Facility Battle Tree Challenge: TheEver

TMan87

We shall bow to neither master nor god
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Round 6:

Levitate
36/0
5/5/6/6/85
Status: ENKO!


Water Absorb
72/53
6/5/5/7/102
Status: Role Play (3a)​
//VS//

Water Absorb
66/61
6/6/5/7/30
Status: -10% Eva, 1 recovery left

Sheer Force
0/5
6/6/4/6/50
Status: KO!




Batlle calcs said:
7577, 7249, 1907, 1762, 8121, 4195, 4594, 8489, 2798, 8687

1st action

Furfrou used Grass Knot!
Crit: 7577 (400) No
Damage: (10[BAP]-2[stat diff])*2 = 16
-7 EN

Quagsire used Earthquake!
Crit: 7249 (400) No
Damage: (10[BAP]+3[STAB]+1[stat diff])*1 = 14
-6 EN

2nd action

Furfrou used Headbutt!
Crit: 1907 (400) No
Effect: 1762 (2880) Yes
Damage: (7[BAP]+3[STAB])*1 = 10
-4 EN

Quagsire flinched!

3rd action

Furfrou used Grass Knot!
Crit: 8121 (400) No
Damage: (10[BAP]-2[stat diff])*2 = 16
-7 EN

Quagsire used Earthquake!
Crit: 4195 (400) No
Damage: (10[BAP]+3[STAB]+1[stat diff])*1 = 14
-6 EN

Furfrou's Role Play ended!
Summary said:
Furfrou HP: 72 ==> 44
Furfrou EN: 53 ==> 35
Quagsire HP: 66 ==> 24
Quagsire EN: 61 ==> 49
FIELD
Nothing



Levitate
36/0
5/5/6/6/85
Status: ENKO!


Fur Coat
44/35
6/5[10]/5/7/102
Status: OK!​
//VS//

Water Absorb
24/49
6/6/5/7/30
Status: -10% Eva, 1 recovery left

Sheer Force
0/5
6/6/4/6/50
Status: KO!


TheEver to order
 

Well, thankfully this dog has been kicked out of tier one.

Earth Power > Earth Power > Earth Power
** [CASOA] IF Furfrou is to use Dig THEN use Earthquake.
 

TMan87

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:furfrou: "Hm. At least my fur is back to normal... Hey, wait, are you trying to sully it with mud?! How barbaric!"

Headbutt | Grass Knot | Grass Knot
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 7:

Levitate
36/0
5/5/6/6/85
Status: ENKO!


Fur Coat
44/35
6/5[10]/5/7/102
Status: OK!​
//VS//

Water Absorb
24/49
6/6/5/7/30
Status: -10% Eva, 1 recovery left

Sheer Force
0/5
6/6/4/6/50
Status: KO!




Batlle calcs said:
4813, 2071, 6175, 554, 1418, 4489, 8024, 6881, 9445, 739

1st action

Furfrou used Headbutt!
Crit: 4813 (400) No
Effect: 2071 (2880) Yes
Damage: (7[BAP]+3[STAB]*1 = 10
-4 EN

Quagsire flinched!

2nd action

Furfrou used Grass Knot!
Crit: 6175 (400) No
Damage: (10[BAP]-2[stat diff])*2 = 16 KO!
-7 EN
Summary said:
Furfrou HP: 44 ==> 44
Furfrou EN: 35 ==> 24
Quagsire HP: 24 ==> 0
Quagsire EN: 49 ==> 49
FIELD
Nothing



Levitate
36/0
5/5/6/6/85
Status: ENKO!


Fur Coat
44/24
6/5[10]/5/7/102
Status: OK!​
//VS//

Water Absorb
0/49
6/6/5/7/30
Status: KO!

Sheer Force
0/5
6/6/4/6/50
Status: KO!


With your last Pokémon KO, Furfrou struts away, head held high, its white fur clean of anything that would tarnish it. Wicke scoots over towards you.
"This was... a bit awkward, but I have what I wanted here, so let's just move on, dear, yes?"
A glance at Alolan Exeggutor reveals that Misdreavus fell asleep, so it won't be able to cause anymore trouble for at least a few hours. A shame you can't get revenge for this little incident, but you've got more pressing matters to attend to.
Wicke grabs you by the hand, probably feeling guilty about dragging you in this mess, and gently guides you through a few rooms.

"Ah, there we are!" she exclaims.
This room is quite peculiar: it's actually divided in two. One part has heat hazes coming from the ground, the other sees tiny ice crystals floating in the air. Fortunately, a thick glass panel protects you from both. Looking up, you can see an Arcanine and a Froslass, each at one end, channeling energy into some strange device.
"Let's begin." Wicke says as she signals to a scientist.
Soon both a Vulpix and Alolan Vulpix are introduced into the room. Naturally, each one runs to its preferred climate. However, a few seconds after, two openings drop food into opposite corners.
"We're trying to encourage the Vulpixes to brave hostile climate." Wicke says. "We want to see whether this has an immediate effect on their geentic code. Could you watch the Kantonian Vulpix for me? You're more familiar with that species that I do."
The Vulpix seems to have sensed food. It slowly moves to the border between the climates, and hesitantly paws at the thin sheet of ice before retracting its leg. Still, it decides to go for it anyway, shivering in the snow. It doesn't seem used to icy weather, as you can see it almost slip and crash multpile times... but it does get to the food and gobbles it up before quickly retreating towards the heated area.
You gather your findings and tell Wicke everything relevant. She nods, halfway lost in her mind.
"I see... It's been two weeks already, they are starting to be doing better. We need to continue the experiment, though."
She looks you in the eye, radiating the confidence of an expert.
"Would you assist us further in our research? Hands-on experience like yours would be invaluable in this case. I would like for you to come here for the next... let's say two months. We could get you a badge very soon, and we will even compensate you for your work."
You think. One the one hand, you get to see Sarah and Wicke everyday, with the added bonus of exploring the Aether Foundation's secret labs. On the other hand, you'd rather not see any Furfrou anytime soon.
Eh, who cares about poodles when you've got this opportunity? You nod enthustiastically, and are rewarded with Wicke's bright smile. She claps.
"Excellent! I will arrange for everything! In the meantime," she says while writing on her notebook and tearing the page, "here's my phone number. Call me if you're having trouble with anything!"
She offers to escort you back to the entrance, and you happily accept. You spot Sarah on the way back and wave at her. She waves back.
Maybe today wasn't that bad, actually... Well, time to look for anti-ghost measures once you get back home!


Rewards:
TheEver 10 TC | 8 RC | -12 JC | Wicke's phone number
Me: 4 TC | 8 RC | 6+3 = 9 JC

Thank you for lending your time to scientific research!
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Only TheEver and the current referee should be posting here

Tier: 3
Scenario: Beach Day


Pokemon #1: :salamence: Icarus the Salamence
Pokemon Ability: Intimidate
Pokemon Item: :expert-belt: Expert Belt
Pokemon Background: :bagon:
Pokemon Helpful Quality: Confident in their abilities.
Pokemon Detrimental Quality: A bit too confident in their abilities, and enjoys flying too close to the sun.
Pokemon Info:

Icarus
Salamence
★★★☆☆

Types: Dragon/Flying
Abilities: Intimidate/Moxie (Unlocked)
Nature: Serious

Stats
HP: 95
Atk: 10
Def: 6
SpA: 8
SpD: 6
Spe: 100
Size Class: 4
Weight Class: 5

Attacks (77)
Aerial Ace
Air Slash
Attract
Bite
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Confide
Crunch
Cut
Defense Curl
Defog
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Earthquake
Ember
Endure
Facade
Fire Blast
Fire Fang
Flamethrower
Fly
Focus Energy
Frustration
Giga Impact
Headbutt
Heat Wave
Hidden Power (Steel)
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Hyper Voice
Incinerate
Iron Defense
Iron Tail
Leer
Natural Gift
Outrage
Protect
Rage
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Scary Face
Secret Power
Shadow Claw
Sleep Talk
Snore
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Thrash
Thunder Fang
Toxic
Twister
Zen Headbutt


Pokemon #2: :metagross: Perma the Metagross
Pokemon Ability: Clear Body
Pokemon Item: :muscle-band: Muscle Band
Pokemon Background: :beldum:
Pokemon Helpful Quality: Always knows the correct logical solution.
Pokemon Detrimental Quality: Gets uncomfortable when others show emotions.
Pokemon Info:

Perma
Metagross
★★★☆☆

Types: Steel/Psychic
Abilities: Clear Body/Light Metal (Unlocked)
Nature: Serious

Stats
HP: 90
Atk: 10
Def: 9
SpA: 7
SpD: 7
Spe: 70
Size Class: 4
Weight Class: 9

Attacks (76)
Aerial Ace
Agility
Ally Switch
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Bullet Punch
Confide
Confusion
Cosmic Power
Cut
Double Team
Earthquake
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Natural Gift
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Pursuit
Rain Dance
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Self-Destruct
Shadow Ball
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Telekinesis
Thunder Punch
Toxic
Trick
Zen Headbutt


The beach! It's a wonderful place where magic can happen, and as the summer is well underway, you decide it's high time to get some sea action. And boy does the beachside near your place deliver! Sprawling sand that doesn't look coarse, rough or irritating in the slightest! Azure waters, ready for you to dive in! And the flaming hot ball of the sun in the sky, chasing away all but the most persistent of clouds! What a day! You only had enough room for two Pokémon in your stuff, but it's alright to play favorites for a day, right?

You quickly get past the traditional souvenir shops, outhouses and restaurants one will usually find near beaches, before finally arriving at what seems like a good spot to lay your towel. You let your Pokémon out for them to benefit from the revigorating sea air (I'm sure Metagross won't mind salty wind, it's not like it's made of metal or something) and decide to go for a tan yourself.
The sloshing of the sea already seems to soothe you, as you take in the warm rays of the sun. You can finally feel your thoughts slowing, your mind going blank, your head becoming empty, your-

Yeah you've got a bad case of heatstroke on hand. Next time you should remember to bring in an umbrella, but for now perhaps your Pokémon could help you not overheat to death?


TheEver how will you heal from your heatstroke?
 
Last edited:

"Ugh, it's so hot..."

:bw/salamence:
"Have no fear! I will be your shield!"

:bw/metagross:
"And I will use my extensive cooling system."

Icarus the Salamence will use their large wingspan (biology) to provide shade. Perma the Metagross will use Icy Wind (move) to cool me down.
 

TMan87

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As soon as they see you in trouble, your Pokémon rush to your aid. Salamence positions itself between the sun and you, offering much needed shade and reducing the amount of heat your body absorbs.
Metagross, meanwhile, has started producing cool air, and it's gently cooling the area around you down.
Bit by bit, you can feel your senses coming back to you. It takes several minutes, but you are in no danger anymore.


Success! +2 RPT

As you are about to get yourself a nice refreshing drink, however, something moves next to your towel.
:vikavolt: "Hey! I wasn't done taking in some warmth! Do you want me to freeze to death, or something?"

From the corner of your eye, you also spot an angry-looking Chandelure, hovering towards you.

:chandelure: "I was here to enjoy the scorching heat of the summer, and I end up with chills up my lantern! Do you have any idea how unpleasant that is?! I'll burn you down!"

:ss/vikavolt:
Vikavolt
STAGE: 3*
NATURE: Serious (no change)
TYPE:Bug/Electric
ABILITIES:Levitate

STATS
HP:90
Atk:5
Def:7
SpA:10
SpD:6
Spe:43
Size Class:2
Weight Class:3

MOVES
Acrobatics
Agility
Air Slash
Attract
Bite
Bug Bite
Bug Buzz
Charge
Charge Beam
Confide
Crunch
Dig
Discharge
Double Team
Eerie Impulse
Electro Ball
Electroweb
Endure
Energy Ball
Facade
Flash Cannon
Fly
Frustration
Giga Impact
Guillotine
Harden
Hidden Power [Normal]
Hyper Beam
Iron Defense
Light Screen
Mud Shot
Mud-Slap
Poison Jab
Protect
Rain Dance
Rest
Return
Roost
Round
Screech
Sky Drop
Sleep Talk
Snore
Solar Beam
Spark
Sticky Web
String Shot
Substitute
Swagger
Thunder
Thunder Wave
Thunderbolt
Toxic
Volt Switch
Wild Charge
X-Scissor
Zap Cannon
Vice Grip
:ss/chandelure:
Chandelure
STAGE: 3*
NATURE: Serious (no change)
TYPE:Ghost/Fire
ABILITIES:Infiltrator

STATS
HP:85
Atk:4
Def:7
SpA:10
SpD:7
Spe:80
Size Class:2
Weight Class:3

MOVES
Acid
Acid Armor
Ally Switch
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power [Normal]
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Mystical Fire
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psych Up
Psychic
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Sleep Talk
Smog
Snore
Solar Beam
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp

A well-placed cloud passes in front of the sun at the right moment for the battle to not have any particular weather condition.

Vikavolt w/ Wise Sunglasses comes at you first!
TheEver sends out and orders
 
Sending out :metagross: Metagross @ :muscle-band: Muscle Band.

:xy/metagross:
Ah, squashing bugs. I'm in my element!

Rock Slide > Rock Slide > Rock Slide
** [CASOS] IF Vikavolt is to use Volt Switch THEN use Pursuit.
** [CASOS, Once] IF Vikavolt is to use a Paralysis-Inflicting move AND Metagross is faster than Vikavolt THEN use Substitute (20).
** [CASOT] IF Vikavolt is asleep AND Vikavolt is not to use Sleep Talk THEN use Stealth Rock the first instance and Light Screen the second instance.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
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:vikavolt: "Yeah, right. See you on the other side, ice cream machine."

Volt Switch | Volt Switch | Volt Switch
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
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Round 1:
:wise glasses:
Levitate
90/100
5/7/10[11]/6/43
Status: OK!​
//VS//
:muscle band:
Clear Body
90/100
10[11]/9/7/7/70
Status: OK!



Batlle calcs said:
365, 6737, 4675, 2732, 6436, 6194, 1215, 339, 8533, 1682

1st action

Metagross used Pursuit!
Crit: 365 (400) Yes >:(
Damage: (8[BAP]+3[crit]+4[stat diff])*1 = 15
-5 EN

Vikavolt used Volt Switch!
Crit: 6737 (400) No
Damage: (7[BAP]+3[STAB]+4[stat diff])*1 = 14
-4 EN

2nd action

Metagross used Pursuit!
Crit: 4675 (400) No
Damage: (8[BAP]+4[stat diff])*1 = 12
-9 EN

Vikavolt used Volt Switch!
Crit: 2732 (400) No
Damage: (7[BAP]+3[STAB]+4[stat diff])*1 = 14
-8 EN

3rd action

Metagross used Pursuit!
Crit: 6436 (400) No
Damage: (8[BAP]+4[stat diff])*1 = 12
-13 EN

Vikavolt used Volt Switch!
Crit: 6194 (400) No
Damage: (7[BAP]+3[STAB]+4[stat diff])*1 = 14
-12 EN
Summary said:
Vikavolt HP: 90 ==> 51
Vikavolt EN: 100 ==> 76
Metagross HP: 90 ==> 48
Metagross EN: 100 ==> 73
FIELD
Nothing


:wise glasses:
Levitate
51/76
5/7/10[11]/6/43
Status: OK!​
//VS//
:muscle band:
Clear Body
48/73
10[11]/9/7/7/70
Status: OK!

:chandelure: "Just hold still and let me incinerate you!"

Chandelure w/ Wise Sunglasses is now your primary concern!
TheEver to switch or decline
 
Last edited:
Counterswitching to :salamence: Icarus the Salamence @ :expert-belt: Expert Belt.

:xy/salamence:
My primary concern is keeping Eve safe from the sun! You're like ... I don't know ... twenty-sixth on the list?

Earthquake > Rock Slide > Earthquake
** [CASOS] IF Chandelure is to use a Burn-Inflicting move AND Salamence is faster than Chandelure AND Trick Room is not active THEN use Fly (Evasive) and restart steps.
** [CASOS] IF Chandelure is to use Pain Split exactly once THEN use Protect and restart steps.
** [CASOT] IF Chandelure is asleep AND Chandelure is not to use Sleep Talk THEN use Hone Claws the first instance, Dragon Dance the second instance, and restart steps each instance.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
:chandelure: "Then allow me to raise my position on this list of yours!"

Trick Room | (Inferno + Ember) | Hex
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 2:
:wise glasses:
Levitate
51/76
5/7/10[11]/6/43
Status: OK!

:wise glasses:
Infiltrator
85/100
4/7/10[11]/7/80
Status: OK!​
//VS//
:expert belt:
Intimidate
95/100
10/6/8/6/100
Status: OK!
:muscle band:
Clear Body
48/73
10[11]/9/7/7/70
Status: OK!




Batlle calcs said:
4914, 7599, 1843, 4833, 4511, 9016

[Salamence's Intimidate]
Chandelure's Attack fell! (NSA)

1st action

Salamence used Earthquake!
Crit: 4914 (400) No
Damage: (10[BAP]+3[stat diff])*1.5+(4) = 23.5 ==> 24
-7 EN

Chandelure used Trick Room!
The dimensions got weird! (4r)
-10 EN

2nd action

Chandelure used ACCURATE INFERNO!
Crit: 7599 (400) No
Damage: (10[BAP]+3[STAB]+5[stat diff])*0.75 = 13.5 ==> 14
Salamence was burned!
-19 EN

Salamence used Rock Slide!
Hit: 1843 (8640) Yes
Crit: 4833 (400) No
Damage: (8[BAP]-3[burn]+3[stat diff])*1.5+(4) = 16
-6 EN

BRN -2 HP Salamence

3rd action

Chandelure used Hex!
Crit: 4511 (400) No
Damage: (13[BAP]+3[STAB]+5[stat diff])*1 = 21
-8 EN

Salamence used Earthquake!
Crit: 9016 (400) No
Damage: (10[BAP]-3[burn]+3[stat diff])*1.5+(4) = 19
-7 EN

BRN -2 HP Salamence
Summary said:
Chandelure HP: 85 ==> 26
Chandelure EN: 100 ==> 63
Salamence HP: 95 ==> 56
Salamence EN: 100 ==> 80
FIELD
Trick Room (3r)


:wise glasses:
Levitate
51/76
5/7/10[11]/6/43
Status: OK!

:wise glasses:
Infiltrator
26/63
4/7/10[11]/7/80
Status: -1 Atk (NSA), combo token expended​
//VS//
:expert belt:
Intimidate
56/80
10/6/8/6/100
Status: BRN
:muscle band:
Clear Body
48/73
10[11]/9/7/7/70
Status: OK!


:chandelure:"To think I came to the beach to relax... This is all your fault!"

Pain Split | Hex | Hex

[ONCE] IF
Salamence is to use Rest THEN Imprison (Rest, Protect, Giga Impact) and push back
[NC] IF P/E THEN Minimize first instance, Chill the second, pushing back each time
[ONCE] IF damaging Dark-type combo THEN Protect and push back
TheEver to order
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 3:
:wise glasses:
Levitate
51/76
5/7/10[11]/6/43
Status: OK!

:wise glasses:
Infiltrator
26/63
4/7/10[11]/7/80
Status: -1 Atk (NSA), combo token expended​
//VS//
:expert belt:
Intimidate
56/80
10/6/8/6/100
Status: BRN
:muscle band:
Clear Body
48/73
10[11]/9/7/7/70
Status: OK!




Batlle calcs said:
6789, 7259, 8333, 6023, 2094, 2427, 5840, 7454, 3574, 4630

1st action

Chandelure used Pain Split!
+15 HP Chandelure
-15 HP Salamence
-21 EN

Salamence used Crunch!
Crit: 6789 (400) No
Effect: 7259 (1920) No
Damage: (8[BAP]-3[burn]+3[stat diff])*1.5+(4) = 16
-6 EN

BRN -2 HP Salamence

2nd action

Chandelure used Hex!
Crit: 8333 (400) No
Damage: (13[BAP]+3[STAB]+5[stat diff])*1 = 21
-8 EN

Salamence used GIGA CLAW!
Crit: 6023 (1250) No
Damage: (15[BAP]-3[burn]+3[stat diff])*1.5+(4) = 26.5 ==> 27 KO!
-30 EN

BRN -2 HP Salamence
Summary said:
Chandelure HP: 26 ==> 0
Chandelure EN: 63 ==> 34
Salamence HP: 56 ==> 16
Salamence EN: 80 ==> 44
FIELD
Trick Room (2r)


:wise glasses:
Levitate
51/76
5/7/10[11]/6/43
Status: OK!

:wise glasses:
Infiltrator
0/34
4/7/10[11]/7/80
Status: KO!
//VS//
:expert belt:
Intimidate
16/44
10/6/8/6/100
Status: BRN, combo token expended
:muscle band:
Clear Body
48/73
10[11]/9/7/7/70
Status: OK!


TheEver to order against Vikavolt
 
:xy/salamence:
I can ... keep going ....

Incinerate > Flamethrower > Flamethrower
** [CASOT] IF Vikavolt successfully used a Protective move THEN use Chill the first instance and Roost the second instance.
** [CASOT] IF Vikavolt has at least one Double Team clone THEN use Aerial Ace.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Round 4:
:wise glasses:
Infiltrator
0/34
4/7/10[11]/7/80
Status: KO!

:wise glasses:
Levitate
51/76
5/7/10[11]/6/43
Status: OK!​
//VS//
:expert belt:
Intimidate
16/44
10/6/8/6/100
Status: BRN, combo token expended
:muscle band:
Clear Body
48/73
10[11]/9/7/7/70
Status: OK!




Batlle calcs said:
5658, 6923, 9263, 4151, 7280

1st action

Vikavolt used Discharge!
Crit: 5658 (400) No
Effect: 6923 (2880) No
Damage: (8[BAP]+3[STAB]+5[stat diff])*1 = 16 KO!
-5 EN
Summary said:
Vikavolt HP: 51 ==> 51
Vikavolt EN: 76 ==> 71
Salamence HP: 16 ==> 0
Salamence EN: 44 ==> 44
FIELD
Trick Room (1r)


:wise glasses:
Infiltrator
0/34
4/7/10[11]/7/80
Status: KO!

:wise glasses:
Levitate
51/71
5/7/10[11]/6/43
Status: OK!​
//VS//
:expert belt:
Intimidate
0/44
10/6/8/6/100
Status: KO!
:muscle band:
Clear Body
48/73
10[11]/9/7/7/70
Status: OK!


Orders coming later!
 

TMan87

We shall bow to neither master nor god
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:vikavolt: "And now the portable fridge is back. What a pain."

(Thunderbolt + Thunder) | Discharge | Thunderbolt

[CASOS][NC] IF
P/E THEN Charge first instance, Agility second instance, pushing back each time
[2 subs][CASOS] IF damaging Rock-type move AND NOT Rock Tomb AND you are slower than Metagross THEN Fly (Evasive) odd instances, Protect even instances, pushing back each time
 
:xy/metagross:
Do not interrupt my circuitry!

Giga Impact > Rock Tomb > [Bullet Punch+Giga Impact]
** [CASOS] IF Metagross was fully paralyzed on the previous step THEN use Protect and push back steps.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
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Round 5:
:wise glasses:
Infiltrator
0/34
4/7/10[11]/7/80
Status: KO!

:wise glasses:
Levitate
51/71
5/7/10[11]/6/43
Status: OK!​
//VS//
:muscle band:
Clear Body
48/73
10[11]/9/7/7/70
Status: OK!
:expert belt:
Intimidate
0/44
10/6/8/6/100
Status: KO!




Batlle calcs said:
2544, 146, 7101, 9143, 2214, 246, 4321, 7669, 7908, 2512

1st action

Vikavolt used THUNDER²!
Crit: 2544 (400) No
Effect: 146 (3840) Yes
Damage: (11[BAP]+3[STAB]+4[stat diff])*1 = 18
Metagross was paralyzed! (20%)
-29 EN

To be paralyzed: 7101 (1920) No
Metagross used Giga Impact!
Crit: 7101 (400) No
Damage: (15[BAP]+4[stat diff])*1 = 19
Metagross is Sluggish (1s)
-10 EN

2nd action

To be paralyzed: 9143 (1920) No
Metagross used Rock Tomb!
Crit: 2214 (400) No
Damage: (6[BAP]+4[stat diff])*1.5 = 15
-4 EN

Vikavolt used Discharge!
Crit: 246 (400) Yes
Damage: (8[BAP]+3[STAB]+3[crit]+4[stat diff])*1 = 18
-5 EN

3rd action

To be paralyzed: 4321 (1920) No
Metagross used FASTEST BULLET IN THE WEST BABY!
Crit: 7669 (400) No
Damage: (15[BAP]+3[STAB]+4[stat diff])*0.75 = 16.5 ==> 17 KO!
-27 EN
Summary said:
Vikavolt HP: 51 ==> 0
Vikavolt EN: 71 ==> 37
Metagross HP: 48 ==> 12
Metagross EN: 73 ==> 32
FIELD
Nothing


:wise glasses:
Infiltrator
0/34
4/7/10[11]/7/80
Status: KO!

:wise glasses:
Levitate
0/37
5/7/10[11]/6/43
Status: KO!
//VS//
:muscle band:
Clear Body
12/32
10[11]/9/7/7/70[35]
Status: PAR (15%), combo token expended
:expert belt:
Intimidate
0/44
10/6/8/6/100
Status: KO!


Congrats on winning battle 1! RP coming in hot.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
Vikavolt grumbles back into the sand, and Chandelure hovers back to its own beach day, probably about to scorch poor innocent passerbys or something.
You decide to do the same (minus the passerby scorching part), and lay down on your towel, enjoying the sounds of the sea, Salamence guarding you against the ever blazing sun.
But you're bored.
A trip to the sea should mean fun, and while tanning is nice, it's not exactly the most thrilling activity.
Fortunately, you know of something else you can do to bring yourself fun. It's sand castle time!
With the help of your Pokémon, you start building an actual castle made of sand, with details like little crenels and all. It's very cute, and would likely make any medieval fan swoon.
That said, building a sand castle isn't without its risks. For example, as you were about to gather a handful of sand, it escaped your reach by falling into the hole that seemingly appeared at your feet.
Ah.
You fall into the simili-quicksand, only to find yourself in some sort of underground burrow. The sand apparently closed the hole so it's pitch black, but you hear shifting sand around you.
And also... something else. Something that also shifts, but in a less natural way. A more... precise way.
You dearly hope it's only the Vikavolt from about seeking revenge, because you don't really want to think about the alternatives. You should probably get out fast.


TheEver how will you exit the sand burrow?
 

"I don't like sand. It's coarse and rough and irritating and it gets everywhere."

:xy/metagross:
"Then let's move it."

:xy/salamence:
"How did you even fall in that hole anyway?"

:metagross: Perma the Metagross will use Telekinesis (move) to lift the sand into the air to unbury me. :salamence: Icarus the Salamence will use Strength (move) to lift me out of the hole.
 

TMan87

We shall bow to neither master nor god
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Top Smogon Media Contributor
Moderator
With but a flicker, Metagross uses its psychic powers to create a hole in the layer of sand above you. The blue sky greets you again, and the only thing left to meet it is exiting the burrow.
Fortunately, Salamence is strong enough to carry you out, half-climbing and half-flying. Metagross soon follows suit, floating out and letting go of its telekinetic hold on the sand the moment everyone is safe.


Success! +2 RPT

Sand rushes back to fill the hole, free from external forces, but that has an unintended consequence.
:rillaboom: "Mama! Why did you destroy my castle?"
A teary-eyed Rillaboom is looking at its partially collapsed sand castle a few meters away. The flowing sand must have disrupted the structure, leading to a collapse.
Wait.
Mama?
You're confused, but what's even moer confusing is that the Rillaboom isn't looking sadly at you. It's looking sadly at your Salamence.

:rillaboom: "And it was so nice, too! Waaaaaah!"
Before you can gather your throughts, a shadow passes over you.
:salamence: "WHO MESSED WITH MY CHILD?! WAS THAT YOU?!"
Ah. This explains that. You would give much to see what the adoption papers look like, though.


:ss/rillaboom:
Rillaboom
STAGE: 3*
NATURE: Serious (no change)
TYPE:Grass
ABILITIES:Grassy Surge

STATS
HP:95
Atk:9
Def:7
SpA:5
SpD:5
Spe:85
Size Class:4
Weight Class:4

MOVES
Acrobatics
Assurance
Attract
Body Press
Body Slam
Boomburst
Branch Poke
Brick Break
Brutal Swing
Bulk Up
Bulldoze
Bullet Seed
Darkest Lariat
Double Hit
Drain Punch
Drum Beating
Earth Power
Earthquake
Endeavor
Endure
Energy Ball
Facade
Fake Out
False Swipe
Fling
Focus Blast
Focus Energy
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Growl
Growth
Hammer Arm
High Horsepower
Hyper Beam
Hyper Voice
Knock Off
Leaf Storm
Leech Seed
Low Kick
Magical Leaf
Mega Kick
Mega Punch
Mud Shot
Nature Power
Noble Roar
Protect
Razor Leaf
Rest
Round
Scary Face
Scratch
Screech
Slam
Sleep Talk
Snarl
Snore
Solar Beam
Solar Blade
Stomping Tantrum
Strength
Substitute
Sunny Day
Superpower
Swift
Swords Dance
Taunt
U-turn
Uproar
Wood Hammer
Work Up
Worry Seed
:ss/salamence:
Salamence
STAGE: 3*
NATURE: Serious (no change)
TYPE:Dragon/Flying
ABILITIES:Intimidate

STATS
HP:95
Atk:10
Def:6
SpA:8
SpD:6
Spe:100
Size Class:4
Weight Class:5

MOVES
Aerial Ace
Air Slash
Attract
Bite
Body Slam
Breaking Swipe
Brick Break
Brutal Swing
Bulldoze
Captivate
Confide
Crunch
Cut
Defense Curl
Defog
Double Team
Double-Edge
Dragon Breath
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Earthquake
Ember
Endure
Facade
Fire Blast
Fire Fang
Flamethrower
Fly
Focus Energy
Frustration
Giga Impact
Headbutt
Heat Wave
Hidden Power [Normal]
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Hyper Voice
Incinerate
Iron Defense
Iron Tail
Leer
Natural Gift
Outrage
Protect
Rage
Rain Dance
Rest
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Round
Scary Face
Secret Power
Shadow Claw
Sleep Talk
Snore
Steel Wing
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Thrash
Thunder Fang
Toxic
Twister
Zen Headbutt

Rillaboom w/ Leftovers cries violently at you!
TheEver to send out and order
 

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