 0
Yamask's HP: -1 HP
Recoil = 1 * .4 = .4
Guinevere's HP: -.4 HP
Guinevere now has Mummy! Mummy 6a

Guinevere's Imprisoning: -1a
Guinevere's Imprisoning ended!

Team P2X7's Light Screen: -1a
Team Benjamin's Light Screen: -1a

Guinevere's Disabled: -1a

Guinevere's Paralsysis: -5%

Guinevere's Mummy: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP



"Benjamin is trying to put P2X7 in a tough spot, but P2X7 has some tough Pokémon to back him up! What will happen next?"



IN THE END:

Field:
normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate Mummy
HP: 62.125 -> 62/110 (56.36%) | 99.6 -> 100/100 (100%)
EN: 51/100 | 64/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100 25
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy), Infatuated (Audino) 3a | 20% Paralysis, Mummy 5a
Other: +1 Flying- and Fighting-type BAP (Rare Candy) | Disabled (Shadow Ball) 4a

P2X7's Field: Light Screen 1a
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 92.5 -> 92/110 (83.64%) | 61.125 -> 61/90 (67.78%)
EN: 54/100 | 33.75 -> 34/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: normal | normal
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash)

Benjamin's Field: Light Screen 4a
Other: nothing​



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
I order
P2X7 orders
I ref


"This is much better!"


"We can get stuff done!"


"So much stuff to do!"


Audino:
Thunder Wave (Saber) ~ Heal Pulse (Yamask) ~ Toxic (Saber)

IF [you are targeted with Taunt] AND [the user of Taunt is not Taunted], THEN [Magic Coat that instance] AND [push actions back]. THIS SUB HAS PRIORITY.
IF [Saber has a Substitute up when you would use Toxic (Saber)], THEN [Toxic (Guinevere) that instant].

Yamask:
Imprison (Imprison; Magic Coat; Disable) ~ Hex (Saber) ~ Will-O-Wisp (Saber)

IF [you are targeted with Taunt] AND [the user of Taunt is not Taunted], THEN [Magic Coat that instance] AND [push actions back].
IF [Saber has a Substitute up when you would use Will-O-Wisp (Saber)], THEN [Will-O-Wisp (Guinevere) that instant].
 
(Hey, I've been working on orders. I just forgot to actually post them)


"We still have a trick or two left."

Tomohawk: Protect (Self) - Rest - Sleep Talk (Air Slash [Yamask]/Hurricane [Yamask]/Heat Wave/Air Cutter)
IF Gardevoir is fully paralyzed a1, use Sky Drop (Audino) a2 and push back.
IF you are awake when you would use Sleep Talk, Chill that action instead.

Guinevere: Encore (Audino) - Moonblast (Yamask) - Heal Pulse (Tomohawk)
 
x

ROUND THREE


All aboard!

IN THE BEGINNING:

Field: normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate Mummy
HP: 62/110 (56.36%) | 100/100 (100%)
EN: 51/100 | 64/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100 25
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy), Infatuated (Audino) 3a | 20% Paralysis, Mummy 5a
Other: +1 Flying- and Fighting-type BAP (Rare Candy) | Disabled (Shadow Ball) 4a

P2X7's Field: Light Screen 1a
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 92/110 (83.64%) | 61/90 (67.78%)
EN: 54/100 | 34/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: normal | normal
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash)

Benjamin's Field: Light Screen 4a
Other: nothing


Order of Actions said:
First: Tomohawk (Saber)
Second: Audino
Third: Yamask
Fourth: Gardevoir (Guinevere)
Action 1:
Immobilized by love? 1,182 ≤ 5,000 Yes
Saber was immobilized by love!
Saber's Infatuation (Audino): -2a

Audino used Thunder Wave on Saber!
Audino's EN: -7 EN
Hit? Yes
Saber was Paralyzed! 25% Paralysis

Yamask used Imprison (Imprison; Magic Coat; Disable)!
Yamask's EN: -8 EN
Yamask: Imprisoning (Imprison; Magic Coat; Disable) 6a

Fully Paralyzed? 6,381 ≤ 2,000 No
Guinevere used Encore on Audino!
Guinevere's EN: -10 EN
Audino received an Encore! Encore (Thunder Wave) 2a

Yamask's Imprisoning: -1a

Team P2X7's Light Screen: -1a
Team P2X7's Light Screen faded away!

Team Benjamin's Light Screen: -1a

Guinevere's Disabled: -1a

Guinevere's Mummy: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Action 2:
Immobilized by love? 6,842 ≤ 5,000 No
Fully Paralyzed? 9,232 ≤ 2,500 No
Saber used Rest!
Saber's EN: -15 EN
Saber was cured of Paralysis!
Saber: Resting 3a
Saber's Infatuation: -1a

Audino used Thunder Wave on Saber!
Audino's EN: -7 EN
Hit? Yes
Saber was Paralyzed! 25% Paralysis
Audino's Encore (Thunder Wave): -1a

Yamask used Hex on Saber!
Yamask's EN: -(8 - 1) = -7 EN
Hit? Yes
Crit? 8,433 ≤ 625 No
Damage = 13 + 3 + 3 - 4.5 = 14.5
Saber's HP: -14.5 HP

Fully Paralyzed? 817 ≤ 2,000 Yes
Guinevere is Paralyzed! She can't move! -5% Paralysis

Yamask's Imprisoning: -1a

Team Benjamin's Light Screen: -1a

Guinevere's Disabled: -1a

Guinevere's Mummy: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Saber's restored some health by Resting! +12 HP
Saber's Rest: -1a
Saber was cured of Paralysis!

Action 3:
Saber was freed from Infatuation!
Saber used Sleep Talk (Air Slash [Yamask]; Hurricane [Yamask]; Heat Wave; Air Cutter)!
Saber's EN: -3 EN
Move called: 3/4 Heat Wave
Saber used Heat Wave!
Saber's EN: -7 EN
Hit Audino? 1,089 ≤ 9,000 Yes
Hit Yamask? 4,961 ≤ 9,000 Yes
Crit Audino? 3,465 ≤ 625 No
Crit Yamask? 2,169 ≤ 625 No
Audino Damage = 10 * .75 ÷ 1.5 + 9 - 6 = 8
Audino's HP: -8 HP
Burn Audino? 7,924 ≤ 1,000 No
Yamask Damage = 10 * .75 ÷ 1.5 + 9 - 2 - 4.5 = 7.5
Yamask's HP: -7.5 HP
Burn Yamask? 2,738 ≤ 1,000 No

Audino used Thunder Wave on Saber!
Audino's EN: -7 EN
Hit? Yes
Saber was Paralyzed! 25% Paralysis
Audino's Encore (Thunder Wave): -1a

Yamask used Will-O-Wisp on Saber!
Yamask's EN: -7 EN
Hit? 576 ≤ 8,500 Yes
Saber was Burned! 2 DPA Burn

Fully Paralyzed? 6,638 ≤ 2,000 No
Guinevere used Heal Pulse on Saber!
Guinevere's EN: -(14 - 1) = -13 EN
Saber: +20 HP

Yamask's Imprisoning: -1a

Team Benjamin's Light Screen: -1a

Guinevere's Disabled: -1a

Guinevere's Mummy: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Saber's restored some health by Resting! +12 HP
Saber's Rest: -1a
Saber was cured of Paralysis and Burn!

Guinevere's Paralysis: -5%



"P2X7 is putting some health back into his mons while Benjamin isn't looking too good. But both sides are getting really exhausted, and there's more than one way to knock a Pokémon out..."



IN THE END:

Field:
normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate Mummy
HP: 91.5 -> 91/110 (80.91%) | 100/100 (100%)
EN: 26/100 | 41/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100 25
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy), Resting 1a | 10% Paralysis, Mummy 2a
Other: +1 Flying- and Fighting-type BAP (Rare Candy) | Disabled (Shadow Ball) 1a

P2X7's Field: clear
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 87/110 (79.09%) | 53.5 -> 53/90 (58.89%)
EN: 33/100 | 12/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: Encore (Thunder Wave) 0a | normal
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash), Imprisoning (Imprison; Magic Coat; Disable) 3a

Benjamin's Field: Light Screen 1a
Other: nothing​



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
P2X7 orders
I order and ref

x
 
Last edited:
(Thanks for your patience. Also, could you show Gardevoir's paralysis decay?)


"..." (Editor's note: I'm rushing to order, so I'm not going to be including flavor. Just imagine something witty.)

Saber: Asleep - Air Slash (Yamask) - Heat Wave
IF your target is under the effects of a successful P/E move when you would act, Chill that action instead and push back.
IF Yamask uses Chill a2 or a3, AND you have more than 10 energy, use Taunt (Yamask) that action instead, but only once.
KO Sub: IF Yamask is KO'd when you would act, use Aura Sphere (Audino) the first instance and Air Slash (Audino) the second.

Guinevere: Dazzling Gleam - Moonblast (Yamask) - Dazzling Gleam
IF Audino uses Heal Pulse, AND you are not Taunted, AND Encore is not Disabled, AND you move after Audino, use Encore (Audino) that action instead and push back, but only once. This sub takes priority.
KO Sub: IF Yamask is KO'd when you would use Moonblast, target Audino that action instead.
 
Last edited:
I accidentally thought that Rest didn't Refresh at the end of ever Action. That's been fixed, so Tomohawk now has +2 HP and a lot more Speed. You may reorder if you wish (although your actions don't look like they would change too much).
 

"You guys take a break!"


"We won't let them off easy!"


"If-" *breathes heavily* "You insist."


Audino:
Encore (Saber) ~ Light Screen ~ Chill

(sub)
(sub)

Yamask:
Heal Block ~ Chill ~ Chill

(sub)
(sub)

ROUND FOUR


All aboard!

IN THE BEGINNING:

Field: normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate Mummy
HP: 91/110 (80.91%) | 100/100 (100%)
EN: 26/100 | 41/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100 25
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy), Resting 1a | 10% Paralysis, Mummy 2a
Other: +1 Flying- and Fighting-type BAP (Rare Candy) | Disabled (Shadow Ball) 1a

P2X7's Field: clear
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 87/110 (79.09%) | 53/90 (58.89%)
EN: 33/100 | 12/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: Encore (Thunder Wave) 0a | normal
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash), Imprisoning (Imprison; Magic Coat; Disable) 3a

Benjamin's Field: Light Screen 1a
Other: nothing


Order of Actions said:
First: Tomohawk (Saber)
Second: Audino
Third: Yamask
Fourth: Gardevoir (Guinevere)
Action 1:
Saber is Resting!

Audino was freed from Encore!
Audino used Encore on Saber!
Audino's EN: -(10 - 1) = -9 EN
Hit? Yes
Saber received an Encore! Encore (Sleep Talk) 2a

Yamask used Heal Block!
Yamask's EN: -10 EN
Team P2X7: Heal Block 4r

Fully Paralyzed? 5,845 ≤ 1,000 No
Guinevere used Dazzling Gleam!
Guinevere's EN: -(6 - 1) = -5 EN
Hit Audino? Yes
Hit Yamask? Yes
Crit Audino? 1,251 ≤ 615 No
Crit Yamask? 2,969 ≤ 625 No
Audino Damage = 8 * .75 * 2 ÷ 3 + 3 + 10 - 6 = 11
Audino's HP: -11 HP
Yamask Damage = 8 * .75 * 2 ÷ 3 + 3 + 10 - 2 - 4.5 = 10.5
Yamask's HP: -10.5 HP
Yamask's Focus Sash no longer works!

Yamask's Imprisoning: -1a

Team Benjamin's Light Screen: -1a
Team Benjamin's Light Screen faded!

Guinevere's Disabled: -1a
Guinevere is no longer Disabled!

Guinevere's Mummy: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Saber's restored some health by Resting! Heal Block
Saber's Rest: -1a

Action 2:
Saber woke up!
Saber used Sleep Talk!
Saber's EN: -3 EN
But it failed!
Saber's Encore: -1a

Audino used Light Screen!
Audino's EN: -10 EN
Audino set up Light Screen on her team's field! Light Screen 6a

Yamask Chilled!
Yamask's EN: +12 EN

Fully Paralyzed? 1,559 ≤ 1,000 No
Guinevere used Moonblast on Yamask!
Guinevere's EN: -(7 - 1) = -6 EN
Hit? Yes
Crit? 8,052 ≤ 625 No
Damage = 10 * 3 ÷ 2 + 3 + 10 - 4.5 = 23.5 HP
Yamask's HP: -23.5 HP
-1 Special Attack? 2,748 ≤ 3,000 Yes
Yamask's SpA: -1 SpA

Yamask's Imprisoning: -1a

Team Benjamin's Light Screen: -1a

Guinevere's Mummy: -1a
Guinevere was freed from Mummy!

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Action 3:
Saber used Sleep Talk!
Saber's EN: -3 EN
But it failed!
Saber's Encore: -1a

Audino Chilled!
Audino's EN: +12 EN
Regenerator: +6 HP

Yamask Chilled!
Yamask's EN: +12 EN

Fully Paralyzed? 8,103 ≤ 625 No
Guinevere used Dazzling Gleam!
Guinevere's EN: -(6 - 1) = -5 EN
Hit Audino? Yes
Hit Yamask? Yes
Crit Audino? 3,684 ≤ 615 No
Crit Yamask? 3,891 ≤ 625 No
Audino Damage = 8 * .75 * 2 ÷ 3 + 3 + 10 - 6 = 11
Audino's HP: -11 HP
Yamask Damage = 8 * .75 * 2 ÷ 3 + 3 + 10 - 4.5 = 12.5
Yamask's HP: -12.5 HP

Yamask's Imprisoning: -1a
Yamask's Imprisoning ended!

Team Benjamin's Light Screen: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Guinevere's Paralysis: -5%

Team P2X7's Heal Block: -1r



"It looks like Benjamin is certainly going to- Erm... He can still stall!"



IN THE END:

Field:
normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate
HP: 91/110 (80.91%) | 100/100 (100%)
EN: 20/100 | 30/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100 25
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy) Encore (Sleep Talk) 0a | 5% Paralysis
Other: +1 Flying- and Fighting-type BAP (Rare Candy) | nothing

P2X7's Field: Heal Block 3r
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 74/110 (67.27%) | 6.5 -> 6/90 (6.67%)
EN: 26/100 | 26/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: normal | -1 SpA
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash)

Benjamin's Field: Light Screen 4a
Other: nothing​



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
I order
P2X7 orders
I ref

Will order later...
 
Well, I guess I better order, as painful as it is. Oh well, it's just Battle 1 anyway. :P


"We remembered to buy malpractice insurance... Right?"


"Ummm... Totally!"


"I sure hope so..."


Audino:
Attract (Saber) ~ Toxic (Guinevere) ~ Flash (Guinevere)

IF [you are targeted with Taunt] AND [the user of Taunt is not Taunted], THEN [Magic Coat that instance] AND [push actions back]. THIS SUB HAS PRIORITY.
IF [you would be unable to use your move], THEN [Ice Beam (Saber) that instant]

Yamask:
Haze (Fog) ~ Flash (Guinevere) ~ Hex (Guinevere)

IF [you are targeted with Taunt] AND [the user of Taunt is not Taunted], THEN [Magic Coat that instance] AND [push actions back]. THIS SUB HAS PRIORITY.
IF [you would be unable to use your move], THEN [Hex (Guinevere) that instant]

STAAAAALLLL!!!!
 

"Now's our chance!"

Saber: Air Cutter - Chill - Aura Sphere (Audino)
IF Yamask is not KO'd when you would act a2, use Heat Wave that action instead and push back.

Guinevere: Heal Bell - Magic Coat - Chill
 
Just as a note: I will be going to college in two weeks, and I'm going to really want to cut back on my ASB activity (like, less than it is right now). I may get a subref for this, depending on how many people there are to ref the Subway... Just a heads up on my thoughts right now.

ROUND FIVE


All aboard!

IN THE BEGINNING:

Field: normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate
HP: 91/110 (82.73%) | 100/100 (100%)
EN: 20/100 | 30/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100 25
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy) Encore (Sleep Talk) 0a | 5% Paralysis
Other: +1 Flying- and Fighting-type BAP (Rare Candy) | nothing

P2X7's Field: Heal Block 3r
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 74/110 (67.27%) | 6/90 (6.67%)
EN: 26/100 | 26/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: normal | -1 SpA
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash)

Benjamin's Field: Light Screen 4a
Other: nothing


Order of Actions said:
First: Tomohawk (Saber)
Second: Audino
Third: Yamask
Fourth: Gardevoir (Guinevere)
Action 1:
Saber was freed from Encore!
Saber used Air Cutter!
Saber's EN: -(4 - 1) = -3 EN
Hit Audino? 5,035 ≤ 9,500 Yes
Hit Yamask? 6,096 ≤ 9,500 Yes
Crit Audino? 1,340 ≤ 1,250 No
Crit Yamask? 1,129 ≤ 1,250 Yes :(
Audino Damage = 6 * .75 * 2 ÷ 3 + 3 + 9 + 1 - 6 = 10
Audino's HP: -10 HP
Yamask Damage = 6 * .75 * 2 ÷ 3 + 3 + 3 + 9 + 1 - 4.5 = 16
Yamask's HP: -16 HP
A Critical Hit!
Yamask Fainted! KO
Saber: +1 KOC

Audino used Attract on Saber!
Audino's EN: -(6 - 1) = -5 EN
Hit? Yes
Saber became Infatuated with Audino!
How Infatuated? 2/3 Infatuated (Audino) 3a

Fully Paralyzed? 8,147 ≤ 500 No
Guinevere used Heal Bell!
Guinevere's EN: -9 EN
Guinevere was cured of Paralysis!

x

Team Benjamin's Light Screen: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Action 2:
Guinevere used Magic Coat!
Guinevere's EN: -(10 - 1) = -9 EN
Guinevere is ready to reflect Status Moves!

Immobilized by love? 4,961 ≤ 5,000 Yes >:D
Saber was immobilized by love!
Saber's Infatuation (Audino): -2a

Audino used Toxic on Guinevere!
Audino's EN: -7 EN
Hit? 6,477 ≤ 9,000 Yes
Guinevere reflected Toxic back to Audino!
Audino was inflicted with Bad Poison! 1 DPA Bad Poison

x

Team Benjamin's Light Screen: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Audino was hurt by Bad Poison!
Audino's HP: -1 HP

Action 3:
Immobilized by love? 4,282 ≤ 5,000 Yes >:D
Saber was immobilized by love!
Saber's Infatuation (Audino): -2a

Guinevere Chilled!
Guinevere's EN: +12 EN

Audino used Flash on Guinevere!
Audino's EN: -(4 + 1 - 1) = -4 EN
Hit? Yes
Guinevere's Accuracy: -1 Acc

x

Team Benjamin's Light Screen: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Audino was hurt by Bad Poison!
Audino's HP: -1 HP

Audino's Bad Poison worsened!
Audino: 2 DPA Bad Poison

Team P2X7's Heal Block: -1r



"Well, I don't like being negative ever. With that said, I don't have anything positive to say about Team Benjamin. Except that they fought hard."



IN THE END:

Field:
normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate
HP: 91/110 (80.91%) | 100/100 (100%)
EN: 17/100 | 24/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy), Infatuated (Audino) 0a |-1 Acc
Other: +1 Flying- and Fighting-type BAP (Rare Candy), +1 KOC | nothing

P2X7's Field: Heal Block 2r
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 65/110 (59.09%) | -10/90 (-11.11%)
EN: 10/100 | 26/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: 2 DPA Bad Poison | KO
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash)

Benjamin's Field: Light Screen 1a
Other: nothing​



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
P2X7 orders
I order and ref

x
 
Last edited:
(Thanks for the notice. Feel free to take as long as you want in future reffings, by the way.)


"I believe this is checkmate."

Saber: Taunt (Audino) - Chill - Aura Sphere (Audino)
IF Audino is under the effects of a successful P/E move when you would act, Chill that action instead and push back.

Guinevere: Hyper Voice - Dazzling Gleam - Chill
IF Audino is under the effects of a successful P/E move when you would act, Chill that action instead and push back.
 
I'll order now and ref later.


"I *really* do hope we have that malpractice insurance..."


"So do I..."


Audino:
Refresh ~ Pound (Saber) ~ Double Slap (Saber)

(sub)
(sub)


STAAAAALLLL!!!!
 
Last edited:
x

ROUND SIX


All aboard!

IN THE BEGINNING:

Field: normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate
HP: 91/110 (82.73%) | 100/100 (100%)
EN: 17/100 | 24/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy), Infatuated (Audino) 0a |-1 Acc
Other: +1 Flying- and Fighting-type BAP (Rare Candy), +1 KOC | nothing

P2X7's Field: Heal Block 2r
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 65/110 (59.09%) | -10/90 (-11.11%)
EN: 10/100 | 26/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: 2 DPA Bad Poison | KO
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash)

Benjamin's Field: Light Screen 1a
Other: nothing


Order of Actions said:
First: Gardevoir (Guinevere)
Second: Tomohawk (Saber)
Third: Audino
Action 1:
Saber was freed from Infatuation!
Saber used Taunt on Audino!
Saber's EN: -10 EN
Hit? Yes
Audino fell for the Taunt! Taunted 6a

Guinevere used Hyper Voice!
Guinevere's EN: -(7 - 1) = -6 EN
Hit? 5,704 ≤ 10,000*.75=7,500 Yes
Crit? 9,317 ≤ 625 No
Damage = 9 * .5 + 3 + 10 + 2 - 6 = 13.5
Audino's HP: -13.5 HP

Audino was unable to use the move she was ordered!

Team Benjamin's Light Screen: -1a
Team Benjamin's Light Screen ended!

Audino's Taunt: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Audino was hurt by Bad Poison!
Audino's HP: -2 HP

Action 2:
Saber Chilled!
Saber: +12 EN

Guinevere used Dazzling Gleam!
Guinevere's EN: -(6 - 1) = -5 EN
Hit? 851 ≤ 10,000*.75=7,500 Yes
Crit? 9,634 ≤ 625 No
Damage = 8 + 3 + 10 - 6 = 15
Audino's HP: -15 HP

Audino used Pound on Saber!
Audino's EN: -(3 - 1) = -2 EN
Hit? Yes
Crit? 8,036 ≤ 625 No
Damage = 4 + 3 + 1.5 - 4.5 = 4
Saber's HP: -4 HP

Audino's Taunt: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Audino was hurt by Bad Poison!
Audino's HP: -2 HP

Action 3:
Guinevere Chilled!
Guinevere's EN: +12 EN

Saber used Aura Sphere on Audino!
Saber's EN: -(6 - 1) = -5 EN
Crit? 8,888 ≤ 625 No
Damage = (8 + 3 + 9 - 6) * 1.5 = 21
Audino's HP: -21 HP
It's super effective!

Audino used Double Slap on Saber!
Audino's EN: -(4 - 1) = -3 EN
How many hits? 2/6 2 Hits boo
Hit? 5,961 x ≤ 8,500 Yes
Crit? 5,418 1,467 ≤ 625 No
BAP = 2 * 2 = 4
Damage = 4 + 3 + 1.5 - 4.5 = 4
Saber's HP: -4 HP

Guinevere's Accuracy: +1 Acc

Audino's Taunt: -1a

Audino's Leftovers restored some HP!
Audino's HP: +1 HP

Audino was hurt by Bad Poison!
Audino's HP: -2 HP

Audino's Bad Poison worsened!
Audino: 3 DPA Bad Poison

Team P2X7's Heal Block: -1r



"No comment."



IN THE END:

Field:
normal

Team P2X7:
Saber (M): | Guinevere (F):
|

@(Rare Candy) | @(Gardevoirite)
Flying / Fighting | Psychic / Fairy
Prankster | Pixilate
HP: 83/110 (75.45%) | 100/100 (100%)
EN: 14/100 | 25/100
Stats:
1 | 2
3 | 4
5 6 | 7
3 | 5
85 | 100
Size: 2 | 3
Weight: 3 | 3
Status: +1 Special Attack Rank (Rare Candy)| normal
Other: +1 Flying- and Fighting-type BAP (Rare Candy), +1 KOC | nothing

P2X7's Field: Heal Block 1r
Other: nothing


Team Benjamin:
Audino (F): | Yamask (M):
|

@(Leftovers) | @(Focus Sash)
Normal | Ghost
Regenerator | Mummy
HP: 12.5 -> 12/110 (10.91%) | -10/90 (-11.11%)
EN: 5/100 | 26/100
Stats:
1 | 1
4 | 4
2 | 2
4 | 3
50 | 30
Size: 2 | 1
Weight: 3 | 1
Status: 3 DPA Bad Poison, Taunted 3a | KO
Other: +1 HP restored at the end of every Action (Leftovers) | -2 BAP on incoming moves while this Pokémon has more than 50% HP (Focus Sash), Incoming OHKO moves have only 15 BAP when this Pokémon has more than 50% HP (Focus Sash)

Benjamin's Field: nothing
Other: nothing​



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
I order
P2X7 orders
I ref




"Goodbye - so long - farewell!"


"Nooooo!"


Audino:
Pound (Saber) ~ Double Slap (Saber) ~ Pound (Saber)

(sub)
(sub)


I need an Audino and Cofagrigus for myself.
 

"Just finish this up, team."

Saber: Air Cutter - Aura Sphere (Audino) - Chill

Guinevere: Hyper Voice - Moonblast (Audino) - Dazzling Gleam
 

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