PU Bellossom (QC 3/3)[GP 2/2]


[OVERVIEW]

Bellossom's exclusive access to both Strength Sap and Quiver Dance provides it with a unique niche, allowing Bellossom to stand out from its fellow Grass-type sweepers such as Lilligant by performing the role of a bulky Quiver Dance sweeper. The first of Bellossom's great niches as a sweeper lies in Strength Sap, which increases its longevity while making up for its lack of defensive investment, allowing Bellossom to force physical attackers such as Gurdurr and Stoutland to switch out after lowering their Attack. Quiver Dance allows Bellossom to avoid becoming overwhelmed by special attackers, outspeed and deal significant damage to neutral or super effective targets, and even sometimes sweep if Bellossom's checks and counters are removed or weakened. However, straying away from its niche in Strength Sap causes Bellossom, for the most part, to be outclassed by the other more offensive Grass-Type Quiver Dance user in PU, Lilligant. This stems from Lilligant's ability to run Sleep Powder, outspeed, and break past common threats such as Dodrio after a Quiver Dance, whereas Bellossom fails to do so. Bellossom also has incredibly average stats before boosting, which can cause it to be overwhelmed by physical and special wallbreakers such as Alolan Raticate and Nasty Plot Jynx or outsped by the likes of Choice Scarf Dodrio and Slush Rush Alolan Sandslash, which all can OHKO or 2HKO Bellossom.

[SET]
name: Bulky Quiver Dance
move 1: Strength Sap
move 2: Quiver Dance
move 3: Giga Drain
move 4: Safeguard / Moonblast
item: Grassium Z / Leftovers
ability: Chlorophyll
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Strength Sap allows Bellossom to not fall prey to strong physical attackers such as Hitmonchan by lowering their Attack by one stage while also recovering Bellossom's HP. Giga Drain recovers Bellossom's HP, which in tandem with Strength Sap increases Bellossom's longevity significantly. Safeguard grants Bellossom the ability to mainly avoid being put on a timer and forced out by Toxic damage or being slowed down by paralysis. Moonblast is a separate option from Safeguard, giving Bellossom the ability to not be walled by the likes of Sap Sipper Drampa, Alolan Exeggutor, and Altaria, the first of which also has access to Flamethrower, while the last has access to Toxic and Haze.

Set Details
========

Maximum HP investment allows Bellossom to take a multitude of attacks once it starts getting Special Defense boosts and Attack drops, such as Stoutland's Return and Choice Specs Mesprit's Psychic. Maximum Speed investment with a Timid nature allows Bellossom to outspeed Pokemon around the base 100 Speed mark such as non-Choice Scarf Swanna after a Quiver Dance, although it is worth noting that Bellossom needs two Quiver Dances set up to outspeed non-Choice Scarf Dodrio. Chlorophyll allows Bellossom to exploit opposing sun teams by being able to set up on the likes of Shiftry and outspeeding the rest of their team at +1 Speed in Sun. Grassium Z enables Strength Sap to boost Bellossom's Defense by one stage, allowing it to tank hits from physical attackers without them just being able to switch and eliminate the Attack drop from Strength Sap. Grassium Z can also be used to turn Giga Drain into a 140-Base Power Bloom Doom, allowing Bellossom to even break through weakened specially defensive Pokemon such as Throh and Hitmonchan. Leftovers is an alternative to Grassium Z, being able to increase Bellossom's longevity on top of Strength Sap and Giga Drain, and is mostly used when your team already has a Z-Move user.

Usage Tips
========

Bellossom should be used as a bulky sweeper, utilizing Quiver Dance's Special Defense boosts, Strength Sap's Attack drops, and Z-Strength Sap's one-time Defense boost to tank hits from hard-hitting sweepers and some wallbreakers such as Stoutland and Aggron. Bellossom shouldn't attempt to switch in to start boosting on threats such as Lycanroc and Kangaskhan that it can effectively remove after being boosted, due to them being able to break through Bellossom before it boosts. Instead, it should switch in to start boosting on passive defensive walls that can't deal any significant damage to Bellossom such Audino and defensive Mesprit. Bellossom should only begin boosting up with Quiver Dance and Z-Strength Sap after its checks and counters have all been eliminated or heavily weakened due to their ability to force Bellossom out in fear of a KO, which causes Bellossom to lose all of its boosts. Once this has been accomplished, Bellossom should immediately start setting up with Quiver Dance once it comes into play in preparation to sweep the opponent's remaining Pokemon. If needed, Bellossom can take on some of its checks such as specially defensive Pokemon such as Munchlax and non-Calm Mind Clefairy without team help, utilizing Safeguard to prevent them from inducing status with Toxic and setting up Quiver Dances on them to break through them. Safeguard can also be used to prevent the team from being induced with status. Be careful of reducing the opposing Pokemon's Attack stat too much, since this can cause Strength Sap to recover minimal amounts of HP and force Bellossom to rely on Giga Drain for recovery.

Team Options
========

Bellossom's underwhelming offensive stats and bulk leave it extremely mediocre on more offensive playstyles, allowing it to fit only on balanced and bulky offensive teams. If forgoing Moonblast, Pokemon that can check the likes of Drampa and Alolan Exeggutor such Hitmonchan are well appreciated due to Bellossom's inability to deal significant damage to them because of Drampa's Sap Sipper ability and Alolan Exeggutor's 4x resistance to Giga Drain. Hitmonchan can also Rapid Spin away problematic hazards such as Toxic Spikes. Bellossom appreciates Pokemon such as Eelektross and Regirock that can handle opposing Flying- and Fire-type Pokemon due to their resistance to Giga Drain. Ice-types such as Abomasnow and Alolan Sandslash can be huge nuisances for Bellossom due to their hard-hitting STAB attacks in Blizzard and Icicle Crash, respectively, meaning Fire-, Steel-, and Fighting-type Pokemon that can check these Pokemon, such as Combusken and Gurdurr, make for respectable teammates. However, Fire-type and other Steel-Type Pokemon like Combusken and Togedemaru will have to watch out for Abomasnow and Alolan Sandslash's Earthquake. Even with Safeguard, Toxic Spikes proves to be a major issue for Bellossom, due to them putting it on a timer and hindering its longevity. Because of this, Bellossom appreciates Defog support from the likes of Swanna and Skuntank. Skuntank can even absorb Toxic Spikes with its Poison typing and appreciates Bellossom's ability to remove checks such as Weezing. Due to Strength Sap's ability to force physical sweepers and wallbreakers to switch, hazard support from the likes of defensive Mesprit and Regirock is appreciated to punish those switches, weakening foes and allowing Bellossom to knock them out. Bellossom further appreciates Mesprit due to its ability to provide Bellossom with a slow U-turn and even a second chance at sweeping with Healing Wish.

[STRATEGY COMMENTS]
Other Options
=============

Bellossom can run a multitude of sets such as specially offensive Quiver Dance with maximum Special Attack investment, which allows it to hit a decent bit harder and do more damage to Pokemon that resist its attacks such as Skuntank and Dodrio; however, it is generally not worth compromising Bellossom's bulk and ability to set up when Lilligant does this better anyway. Bellossom could use an offensive Chlorophyll set on sun teams,, but this set is mostly outclassed by other Grass-types such as Lilligant and Victreebel. Sleep Powder is an interesting option for Bellossom to set up against Pokemon such as Choice Band Skuntank and non-Lum Berry Pinsir more easily by putting them to sleep and clicking Strength Sap multiple times where usually one drop isn't enough. However, Bellossom has trouble finding space for it on its moveset and it also runs the risk of the opponent getting a first-turn wake. Leech Seed can be run to force even more switches while further increasing Bellossom's longevity; however, Bellossom also has trouble finding a spot for it on its moveset without forgoing other vital coverage. Hidden Power Ground is an option that allows Bellossom to fit Fire-, Steel-, and Poison-types such as Combusken, Togedemaru, and Skuntank super effectively, but it misses out on the ability to hit Dragon-types like Altaria or forfeits good utility in Safeguard.

Checks and Counters
===================

**Flying-type Pokemon**: Oricorio-G and Oricorio-E can threaten Bellossom with their STAB Hurricane, usually OHKOing or doing massive damage to Bellossom, and they can take advantage of Bellossom's Quiver Dance, copying it with Dancer and being able to boost alongside it with Calm Mind.

**Fire-type Pokemon**: Fire-type Pokemon such as Combusken prove to be huge issues for Bellossom due to their ability to easily switch in on any of Bellossom's moves, taking very little from even boosted Giga Drain and Moonblast, and easily OHKO or 2HKO Bellossom with STAB Fire Blast.

**Grass-type Pokemon**: Opposing Grass-type Pokemon such as Jumpluff and Roselia can prove to be difficult for Bellossom to face due their resistance to Bellossom's Giga Drain and their ability to hit back with super effective secondary STAB moves.

**Toxic Spikes**: Toxic Spikes from the likes of Weezing and Roselia proves to be hazardous for Bellossom to encounter due to Toxic Spikes poisoning Bellossom before it has a chance to set up Safeguard, which can put Bellossom on a timer and eventually force it to switch and lose all of its boosts.

**Hail**: Hail Pokemon such Abomasnow and Alolan Sandslash can force Bellossom out due to the former resisting Giga Drain and threatening with Blizzard and the latter being able to outspeed Bellossom at +2 under Hail and threaten it with a super effective Icicle Crash or Subzero Slammer.

**Specially Defensive Pokemon**: Specially defensive Pokemon such as Throh, Type: Null, Clefairy, and Audino prove to be hard for Bellossom to break past, with Throh being able to easily phaze Bellossom with Circle Throw, Type: Null being able to Rest off any damage done to it and set up with Swords Dance, and Clefairy being able to badly poison Bellossom with Toxic if Safeguard is not up or set up Calm Mind alongside it to possibly beat it one-on-one depending on critical hits. Clefairy and Audino can even prove to be more difficult with Encore, due to them being able to lock Bellossom into a single move, allowing checks such as Skuntank to come in and force Bellossom out.

[Credits]
- Written by: [[Taskr, 257882]]
- Quality checked by: [[Megazard, 202117], [allstarapology, 400292, ], [yogi, 252106]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [lotiasite, 302985]]
 
Last edited:

asa

is a Site Content Manageris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnus
PU Leader
[OVERVIEW]
  • Bellossom's exclusive access to both Strength Sap and Quiver Dance provides Bellossom with a very unique niche, allowing Bellossom to stand out from its fellow Grass-Type sweepers such as Lilligant by performing the role of a bulky Quiver Dance sweeper within the PU metagame.
  • The first of Bellossom's great niches lies in Strength Sap granting Bellossom the ability to lower an opponent's Attack stat by one stage while simultaneously healing its HP, increasing Bellossom's longevity while also making up for Bellossom's little defensive investment, allowing Bellossom to force physical attackers such as Gurdurr and Kangaskhan to switch out after lowering their Attack.
  • Bellossom's other great niche lies in Quiver Dance, boosting Bellossom's Special Attack, Special Defense, and Speed by 1 stage, which allows Bellossom to avoid becoming overwhelmed with special attackers, while also granting Bellossom the ability to avoid becoming a passive wall, instead allowing Bellossom to outspeed and deal significant damage to non-resisted targets, even sometimes sweeping if Bellossom's checks and counters are removed or weakened.
  • Straying away from its niche in Strength Sap and Quiver Dance causes Bellossom to be outclassed by the multitude of other Grass-Types in PU such as Lilligant, Shiftry, Ferroseed, and Gourgeist due to their much better stats, movepools, and in the case of Shiftry, Ferroseed, and Gourgeist, typing.
  • Bellossom has incredibly average stats before and even after boosting, which can cause it to be overwhelmed by physical and special wallbreakers such as Nasty Plot Jynx and Choice Band Primeape or outsped by the likes of Choice Scarf Pyroar and Slush Rush Alolan Sandslash under hail who all can OHKO or 2HKO Bellossom before and after boosting.
  • Bellossom's poor bulk leaves Bellossom with a very small amount of Pokemon it can set up on, if any. This is especially problematic due to Bellossom's inability to create opportunities unless it carries Sleep Powder, taking up one of its coveted moveslots.
[SET]
name: Bulky Quiver Dance
move 1: Strength Sap
move 2: Quiver Dance
move 3: Giga Drain
move 4: Safeguard / Moonblast
item: Grassium Z / Leftovers
ability: Chlorophyll
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========
  • Strength Sap allows Bellossom to not fall prey to strong physical attackers such as Stoutland by being able to lower their Attack by one stage while also recovering Bellossom's HP, causing Bellossom to not get overwhelmed by physical attackers. Alternatively, Bellossom can use Grassium-Z to turn Strength Sap into Z-Strength Sap to obtain a Defense boost which allows Bellossom to live attacks from similar physical attackers however, with them unable to simply switch out to reset their stat changes and come back in to pressure Bellossom.
  • Quiver Dance allows Bellossom to amplify its Special Attack, Special Defense, and Speed to incredible levels, allowing Bellossom to outspeed anything that isn't holding a Choice Scarf or boosted, deal decent damage to most things in the metagame, and tank hits from the likes of Swanna and Oricorio-G.
  • Giga Drain is Bellossom's STAB move of choice, hitting most things that don't resist it in the metagame for decent damage after one or two boosts while also recovering Bellossom's HP, which in tandem with Strength Sap, increases Bellossom's longevity greatly.
  • Safeguard protects Bellossom from status for five turns, granting Bellossom the ability to mainly avoid being put on a timer and forced out by Toxic damage or being slowed down by paralysis.
  • Moonblast is a separate option from Safeguard, giving Bellossom the ability to not be walled by the likes of Drampa and Alolan Exeguttor due to Drampa's Sap Sipper or Alolan Exeguttor's 4x resistance to Giga Drain. Moonblast also allows to hit Grass-Types such as Shiftry and Lilligant before Quiver Dance harder than Giga Drain can.
Set Details
========
  • Maximum HP investment allows Bellossom to maximize its bulk allowing it to live a multitude of attacks once it starts getting Special Defense boosts and Attack drops such as Kangaskhan's Double Edge, Choice Band Stoutland's Return, and Choice Specs Mesprit's Psychic. Maximum Speed investment with Timid nature allows Bellossom to outspeed the entire unboosted metagame and even some of the boosted metagame with Bellossom being able to outspeed up to positive natured base 83 Pokemon holding a Choice Scarf.
  • Chlorophyll is the chosen ability, as it allows Bellossom to abuse an opponent's harsh sunlight and heavily punish the team.
  • Grassium-Z enables Strength Sap to become Z-Strength Sap and boost Bellossom's Defense by one stage, allowing it to tank hits from physical attackers without them just being able to switch and eliminate the Attack drop from Strength Sap. Grassium-Z can be also used to turn Giga Drain into a base 140 power Bloom Doom, allowing Bellossom to even break through the likes of weakened specially defensive Pokemon such as Throh and Clefairy.
  • Leftovers is an alternative option to Grassium-Z, being able to increase Bellossom's longevity on top of Strength Sap and Giga Drain by recovering 1/16th of Bellossom's HP per turn.
Usage Tips
========
  • Bellossom should be used as a bulky sweeper, utilizing Quiver Dance's Special Defense boosts, Strength Sap's Attack drops, and Z-Strength Sap's one-time Defense boost in order to tank hits from hard-hitting sweepers and some wallbreakers within the metagame such as Stoutland and offensive Mesprit while also making use of Quiver Dance's Special Attack and Speed boosts in order to outspeed these Pokemon and deal significant damage to them, 2HKOing them most of the time at +2, thus, allowing Bellossom to avoid becoming an incredibly passive Pokemon and instead being able to cause sweeps when its checks and counters are removed or severely weakened.
  • Bellossom shouldn't attempt to switch in to start boosting on the top-tier threats such as Mesprit and Kangaskhan that it can effectively remove after being boosted, due to them being able to break through Bellossom like butter before it boosts. Instead, Bellossom should switch in to start boosting on passive defensive walls that can't deal any significant damage to Bellossom such as Gastrodon and defensive Carracosta. Bellossom, however, must be wary when switching into these kinds of Pokemon due to their tendency to carry Toxic, which can severely limit Bellossom's ability to sweep.
  • Bellossom should only begin boosting up with Quiver Dance and Z-Strength Sap after its checks and counters have all been eliminated or heavily weakened due to their ability to force Bellossom out in fear of a KO, which causes Bellossom to lose all of its boosts. Once this has been accomplished, Bellossom should immediately start setting up with Quiver Dance once it comes into play, boosting its Special Attack, Special Defense, and Speed in preparation to sweep the opponent's remaining Pokemon.
  • If needed, Bellossom can take on some of its checks such as specially defensive Pokemon such as Audino and Clefairy without team help, utilizing Safeguard to prevent them from using Toxic and setting up Quiver Dances on them in order to break through them.
  • Strength Sap can be utilized in long, stalling sections due its ability to heal Bellossom even when the opponent has -6 Attack drops, which saves the power points of Bellossom's only move in Giga Drain, preventing Bellossom from becoming dead weight for the rest of match.
Team Options
========
  • Bellossom's underwhelming offensive stats and bulk cause Bellossom to fit only on balanced teams, due to these stats performing extremely mediocre in more offensive playstyles.
  • If forgoing Moonblast, Pokemon that can check the likes of Drampa and Alolan Exeggutor such Hitmonchan are well appreciated due to Bellossom unable to deal significant damage to them because of Drampa's Sap Sipper ability and Alolan Exeguttor's 4x resistance to Giga Drain.
  • Along with forgoing Moonblast, (what does this point have to do with forgoing moonblast? you'll want flying-type checks regardless.) Pokemon that can handle Flying-Type and opposing Grass-Type Pokemon such as Eelektross and Typhlosion (rip typh.) are well appreciated due to Bellossom unable to hit them for significant damage with a resisted Giga Drain.
  • Even with both Moonblast and Giga Drain, Bellossom still has difficulty getting past Fire-Type and Steel-Types such as Togedemaru and Magmortar (you missed a mag mention.) due to them resisting both Moonblast and Giga Drain so in turn, Pokemon that can check these types such as Carracosta and Magmortar. (another one.)
  • Ice-Types such as Abomasnow and Alolan Sandslash (may as well mention aurorus too.) can be huge nuisances for Bellossom due to their hard-hitting Ice-Type STABs in Blizzard and Icicle Crash, respectively, meaning Fire-Type, Steel-Type, and Water-Type Pokemon that can check the likes of these Pokemon, such as Typhlosion (rip typh.) and Togedemaru make for respectable teammates, however, Fire-Type and Steel-Type Pokemon will have to watch out for Abomasnow and Alolan Sandslash's Earthquake and Water-Types will need to watch out for Abomasnow's Grass-Type STAB. (more solid checks to ice-types would be appreciated, since toge gets fucked by focus blast / earth power and still takes a ton from aurorus's blizzard.)
  • Even with Safeguard, Toxic Spikes prove to be a major issue for Bellossom, due to them putting it on a timer and hindering its longevity. Because of this, Defog support from the likes of Swanna and Skuntank are highly appreciated. Skuntank can even absorb Toxic Spikes with its Poison typing, and appreciates Bellossom's ability to remove checks such as Weezing.
  • Due to Strength Sap's ability to force physical sweepers and wallbreakers to switch due to their lowered Attack, hazard support from the likes of defensive Mesprit and Regirock can punish those switches, weakening them down and allowing Bellossom to KO them. Mesprit is further appreciated by Bellossom due to Mesprit's ability to provide Bellossom with a slow U-turn and even a second chance at sweeping with Healing Wish.
  • Wallbreakers such as Life Orb Hitmonchan (list more examples, and make sure that they're common bc lo chan isn't a common wallbreaker.) can help break the likes of specially defensive and physically defensive walls that Bellossom cannot break through such as Ferroseed.
[STRATEGY COMMENTS]
Other Options
=============
  • A multitude of sets can be optionally ran on Bellossom such as specially offensive Quiver Dance, Chlorophyll sweeper, and physically offensive Swords Dance, however, all of these sets are outclassed by other Grass-Types within the metagame such as Lilligant and Shiftry.\
  • Sleep Powder is an interesting option for Bellossom due how it allows Bellossom to set up easily and break through some walls that it couldn't other break otherwise, however, Bellossom has trouble find space for it on its moveset. (when i said higher up, i meant the first point, though that's my fault for failing to specify.)
  • Leech Seed is an optional move that can be ran in order to force even more switches while further increasing Bellossom's longevity by healing 1/8th of its HP at the end of every turn, however, Bellossom has trouble finding a spot for it on its moveset.
  • Modest.
Checks and Counters
===================

**Fire-Type Pokemon**: Fire-Type Pokemon such as Typhlosion (rip typh.) and Pyroar prove to be a huge issues for Bellossom, due to them easily being able to switch in on any of Bellossom's moves, taking very little from even boosted Moonblast and Giga Drain due to their resistance to both moves, and their ability to easily OHKO or 2HKO Bellossom with their STAB Fire Blast.

**Flying-Type Pokemon**: Flying-Type Pokemon such as Oricorio and Swanna can threaten Bellossom with their Flying-Type STABs, usually OHKOing or doing massive damage to Bellossom. Swanna can even run a physical set which can surprise Bellossom and OHKO it, while all Oricorio formes can take advantage of Bellossom's reliance on Quiver Dance with Dancer, copying Bellossom's Quiver Dance and being able to force out Bellossom and possibly even sweep its team.

**Opposing Grass-Type Pokemon**: Opposing Grass-Type Pokemon such as Leafeon, Shiftry, Alolan Exeggutor, and Roselia can prove to be incredibly difficult for Bellossom to face due their resistance to Bellossom's Giga Drain, as well as Leafeon and Shiftry's access to Swords Dance and Alolan Exeggutor and Roselia's amplified resistances to Giga Drain with their Dragon and Poison typing respectively. However, Shiftry and Alolan Exeggutor prove to be ineffective to Moonblast variants of Bellossom.

**Toxic Spikes**: Toxic Spikes from the likes of Weezing and Roselia prove to be a hazardous thing for Bellossom to encounter due to Toxic Spikes poisoning Bellossom before it has a chance to set-up Safeguard, which can put Bellossom on a timer and eventually force it to switch and make it loose all of its boosts due to it.

**Super Effective Wallbreakers**: Even if Bellossom can deal with a decent chunk of feared wallbreakers within PU after being boosted, there are some wallbreakers that can break through Bellossom even if boosted. Good examples of these include Aurorus, Alolan Sandslash, and Skuntank.

**Specially Defensive Pokemon**: Specially defensive Pokemon such as Throh, Type: Null, Clefairy, Audino prove to be hard for Bellossom to break past, with Throh being able to easily phaze Bellossom out with Circle Throw, Type: Null being able to rest off any damage done to it and set up with Swords Dance, and Clefairy and Audino being able to poison Bellossom with Toxic if Safeguard is not up. Clefairy and Audino can even prove to be more difficult with Encore, due to them being able to lock Bellossom into a single move, allowing checks such as Skuntank to come in and force Bellossom out. Going even further, Audino can prove to be an even bigger issue with Wish. (cm clefairy can set up alongside you.)
putting this here to make implementation easier. remember to remove all mentions of ferroseed, stoutland, and gastrodon as well as add mentions of the new drops wherever it is appropriate.
 

yogi

I did not succumb...
is a Tutor Alumnusis a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
[OVERVIEW]

Bellossom's exclusive access to both Strength Sap and Quiver Dance provides Bellossom with a very unique niche, allowing Bellossom to stand out from its fellow Grass-Type sweepers such as Lilligant by performing the role of a bulky Quiver Dance sweeper within the PU metagame. The first of Bellossom's great niches lies in Strength Sap granting Bellossom the ability to lower an opponent's Attack stat by one stage while simultaneously healing its HP (i mean this is kinda fluff, people can read the move description), increasing Bellossom's longevity while also making up for Bellossom's little defensive investment, allowing Bellossom to force physical attackers such as Gurdurr and Kangaskhan to switch out after lowering their Attack (hmm. technically the newer power-up punch kanga actually messes you up somewhat, but overall yeah). Bellossom's other great niche lies in Quiver Dance, boosting Bellossom's Special Attack, Special Defense, and Speed by 1 stage, which allows Bellossom to avoid becoming overwhelmed with special attackers, while also granting Bellossom the ability to avoid becoming a passive wall, instead allowing Bellossom to outspeed and deal significant damage to non-resisted targets, even sometimes sweeping if Bellossom's checks and counters are removed or weakened (pretty run-on and could probably be cut down significantly to get to the point quicker). Straying away from its niche in Strength Sap and Quiver Dance causes Bellossom for the most part to be outclassed by the other quiver dancing Grass-Type in PU, Lilligant (doesn't quite make sense. just say that strength sap + bulk is what it has above lilligant). This is mostly due to Lilligant's ability to run Sleep Powder, outspeed and break past common threats such as Pyroar after a Quiver Dance whereas Bellossom fails to. (space)Bellossom has incredibly average stats before boosting, which can cause it to be overwhelmed by physical and special wallbreakers such as Nasty Plot Jynx and Alolan Raticate (swap order around to mirror physical and special wallbreakers) or outsped by the likes of Choice Scarf Pyroar (any pyroar outspeeds even at +1) and Slush Rush Alolan Sandslash under hail who all can OHKO or 2HKO Bellossom.

[SET]
name: Bulky Quiver Dance
move 1: Strength Sap
move 2: Quiver Dance
move 3: Giga Drain
move 4: Safeguard / Moonblast
item: Grassium Z / Leftovers
ability: Chlorophyll
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Strength Sap allows Bellossom to not fall prey to strong physical attackers such as Kangaskhan (again a slightly iffy one with the newer pup set, maybe a different attacker like hitmonchan would be a cool mention) by being able to lower their Attack by one stage while also recovering Bellossom's HP, causing Bellossom to not get overwhelmed by physical attackers (remove the last bit, repetitive). Alternatively, Bellossom can use Grassium Z to turn Strength Sap into Z-Strength Sap to obtain a Defense boost which allows Bellossom to live attacks from similar physical attackers however, with them unable to simply switch out to reset their stat changes and come back in to pressure Bellossom (mention this in set details instead, because repetitive). Quiver Dance allows Bellossom to amplify its Special Attack, Special Defense, and Speed which is vital for Bellossom to sweep late game. Giga Drain is Bellossom's STAB move of choice, hitting most things that don't resist it in the metagame for decent damage after one or two boosts while also recovering Bellossom's HP, which in tandem with Strength Sap, increases Bellossom's longevity greatly. Safeguard protects Bellossom (and its teammates) from status for five turns, granting Bellossom the ability to mainly avoid being put on a timer and forced out by Toxic damage or being slowed down by paralysis. Moonblast is a separate option from Safeguard, giving Bellossom the ability to not be walled by the likes of Drampa and Altaria due to Drampa's Sap Sipper or Altaria's 4x resistance to Giga Drain and access to Toxic and Haze (alolan eggy can also get a mention here too) (to be honest hp ice might be a better shout).

Set Details
========

Maximum HP investment allows Bellossom to maximize its bulk allowing it to live a multitude of attacks once it starts getting Special Defense boosts and Attack drops such as Kangaskhan's Double-Edge (again, something different) and Choice Specs Mesprit's Psychic. Maximum Speed investment with Timid nature allows Bellossom to outspeed Pokemon around the base 100 Speed mark such as Swanna (non choice scarf) and Ninetales (untrue, you get outsped by ninetales at +1 by exactly one point) after a Quiver Dance, although it is worth noting that Bellossom needs two Quiver Dances set up to outspeed Pyroar (specify non choice scarf). Chlorophyll is the chosen ability, as it allows Bellossom to abuse opposing Sun teams by being able to set up on the likes of Shiftry (doesn't swords dance beat you out eventually?) and outspeeding the rest of their team at +1 Speed in Sun. Grassium Z enables Strength Sap to become Z-Strength Sap and boost Bellossom's Defense by one stage, allowing it to tank hits from physical attackers without them just being able to switch and eliminate the Attack drop from Strength Sap. Grassium Z can be also used to turn Giga Drain into a base 140 power Bloom Doom, allowing Bellossom to even break through the likes of weakened specially defensive Pokemon such as Throh and Clefairy (nah mate, cm clef 1v1s you so hard it's unreal). Leftovers is an alternative option to Grassium Z, being able to increase Bellossom's longevity on top of Strength Sap and Giga Drain by recovering 1/16th of Bellossom's HP per turn (basically used if the team already has a z move).

Usage Tips
========

Bellossom should be used as a bulky sweeper (can also be used as a wall somewhat too, with the utility in safeguard), utilizing Quiver Dance's Special Defense boosts, Strength Sap's Attack drops, and Z-Strength Sap's one-time Defense boost in order to tank hits from hard-hitting sweepers and some wallbreakers within the metagame such as Kangaskhan and Kingler while also making use of Quiver Dance's Special Attack and Speed boosts in order to outspeed these Pokemon and deal significant damage to them, 2HKOing them most of the time at +2, thus, allowing Bellossom to avoid becoming an incredibly passive Pokemon and instead being able to cause sweeps when its checks and counters are removed or severely weakened (this drags on the point like 3 sentences longer than it actually needs to be o.o). Bellossom shouldn't attempt to switch in to start boosting on the threats such as Lycanroc and Kangaskhan :blobglare: that it can effectively remove after being boosted, due to them being able to break through Bellossom before it boosts. Instead, Bellossom should switch in to start boosting on passive defensive walls that can't deal any significant damage to Bellossom such Audino and defensive Mesprit. Bellossom should only begin boosting up with Quiver Dance and Z-Strength Sap after its checks and counters have all been eliminated or heavily weakened due to their ability to force Bellossom out in fear of a KO, which causes Bellossom to lose all of its boosts (cut down and mention examples). Once this has been accomplished, Bellossom should immediately start setting up with Quiver Dance once it comes into play, boosting its Special Attack, Special Defense, and Speed in preparation to sweep the opponent's remaining Pokemon (i mean this is said earlier). If needed, Bellossom can take on some of its checks such as specially defensive Pokemon such as Munchlax and Clefairy without team help, utilizing Safeguard to prevent them from using Toxic and setting up Quiver Dances on them in order to break through them (safeguard can also be used to help the team!). Be careful of reducing the opposing Pokemon's Attack stat too much since this can cause Strength Sap to recover minimal amounts of HP and force Bellossom to rely on Giga Drain for recovery. (this is moreso for special attackers, so specify)

Team Options
========

Bellossom's underwhelming offensive stats and bulk cause Bellossom to fit only on balanced and bulky offensive teams, due to these stats performing extremely mediocre in more offensive playstyles (it's mainly that lilligant is just a better check). If forgoing Moonblast, Pokemon that can check the likes of Drampa and Alolan Exeggutor such (as) Hitmonchan are well appreciated due to Bellossom unable to deal significant damage to them because of Drampa's Sap Sipper ability and Alolan Exeguttor's 4x resistance to Giga Drain (hitmonchan can also remove toxic spikes from the field, which are a massive issue to bellossom). Pokemon such as Eelektross and Regirock that are able to handle opposing Flying-Type and Fire-Type Pokemon are well appreciated due to Bellossom being unable to hit them for significant damage since Giga Drain is resisted. Ice-Types such as Abomasnow and Alolan Sandslash can be huge nuisances for Bellossom due to their hard-hitting Ice-Type STABs in Blizzard and Icicle Crash, respectively, meaning Fire-Type, Steel-Type, and Fighting-Type Pokemon that can check the likes of these Pokemon, such as Wormadam-Trash (i wouldn't use worm trash on a team with bellossom, and i wouldn't even mention steel-types here) and Gurdurr make for respectable teammates. However, Fire-Type and other Steel-Type Pokemon like Togedemaru will have to watch out for Abomasnow and Alolan Sandslash's Earthquake. Even with Safeguard, Toxic Spikes prove to be a major issue for Bellossom, due to them putting it on a timer and hindering its longevity. Because of this, Defog support from the likes of Swanna and Skuntank are highly appreciated. Skuntank can even absorb Toxic Spikes with its Poison typing, and appreciates Bellossom's ability to remove checks such as Weezing. Due to Strength Sap's ability to force physical sweepers and wallbreakers to switch due to their lowered Attack, hazard support from the likes of defensive Mesprit and Regirock can punish those switches, weakening them down and allowing Bellossom to KO them. Mesprit is further appreciated by Bellossom due to Mesprit's ability to provide Bellossom with a slow U-turn and even a second chance at sweeping with Healing Wish. (regirock is a fire-type check too)

[STRATEGY COMMENTS]
Other Options
=============

A multitude of sets can be optionally ran on Bellossom such as specially offensive Quiver Dance with maximum Special Attack investment which allows Bellossom to hit a decent bit harder and do more damage to resists such as Skuntank and Pyroar easier but it is generally not worth compromising Bellossom's bulk and ability to set up (...). A Chlorophyll set could be used, but this set is mostly outclassed by other Grass-Types such as Lilligant and Victreebel (bad wording since technically the set utilises chlorophyll. say offensive specifically). Sleep Powder is an interesting option for Bellossom due how it allows Bellossom to set up against Pokemon such as Choice Band Skuntank and Pinsir easier by putting them to sleep and clicking Strength Sap multiple times whereas usually one drop isn't enough (pretty sure poison jab skunk kills you and swords dance pinsir quite often runs lum berry). However, Bellossom has trouble find space for it on its moveset and it also runs the risk of the opponent getting a first turn wake. Leech Seed is an optional move that can be ran in order to force even more switches while further increasing Bellossom's longevity by healing 1/8th of its HP at the end of every turn, however, Bellossom also has trouble finding a spot for it on its moveset without forgoing other vital coverage. Hidden Power Ground is an option which allows Bellossom to fit Fire-, Steel- and Poison-Types such as Pyroar, Togedemaru and Skuntank super effectively but you miss out on the ability to hit Dragon-Types like Altaria or forgo good utility in Safeguard.

Checks and Counters
===================


**Fire-Type Pokemon**: Fire-Type Pokemon such as Pyroar prove to be a huge issues for Bellossom, due to them easily being able to switch in on any of Bellossom's moves, taking very little from even boosted Giga Drain and Moonblast since it resists both moves, and its ability to easily OHKO or 2HKO Bellossom with STAB Fire Blast. (move one slot down)

**Flying-Type Pokemon**: Flying-Type Pokemon such as Oricorio-G and Oricorio-E can threaten Bellossom with their STAB Hurricane, usually OHKOing or doing massive damage to Bellossom and they can take advantage of Bellossom's Quiver Dance with Dancer, copying Bellossom's Quiver Dance and being able to boost along side it with Calm Mind. (move this to the top. both oricorio's hard counter you)

**Opposing Grass-Type Pokemon**: Opposing Grass-Type Pokemon such as Jumpluff and Roselia can prove to be difficult for Bellossom to face due their 4x resistance to Bellossom's Giga Drain and their ability to hit back with super effective Acrobatics and Sludge Bomb respectively.

**Toxic Spikes**: Toxic Spikes from the likes of Weezing and Roselia prove to be a hazardous thing for Bellossom to encounter due to Toxic Spikes poisoning Bellossom before it has a chance to set-up Safeguard, which can put Bellossom on a timer and eventually force it to switch and make it loose all of its boosts due to it.

**Hail**: Hail Pokemon such Abomasnow and Alolan Sandslash are able to force Bellossom out due to the former resisting Giga Drain and threatening with Blizzard and the latter being able to outspeed Bellossom at +2 under Hail and threaten in with a super effective Icicle Crash or Superzero Slammer.

**Specially Defensive Pokemon**: Specially defensive Pokemon such as Throh, Type: Null, Clefairy, Audino prove to be hard for Bellossom to break past, with Throh being able to easily phaze Bellossom out with Circle Throw, Type: Null being able to rest off any damage done to it and set up with Swords Dance, and Clefairy being able to badly poison Bellossom with Toxic if Safeguard is not up or set up Calm Minds alongside it and possible beat it 1v1 depending on critical hits. Clefairy and Audino can even prove to be more difficult with Encore, due to them being able to lock Bellossom into a single move, allowing checks such as Skuntank to come in and force Bellossom out.
Done. QC 3/3. Cut down on a few of the descriptions because they're just long-winded.
CY2jDxS.gif
 
Last edited:

Aaronboyer

Something Worth Fighting For
is a Contributor to Smogon
Hey there Taskr! This is an Amateur GP Check, Only Implement What You Want!
ADD REMOVE (COMMENTS)
[OVERVIEW]

Bellossom's exclusive access to both Strength Sap and Quiver Dance provides Bellossom with a very unique niche, allowing Bellossom to stand out from its fellow Grass-Type Grass-type sweepers such as Lilligant by performing the role of a bulky Quiver Dance sweeper within the PU metagame. The first of Bellossom's great niches as a sweeper lies in Strength Sap which increases Bellossom's longevity while making up for Bellossom's little defensive investment, allowing Bellossom to force physical attackers such as Gurdurr and Stoutland to switch out after lowering their Attack. Bellossom primarily uses Quiver Dance to boost its Special Attack, Special Defense, and Speed by 1 stage, which allows Bellossom to avoid becoming overwhelmed with special attackers, outspeed and deal significant damage to non-resisted targets, and even sometimes sweep if Bellossom's checks and counters are removed or weakened. Straying away from its niche in Strength Sap causes Bellossom,(AC) for the most part,(AC) to be outclassed by the other more offensive quiver dancing Grass-Type in PU, Lilligant. This is mostly due to stems (Grass pun)from Lilligant's ability to run Sleep Powder, outspeed,(AC) and break past common threats such as Pyroar after a Quiver Dance whereas Bellossom fails to do so. Bellossom has incredibly average stats before boosting, which can cause it to be overwhelmed by physical and special wallbreakers such as Alolan Raticate and Nasty Plot Jynx or outsped by the likes of Choice Scarf Pyroar and Slush Rush Alolan Sandslash under hail who all can OHKO or 2HKO Bellossom.

[SET]
name: Bulky Quiver Dance
move 1: Strength Sap
move 2: Quiver Dance
move 3: Giga Drain
move 4: Safeguard / Moonblast
item: Grassium Z / Leftovers
ability: Chlorophyll
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Strength Sap allows Bellossom to not fall prey to strong physical attackers such as Hitmonchan by being able to lower their Attack by one stage while also recovering Bellossom's HP. Quiver Dance allows Bellossom to amplify its Special Attack, Special Defense, and Speed which is vital for Bellossom to sweep late game. Giga Drain is Bellossom's STAB move of choice, hitting most things that don't resist it in the metagame for decent damage after one or two boosts while also recovering Bellossom's HP, which in tandem with Strength Sap, increases Bellossom's longevity greatly significantly. Safeguard protects Bellossom and its teammates from status for five turns, granting Bellossom the ability to mainly avoid being put on a timer and forced out by Toxic damage or being slowed down by paralysis. Moonblast is a separate option from Safeguard, giving Bellossom the ability to not be walled by the likes of Drampa, Alolan Exeggutor and Altaria due to Drampa's Sap Sipper or Alolan Exeggutor's and Altaria's 4x resistance to Giga Drain whilst the former has access to Flamethrower and the latter has access to Toxic and Haze.

Set Details
========

Maximum HP investment allows Bellossom to maximize its bulk allowing it to live a multitude of attacks once it starts getting Special Defense boosts and Attack drops such as Stoutland's Return and Choice Specs Mesprit's Psychic. Maximum Speed investment with Timid nature allows Bellossom to outspeed Pokemon around the base 100 Speed mark such as non-Choice(AH) Scarf Swanna after a Quiver Dance, although it is worth noting that Bellossom needs two Quiver Dances set up to outspeed non-Choice(AH) Scarf Pyroar. Chlorophyll is the chosen ability, as it allows Bellossom to abuse opposing Sun teams by being able to set up on the likes of Shiftry and outspeeding the rest of their team at +1 Speed in Sun. Grassium Z enables Strength Sap to become Z-Strength Sap and boost Bellossom's Defense by one stage, allowing it to tank hits from physical attackers without them just being able to switch and eliminate the Attack drop from Strength Sap. Grassium Z can be also also be used to turn Giga Drain into a base 140 power Bloom Doom, allowing Bellossom to even break through the likes of weakened specially defensive Pokemon such as Throh and Hitmonchan. Leftovers is an alternative option to Grassium Z, being able to increase Bellossom's longevity on top of Strength Sap and Giga Drain by recovering 1/16th of Bellossom's HP per turn and mostly used when your team already has a Z-Move user.

Usage Tips
========

Bellossom should be used as a bulky sweeper, utilising utilizing Quiver Dance's Special Defense boosts, Strength Sap's Attack drops, and Z-Strength Sap's one-time Defense boost in order to tank hits from hard-hitting sweepers and some wallbreakers within the metagame such as Stoutland and Kingler. Bellossom shouldn't attempt to switch in to start boosting on the threats such as Lycanroc and Kangaskhan that it can effectively remove after being boosted, due to them being able to break through Bellossom before it boosts. Instead, Bellossom should switch in to start boosting on passive defensive walls that can't deal any significant damage to Bellossom such Audino and defensive Mesprit. Bellossom should only begin boosting up with Quiver Dance and Z-Strength Sap after its checks and counters have all been eliminated or heavily weakened due to their ability to force Bellossom out in fear of a KO, which causes Bellossom to lose all of its boosts. Once this has been accomplished, Bellossom should immediately start setting up with Quiver Dance once it comes into play in preparation to sweep the opponent's remaining Pokemon. If needed, Bellossom can take on some of its checks such as specially defensive Pokemon such as Munchlax and non-Calm(AH) Mind Clefairy without team help, utilizing Safeguard to prevent them from statusing inducing status with Toxic and setting up Quiver Dances on them in order to break through them. Safeguard can also be used to support the team from being statused induced with status. Be careful of reducing the opposing Pokemon's Attack stat too much since this can cause Strength Sap to recover minimal amounts of HP and force Bellossom to rely on Giga Drain for recovery.

Team Options
========

Bellossom's underwhelming offensive stats and bulk cause Bellossom allow it to fit only on balanced and bulky offensive teams, due to these stats performing extremely mediocre in more offensive playstyles. If forgoing Moonblast, Pokemon that can check the likes of Drampa and Alolan Exeggutor such Hitmonchan are well appreciated due to Bellossom unable to deal significant damage to them because of Drampa's Sap Sipper ability and Alolan Exeguttor's 4x resistance to Giga Drain as well as being able to Rapid Spin away problematic hazards such as Toxic Spikes. Bellossom appreciates Pokemon such as Eelektross and Regirock that are able to can handle opposing Flying-Type and Fire-Type Pokemon are well appreciated due to Bellossom being unable to hit them for significant damage since Giga Drain is resisted their resistance to Giga Drain. Ice-Types such as Abomasnow and Alolan Sandslash can be huge nuisances for Bellossom due to their hard-hitting Ice-Type STABs in Blizzard and Icicle Crash, respectively, meaning Fire-Type, Steel-Type, and Fighting-Type Pokemon that can check the likes of these Pokemon, such as Pyroar and Gurdurr make for respectable teammates. However, Fire-Type and other Steel-Type Pokemon like Pyroar and Togedemaru will have to watch out for Abomasnow and Alolan Sandslash's Earthquake. Even with Safeguard, Toxic Spikes prove to be a major issue for Bellossom, due to them putting it on a timer and hindering its longevity. Because of this, Bellossom appreciates Defog support from the likes of Swanna and Skuntank are highly appreciated. Skuntank can even absorb Toxic Spikes with its Poison typing,(RC) and appreciates Bellossom's ability to remove checks such as Weezing. Due to Strength Sap's ability to force physical sweepers and wallbreakers to switch due to their lowered Attack, hazard support from the likes of defensive Mesprit and Regirock can punish those switches, weakening them down and allowing Bellossom to KO knock them out. Mesprit is further appreciated by Bellossom Bellossom further appreciates Mesprit due to Mesprit's its ability to provide Bellossom with a slow U-turn and even a second chance at sweeping with Healing Wish.

[STRATEGY COMMENTS]
Other Options
=============

Bellossom can run a A multitude of sets can be optionally ran run on Bellossom such as specially offensive Quiver Dance with maximum Special Attack investment,(AC) which allows Bellossom to hit a decent bit harder and do more damage to resists such as Skuntank and Pyroar easier;(ASC) however,(AC) but it is generally not worth compromising Bellossom's bulk and ability to set up when Lilligant does this better anyway. Bellossom could use an An offensive Chlorophyll set on sun teams could be used, but this set is mostly outclassed by other Grass-Types such as Lilligant and Victreebel. Sleep Powder is an interesting option for Bellossom due how it allows Bellossom to set up against Pokemon such as Choice Band Skuntank and Non non-Lum(AH) Berry Pinsir easier by putting them to sleep and clicking Strength Sap multiple times whereas usually one drop isn't enough. However, Bellossom has trouble find finding space for it on its moveset,(AC) and it also runs the risk of the opponent getting a first turn wake. Leech Seed is an optional move that can be ran in order run to force even more switches while further increasing Bellossom's longevity by healing 1/8th of its HP at the end of every turn,;(RC)(ASC) however, Bellossom also has trouble finding a spot for it on its moveset without forgoing other vital coverage. Hidden Power Ground is an option which allows Bellossom to fit Fire-, Steel- and Poison-Types such as Pyroar, Togedemaru,(AC) and Skuntank super effectively but you miss out on the ability to hit Dragon-Types like Altaria or forgo good utility in Safeguard.

Checks and Counters
===================

**Flying-Type Pokemon**: Flying-Type Pokemon such as Oricorio-G and Oricorio-E can threaten Bellossom with their STAB Hurricane, usually OHKOing or doing massive damage to Bellossom and they can take advantage of Bellossom's Quiver Dance with Dancer, copying Bellossom's Quiver Dance and being able to boost along side alongside it with Calm Mind.

**Fire-Type Pokemon**: Fire-Type Pokemon such as Pyroar prove to be a huge issues for Bellossom, due to them easily being able to switch in on any of Bellossom's moves, taking very little from even boosted Giga Drain and Moonblast since it resists both moves, and its ability to easily OHKO or 2HKO Bellossom with STAB Fire Blast.

**Opposing Grass-Type Pokemon**: Opposing Grass-Type Pokemon such as Jumpluff and Roselia can prove to be difficult for Bellossom to face due their 4x resistance to Bellossom's Giga Drain and their ability to hit back with super effective Acrobatics and Sludge Bomb respectively.

**Toxic Spikes**: Toxic Spikes from the likes of Weezing and Roselia prove to be a hazardous thing for Bellossom to encounter due to Toxic Spikes poisoning Bellossom before it has a chance to set-up Safeguard, which can put Bellossom on a timer and eventually force it to switch and make it loose all of its boosts due to it.

**Hail**: Hail Pokemon such Abomasnow and Alolan Sandslash are able to can force Bellossom out due to the former resisting Giga Drain and threatening with Blizzard and the latter being able to outspeed Bellossom at +2 under Hail and threaten in it with a super effective Icicle Crash or Superzero Slammer.

**Specially Defensive Pokemon**: Specially defensive Pokemon such as Throh, Type: Null, Clefairy, Audino prove to be hard for Bellossom to break past, with Throh being able to easily phaze Bellossom out with Circle Throw, Type: Null being able to rest off any damage done to it and set up with Swords Dance, and Clefairy being able to badly poison Bellossom with Toxic if Safeguard is not up or set up Calm Minds alongside it and possible possibly beat it 1v1 depending on critical hits. Clefairy and Audino can even prove to be more difficult with Encore, due to them being able to lock Bellossom into a single move, allowing checks such as Skuntank to come in and force Bellossom out.
 
Last edited:

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Bellossom's exclusive access to both Strength Sap and Quiver Dance provides Bellossom it with a unique niche, allowing Bellossom to stand out from its fellow Grass-type sweepers such as Lilligant by performing the role of a bulky Quiver Dance sweeper within the PU metagame. The first of Bellossom's great niches as a sweeper lies in Strength Sap, (AC) which increases Bellossom's longevity while making up for Bellossom's little its lack of defensive investment, allowing Bellossom to force physical attackers such as Gurdurr and Stoutland to switch out after lowering their Attack. Bellossom primarily uses Quiver Dance to boost its Special Attack, Special Defense, and Speed by 1 stage, which allows Bellossom to avoid becoming overwhelmed with special attackers, outspeed and deal significant damage to non-resisted neutral or super effective targets, and even sometimes sweep if Bellossom's checks and counters are removed or weakened. However, straying away from its niche in Strength Sap causes Bellossom, for the most part, to be outclassed by the other more offensive quiver dancing Quiver Dance Grass-type in PU, Lilligant. This stems from Lilligant's ability to run Sleep Powder, outspeed, and break past common threats such as Pyroar after a Quiver Dance, (AC) whereas Bellossom fails to do so. Bellossom has incredibly average stats before boosting, which can cause it to be overwhelmed by physical and special wallbreakers such as Alolan Raticate and Nasty Plot Jynx or outsped by the likes of Choice Scarf Pyroar and Slush Rush Alolan Sandslash, (AC) under hail who which all can OHKO or 2HKO Bellossom.

[SET]
name: Bulky Quiver Dance
move 1: Strength Sap
move 2: Quiver Dance
move 3: Giga Drain
move 4: Safeguard / Moonblast
item: Grassium Z / Leftovers
ability: Chlorophyll
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Strength Sap allows Bellossom to not fall prey to strong physical attackers such as Hitmonchan by being able to lower lowering their Attack by one stage while also recovering Bellossom's HP. Quiver Dance allows Bellossom to amplify its Special Attack, Special Defense, and Speed, (AC) which is vital for Bellossom it to sweep late-game. (AH) Giga Drain is Bellossom's STAB move of choice, hitting most things Pokemon that don't resist it in the metagame for decent damage after one or two boosts while also recovering Bellossom's HP, which, (AC) in tandem with Strength Sap, increases Bellossom's longevity significantly. Safeguard protects Bellossom and its teammates from status for five turns, granting grants Bellossom the ability to mainly avoid being put on a timer and forced out by Toxic damage or being slowed down by paralysis. Moonblast is a separate option from Safeguard, giving Bellossom the ability to not be walled by the likes of Sap Sipper Drampa, Alolan Exeggutor, (AC) and Altaria, (AC) due to Drampa's Sap Sipper or Alolan Exeggutor's and Altaria's 4x resistance to Giga Drain whilst the former first of which also has access to Flamethrower and while the latter last has access to Toxic and Haze.

Set Details
========

Maximum HP investment allows Bellossom to maximize its bulk allowing it to live take a multitude of attacks once it starts getting Special Defense boosts and Attack drops, (AC) such as Stoutland's Return and Choice Specs Mesprit's Psychic. Maximum Speed investment with a Timid nature allows Bellossom to outspeed Pokemon around the base 100 Speed mark such as non-Choice Scarf Swanna after a Quiver Dance, although it is worth noting that Bellossom needs two Quiver Dances set up to outspeed non-Choice Scarf Pyroar. Chlorophyll is the chosen ability, as it allows Bellossom to abuse exploit opposing sun teams by being able to set up on the likes of Shiftry and outspeeding the rest of their team at +1 Speed in Sun. Grassium Z enables Strength Sap to become Z-Strength Sap and boost Bellossom's Defense by one stage, allowing it to tank hits from physical attackers without them just being able to switch and eliminate the Attack drop from Strength Sap. Grassium Z can also be used to turn Giga Drain into a base 140 power 140-Base Power Bloom Doom, allowing Bellossom to even break through the likes of weakened specially defensive Pokemon such as Throh and Hitmonchan. Leftovers is an alternative option to Grassium Z, being able to increase Bellossom's longevity on top of Strength Sap and Giga Drain, (AC) by recovering 1/16th of Bellossom's HP per turn and is mostly used when your team already has a Z-Move user.

Usage Tips
========

Bellossom should be used as a bulky sweeper, utilizing Quiver Dance's Special Defense boosts, Strength Sap's Attack drops, and Z-Strength Sap's one-time Defense boost to tank hits from hard-hitting sweepers and some wallbreakers within the metagame such as Stoutland and Kingler. Bellossom shouldn't attempt to switch in to start boosting on the threats such as Lycanroc and Kangaskhan that it can effectively remove after being boosted, due to them being able to break through Bellossom before it boosts. Instead, Bellossom should switch in to start boosting on passive defensive walls that can't deal any significant damage to Bellossom it such Audino and defensive Mesprit. Bellossom should only begin boosting up with Quiver Dance and Z-Strength Sap after its checks and counters have all been eliminated or heavily weakened due to their ability to force Bellossom out in fear of a KO, which causes Bellossom to lose all of its boosts. Once this has been accomplished, Bellossom should immediately start setting up with Quiver Dance once it comes into play in preparation to sweep the opponent's remaining Pokemon. If needed, Bellossom can take on some of its checks such as specially defensive Pokemon such as Munchlax and non-Calm Mind Clefairy without team help, utilizing Safeguard to prevent them from inducing status with Toxic and setting up Quiver Dances on them to break through them. Safeguard can also be used to support prevent the team from being induced with status. Be careful of reducing the opposing Pokemon's Attack stat too much, (AC) since this can cause Strength Sap to recover minimal amounts of HP and force Bellossom to rely on Giga Drain for recovery.

Team Options
========

Bellossom's underwhelming offensive stats and bulk allow it to fit only on balanced and bulky offensive teams, due to these stats performing leave it extremely mediocre in more offensive playstyles, allowing it to fit only on balanced and bulky offensive teams. If forgoing Moonblast, Pokemon that can check the likes of Drampa and Alolan Exeggutor such Hitmonchan are well appreciated due to Bellossom unable to deal significant damage to them because of Drampa's Sap Sipper ability and Alolan Exeguttor's 4x resistance to Giga Drain as well as being able to Rapid Spin away problematic hazards such as Toxic Spikes. Bellossom appreciates Pokemon such as Eelektross and Regirock that can handle opposing Flying-type and Fire-type Pokemon due to their resistance to Giga Drain. Ice-types such as Abomasnow and Alolan Sandslash can be huge nuisances for Bellossom due to their hard-hitting Ice-Type STAB attacks in Blizzard and Icicle Crash, respectively, meaning Fire-Type, Steel-Type, and Fighting-type Pokemon that can check the likes of these Pokemon, such as Pyroar and Gurdurr, (AC) make for respectable teammates. However, Fire-type and other Steel-type Pokemon like Pyroar and Togedemaru will have to watch out for Abomasnow and Alolan Sandslash's Earthquake. Even with Safeguard, Toxic Spikes prove to be a major issue for Bellossom, due to them putting it on a timer and hindering its longevity. Because of this, Bellossom appreciates Defog support from the likes of Swanna and Skuntank. Skuntank can even absorb Toxic Spikes with its Poison typing and appreciates Bellossom's ability to remove checks such as Weezing. Due to Strength Sap's ability to force physical sweepers and wallbreakers to switch due to their lowered Attack, hazard support from the likes of defensive Mesprit and Regirock can is appreciated to punish those switches, weakening them down foes and allowing Bellossom to knock them out. Bellossom further appreciates Mesprit due to it's ability to provide Bellossom with a slow U-turn and even a second chance at sweeping with Healing Wish.

[STRATEGY COMMENTS]
Other Options
=============

Bellossom can run a multitude of sets such as specially offensive Quiver Dance with maximum Special Attack investment, which allows Bellossom it to hit a decent bit harder and do more damage to resists Pokemon that resist its attacks such as Skuntank and Pyroar easier; however, it is generally not worth compromising Bellossom's bulk and ability to set up when Lilligant does this better anyway. Bellossom could use an offensive Chlorophyll set on sun teams could be used, but this set is mostly outclassed by other Grass-types such as Lilligant and Victreebel. Sleep Powder is an interesting option for Bellossom due how it allows Bellossom to set up against Pokemon such as Choice Band Skuntank and non-Lum Berry Pinsir easier more easily by putting them to sleep and clicking Strength Sap multiple times whereas usually one drop isn't enough. However, Bellossom has trouble finding space for it on its moveset, (AC) and it also runs the risk of the opponent getting a first turn wake. Leech Seed is an optional move that can be run to force even more switches while further increasing Bellossom's longevity by healing 1/8th of its HP at the end of every turn; however, Bellossom also has trouble finding a spot for it on its moveset without forgoing other vital coverage. Hidden Power Ground is an option which that allows Bellossom to fit Fire-, Steel- and Poison-types such as Pyroar, Togedemaru, and Skuntank super effectively, (AC) but you miss it misses out on the ability to hit Dragon-types like Altaria or forgo forfeits good utility in Safeguard.

Checks and Counters
===================

**Flying-type Pokemon**: Flying-type Pokemon such as Oricorio-G and Oricorio-E can threaten Bellossom with their STAB Hurricane, usually OHKOing or doing massive damage to Bellossom, (AC) and they can take advantage of Bellossom's Quiver Dance with Dancer, copying Bellossom's Quiver Dance it with Dancer and being able to boost alongside it with Calm Mind.

**Fire-type Pokemon**: Fire-type Pokemon such as Pyroar prove to be a huge issues for Bellossom (RC) due to them easily being able their ability to easily to switch in on any of Bellossom's moves, taking very little from even boosted Giga Drain and Moonblast, (AC) since it resists both moves, and its ability to easily OHKO or 2HKO Bellossom with STAB Fire Blast.

**Opposing Grass-type Pokemon**: Opposing Grass-type Pokemon such as Jumpluff and Roselia can prove to be difficult for Bellossom to face due their 4x resistance to Bellossom's Giga Drain and their ability to hit back with super effective Acrobatics and Sludge Bomb respectively secondary STAB moves.

**Toxic Spikes**: Toxic Spikes from the likes of Weezing and Roselia prove to be a hazardous thing for Bellossom to encounter due to Toxic Spikes poisoning Bellossom before it has a chance to set up (RH) Safeguard, which can put Bellossom on a timer and eventually force it to switch and make it loose lose all of its boosts due to it.

**Hail**: Hail Pokemon such Abomasnow and Alolan Sandslash can force Bellossom out due to the former resisting Giga Drain and threatening with Blizzard and the latter being able to outspeed Bellossom at +2 under Hail and threaten it with a super effective Icicle Crash or Superzero Subzero Slammer.

**Specially Defensive Pokemon**: Specially defensive Pokemon such as Throh, Type: Null, Clefairy, and Audino prove to be hard for Bellossom to break past, with Throh being able to easily phaze Bellossom out with Circle Throw, Type: Null being able to Rest off any damage done to it and set up with Swords Dance, and Clefairy being able to badly poison Bellossom with Toxic if Safeguard is not up or set up Calm Minds Mind alongside it and to possibly beat it 1v1 one-on-one depending on critical hits. Clefairy and Audino can even prove to be more difficult with Encore, due to them being able to lock Bellossom into a single move, allowing checks such as Skuntank to come in and force Bellossom out.
 

lotiasite

undedgy
is a Forum Moderatoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
GP 2/2
[OVERVIEW]

Bellossom's exclusive access to both Strength Sap and Quiver Dance provides it with a unique niche, allowing Bellossom to stand out from its fellow Grass-type sweepers such as Lilligant by performing the role of a bulky Quiver Dance sweeper. The first of Bellossom's great niches as a sweeper lies in Strength Sap, (AC) which increases Bellossom'its longevity while making up for it's (apo) lack of defensive investment, allowing Bellossom to force physical attackers such as Gurdurr and Stoutland to switch out after lowering their Attack. Bellossom primarily uses Quiver Dance to boost which allows Bellossom to avoid becoming overwhelmed withby special attackers, outspeed and deal significant damage to neutral or super effective targets, and even sometimes sweep if Bellossom's checks and counters are removed or weakened. However, straying away from its niche in Strength Sap causes Bellossom, for the most part, to be outclassed by the other more offensive quiver dancing Grass-TypeGrass-type Quiver Dance user in PU, Lilligant. This stems from Lilligant's ability to run Sleep Powder, outspeed, and break past common threats such as Pyroar after a Quiver Dance, whereas Bellossom fails to do so. Bellossom also has incredibly average stats before boosting, which can cause it to be overwhelmed by physical and special wallbreakers such as Alolan Raticate and Nasty Plot Jynx or outsped by the likes of Choice Scarf Pyroar and Slush Rush Alolan Sandslash, which all can OHKO or 2HKO Bellossom.

[SET]
name: Bulky Quiver Dance
move 1: Strength Sap
move 2: Quiver Dance
move 3: Giga Drain
move 4: Safeguard / Moonblast
item: Grassium Z / Leftovers
ability: Chlorophyll
nature: Timid
evs: 248 HP / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Strength Sap allows Bellossom to not fall prey to strong physical attackers such as Hitmonchan by lowering their Attack by one stage while also recovering Bellossom's HP. Quiver Dance allows Bellossom to amplify its Special Attack, Special Defense, and Speed, which is vital for it to sweep late game. Giga Drain iGiga Drain recovers Bellossom's STAB move of choice, hitting most Pokemon that don't resist it for decent damage after one or two boosts while also recovering Bellossom's HP, which in tandem with Strength Sap,HP, which in tandem with Strength Sap increases Bellossom's longevity significantly. Safeguard grants Bellossom the ability to mainly avoid being put on a timer and forced out by Toxic damage or being slowed down by paralysis. Moonblast is a separate option from Safeguard, giving Bellossom the ability to not be walled by the likes of Sap Sipper Drampa, Alolan Exeggutor, and Altaria, the first of which also has access to Flamethrower, (AC) while the last has access to Toxic and Haze.

Set Details
========

Maximum HP investment allows Bellossom to take a multitude of attacks once it starts getting Special Defense boosts and Attack drops, such as Stoutland's Return and Choice Specs Mesprit's Psychic. Maximum Speed investment with a Timid nature allows Bellossom to outspeed Pokemon around the base 100 Speed mark such as non-Choice Scarf Swanna after a Quiver Dance, although it is worth noting that Bellossom needs two Quiver Dances set up to outspeed non-Choice Scarf Pyroar. Chlorophyll allows Bellossom to exploit opposing sun teams by being able to set up on the likes of Shiftry and outspeeding the rest of their team at +1 Speed in Sun. Grassium Z enables Strength Sap to become Z-Strength Sap and boost Bellossom's Defense by one stage, allowing it to tank hits from physical attackers without them just being able to switch and eliminate the Attack drop from Strength Sap. Grassium Z can also be used to turn Giga Drain into a 140-Base Power Bloom Doom, allowing Bellossom to even break through weakened specially defensive Pokemon such as Throh and Hitmonchan. Leftovers is an alternative option to Grassium Z, being able to increase Bellossom's longevity on top of Strength Sap and Giga Drain, and is mostly used when your team already has a Z-Move user.

Usage Tips
========

Bellossom should be used as a bulky sweeper, utilizing Quiver Dance's Special Defense boosts, Strength Sap's Attack drops, and Z-Strength Sap's one-time Defense boost to tank hits from hard-hitting sweepers and some wallbreakers such as Stoutland and Kingler.. (banned, use diff example) Bellossom shouldn't attempt to switch in to start boosting on threats such as Lycanroc and Kangaskhan that it can effectively remove after being boosted, due to them being able to break through Bellossom before it boosts. Instead, it should switch in to start boosting on passive defensive walls that can't deal any significant damage to Bellossom such Audino and defensive Mesprit. Bellossom should only begin boosting up with Quiver Dance and Z-Strength Sap after its checks and counters have all been eliminated or heavily weakened due to their ability to force Bellossom out in fear of a KO, which causes Bellossom to lose all of its boosts. Once this has been accomplished, Bellossom should immediately start setting up with Quiver Dance once it comes into play in preparation to sweep the opponent's remaining Pokemon. If needed, Bellossom can take on some of its checks such as specially defensive Pokemon such as Munchlax and non-Calm Mind Clefairy without team help, utilizing Safeguard to prevent them from inducing status with Toxic and setting up Quiver Dances on them to break through them. Safeguard can also be used to prevent the team from being induced with status. Be careful of reducing the opposing Pokemon's Attack stat too much, since this can cause Strength Sap to recover minimal amounts of HP and force Bellossom to rely on Giga Drain for recovery.

Team Options
========

Bellossom's underwhelming offensive stats and bulk leave it extremely mediocre ion more offensive playstyles, allowing it to fit only on balanced and bulky offensive teams. If forgoing Moonblast, Pokemon that can check the likes of Drampa and Alolan Exeggutor such Hitmonchan are well appreciated due to Bellossom unable's inability to deal significant damage to them because of Drampa's Sap Sipper ability and Alolan Exeggutor's 4x resistance to Giga Drain as well as being able t. Hitmonchan can also Rapid Spin away problematic hazards such as Toxic Spikes. Bellossom appreciates Pokemon such as Eelektross and Regirock that can handle opposing Flying-type (be careful not to remove the hyphen as well) and Fire-type Pokemon due to their resistance to Giga Drain. Ice-types such as Abomasnow and Alolan Sandslash can be huge nuisances for Bellossom due to their hard-hitting STAB attacks in Blizzard and Icicle Crash, respectively, meaning Fire-(AH), Steel-(AH), and Fighting-type Pokemon that can check these Pokemon, such as Pyroar and Gurdurr, make for respectable teammates. However, Fire-type and other Steel-Type Pokemon like Pyroar and Togedemaru will have to watch out for Abomasnow and Alolan Sandslash's Earthquake. Even with Safeguard, Toxic Spikes proves to be a major issue for Bellossom, due to them putting it on a timer and hindering its longevity. Because of this, Bellossom appreciates Defog support from the likes of Swanna and Skuntank. Skuntank can even absorb Toxic Spikes with its Poison typing and appreciates Bellossom's ability to remove checks such as Weezing. Due to Strength Sap's ability to force physical sweepers and wallbreakers to switch, hazard support from the likes of defensive Mesprit and Regirock is appreciated to punish those switches, weakening foes and allowing Bellossom to knock them out. Bellossom further appreciates Mesprit due to it's (apo) ability to provide Bellossom with a slow U-turn and even a second chance at sweeping with Healing Wish.

[STRATEGY COMMENTS]
Other Options
=============

Bellossom can run a multitude of sets such as specially offensive Quiver Dance with maximum Special Attack investment, which allows it to hit a decent bit harder and do more damage to Pokemon that resist its attacks such as Skuntank and Pyroar; however, it is generally not worth compromising Bellossom's bulk and ability to set up when Lilligant does this better anyway. Bellossom could use an offensive Chlorophyll set on sun teams could be used, but this set is mostly outclassed by other Grass-types such as Lilligant and Victreebel. Sleep Powder is an interesting option for Bellossom to set up against Pokemon such as Choice Band Skuntank and non-Lum Berry Pinsir more easily by putting them to sleep and clicking Strength Sap multiple times whereas usually one drop isn't enough. However, Bellossom has trouble finding space for it on its moveset and it also runs the risk of the opponent getting a first-(AH)turn wake. Leech Seed can be run to force even more switches while further increasing Bellossom's longevity; however, Bellossom also has trouble finding a spot for it on its moveset without forgoing other vital coverage. Hidden Power Ground is an option that allows Bellossom to fit Fire-, Steel-, (AC) and Poison-types such as Pyroar, Togedemaru, and Skuntank super effectively, but it misses out on the ability to hit Dragon-types like Altaria or forfeits good utility in Safeguard.

Checks and Counters
===================

**Flying-type Pokemon**: Oricorio-G and Oricorio-E can threaten Bellossom with their STAB Hurricane, usually OHKOing or doing massive damage to Bellossom, and they can take advantage of Bellossom's Quiver Dance, copying it with Dancer and being able to boost alongside it with Calm Mind.

**Fire-type Pokemon**: Fire-type Pokemon such as Pyroar prove to be a huge issues for Bellossom due to their ability to easily switch in on any of Bellossom's moves, taking very little from even boosted Giga Drain and Moonblast, and easily OHKO or 2HKO Bellossom with STAB Fire Blast.

**Grass-type Pokemon**: Opposing Grass-type Pokemon such as Jumpluff and Roselia can prove to be difficult for Bellossom to face due their 4x resistance to Bellossom's Giga Drain and their ability to hit back with super effective secondary STAB moves.

**Toxic Spikes**: Toxic Spikes from the likes of Weezing and Roselia proves to be hazardous for Bellossom to encounter due to Toxic Spikes poisoning Bellossom before it has a chance to set up Safeguard, which can put Bellossom on a timer and eventually force it to switch and lose all of its boosts.

**Hail**: Hail Pokemon such Abomasnow and Alolan Sandslash can force Bellossom out due to the former resisting Giga Drain and threatening with Blizzard and the latter being able to outspeed Bellossom at +2 under Hail and threaten it with a super effective Icicle Crash or Subzero Slammer.

**Specially Defensive Pokemon**: Specially defensive Pokemon such as Throh, Type: Null, Clefairy, and Audino prove to be hard for Bellossom to break past, with Throh being able to easily phaze Bellossom with Circle Throw, Type: Null being able to Rest off any damage done to it and set up with Swords Dance, and Clefairy being able to badly poison Bellossom with Toxic if Safeguard is not up or set up Calm Mind alongside it to possibly beat it one-on-one depending on critical hits. Clefairy and Audino can even prove to be more difficult with Encore, due to them being able to lock Bellossom into a single move, allowing checks such as Skuntank to come in and force Bellossom out.

[Credits]
- Written by: [[<Taskr>, <257882>]]
- Quality checked by: [[<Megazard>, <202117>], [<allstarapology>, <400292>, ], [<yogi>, <252106>]]
- Grammar checked by: [[The Dutch Plumberjack, <232216>], [lotiasite, 302985]] remove the < and > from all the thingies
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top