[OVERVIEW]
Bellossom's exclusive access to both Strength Sap and Quiver Dance provides it with a unique niche, allowing Bellossom to stand out from its fellow Grass-type sweepers such as Lilligant by performing the role of a bulky Quiver Dance sweeper. The first of Bellossom's great niches as a sweeper lies in Strength Sap, which increases its longevity while making up for its lack of defensive investment, allowing Bellossom to force physical attackers such as Gurdurr and Stoutland to switch out after lowering their Attack. Quiver Dance allows Bellossom to avoid becoming overwhelmed by special attackers, outspeed and deal significant damage to neutral or super effective targets, and even sometimes sweep if Bellossom's checks and counters are removed or weakened. However, straying away from its niche in Strength Sap causes Bellossom, for the most part, to be outclassed by the other more offensive Grass-Type Quiver Dance user in PU, Lilligant. This stems from Lilligant's ability to run Sleep Powder, outspeed, and break past common threats such as Dodrio after a Quiver Dance, whereas Bellossom fails to do so. Bellossom also has incredibly average stats before boosting, which can cause it to be overwhelmed by physical and special wallbreakers such as Alolan Raticate and Nasty Plot Jynx or outsped by the likes of Choice Scarf Dodrio and Slush Rush Alolan Sandslash, which all can OHKO or 2HKO Bellossom.
[SET]
name: Bulky Quiver Dance
move 1: Strength Sap
move 2: Quiver Dance
move 3: Giga Drain
move 4: Safeguard / Moonblast
item: Grassium Z / Leftovers
ability: Chlorophyll
nature: Timid
evs: 248 HP / 8 Def / 252 Spe
[SET COMMENTS]
Moves
========
Strength Sap allows Bellossom to not fall prey to strong physical attackers such as Hitmonchan by lowering their Attack by one stage while also recovering Bellossom's HP. Giga Drain recovers Bellossom's HP, which in tandem with Strength Sap increases Bellossom's longevity significantly. Safeguard grants Bellossom the ability to mainly avoid being put on a timer and forced out by Toxic damage or being slowed down by paralysis. Moonblast is a separate option from Safeguard, giving Bellossom the ability to not be walled by the likes of Sap Sipper Drampa, Alolan Exeggutor, and Altaria, the first of which also has access to Flamethrower, while the last has access to Toxic and Haze.
Set Details
========
Maximum HP investment allows Bellossom to take a multitude of attacks once it starts getting Special Defense boosts and Attack drops, such as Stoutland's Return and Choice Specs Mesprit's Psychic. Maximum Speed investment with a Timid nature allows Bellossom to outspeed Pokemon around the base 100 Speed mark such as non-Choice Scarf Swanna after a Quiver Dance, although it is worth noting that Bellossom needs two Quiver Dances set up to outspeed non-Choice Scarf Dodrio. Chlorophyll allows Bellossom to exploit opposing sun teams by being able to set up on the likes of Shiftry and outspeeding the rest of their team at +1 Speed in Sun. Grassium Z enables Strength Sap to boost Bellossom's Defense by one stage, allowing it to tank hits from physical attackers without them just being able to switch and eliminate the Attack drop from Strength Sap. Grassium Z can also be used to turn Giga Drain into a 140-Base Power Bloom Doom, allowing Bellossom to even break through weakened specially defensive Pokemon such as Throh and Hitmonchan. Leftovers is an alternative to Grassium Z, being able to increase Bellossom's longevity on top of Strength Sap and Giga Drain, and is mostly used when your team already has a Z-Move user.
Usage Tips
========
Bellossom should be used as a bulky sweeper, utilizing Quiver Dance's Special Defense boosts, Strength Sap's Attack drops, and Z-Strength Sap's one-time Defense boost to tank hits from hard-hitting sweepers and some wallbreakers such as Stoutland and Aggron. Bellossom shouldn't attempt to switch in to start boosting on threats such as Lycanroc and Kangaskhan that it can effectively remove after being boosted, due to them being able to break through Bellossom before it boosts. Instead, it should switch in to start boosting on passive defensive walls that can't deal any significant damage to Bellossom such Audino and defensive Mesprit. Bellossom should only begin boosting up with Quiver Dance and Z-Strength Sap after its checks and counters have all been eliminated or heavily weakened due to their ability to force Bellossom out in fear of a KO, which causes Bellossom to lose all of its boosts. Once this has been accomplished, Bellossom should immediately start setting up with Quiver Dance once it comes into play in preparation to sweep the opponent's remaining Pokemon. If needed, Bellossom can take on some of its checks such as specially defensive Pokemon such as Munchlax and non-Calm Mind Clefairy without team help, utilizing Safeguard to prevent them from inducing status with Toxic and setting up Quiver Dances on them to break through them. Safeguard can also be used to prevent the team from being induced with status. Be careful of reducing the opposing Pokemon's Attack stat too much, since this can cause Strength Sap to recover minimal amounts of HP and force Bellossom to rely on Giga Drain for recovery.
Team Options
========
Bellossom's underwhelming offensive stats and bulk leave it extremely mediocre on more offensive playstyles, allowing it to fit only on balanced and bulky offensive teams. If forgoing Moonblast, Pokemon that can check the likes of Drampa and Alolan Exeggutor such Hitmonchan are well appreciated due to Bellossom's inability to deal significant damage to them because of Drampa's Sap Sipper ability and Alolan Exeggutor's 4x resistance to Giga Drain. Hitmonchan can also Rapid Spin away problematic hazards such as Toxic Spikes. Bellossom appreciates Pokemon such as Eelektross and Regirock that can handle opposing Flying- and Fire-type Pokemon due to their resistance to Giga Drain. Ice-types such as Abomasnow and Alolan Sandslash can be huge nuisances for Bellossom due to their hard-hitting STAB attacks in Blizzard and Icicle Crash, respectively, meaning Fire-, Steel-, and Fighting-type Pokemon that can check these Pokemon, such as Combusken and Gurdurr, make for respectable teammates. However, Fire-type and other Steel-Type Pokemon like Combusken and Togedemaru will have to watch out for Abomasnow and Alolan Sandslash's Earthquake. Even with Safeguard, Toxic Spikes proves to be a major issue for Bellossom, due to them putting it on a timer and hindering its longevity. Because of this, Bellossom appreciates Defog support from the likes of Swanna and Skuntank. Skuntank can even absorb Toxic Spikes with its Poison typing and appreciates Bellossom's ability to remove checks such as Weezing. Due to Strength Sap's ability to force physical sweepers and wallbreakers to switch, hazard support from the likes of defensive Mesprit and Regirock is appreciated to punish those switches, weakening foes and allowing Bellossom to knock them out. Bellossom further appreciates Mesprit due to its ability to provide Bellossom with a slow U-turn and even a second chance at sweeping with Healing Wish.
[STRATEGY COMMENTS]
Other Options
=============
Bellossom can run a multitude of sets such as specially offensive Quiver Dance with maximum Special Attack investment, which allows it to hit a decent bit harder and do more damage to Pokemon that resist its attacks such as Skuntank and Dodrio; however, it is generally not worth compromising Bellossom's bulk and ability to set up when Lilligant does this better anyway. Bellossom could use an offensive Chlorophyll set on sun teams,, but this set is mostly outclassed by other Grass-types such as Lilligant and Victreebel. Sleep Powder is an interesting option for Bellossom to set up against Pokemon such as Choice Band Skuntank and non-Lum Berry Pinsir more easily by putting them to sleep and clicking Strength Sap multiple times where usually one drop isn't enough. However, Bellossom has trouble finding space for it on its moveset and it also runs the risk of the opponent getting a first-turn wake. Leech Seed can be run to force even more switches while further increasing Bellossom's longevity; however, Bellossom also has trouble finding a spot for it on its moveset without forgoing other vital coverage. Hidden Power Ground is an option that allows Bellossom to fit Fire-, Steel-, and Poison-types such as Combusken, Togedemaru, and Skuntank super effectively, but it misses out on the ability to hit Dragon-types like Altaria or forfeits good utility in Safeguard.
Checks and Counters
===================
**Flying-type Pokemon**: Oricorio-G and Oricorio-E can threaten Bellossom with their STAB Hurricane, usually OHKOing or doing massive damage to Bellossom, and they can take advantage of Bellossom's Quiver Dance, copying it with Dancer and being able to boost alongside it with Calm Mind.
**Fire-type Pokemon**: Fire-type Pokemon such as Combusken prove to be huge issues for Bellossom due to their ability to easily switch in on any of Bellossom's moves, taking very little from even boosted Giga Drain and Moonblast, and easily OHKO or 2HKO Bellossom with STAB Fire Blast.
**Grass-type Pokemon**: Opposing Grass-type Pokemon such as Jumpluff and Roselia can prove to be difficult for Bellossom to face due their resistance to Bellossom's Giga Drain and their ability to hit back with super effective secondary STAB moves.
**Toxic Spikes**: Toxic Spikes from the likes of Weezing and Roselia proves to be hazardous for Bellossom to encounter due to Toxic Spikes poisoning Bellossom before it has a chance to set up Safeguard, which can put Bellossom on a timer and eventually force it to switch and lose all of its boosts.
**Hail**: Hail Pokemon such Abomasnow and Alolan Sandslash can force Bellossom out due to the former resisting Giga Drain and threatening with Blizzard and the latter being able to outspeed Bellossom at +2 under Hail and threaten it with a super effective Icicle Crash or Subzero Slammer.
**Specially Defensive Pokemon**: Specially defensive Pokemon such as Throh, Type: Null, Clefairy, and Audino prove to be hard for Bellossom to break past, with Throh being able to easily phaze Bellossom with Circle Throw, Type: Null being able to Rest off any damage done to it and set up with Swords Dance, and Clefairy being able to badly poison Bellossom with Toxic if Safeguard is not up or set up Calm Mind alongside it to possibly beat it one-on-one depending on critical hits. Clefairy and Audino can even prove to be more difficult with Encore, due to them being able to lock Bellossom into a single move, allowing checks such as Skuntank to come in and force Bellossom out.
[Credits]
- Written by: [[Taskr, 257882]]
- Quality checked by: [[Megazard, 202117], [allstarapology, 400292, ], [yogi, 252106]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [lotiasite, 302985]]
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