Signups Battle Tower Thread - Mk.VI

ChronoCritical Let's battle!

Sub-ref queue
Des121 vs Minecraftslayer B3P2 lvl 1 (sub ref-???)
Standard Battles:
:incineroar::kommo-o: Des121 vs TheFurretStar (Lvl 1 B1P1) (Ref: ???)
:incineroar::blaziken: Des121 vs Saberslasher11 (Lvl 1 B1P1) (Ref: ???)
:incineroar::greninja-ash: Des121 vs Novax (Lvl 1 B1P1) (Ref: ???)
:incineroar::unknown: Des121 vs Hyjack (Unaccepted) (Lvl 1 B1P1) (Ref: Des121)
:rotom::dodrio: ChronoCritical vs Doduodrio (Beginner Rules) (Ref: ???)

Custom Battles:
:necrozma-ultra::unknown: Sirin.C vs ??? (Lvl 4 B3P3) (Custom Rule: The Unlimited Upgrading Ultra Beast) (Ref: Sirin.C)
 
Let's begin to write your story. ChronoCritical Doduodrio send in, at your leisure.

Sub-ref queue
Des121 vs Minecraftslayer B3P2 lvl 1 (sub ref-???)
Standard Battles:
:incineroar::kommo-o: Des121 vs TheFurretStar (Lvl 1 B1P1) (Ref: ???)
:incineroar::blaziken: Des121 vs Saberslasher11 (Lvl 1 B1P1) (Ref: ???)
:incineroar::greninja-ash: Des121 vs Novax (Lvl 1 B1P1) (Ref: ???)
:incineroar::unknown: Des121 vs Hyjack (Unaccepted) (Lvl 1 B1P1) (Ref: Des121)
:rotom::dodrio: ChronoCritical vs Doduodrio (Beginner Rules) (Ref: SolarHaven)

Custom Battles:
:necrozma-ultra::unknown: Sirin.C vs ??? (Lvl 4 B3P3) (Custom Rule: The Unlimited Upgrading Ultra Beast) (Ref: Sirin.C)
 
Subref queue:
Des121 vs Minecraftslayer B3P2 lvl 1
Standard Battles: Des121 vs Hyjack (Unaccepted) (Lvl 1 B1P1) (Ref: Des121) - sub-reffed by me = no jc required.

Custom Battles:
:necrozma-ultra::unknown: Sirin.C vs ??? (Lvl 4 B3P3) (Custom Rule: The Unlimited Upgrading Ultra Beast) (Ref: Sirin.C)
 
Adding a new Custom Raid into the mix: Vs The Shapeshifting Mechanical Spright!



Vs. The Shapeshifting Mechanical Spright!
Level 2
(Hard)

Phase Progression
  1. 1x of :Rotom: Rotom(★)​
:sv/Rotom:
The Shapeshifting Mechanical Spright!
Typing: Electric/Ghost
Abilities: Levitate

HP: 700
Attack:
5
Defen.:
0
Sp.Atk:
5
Sp.Def:
0
Speed:
91
Size: 1
Weight: 1


Choose move, choose target​
Choose move, target PR​
:Rotom:Secret Power
:rotom: Current form's [Form Move]
Last form's [Form Move]

:Rotom: Last form's [Form Move]
:poison barb: Night Shade = 10
:Rotom: Secret Power
Heal Block
:sv/Rotom:
Raid Arena — The Old Chateau's Basement
Many things were said of the Old Chateau - ghosts, mad labs and even of legendary pokémon.
Still, deep in the woods of Eterna Forest, its secrets were safe. It is home to several old appliances - they don't quite make em like that anymore, not since the Rotom Outbreak of 06. They were deemed, unsafe. Too dangerous. This is why you are here, to retrieve these old machines - and whatever else might lurk in these halls - before any Rotom gets... ideas.


Camouflage: Ground | Nature Power: Gear Grind | Raiders cannot use Secret Power

Machine Hopping
At the start of the raid and at the end of every round, Rotom uses Forme Shift. The form they turn into is of the ref's choice. The ref cannot choose a form that Rotom already used in this game. If Rotom uses Forme Shift and there's no form that wasn't already used, the raiders lose. Rotom keeps its abilities and base stats when it transforms.

First Machine Affixiation
At the start of the raid, after Rotom does its first Forme Shift it gain an ability for the rest of the round depending on the forme.
:Rotom: Base Rotom: No ability, but all moves strikedthrough from its behavior become unlocked.
:Rotom-Wash: Rotom-Wash: Gain Pressure
:Rotom-Heat: Rotom-Heat: Gain Huge Power
:Rotom-Frost: Rotom-Frost: Gain Serene Grace
:Rotom-Fan: Rotom-Fan: Gain Mold Breaker
:Rotom-Mow: Rotom-Mow: Gain Effect Spore
These abilities remain even after swapping formes. Rotom can only have one of these abilities per raid.

Lingering Machine Affixiation
Whenever Rotom transforms into a forme including on the first Forme Shift it also gains a bonus ability, based on the form:
:Rotom:
Base Rotom: Gain Stall
:Rotom-Wash:
Rotom-Wash: Gain Shell Armor
:Rotom-Heat:
Rotom-Heat: Gain Infiltrator
:Rotom-Frost:
Rotom-Frost: Gain Sturdy
:Rotom-Fan:
Rotom-Fan: Gain Propeller Tail
:Rotom-Mow:
Rotom-Mow: Gain Tangling Hair
These abilities do persist between forms, stacking on top of eachother and gradually making Rotom stronger as the fight progresses.

Appliancer's Attack!
Rotom gets a specific move for each forme. The [Current Forme] in its behavior refers to the following move, based on its current forme:
:Rotom:
Base Rotom: Leech Life
:Rotom-Wash:
Rotom-Wash: Liquidation
:Rotom-Heat:
Rotom-Heat: Fiery Dance
:Rotom-Frost:
Rotom-Frost: Icicle Crash
:Rotom-Fan:
Rotom-Fan: Defog
:Rotom-Mow:
Rotom-Mow: Leaf Tornado
"Current form's [Form Move]" refers to the move from this list that is of your current forme and "Last form's [Form Move]" refers to the forme you had last round.

Secret Functions
Secret Power is the type of rotom's secondary type. The secondary effect of Rotom's Secret Power varies depending on the form it currently is:
:Rotom:
Base Rotom: Create paralysis on the hit raider with 2 strains.
:Rotom-Wash:
Rotom-Wash: Destroy hit raider's held item
:Rotom-Heat:
Rotom-Heat: Burn the hit raider
:Rotom-Frost:
Rotom-Frost: Reset hit raider's stat changes
:Rotom-Fan:
Rotom-Fan: Seal the hit raider's last used move
:Rotom-Mow:
Rotom-Mow: Hit raider loses all abilities.
The effect chance is still 30%.

Memories of Appliancers Past
Rotom also has a unique to this fight behavior modifier, :rotom:. This gives out a different effect based on the forme that Rotom had last round:
:Rotom:
Base Rotom:
:x speed3:
Triple Speed
:Rotom-Wash:
Rotom-Wash: :Electirizer: Draining
:Rotom-Heat:
Rotom-Heat: :Magmarizer: Turbo'd
:Rotom-Frost:
Rotom-Frost: :Zoom Lens: Wide
:Rotom-Fan:
Rotom-Fan: :Poison Barb: Piercing
:Rotom-Mow:
Rotom-Mow: 2x

Rotom Cheat Sheet:
:Thunder Stone:
:Rotom:
Base Rotom​
:Rotom-Wash:
Rotom-Wash​
:Rotom-Heat:
Rotom-Heat​
:Rotom-Frost:
Rotom-Frost​
:Rotom-Fan:
Rotom-Fan​
:Rotom-Mow:
Rotom-Mow​
Applies based on
Secret PowerCreate paralysis with 2 strainsDestroy raider's held itemBurn the raiderReset hit raider's stat changesSeal the raider's last used moveHit raider loses all abilities.This form
:Rotom: Mod:x speed3:Triple Speed:electirizer: Draining:Magmarizer: Turbo'd:Zoom Lens: Wide:Poison Barb: Piercing2xLast form
First form buffStrikedthrough moves unlockedGain PressureGain Huge PowerGain Serene GraceGain Mold BreakerGain Effect SporeFirst Form
Persistant buffGain StallGain Shell ArmorGain InfiltratorGain SturdyGain Propeller TailGain Tangling HairThis and every previous form
Form moveLeech LifeLiquidationFiery DanceIcicle CrashDefogLeaf TornadoThis and last form

Turbo'd :Magmarizer: :Magmarizer: The move's secondary effect chance is 100%
Draining :Electirizer: :Electirizer: The move also removes EN from the raider equal to the damage dealt to it.

Also - the Bodyguard vocation is banned.
Find other ways to protect your Aggresors - screens, manual covering, debuffing the boss; the sky's the limit.



I will be throwing 6 JC for the player as a completion reward - this means 3 TC :rare candy:, 4 RC :lucky coin: and +2 JC :tea:
That's right, just by playing you get free JC!
The ref also gains bonus JC, an extra +2 JC for a total of +6 JC and +4 RC!
Bounties paid here.


Code:
[HR][/HR]

[B][SIZE=6]Vs. The Shapeshifting Mechanical Spright![/SIZE]
[SIZE=5]Level 2[/SIZE][/B][SIZE=5] (Hard)[/SIZE]

[B]Phase Progression[/B]
[LIST=1]
[*][LEFT]1x of :Rotom: Rotom(★)[/LEFT]
[/LIST]
[SPOILER="Rotom - BOSS"]
:sv/Rotom:
[I]The Shapeshifting Mechanical Spright![/I]
[B]Typing:[/B] Electric/Ghost
[B]Abilities:[/B] Levitate

[B][SIZE=6]HP:[/SIZE][/B] [B][SIZE=6]700[/SIZE]
Attack:[/B] [B][COLOR=rgb(44, 130, 201)]5[/COLOR]
Defen.:[/B] [B][COLOR=rgb(44, 130, 201)]0[/COLOR]
Sp.Atk:[/B] [B][COLOR=rgb(44, 130, 201)]5[/COLOR]
Sp.Def:[/B] [B][COLOR=rgb(44, 130, 201)]0[/COLOR]
Speed:[/B] 91
[B][SIZE=3]Size:[/SIZE][/B][SIZE=3] 1
[B]Weight:[/B] 1[/SIZE]

[TABLE width="100%"]
[TR]
[td width="50%"][CENTER]Choose move, choose target[/CENTER][/td]
[td width="50%"][CENTER]Choose move, target PR[/CENTER][/td]
[/TR]
[TR]
[td width="50%"][CENTER]:Rotom:Secret Power
:rotom: Current form's [Form Move]
Last form's [Form Move]

:Rotom: [S]Last form's [Form Move][/S][/CENTER][/td]
[td width="50%"][CENTER]:poison barb: Night Shade = 10
:Rotom: Secret Power
[S]Heal Block[/S][/CENTER][/td]
[/TR]
[/TABLE]
[/SPOILER]
[RIGHT]:sv/Rotom:[/RIGHT]
[B]Raid Arena — The Old Chateau's Basement[/B]
[I]Many things were said of the Old Chateau - ghosts, mad labs and even of legendary pokémon.
Still, deep in the woods of Eterna Forest, its secrets were safe. It is home to several old appliances - they don't quite make em like that anymore, not since the Rotom Outbreak of 06. They were deemed, unsafe. Too dangerous. This is why you are here, to retrieve these old machines - and whatever else might lurk in these halls - before any Rotom gets... ideas.[/I]

Camouflage: Ground | Nature Power: Gear Grind | Raiders cannot use Secret Power

[I]Machine Hopping[/I]
At the start of the raid and at the end of every round, Rotom uses Forme Shift. The form they turn into is of the ref's choice. The ref cannot choose a form that Rotom already used in this game. If Rotom uses Forme Shift and there's no form that wasn't already used, the raiders lose. Rotom keeps its abilities and base stats when it transforms.

[SPOILER="Form-Specific Rules"]

[I]First Machine Affixiation[/I]
At the start of the raid, after Rotom does its first Forme Shift it gain an ability for the rest of the round depending on the forme.
:Rotom: Base Rotom: No ability, but all moves strikedthrough from its behavior become unlocked.
:Rotom-Wash: Rotom-Wash: Gain Pressure
:Rotom-Heat: Rotom-Heat: Gain Huge Power
:Rotom-Frost: Rotom-Frost: Gain Serene Grace
:Rotom-Fan: Rotom-Fan: Gain Mold Breaker
:Rotom-Mow: Rotom-Mow: Gain Effect Spore
These abilities remain even after swapping formes. Rotom can only have one of these abilities per raid.

[I]Lingering Machine Affixiation[/I]
Whenever Rotom transforms into a forme [I]including on the first Forme Shift [/I]it also gains a bonus ability, based on the form:
[IMG alt=":Rotom:"]https://www.smogon.com/forums/media/minisprites/rotom.png.m.1716648629[/IMG] Base Rotom: Gain Stall
[IMG alt=":Rotom-Wash:"]https://www.smogon.com/forums/media/minisprites/rotom-wash.png.m.1716648629[/IMG] Rotom-Wash: Gain Shell Armor
[IMG alt=":Rotom-Heat:"]https://www.smogon.com/forums/media/minisprites/rotom-heat.png.m.1716648629[/IMG] Rotom-Heat: Gain Infiltrator
[IMG alt=":Rotom-Frost:"]https://www.smogon.com/forums/media/minisprites/rotom-frost.png.m.1716648629[/IMG] Rotom-Frost: Gain Sturdy
[IMG alt=":Rotom-Fan:"]https://www.smogon.com/forums/media/minisprites/rotom-fan.png.m.1716648629[/IMG] Rotom-Fan: Gain Propeller Tail
[IMG alt=":Rotom-Mow:"]https://www.smogon.com/forums/media/minisprites/rotom-mow.png.m.1716648629[/IMG] Rotom-Mow: Gain Tangling Hair
These abilities do persist between forms, stacking on top of eachother and gradually making Rotom stronger as the fight progresses.

[I]Appliancer's Attack![/I]
Rotom gets a specific move for each forme. The [Current Forme] in its behavior refers to the following move, based on its current forme:
[IMG alt=":Rotom:"]https://www.smogon.com/forums/media/minisprites/rotom.png.m.1716648629[/IMG] Base Rotom: Leech Life
[IMG alt=":Rotom-Wash:"]https://www.smogon.com/forums/media/minisprites/rotom-wash.png.m.1716648629[/IMG] Rotom-Wash: Liquidation
[IMG alt=":Rotom-Heat:"]https://www.smogon.com/forums/media/minisprites/rotom-heat.png.m.1716648629[/IMG] Rotom-Heat: Fiery Dance
[IMG alt=":Rotom-Frost:"]https://www.smogon.com/forums/media/minisprites/rotom-frost.png.m.1716648629[/IMG] Rotom-Frost: Icicle Crash
[IMG alt=":Rotom-Fan:"]https://www.smogon.com/forums/media/minisprites/rotom-fan.png.m.1716648629[/IMG] Rotom-Fan: Defog
[IMG alt=":Rotom-Mow:"]https://www.smogon.com/forums/media/minisprites/rotom-mow.png.m.1716648629[/IMG] Rotom-Mow: Leaf Tornado
"Current form's [Form Move]" refers to the move from this list that is of your current forme and "Last form's [Form Move]" refers to the forme you had last round.

[I]Secret Functions[/I]
Secret Power is the type of rotom's secondary type. The secondary effect of Rotom's Secret Power varies depending on the form it currently is:
[IMG alt=":Rotom:"]https://www.smogon.com/forums/media/minisprites/rotom.png.m.1716648629[/IMG] Base Rotom: Create paralysis on the hit raider with 2 strains.
[IMG alt=":Rotom-Wash:"]https://www.smogon.com/forums/media/minisprites/rotom-wash.png.m.1716648629[/IMG] Rotom-Wash: Destroy hit raider's held item
[IMG alt=":Rotom-Heat:"]https://www.smogon.com/forums/media/minisprites/rotom-heat.png.m.1716648629[/IMG] Rotom-Heat: Burn the hit raider
[IMG alt=":Rotom-Frost:"]https://www.smogon.com/forums/media/minisprites/rotom-frost.png.m.1716648629[/IMG] Rotom-Frost: Reset hit raider's stat changes
[IMG alt=":Rotom-Fan:"]https://www.smogon.com/forums/media/minisprites/rotom-fan.png.m.1716648629[/IMG] Rotom-Fan: Seal the hit raider's last used move
[IMG alt=":Rotom-Mow:"]https://www.smogon.com/forums/media/minisprites/rotom-mow.png.m.1716648629[/IMG] Rotom-Mow: Hit raider loses all abilities.
The effect chance is still 30%.

[I]Memories of Appliancers Past[/I]
Rotom also has a unique to this fight behavior modifier, :rotom:. This gives out a different effect based on the forme that Rotom had [B]last round:[/B]
[IMG alt=":Rotom:"]https://www.smogon.com/forums/media/minisprites/rotom.png.m.1716648629[/IMG] Base Rotom: [I][IMG alt=":x speed3:"]https://www.smogon.com/forums/media/minisprites/x-speed3.png.m.1604397038[/IMG][/I]Triple Speed
[IMG alt=":Rotom-Wash:"]https://www.smogon.com/forums/media/minisprites/rotom-wash.png.m.1716648629[/IMG] Rotom-Wash: :Electirizer: Draining
[IMG alt=":Rotom-Heat:"]https://www.smogon.com/forums/media/minisprites/rotom-heat.png.m.1716648629[/IMG] Rotom-Heat: :Magmarizer: Turbo'd
[IMG alt=":Rotom-Frost:"]https://www.smogon.com/forums/media/minisprites/rotom-frost.png.m.1716648629[/IMG] Rotom-Frost: :Zoom Lens: Wide
[IMG alt=":Rotom-Fan:"]https://www.smogon.com/forums/media/minisprites/rotom-fan.png.m.1716648629[/IMG] Rotom-Fan: :Poison Barb: Piercing
[IMG alt=":Rotom-Mow:"]https://www.smogon.com/forums/media/minisprites/rotom-mow.png.m.1716648629[/IMG] Rotom-Mow: 2x
[/SPOILER]

Rotom Cheat Sheet:
[TABLE width="100%"]
[TR]
[td width="12.4872%"][CENTER]:Thunder Stone:[/CENTER][/td]
[td width="12.4872%"][CENTER]:Rotom:
Base Rotom[/CENTER][/td]
[td width="12.5257%"][CENTER]:Rotom-Wash:
Rotom-Wash[/CENTER][/td]
[td width="12.5256%"][CENTER]:Rotom-Heat:
Rotom-Heat[/CENTER][/td]
[td width="12.4872%"][CENTER]:Rotom-Frost:
Rotom-Frost[/CENTER][/td]
[td width="12.4872%"][CENTER]:Rotom-Fan:
Rotom-Fan[/CENTER][/td]
[td width="12.5000%"][CENTER]:Rotom-Mow:
Rotom-Mow[/CENTER][/td]
[td]Applies based on[/td]
[/TR]
[TR]
[td width="12.4872%"]Secret Power[/td][td width="12.4872%"]Create paralysis with 2 strains[/td][td width="12.5257%"]Destroy raider's held item[/td][td width="12.5256%"]Burn the raider[/td][td width="12.4872%"]Reset hit raider's stat changes[/td][td width="12.4872%"]Seal the raider's last used move[/td][td width="12.4872%"]Hit raider loses all abilities.[/td][td width="12.5000%"]This form[/td]
[/TR]
[TR]
[td width="12.4872%"]:Rotom: Mod[/td][td width="12.4872%"][I]:x speed3:[/I]Triple Speed[/td][td width="12.5257%"]:electirizer: Draining[/td][td width="12.5256%"]:Magmarizer: Turbo'd[/td][td width="12.4872%"]:Zoom Lens: Wide[/td][td width="12.4872%"]:Poison Barb: Piercing[/td][td width="12.4872%"]2x[/td][td width="12.5000%"]Last form[/td]
[/TR]
[TR]
[td width="12.4872%"]First form buff[/td][td width="12.4872%"]Strikedthrough moves unlocked[/td][td width="12.5257%"]Gain Pressure[/td][td width="12.5256%"]Gain Huge Power[/td][td width="12.4872%"]Gain Serene Grace[/td][td width="12.4872%"]Gain Mold Breaker[/td][td]Gain Effect Spore[/td][td]First Form[/td]
[/TR]
[TR]
[td width="12.4872%"]Persistant buff[/td][td width="12.4872%"]Gain Stall[/td][td width="12.5257%"]Gain Shell Armor[/td][td width="12.5256%"]Gain Infiltrator[/td][td]Gain Sturdy[/td][td]Gain Propeller Tail[/td][td]Gain Tangling Hair[/td][td]This and every previous form[/td]
[/TR]
[TR]
[td width="12.4872%"]Form move[/td][td width="12.4872%"]Leech Life[/td][td width="12.5257%"]Liquidation[/td][td width="12.5256%"]Fiery Dance[/td][td width="12.4872%"]Icicle Crash[/td][td width="12.4872%"]Defog[/td][td width="12.4872%"]Leaf Tornado[/td][td width="12.5000%"]This and last form[/td]
[/TR]
[/TABLE]

[B]Turbo'd[/B] :Magmarizer: [ICODE]:Magmarizer:[/ICODE] The move's secondary effect chance is 100%
[B]Draining[/B] :Electirizer: [ICODE]:Electirizer:[/ICODE] The move also removes EN from the raider equal to the damage dealt to it.

Also - the [B]Bodyguard[/B] vocation is banned.

Subref queue:
Des121 vs Minecraftslayer B3P2 lvl 1
Standard Battles: Des121 vs Hyjack (Unaccepted) (Lvl 1 B1P1) (Ref: Des121) - sub-reffed by me = no jc required.

Custom Raids:
:necrozma-ultra::unknown: Sirin.C vs ??? (Lvl 4 Custom Raid: The Unlimited Upgrading Ultra Beast) (Ref: Sirin.C)
:Rotom: ??? vs Rotom (Lv2 Custom Raid: The Shapeshifting Mechanical Spright!) (ref: ???)
 
Last edited:
Looking for a lvl1b1p1 AGAIN (thanks me for not remembering des was in jc debt)
Subref queue:
:ambipom: :incineroar: Des121 vs Minecraftslayer B3P2 lvl 1
Standard Battles:

:incineroar: :unknown: Des121 vs Hyjack (Unaccepted) (Lvl 1 B1P1) (Ref: Des121).
:Delphox: :unknown: TheFurretStar vs ??? (Lvl 1 b1p1) (ref:???)

Custom Raids:
:necrozma-ultra::unknown: Sirin.C vs Maxim (Lvl 4 Custom Raid: The Unlimited Upgrading Ultra Beast) (Ref: Sirin.C)
:Rotom: Maxim vs Rotom (Lv2 Custom Raid: The Shapeshifting Mechanical Spright!) (ref: ???)
 
Last edited:
Taking this ref, and organizing the queue a bit~

P. S. The Unlimited Upgrading Ultra Beast has been updated to a more simple version since 10.9.

Subref queue:
:ambipom: :incineroar: Des121 vs Minecraftslayer B3P2 lvl 1

Standard Battles:
:incineroar: :unknown: Des121 vs Hyjack (Unaccepted) (Lvl 1 B1P1) (Ref: Des121).
:Delphox: :unknown: TheFurretStar vs ??? (Lvl 1 b1p1) (ref:Sirin.C)

Custom Raids:
:necrozma-ultra::unknown: Maxim vs Necrozma (Lvl 4 Custom Raid: The Unlimited Upgrading Ultra Beast) (Ref: Sirin.C)[Will be opened after this battle ends]
:Rotom::unknown: Maxim vs Rotom (Lv2 Custom Raid: The Shapeshifting Mechanical Spright!) (ref: ???)
 
Putting up a custom arena for new players to fight each other and get feedback.
+ some rc and tc thrown into the pot to sweeten things.

The Blazing Dojo
A dojo is accepting new students. Here pupils will learn through practice, under the watchful eye of sensei Helios.

  • The Dojo has a maximum trainer level of 3 for participating players and refs
  • Rules are B3P2, level 1, half start off. Everything else standard
  • After the ref has resolved a round there is a commentar phase where I (Helios) give commentary on the previous round. Was the reffing correct, did anyone do any cool strategies, are there better ways players could achieve their goals with their subs.

Rewards:
Completion: +2tc, +2 rc all players and ref.
Victory: +3tc, +3rc for the victorious player.

Total player rewards: 5tc, 6rc, -3jc (+ 3tc +3rc on victory)
Total ref rewards: 2tc, 6rc, +6jc
Bounty Payment

Subref queue:
:ambipom: :incineroar: Des121 vs Minecraftslayer B3P2 lvl 1

Standard Battles:
:incineroar: :unknown: Des121 vs Hyjack (Unaccepted) (Lvl 1 B1P1) (Ref: Des121).


Custom Battles:
:necrozma-ultra::unknown: Maxim vs Necrozma (Lvl 4 Custom Raid: The Unlimited Upgrading Ultra Beast) (Ref: Sirin.C)[Will be opened after this battle ends]
:Rotom::unknown: Maxim vs Rotom (Lv2 Custom Raid: The Shapeshifting Mechanical Spright!) (ref: ???)
??? vs ??? The Blazing Dojo, B3P2 Lvl 1 Custom (ref:???)
 
Last edited:
Forgotten Fighters
A place for those who ride the bench to shine.
  • Match Type - b6p3 Singles
  • Player Hours - 48 Round, 72 Battle
  • Referee Hours - 48 Round, 72 Battle
  • Species Restriction - On
  • Battle Level - 4
  • Substitution Count - 4
  • Recovery Count - 2
  • Chill Count - 5
  • Switching - On
  • Ability Count - All
  • Advanced Techniques - All
  • Technique Control - 3
  • Backpack Size - 10
  • Arena - Off the Bench
    *flavour*
    • Battlers may only send in Pokemon they have not sent in to League Circuit, Legend Gauntlet, or a Level 4 Venture, since January 1st 2024, 0:00 UTC (use the date of the first post of the battle to keep track). (I will check this, don't try to pull a fast one.)
      • Battlers may not send in Pokemon they currently have in queue for a Level 4 Venture, either.
    • This match will use the Battle Hours system, specified above.
Subrefs:
:ambipom: :incineroar: Des121 vs Minecraftslayer B3P2 lvl 1

Standard Battles:
:incineroar: :unknown: Des121 vs Hyjack (Unaccepted) (Lvl 1 B1P1) (Ref: Des121).

Custom Battles:
:necrozma-ultra::unknown: Maxim vs Necrozma (Lvl 4 Custom Raid: The Unlimited Upgrading Ultra Beast) (Ref: Sirin.C)[Will be opened after this battle ends]
:Rotom::unknown: Maxim vs Rotom (Lv2 Custom Raid: The Shapeshifting Mechanical Spright!) (ref: ???)
SolarHaven vs Fazzie The Blazing Dojo, B3P2 Lvl 1 Custom (ref:???)
Eve vs ??? (Forgotten Fighters) (Ref: ???)
 
I'll ref the dojo battle. The Faz and SolarHaven please send teams!
I'll also take the subref for des121 and Minecraftslayer487

Standard Battles:
:incineroar: :unknown: Des121 vs Hyjack (Unaccepted) (Lvl 1 B1P1) (Ref: Des121).

Custom Battles:
:necrozma-ultra::unknown: Maxim vs Necrozma (Lvl 4 Custom Raid: The Unlimited Upgrading Ultra Beast) (Ref: Sirin.C)[Will be opened after this battle ends]
:Rotom::unknown: Maxim vs Rotom (Lv2 Custom Raid: The Shapeshifting Mechanical Spright!) (ref: ???)
SolarHaven vs Fazzie The Blazing Dojo, B3P2 Lvl 1 Custom (ref:ChronoCritical)
Eve vs ??? (Forgotten Fighters) (Ref: ???)
 
(They're purely cosmetic, no worries.) Let's battle. Self-reffing. Will message you to send in.

Standard Battles:
:incineroar: :unknown: Des121 vs Hyjack (Unaccepted) (Lvl 1 B1P1) (Ref: Des121).
Darling vs. SolarHaven (Lvl 0 Beginner Rules) (Ref: SolarHaven)

Custom Battles:
:necrozma-ultra::unknown: Maxim vs Necrozma (Lvl 4 Custom Raid: The Unlimited Upgrading Ultra Beast) (Ref: Sirin.C)[Will be opened after this battle ends]
:Rotom::unknown: Maxim vs Rotom (Lv2 Custom Raid: The Shapeshifting Mechanical Spright!) (ref: ???)
Eve vs ??? (Forgotten Fighters) (Ref: ???)
 
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I feel like playing game designer, come try out exciting magical artifacts!
B5P3 lvl 3 (level may be 2-4 by player agreement)
Special rule:
Only the following items may be sent in. Note: For existing items, you must actually own a copy due to rental rules.
Please send in at least 3 items from the new list. (This is known as the "don't be lame" rule.)

:air balloon: Air Balloon
:berserk gene: Berserk Gene
:eject button: Eject Button
:enigma berry: Enigma Berry
:eviolite: Eviolite
:lum berry: Lum Berry
:mental herb: Mental Herb
:metronome: Metronome
:rage candybar: Rage Candybar
:azure flute: Sovereign Malevolence
:tamato berry: Tamato Berry
:toxic orb: Toxic Orb
:wide lens: Wide Lens

:leek: :metal powder: All Signature Items, including :booster energy: Booster Energy.
:journal: Apprentice's Grimoire (represented with :journal:)
When you send out a Pokemon, you may equip this item to one of your inactive Pokemon and declare 3 moves the former knows.
At the start of the round, the holder gets a unique status until the end of the round with: "The holder knows the declared moves."

:life orb: Cursed Orb (represented with :life orb:)
The user's attacks have a Power Bonus of three (3).
At the end of the step, if the user attempted an attack this step, but didn't hit an opponent: The user takes seven (7) damage.

:room service: Fancy Leftovers (represented with :room service:)
At the end of the step, the user heals four (4) HP.
The user's Speed is halved (x0.5).

:heavy-duty boots: Light-Duty Boots (represented with :heavy-duty boots:)
The user can't take damage, except from hits or Confusion status.
At the end of the round, destroy this item.

:mail: Mentor's Letter (represented with :mail:, or any other Mail icon).
When you send in your backpack, declare a type. (Do this once for each Mentor's Letter therein.)
The holder's attacks of the chosen type deal three (3) more damage with hits.
When the holder leaves play: Return this item to your Backpack.
This item is immutable. (Its own effect still works.)

:lucky egg: Mystic Egg (represented with :lucky egg:)
The holder's single-hit attacks that don't deal fixed damage have 10 BAP.

:oran berry: Oren Berry (represented with :oran berry:)
At the end of each Pokemon's turn, if the user's HP is less than 50, the user consumes this item.
On consume: The consumer takes 20 damage, as a Recovery.

:miracle seed: Reviver Seed (represented with :miracle seed:)
When the user Faints for the first time each battle: Set the user's HP and Energy to 12 and discard Fainting from the user, as a Recovery.

:choice specs: Rose-Tinted Glasses (represented with :choice specs:)
For every full 6 moves fewer than 100 in the holder's full level 4 learnset, it does 1 more damage with hits, except if it's Archaludon.
(Use %stats on Discord to check. This has no effect for Pokemon without a normal movepool.)
The holder is unaffected by Torment.

:spell tag: Scroll of Wonder (represented with :spell tag:)
When the user attacks, grant it a power bonus of 1, plus 1 for every two moves noted on this item.
When the user completes a move, note it on this item.
The user can't attempt moves noted on this item, and is unaffected by Encore.

:smoke ball: Smoke Bomb (represented with :smoke ball:)
When the user is hit, and that damage brings their HP from above half (x0.5) of their maximum HP, to half or below: They consume this item.
On consume: Raise the consumer's Evasion stage to the maximum for six (6) steps, and create Fog for two (2) rounds.

:cleanse tag:
Sovereign Edict (represented with :cleanse tag:)
When you equip this item, declare a move.
The declared move can't be attempted.
(Limit 1 Sovereign item per backpack.)

:black sludge: Toxic Waste (represented with :black sludge:)
When the user hits a defender with a contact attack: Inflict a unique status with the effect "The subject has no abilities." on the defender for two (2) steps, or until the defender leaves play if the user or the attack is Poison-type.

:sticky barb: Tricky Barb (represented with :sticky barb:)
When the user hits another Pokemon for 8 or less damage: Exchange this item and the defender's oldest held item.
When the user deals 20 or more damage with a hit: Destroy this item.

:leppa berry: :leppa berry: Two Leppa Berries (represented with two :leppa berry:s.)
(This is always treated as a "Berry" item.)

At the end of each Pokemon's turn, if the user's EN is less than 25, they consume this item.
On consume: The user Chills twice, as triggered actions.

:power belt: Warder's Belt (represented with :power belt:)
While the user is defending: The final type effectiveness multiplier is at most x1.2.

:ability shield: Wicked Ward (represented with :ability shield:)
When the user is attacked: Give that attack a Power Penalty of two (2) for each Major Status the attacker has.
When the user is hit for exactly 1 damage: Inflict Sluggish on the attacker, and destroy this item.


Standard Battles:
Darling vs. ??? (Lv0 Beginner Battle) (Ref: ChronoCritical)

Custom Battles:
:Rotom::unknown: Maxim vs Rotom (Lv2 Custom Raid: The Shapeshifting Mechanical Spright!) (ref: ???)
Eve vs Hyjack (Forgotten Fighters) (Ref: ???)
??? vs ??? (Lv3 b5p3 Lost Artifacts) (Ref: Keriel)
 
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