Battling 101: Un passant ordinaire [Graduation]

Rules said:
3v3 FE Singles
2 Recoveries, 5 Chills per mon
Substitutions: 3
Megas: 1
Switch = OK
Abilities = ALL
Items = RENTAL
Arena: ASB Tournament Arena
Tutor sends first
Ooraloo

Raziel (F) Aurumoth
Type:
Bug/Psychic
Ability: Weak Armor/No Guard/Light Metal
Nature: Sassy

Stats:
HP:
110
Atk: 5
Def: 4
SpA: 5
SpD: 4 (+)
Spe: 81 (-10% Evasion)
Size Class: 4
Weight Class: 5 [LM: 4]
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks (88/88):
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Spotlight
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Water Pulse
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt

Cassiel (M) Armaldo
Type:
Rock/Bug
Ability: Battle Armor/Swift Swim
Nature: Adamant

Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 20
AC: 5/5

Attacks (58):
Aerial Ace
Ancient Power
Aqua Jet
Aqua Tail
Block
Body Slam
Brick Break
Brine
Bug Bite
Bulldoze
Cross Poison
Crush Claw
Curse
Cut
Dig
Double Team
Earthquake
Endure
Facade
Flash Cannon
Fury Cutter
Giga Impact
Harden
Hone Claws
Iron Defense
Iron Tail
Knock Off
Low Kick
Metal Claw
Mimic
Mud Sport
Mud-Slap
Protect
Rapid Spin
Rest
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sandstorm
Scratch
Screech
Seismic Toss
Slash
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Swords Dance
Toxic
Water Gun
Water Pulse
X-Scissor

Kazfiel (M) Heracross
Type:
Bug/Fighting
Ability: Swarm/Guts/Moxie/Skill Link (Mega)
Nature: Jolly

Stats:
HP:
100
Atk: 5
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 98 (+11% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mega Stats:
HP:
100
Atk: 8
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 87 (+9% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: N/A
MC: 12
AC: 5/5

Attacks (54):
Aerial Ace
Arm Thrust
Bide
Body Slam
Brick Break
Bulk Up
Bulldoze
Bullet Seed
Chip Away
Close Combat
Counter
Cut
Detect
Dig
Double Team
Double-Edge
Earthquake
Endure
Facade
Feint
Flail
Focus Punch
Fury Attack
Giga Impact
Helping Hand
Horn Attack
Knock Off
Leer
Low Kick
Megahorn
Mimic
Night Slash
Pin Missile
Protect
Pursuit
Rain Dance
Rest
Revenge
Reversal
Rock Blast
Rock Slide
Rock Smash
Rock Tomb
Seismic Toss
Shadow Claw
Sleep Talk
Smack Down
Stone Edge
Substitute
Swords Dance
Tackle
Take Down
Thief
Toxic


Un passant ordinaire
Magneton [Nutella]

Nutella was one funny Magnemite since the beginning: it was complaining all the time. There isn't enough magnetism here, I'm allergic to dogs, it's too cold out there... The only thing it enjoys is the brand-name chocolate spread. How does it eat it, we have yet to discover. Passant found it eating some Nutella in a supermarket, and that made him curious about this Magnemite. The Magnemite saw Passant's shopping cart: "THREE JARS OF NUTELLA? THAT MAN HAS GOOD TASTES." it thought. And that's how Nutella became Passant's Pokémon. It complains a bit less than before, and discovered another activity that he enjoys a lot: Pokémon battles.
Types: Electric/Steel

Abilities: Sturdy / Magnet Pull / Analytic (H)

Nature: Modest : +1 Att Spe, -1 Att

Stats:
HP: 100
Atk: Rank 2(-)
Def: Rank 4
SpA: Rank 6(+)
SpD: Rank 3
Spe: 60
Size Class: 3 # Weight Class: 5 #
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5
KOC: 0


Attacks:
Physical:
Explosion
Magnet Bomb
Spark
Tackle

Special:
Charge Beal
Discharge
Flash Cannon
Hidden Power Ice
Magic Coat
Mirror Coat
Mirror Shot
Signal Beam
Sonic Boom
Swift
Thunder
Thunderbolt
Thunder Shock
Tri Attack
Volt Switch
Zap Cannon

Others:
Barrier
Electric Terrain
Endure
Iron Defense
Light Screen
Lock-On
Magnet Rise
Magnetic Flux
Metal Sound
Mimic
Natural Gift
Protect
Rain Dance
Reflect
Rest
Sleep Talk
Substitute
Supersonic
Thunderwave
Ginette [F] [Beedrill]

A huge fan of Gurren Lagann's iconic character, Ginette was a weak Weedle and hated herself for that. That's the reason she searched far and wide for someone who would acknowledge her and accept to train her. Every signle trainers that encoutered her in the wild didn't even try to catch her: they all beat her up without any form of mercy. However, when Passant's Murkrow, Mesrine, fought her, he was astonished by her will to keep up and continue to fight, even if she hadn't any chance of winning. Passant decided to not finish her off and move on, instead he discussed with her. Seeing Ginette's thirst of training and improving, he knew she would become a powerful Beedrill one day. And he was right. Ginette gained might and self-confidence, she feels ready to pierce the heavens with her sting! But until then, she watches Gurren Lagann again and again with Bob and Charlotte.
Types: Bug/Poison

Abilities: Swarm / Sniper (UNLOCKED)

Nature: Jolly : +15% Speed, +9% Accuracy, -1 Attack Special

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 1(-)
SpD: Rank 3
Spe: 86(+)
Size Class: 2 # Weight Class: 3 #
Base Rank Total: 16

Ginette [F] [Mega-Beedrill]

Types: Bug/Poison

Abilities: Swarm / Adaptability / Sniper (UNLOCKED)

Nature: Jolly : +15% Speed, +30% Accuracy, -1 Attack Special

Stats:
HP: 100
Atk: Rank 6
Def: Rank 2
SpA: Rank 0(-)
SpD: Rank 3
Spe: 167(+)
Size Class: 3 # Weight Class: 3 #
Base Rank Total: 21


EC: 5/5
MC: 1
AC: 5/5


Attacks:

Physical:
Bug Bite
Drill Run
Endeavor
Fell Stinger
Fury Attack
Knock Off
Pin Missile
Poison Jab
Poison Sting
Pursuit
Rage
Twineedle
X-Scissors
U-Turn

Special:
Electoweb
Infestation
Venoshock

Others:
Agility
Endure
Focus Energy
Harden
Protect
Roost
String Shot
Substitute
Sword Dance
Toxic
Toxic Spikes
Wishiwashi [F] [Dory]
Do you know the saying? Fishes have terrible memories according to it. That's especially the case with this Wishiwashi. Passant found her in a beach agonizing, out of the water, as she forgot she can breathe only in water. Passant decided to put her back in her element, however the truly thankful Wishiwashi insisted: she begged Passant to let her join his team. She was aware of her illness, and thought being with other Pokémon in a team could help her. And it seems that her condition improved a little bit: she don't forget her teammate anymore. She even became good friend with Mesrine as they enjoy playing chess -she's not bad at all at this game! Anyway, she's a strong member of the team, and her school form is nothing to laugh at.
Types: Water

Abilities: Schooling

Nature: Sassy: +1 Special Defense, ÷1.15 Speed, -10% Evasion

Stats:
- Solo Form
HP:
90
Atk: Rank 1
Def: Rank 1
SpA: Rank 1
SpD: Rank 2(+)
Spe: 35(-)
Size Class: 1 # Weight Class: 1 #
Base Rank Total: 8

-School Form:
HP:
90
Atk: Rank 6
Def: Rank 5
SpA: Rank 6
SpD: Rank 6(+)
Spe: 26(-)
Size Class: 7 # Weight Class: 4 #
Base Rank Total:
26


EC: 0/0
MC: 0
AC: 0/0
KOC: 0


Attacks:
Level Up
Water Gun
Grown
Helping Hand
Feint Attack
Brine
Aqua Ring
Tearful Look
Take Down
Double Edge
Dive
Hydro Pump
Beat Up

Egg
Mist
Muddy Water
Water Pulse
Water Sport

TM/HM
Ice Beam
Earthquake
Protect
U-Turn
Scald
Substitute
Surf
Rest
Sleep Talk



"I'll be calling on some old, old friends to help me test your progress. Don't underestimate my bugs. Show me your best!"


Aurumoth @ Expert Belt [Disable Weak Armor]

Un passant ordinaire orders
 
Last edited:

"I'll retaliate with my own bug then. Ginette, let's go."

@ Beedrillite
"I finally get to Mega-Evolve huh?"

[ALWAYS MEGA EVOLVE A1]
Focus Energy | Pin Missile | Pin Missile
If Aurumoth is to use Counter this action and you're not to use Focus Energy, then use Infestation the first instance, Sword Dance second instance, Knock Off third instance, pushing back actions each time.
If Aurumoth is to use Will-O-Wisp and you're to act before Aurumoth and you're not behind a Substitute this action, then use Substitute(15) instead and push actions back.
If Pin Missile is Disabled when you are to use it, then use Knock Off the first instance and X-Scissors further instances, pushing back actions each time.

[the edit was just the order of the subs, nothing changed]
 
Last edited:

"It seems I've underestimated your Beedrill. How woefully ironic."


Aurumoth @ Expert Belt
Zen Headbutt | Psyshock | Will-O-Wisp
---
Round One

Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 100
EN: 100
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 110
EN: 100
Type: Bug/Psychic
Ability: Weak Armor/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Action One
Beedrill used Focus Energy! (12 EN)

Aurumoth used Zen Headbutt! (5 EN)
Crit: 12/16 NO
Damage: (8 + 3 + 2 + 7.5 - 3) * 1.5 = 26.25

Action Two
Beedrill used Pin Missile! (6 EN)
Hits: 1/3 THREE
Damage: (9 + 6 + 3 + 2 + 9 - 7.5) * 1.5 = 32.25

Aurumoth used Psyshock! (5 EN)
Crit: 14/16 NO
Damage: (8 + 3 + 2 + 7.5 - 3) * 1.5 = 26.25

Action Three
Beedrill used Substitute! (12 EN)

Aurumoth used Will-O-Wisp! (7 EN)

Round One

Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 32
EN: 70
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21
Focus Energy (4a), Substitute (15)

Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 78
EN: 83
Type: Bug/Psychic
Ability: Weak Armor/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24
---

"Time to play bug for bug."


Heracross @ Heracronite

Un passant ordinaire
 

"I knew I should have learned you Aerial Ace. Sorry Ginette. Well, I have nothing able to deal with your Heracross anyway."


"Let's kamikaze then."

Decline counterswitch
 

"Boom."


Heracross @ Heracronite
[Mega Evolve] Rock Blast | Rock Slide | Rock Blast
[Once] If Beedrill uses Endeavor, then Protect and push back actions.
If Beedrill has 1 HP and Beedrill is under Endure, then use Swords Dance.
[Nonconsecutive] If Beedrill uses a P/E move, then use Feint and push back actions.
 
Round Two
Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 78
EN: 83
Type: Bug/Psychic
Ability: Weak Armor/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 32
EN: 70
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21
Focus Energy (4a), Substitute (15)

Ooraloo

Heracross (M) [Kazfiel] @ Heracronite
HP: 100
EN: 100
Type: Bug/Fighting
Ability: Swarm/Guts/Moxie/Skill Link
Stats: 8/4/1/4/87 (+9% Accuracy)
S/W/BRT: 3/4/24
Action One
Beedrill used Poison Jab! (5 EN)
Effect: 23/100 YES
Damage: (8 + 3 + 2 + 6 + 9 - 6) = 22
Heracross was poisoned.

Heracross used Rock Blast! (10 EN)
Hit: 84/100 YES
Crits: 16, 8, 5, 4, 8/16 NO
Damage: (15 + 3 + 11 - 3) * 1.5 = 39

Heracross took 2 damage from poison.

Action Two
Beedrill used Endure! (15 EN)

Heracross used Rock Slide! (6 EN)
Hit: 30/100 YES
Crit: 16/16 NO
Damage: (8 + 3 + 11 - 3) * 1.5 = 28.5
Beedrill endured the hit.

Heracross took 2 damage from poison.

Action Three
Beedrill used Poison Jab! (5 EN)
Damage: (8 + 3 + 2 + 6 + 9 - 6) = 22

Heracross used Swords Dance! (7 EN)
Heracross's Atk sharply rose.

Heracross took 2 damage from poison.

Round Two
Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 78
EN: 83
Type: Bug/Psychic
Ability: Weak Armor/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 1
EN: 45
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21
Focus Energy (1a), Endure (0a)

Ooraloo

Heracross (M) [Kazfiel] @ Heracronite
HP: 50
EN: 77
Type: Bug/Fighting
Ability: Swarm/Guts/Moxie/Skill Link
Stats: 8/4/1/4/87 (+9% Accuracy)
S/W/BRT: 3/4/24
Poison, +2 Atk

Un passant ordinaire orders
 

"Alright Ginette, that's enough. It's time for the tactical retreat. Nutella, you're up."


"... YOU KNOW, I HONESTLY DON'T THINK I'LL WIN THIS, EVEN WITH THIS HP ADVANTAGE."

Switching to Nutella the Magnezone @ Charged Stone
 

"My plan is plain and simple: to not get destroyed. It didn't start well indeed. And the fact your Heracross can 1 round KO my Magnezone isn't helping either."


"WELL DON'T WORRY, I GOT THE RIGHT PLAN."

Thunderbolt | Discharge | Thunderbolt
If Heracross is to use a damaging Ground Type combination and you're NOT Levitating, then use Substitute (15) instead and push actions back.
[2 SUBS] If Heracross is NEITHER under a succesful P/E move when you are to act and behind a Substitute NOR under the evasive state of Dig and behind a Substitute when you are to act, then use Explosion+Explosion (combo) instead and push actions back.


"... Are you out of your mind?"
 
Last edited:

"Risky moves can pay off, but you have to take care to consider anything that could go wrong. The more complicated a substitution, the easier it is to make a mistake or to overlook something."


Double Team (1 clone) | Arm Thrust | Arm Thrust
---
Round Three
Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 78
EN: 83
Type: Bug/Psychic
Ability: Weak Armor/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 1
EN: 45
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Un passant ordinaire

Magnezone [Nutella] @ Charged Stone
HP: 100
EN: 100
Type: Electric/Steel
Ability: Sturdy/Magnet Pull/Analytic
Stats: 2/4/[7]/3/60
S/W/BRT: 3/5/21

Ooraloo

Heracross (M) [Kazfiel] @ Heracronite
HP: 50
EN: 77
Type: Bug/Fighting
Ability: Swarm/Guts/Moxie/Skill Link
Stats: 8/4/1/4/87 (+9% Accuracy)
S/W/BRT: 3/4/24
Poison, +2 Atk

Action One
Heracross used Double Team! (4 EN)

Magnezone used Explosion + Explosion! (77 EN)
Crit: 10/16 NO
Damage: ((25 * 2.25 * 0.75) + 2 + 3 - 6) = 41.1875
Magnezone fainted.

Heracross took 2 damage from poison.


Round Three
Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 78
EN: 83
Type: Bug/Psychic
Ability: Weak Armor/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 1
EN: 45
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Un passant ordinaire

Magnezone [Nutella] @ Charged Stone
HP: 0
EN: 0
Type: Electric/Steel
Ability: Sturdy/Magnet Pull/Analytic
Stats: 2/4/[7]/3/60
S/W/BRT: 3/5/21

Ooraloo

Heracross (M) [Kazfiel] @ Heracronite
HP: 7
EN: 73
Type: Bug/Fighting
Ability: Swarm/Guts/Moxie/Skill Link
Stats: 8/4/1/4/87 (+9% Accuracy)
S/W/BRT: 3/4/24
Poison, +1 Atk

Un passant ordinaire sends
 

"Let's end this."


Heracross @ Heracronite
Bullet Seed | Bullet Seed | Bullet Seed
If Wishiwashi is under P/E, then use Feint.
 
Round Four
Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 1
EN: 45
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Un passant ordinaire

Wishiwashi (F) [Dory] @ Leftovers
HP: 90
EN: 100
Type: Water
Ability: Schooling
Stats: 6/5/6/6/26 (-10% Evasion)
S/W/BRT: 7/4/26

Ooraloo

Heracross (M) [Kazfiel] @ Heracronite
HP: 7
EN: 73
Type: Bug/Fighting
Ability: Swarm/Guts/Moxie/Skill Link
Stats: 8/4/1/4/87 (+9% Accuracy)
S/W/BRT: 3/4/24
Poison, +1 Atk

Action One
Heracross used Bullet Seed! (10 EN)
Crits: 6, 7, 10, 7, 7/16
Damage: (15 + 3 + 11 - 7.5) * 1.5 + 2 = 34.25

Wishiwashi used Water Pulse! (3 EN)
Crit: 10/16 NO
Effect: 46/100 NO
Damage: (6 + 3 + 9 - 6) = 12
Heracross fainted.

Wishiwashi's Leftovers restored 2 HP.


Round Four
Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 78
EN: 83
Type: Bug/Psychic
Ability: Weak Armor/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 1
EN: 45
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Un passant ordinaire

Wishiwashi (F) [Dory] @ Leftovers
HP: 58
EN: 97
Type: Water
Ability: Schooling
Stats: 6/5/6/6/26 (-10% Evasion)
S/W/BRT: 7/4/26

Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 78
EN: 83
Type: Bug/Psychic
Ability: Weak Armor [Toggled Off]/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Un passant ordinaire orders
 
Hydro Pump | Surf | Brine
If damaging Electric Type OR Grass Type combo, then Dive.
If Wishiwashi is under 22.5 HP when you are to act, then use Surf+Surf combo instead.
 

"Wishiwashi is... kind of lackluster, I guess? Focus Sash would be a better item if you're aiming for defense, since it reduces damage taken by 3 for super-effective moves. Mystic Water helps with water-spam (or Everstone to make the Solo form more threatening)."


Aurumoth @ Expert Belt
Solar Beam | Thunder | Solar Beam
---
Round Five
Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 1
EN: 45
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Un passant ordinaire

Wishiwashi (F) [Dory] @ Leftovers
HP: 58
EN: 97
Type: Water
Ability: Schooling
Stats: 6/5/6/6/26 (-10% Evasion)
S/W/BRT: 7/4/26

Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 78
EN: 83
Type: Bug/Psychic
Ability: Weak Armor [Toggled Off]/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Action One
Aurumoth is taking in light.

Wishiwashi used Hydro Pump! (7 EN)
Crit: 4/16 NO
Damage: (11 + 3 + 9 - 6) = 17

Aurumoth used Solar Beam! (8 EN)
Crit: 7/16 NO
Damage: (12 + 2 + 7.5 - 9) * 1.5 = 18.75

Wishiwashi's Leftovers restored 2 HP.

Action Two
Aurumoth used Thunder! (8 EN)
Crit: 10/16 NO
Effect: 43/100 NO
Damage: (11 + 2 + 7.5 - 9) * 1.5 = 17.25

Wishiwashi used Surf! (6 EN)
Crit: 8/16 NO
Damage: (9 + 3 + 9 - 6) = 15

Wishiwashi's Leftovers restored 2 HP.

Action Three
Aurumoth is charging up light.

Wishiwashi used Brine! (7 EN)
Crit: 15/16 NO
Damage: (13 + 3 + 9 - 6) = 19

Aurumoth used Solar Beam! (8 EN)
Crit: 3/16 NO
Damage: (12 + 2 + 7.5 - 9) * 1.5 = 18.75
Wishiwashi reverted to Solo Form.

Wishiwashi's Leftovers restored 2 HP.


Round Five
Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 1
EN: 45
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Un passant ordinaire

Wishiwashi (F) [Dory] @ Leftovers
HP: 9
EN: 77
Type: Water
Ability: Schooling
Stats: 1/1/1/2/34 (-10% Evasion)
S/W/BRT: 1/1/8

Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 27
EN: 59
Type: Bug/Psychic
Ability: Weak Armor [Toggled Off]/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24
---

Aurumoth @ Expert Belt
Shock Wave | Shock Wave | Shock Wave
 
That Protect serves only to irritate me.
---
Round Six
Un passant ordinaire

Beedrill (F) [Ginette] @ Beedrillite
HP: 1
EN: 45
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Un passant ordinaire

Wishiwashi (F) [Dory] @ Leftovers
HP: 9
EN: 77
Type: Water
Ability: Schooling
Stats: 1/1/1/2/34 (-10% Evasion)
S/W/BRT: 1/1/8

Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 27
EN: 59
Type: Bug/Psychic
Ability: Weak Armor [Toggled Off]/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Action One
Aurumoth: 4 EN

Action Two
Aurumoth used Shock Wave! (8 EN)
Crit: 14/16 NO
Damage: (6 + 2 + 7.5 - 3) * 1.5 = 18.75
Wishiwashi fainted.

Round Six
Un passant ordinaire


Beedrill (F) [Ginette] @ Beedrillite
HP: 1
EN: 45
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 27
EN: 47
Type: Bug/Psychic
Ability: Weak Armor [Toggled Off]/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Un passant ordinaire orders
 
Pin Missile | Pin Missile | Pin Missile

If Aurumoth is under a succesful P/E move and you are not to use Endure, then use Focus Energy the first instance, Roost the second instance.
[ONCE] If Aurumoth is to use a damaging priority move, then use Endure and push actions back.
 
Confusion
---
Round Seven
Un passant ordinaire


Beedrill (F) [Ginette] @ Beedrillite
HP: 1
EN: 45
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 27
EN: 47
Type: Bug/Psychic
Ability: Weak Armor [Toggled Off]/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24

Action One
Aurumoth used Confusion! (2 EN)
Crit: 6/16 NO
Effect: 83/100 NO
Damage: (5 + 3 + 2 + 7.5 - 4.5) * 1.5 = 24
Beedrill fainted.

Round Seven
Un passant ordinaire


Beedrill (F) [Ginette] @ Beedrillite
HP: 0
EN: 0
Type: Bug/Poison
Ability: Swarm/Adaptability/Sniper
Stats: 6/2/0/3/167 (+30% Accuracy)
S/W/BRT: 3/3/21

Ooraloo

Aurumoth (F) [Raziel] @ Expert Belt
HP: 27
EN: 45
Type: Bug/Psychic
Ability: Weak Armor [Toggled Off]/No Guard/Light Metal
Stats: 5/4/5/4/81 (-10% Evasion)
S/W/BRT: 4/[4]/24


"It's been a while... Have some free counters. Remember that match-up control takes priority over dealing damage or fancy set-up (Beedrill R1 set you up poorly). Try not to do risky or complicated maneuvers involving Explosion. Simplicity usually works better."

Un passant ordinaire: 3 CC
Beedrill/Wishiwashi/Magnezone: 4 MC, 2 KOC

Me: 2 CC, 23 UC (i think)
Aurumoth/Heracross/Armaldo: 4 MC, 2 KOC
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top