OU Belly Drum Azumarill [QC 2/2] [GP 0/2]

[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Play Rough
move 3: Aqua Jet
move 4: Liquidation
item: Sitrus Berry
tera type: Water
ability: Huge Power
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
Azumarill provides a versatile defensive answer for its frailer teammates while maintaining a strong offensive presence that pulls its weight on hyper offense. Maximum HP with Sitrus Berry highlights Azumarill’s naturally exceptional defensive typing, allowing it to serve as a one time check to OU staples such as Baxcalibur, Dragapult, Hydreigon, Roaring Moon, and Walking Wake. Belly Drum is an incredibly threatening option that lets Azumarill take advantage of the switches it forces from Pokemon such as Hydreigon and Baxcalibur to get setup opportunities. It is also a threatening late-game sweeper, as it can outspeed and OHKO defensive walls such as Clodsire, Slowking, and Garganacl while KOing most neutral faster targets such as Gholdengo and Iron Valiant with a +6 Aqua Jet. The threat of Belly Drum also lets Azumarill force uncomfortable mind games against Pokemon it can force out like weakened Great Tusk. Encore can be run over Liquidation to lock foes into undesirable moves to create more setup opportunities; this should be run with maximum Speed investment. Tera Water lets Azumarill OHKO even resisted targets such as Greninja, Meowscarada, and Dragapult with +6 Aqua Jet, as well as OHKOing Amoonguss and KOing Toxapex after Stealth Rock.

Azumarill serves as a valuable late-game sweeper for offense teams. Strong special attackers such as Iron Valiant and Greninja can help pressure Water-resistant foes such as Toxapex and Amoonguss to allow Azumarill to sweep without needing to Terastallize while providing Azumarill with setup opportunities against their checks like Dragapult and Hydreigon. Other setup sweepers such as Dragonite, Roaring Moon, and Baxcalibur complement Azumarill, appreciating Azumarill's ability to break Amoonguss and Toxapex and wearing down each other's checks like Dondozo and Skeledirge. Entry hazard support from Pokémon like Glimmora and Garchomp provides the necessary chip damage to turn near OHKOs into true OHKOs on resisted Pokémon such as Roaring Moon, Dragapult, and Meowscarada with Tera Water +6 Aqua Jet. Azumarill can pair well with teammates like Grimmsnarl and Orthworm that provide it with more setup opportunities. Pelipper is also a strong partner for Azumarill, as rain provides an extreme damage boost, giving it the ability to OHKO Baxcalibur after Spikes with +6 Aqua Jet and avoid needing to Terastallize versus Pokemon such as Toxapex, Dragapult, and Amoonguss.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/uuts.626573/
Quality checked by:
https://www.smogon.com/forums/members/setsusetsuna.548068/
https://www.smogon.com/forums/members/estarossa.461329/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
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autumn

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Hey, is this ready for QC UUTS? If it is, click edit thread at the top and give it the yellow Quality Control tag.

[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Play Rough
move 3: Aqua Jet
move 4: Liquidation
item: Sitrus Berry
tera type: Water
ability: Huge Power
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

Also, please use this set / format (copy and paste it), and also change Azum to Azumarill throughout the analysis. Using name abbreviations isn’t wanted in analyses, so changing them now will make it a lot easier way the GP stage.
 
Made the changes. I’m be real, I used a find and replaced at the end to remove Azum but I must’ve accidentally pasted an earlier version
 

SetsuSetsuna

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add remove highlight comment
Tag me when implemented

[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Play Rough
move 3: Aqua Jet
move 4: Liquidation
item: Sitrus Berry
tera type: Water
ability: Huge Power
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
[Belly Drum Azumarill is a perfect middle ground to its Choice band and Assault Vest sets: (no need to mention other sets in this way) an extremely threatening offense coupled with great defensive value (reword this so it works better without the previous sentence). 252hp/252atk/4def Max HP with Sitius Sitrus Berry highlights Azumarill’s naturally exceptional defensive typing, allowing it to serve as a one time check to many OU staples such as Baxcalibur, Dragapult, Hydreigon, Roaring moon, Quaquaval, and Walking Wake. Belly Drum is an incredibly threatening option, putting Azumarill at over 1700 attack! +6 Aqua Jets will kill most neutral targets, and Tera Water expands the range even further. Tera water even allows Azumarill to ohko OHKO defensive walls like Amoonguss, water absorb Clodsire, (This sentence says that Tera Water is what lets you OHKO Water Absorb Clodsire which is not true) and Toxapex with resisted hits! Liquidation. Often these traits together force lose lose situations for the opponent: stay in and lose your pokemon, or switch and potentially allow for a free turn to Belly Drum?. While Azumarill has many strong traits it is hard to utilize all of them. Azumarill is very prone to hazards, and while it can find a plethora of switch-in opportunities it cannot switch in multiple times while maintaining enough health to attempt Belly Drum. In addition Azumarill is very slow, which makes it easy to revenge kill if not at +6. (This goes in the next paragraph if at all)

Azumarill greatly appreciates HO’s support in overwhelming the opponent. (This part is rather confuse it. Explain what Pokemon in HO provide support for Azumarill and why it fits better then) Hazard support from Pokémon like Glimmora makes Azumarill’s Aqua jets even more lethal, (Try something like "provides the necessary chip to...") allowing it to OHKO resisted Pokémon such as roaring moon with tera water aqua jet (Roaring Moon and Aqua Jet go capitalized. Do mention others like Dragapult and Meowscarada, and mention that you need +6/a Belly Drum). In addition anything that makes Azumarill’s setup easier is greatly appreciated. As a result Grimmsnarl, Hatterene, (Why Hatterene?) and Orthworm are all excellent partners (mention how Grimmsnarl and Orthworm are good partners thanks to Screens/Shed Tail support). Pelipper’s rain can boost Azumarill’s aqua jets Aqua Jet to even more destructive levels. Azumarill’s checks come from faster offensive threats that can OHKO such as Meowscarada or Breloom. If Azumarill has already gotten Belly Drum, bulkier Pokémon that live aqua jet can trade hits, such as Dragonite, Roto-W, Baxcaliber, and Tera water Great Tusk. Azumarill also cannot beat Unaware walls without super effective damage, rendering it incapable of killing Teraed Skeledirge or Dondozo (Not only mention checks but also which teammates can handle said checks; for example Dragapult and Gholdengo can help check Dondozo. You mentioned earlier how Azu can check Baxcalibur, so its rather odd to mention it as a check too. Skeedirge scares out Azumarill rather easily even without Tera since its faster and has Will-O-Wisp. Be careful with your capitalization)
 
Last edited:

SetsuSetsuna

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Most of it its alr. Make sure to be careful with the capitalization cause I might still be missing stuff, but it should be good for the most part. Tag me again when implemented.

[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Play Rough
move 3: Aqua Jet
move 4: Liquidation
item: Sitrus Berry
tera type: Water
ability: Huge Power
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
[Belly Drum Azumarill offers a uniquely threatening offense coupled with great defensive value. Max hp HP with Sitius Sitrus Berry highlights Azumarill’s naturally exceptional defensive typing, allowing it to serve as a one time check to OU staples such as Baxcalibur, Dragapult, Hydreigon, Roaring moon, Quaquaval, and Walking Wake. Belly Drum is an incredibly threatening option, putting Azumarill at over 1700 attack! +6 Aqua Jets will kill most neutral targets, and Tera Water expands the range even further. In addition Azumarill outspeeds and OHKO defensive walls such as water absorb (Water Absorb. Though you do not need to specify since you OHKO both variants just with different moves) Clodsire, Slowking and Garganacl. Tera water even allows Azumarill to OHKO Amoonguss and Toxapex with resisted liquidation Liquidation! Often these traits together force lose lose situations for the opponent: stay in and lose your Pokémon, or switch and potentially allow for a free turn to Belly Drum.

Azumarill serves as a valuable endgame sweeper for HO. Strong special attackers such as Dragapult, Iron Valiant, and Gholdango Gholdengo break walls (physically defensive walls. Mention which ones) for Azumarill to sweep lategame, while relying on Azumarill as insurance against opposing offensive threats (such as...). Azumarill also fits on teams with many setup sweepers such as Dragonite, Roaring Moon, and Baxcaliber, breaking each other’s checks. (This is HO, so we should be writing that instead of "teams with many setup sweepers. Try something like... "Other setup sweepers such as... fit on HO and can be used alongside Azumarill to break through each others checks)" Hazard support from Pokémon like Glimmora and Garchomp provides the necessary chip damage to turn near OHKO into true OHKO on resisted Pokémon such as Roaring Moon, Iron Leaves (not particularly relevant, try Meowscarada or something else) and Dragapult with Tera Water +6 Aqua Jets. More specialized partners in Grimmsnarl, Pelipper, and Orthworm allow Azumarill reliable setup opportunities, highlighting Azumarill‘s viability as a wincon. Pokémon that outspeed and OHKO such Meowscarada and Breloom, as well as Pokémon that can live +6 aqua jets such as Dragonite, Rotom-W, and Tera water Great Tusk are strong candidates to check Azumarill. Azumarill must also be wary of using tera if Kingambit is still alive, as losing the resistance to Sucker Punch allows Kingambit to revenge kill. Unaware Pokémon such as Clodsire, Skeledirge, and Dondozo wall Azumarill (although Clodsire must tera out of the disadvantageous type matchup) (Not Clodsire, Liquidation and Play Rough both do a lot even when Tera)

Mention what Azumarill can provide for its teammates.
 
SetsuSetsuna Meow actually does die to Tera Jet
+6 252+ Atk Huge Power Tera Water Azumarill Aqua Jet vs. 0 HP / 0- Def Meowscarada: 316-372 (107.8 - 126.9%) -- guaranteed OHKO. If it’s not a def lowering nature it’s a 81% chance to kill. However I cannot think of anything that lives Tera jet but not Tera jet + spikes that is important expect max defense Ghold and I’m fairly sure that is not a real set. I have decided to put “break Meow’s + glim’s sash” and hopefully that’s fine
 

SetsuSetsuna

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You are calcing minus Defense nature Meowscarada, regular one is a very high roll but whatever chip just closes out the deal.
Try to mix together the part about Special Attackers helping Azumarill break through with the part about Unaware Pokemon, that should help a fair bit.

Edit: Should be fine with that change, another QC member can check that. QC 1/2

[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Play Rough
move 3: Aqua Jet
move 4: Liquidation
item: Sitrus Berry
tera type: Water
ability: Huge Power
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
[Belly Drum Azumarill offers a uniquely threatening offense coupled with great defensive value. Max HP with Sitrus Berry highlights Azumarill’s naturally exceptional defensive typing, allowing it to serve as a one time check to OU staples such as Baxcalibur, Dragapult, Hydreigon, Roaring moon, Quaquaval, and Walking Wake. Belly Drum is an incredibly threatening option, putting Azumarill at over 1700 attack! +6 Aqua Jets will kill most neutral targets, and Tera Water expands the range even further. In addition Azumarill outspeeds and OHKO defensive walls such as Clodsire, Slowking and Garganacl. Tera water even allows Azumarill to OHKO Amoonguss and Toxapex with resisted Liquidation! Often these traits together force loose loose situations for the opponent: stay in and lose your Pokémon, or switch and potentially allow for a free turn to Belly Drum.

Azumarill serves as a valuable endgame sweeper for HO. Strong special attackers such as Dragapult, Iron Valiant, and Gholdengo break water resisting walls such as Slowking (Azumarill doesn't have trouble breaking pass Slowking) and Amoonguss for Azumarill to sweep lategame, while relying on Azumarill as insurance against opposing offensive threats that may try to revenge kill them such as other Dragapult or Proto speed (No need to add this part) Walking Wake. Other setup sweepers such as Dragonite, Roaring Moon, and Baxcalibuer, compliment Azumarill, breaking each other’s checks (such as...). Hazard support from Pokémon like Glimmora and Garchomp provide the necessary chip damage to turn near OHKO into true OHKO on resisted Pokémon such as Roaring Moon, Dragapult, and Sash Meowscara, and Glimmora with Tera Water +6 Aqua Jets. More specialized partners in Grimmsnarl, Pelipper, and Orthworm allow Azumarill reliable setup opportunities (mention how they do this), highlighting Azumarill‘s viability as a wincon. Pokémon that outspeed and OHKO such Meowscarada and Breloom, as well as Pokémon that can live +6 aqua jets such as Dragonite, Rotom-W, and Tera water Great Tusk are strong candidates to check Azumarill. Azumarill must also be wary of using tera if Kingambit is still alive, as losing the resistance to Sucker Punch allows Kingambit to revenge kill. (How do you handle these checks? You probably dont even have to mention them since if they are out then Azumarill probably already got 1 or multiple kills) Unaware Pokémon such as Skeledirge, and Dondozo wall Azumarill. (What teammates can help against them? Also note that Skeledirge doesn't "wall" Azumarill but it checks it thanks to Unaware, Wisp, and Speed) Overall Belly drum Azumarill provides a versatile defensive answer for it’s frailer team members, while maintaining a strong offensive presence that pulls its weight on HO.
 
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Estarossa

moo?
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[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Play Rough
move 3: Aqua Jet
move 4: Liquidation
item: Sitrus Berry
tera type: Water
ability: Huge Power
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
[ remove this Belly Drum Azumarill offers a uniquely threatening offense coupled with great defensive value. Max HP with Sitrus Berry highlights Azumarill’s naturally exceptional defensive typing, allowing it to serve as a one time check to (extra space here) OU staples such as Baxcalibur, Dragapult, Hydreigon, Roaring moon, Quaquaval, and Walking Wake. Belly Drum is an incredibly threatening option, putting Azumarill at over 1700 attack! unecessary fluff, just say that it turns it into an incredibly threatening sweeper +6 Aqua Jet will kill most neutral targets, give some examples here and Tera Water expands the range even further. In addition Azumarill outspeeds and OHKO defensive walls such as Clodsire, Slowking and Garganacl. Tera water even allows Azumarill to OHKO Amoonguss and Toxapex with resisted Liquidation! Cut out the exclamation marks in a more formal analysis. Also make sure to bring up how tera water lets you kill even some resisted targets such as dragapult with +6 aqua jet too after rocks. Also note that toxapex is also only after rocks. Often these traits together force lose lose situations for the opponent: stay in and lose your Pokémon, or switch and potentially allow for a free turn to Belly Drum. Bring up some examples of Pokemon it can get these set-up opportunities and 50/50s versus in general and mention this with Belly Drum not below the tera typing.

Azumarill serves as a valuable endgame sweeper for HO. Strong special attackers such as Dragapult, Iron Valiant, and Gholdengo break water resisting walls such as Rotom-W none of these examples really break Rotom-W as it doesn't want to take on any of these Pokemon specifically, either replace this example with a different azu check these pokemon can weaken or add a diff example of a teammate to wear it down and Amoonguss noteably only iron valiant does this out of the 3 mons you mentioned, so reflect that in the previous point for Azumarill to sweep lategame, while relying on Azumarill as insurance against opposing offensive threats that may try to revenge kill such as other Dragapult or Walking Wake. The inherently high damage also break unaware Pokémon such as Skeledirge and Dondozo that check Azumarill Not really relevant to dragapult but yea can mention how the other 2 can help overwhelm these to stop them taking on azumarill too, although skeledirge isn't really much of an issue anyway?. Other setup sweepers such as Dragonite, Roaring Moon, and Baxcalibur compliment Azumarill, breaking each other’s checks such as Clear Smog Amoonguss and Haze Toxapex. Hazard support from Pokémon like Glimmora and Garchomp provide the necessary chip damage to turn near OHKO into true OHKO on resisted Pokémon such as Roaring Moon, Dragapult, and Meowscara typo with Tera Water +6 Aqua Jet. More specialized partners in Grimmsnarl, Orthworm, and Pelipper allow Azumarill reliable setup opportunities through better bulk in dual screens and Shed Tail or rain’s water boost for absurd damage respectively, Rain doesn't give it the set-up opportunities really? can instead separate this into two points of either set up support from grimmsnarl + orthworm, or damage boosting support from pelipper and highlight some new damage rolls it gets access to from pelipper in particular. highlighting Azumarill‘s viability as a wincon. Overall Belly drum Azumarill provides a versatile defensive answer for it’s frailer team members, while maintaining a strong offensive presence that pulls its weight on HO unecessary fluff that can be put into the opening sentence of the team options instead about the defensive utility etc.

Had a lot of comments here so please implement this and lemme know so i can give it one more look before stamping this.
 
Estarossa I’ve made most of the changes. However I have decided to leave toxapex as ohko without rocks damage. Pex needs at least 160 defense EVs if it wants to have a 50% chance of living and is ohko with no invesment. WW has shifted Pex very specially defensively and I have not had this issue ever. If you still think pex should be changed I will but I feel Azum regularly beats pex
 

Estarossa

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Estarossa I’ve made most of the changes. However I have decided to leave toxapex as ohko without rocks damage. Pex needs at least 160 defense EVs if it wants to have a 50% chance of living and is ohko with no invesment. WW has shifted Pex very specially defensively and I have not had this issue ever. If you still think pex should be changed I will but I feel Azum regularly beats pex
The change keeps it consistent with the on-site set which is 192 Def Bold. It otherwise encompasses and suggests that you do even better into less pdef pex's anyway so yea i would prefer that to be changed to after rocks, if pex spread on site gets changed then that can be changed along with it.

[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Play Rough
move 3: Aqua Jet
move 4: Liquidation
item: Sitrus Berry
tera type: Water
ability: Huge Power
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
Azumarill provides a versatile defensive answer for it’s frailer team members, while maintaining a strong offensive presence that pulls its weight on HO. Max HP with Sitrus Berry highlights Azumarill’s naturally exceptional defensive typing, allowing it to serve as a one time check to OU staples such as Baxcalibur, Dragapult, Hydreigon, Roaring Moon, Quaquaval, and Walking Wake. Belly Drum is an incredibly threatening option, that lets Azumarill take advantage of the switches it forces from Pokemon such as Hydreigon and Baxcalibur to get setup opportunities, and makes it a threatening late-game sweeper as it can outspeed and OHKO defensive walls such as Clodsire, Slowking, and Garganacl while KOing most neutral faster targets such as Gholdengo and Iron Valiant with a +6 Aqua Jet. The threat of Belly Drum also lets Azumarill force uncomfortable 50/50s against Pokemon it can force out like weakened Great Tusk. Tera Water lets Azumarill OHKO even resisted targets such as Greninja, Meowscarada, and Dragapult with +6 Aqua Jet, OHKO Amoonguss, and KO Toxapex after Stealth Rock. as +6 Aqua Jet will kill most neutral targets such as Gholdengo and Iron Valiant. Tera Water expands the range to even resisted targets, allowing Azumarill to OHKO Greninja, Breloom, Meowscarada, and even Dragapult after Stealth Rocks damage. In addition Azumarill outspeeds and OHKO defensive walls such as Clodsire, Slowking and Garganacl. Tera water even allows Azumarill to OHKO Amoonguss and Toxapex with resisted Liquidation. Often these traits together force lose lose situations for the opponent: stay in and lose your Pokémon, or switch and potentially allow for a free turn to Belly Drum. Formerly listed Pokémon such as Hydreigon, Baxcalibur, and Quaquval struggle to deal meaningful damage against Azumarill‘s defensive typing while risking OHKOs in return. Switching put to preserve these Pokémon often leads to another Pokemon dying if Azumarill predicts the 50/50 heavily in it’s favor.

Azumarill serves as a valuable lategame endgame sweeper for HO offense teams. Strong special attackers such as Walking Wake, Greninja, and Iron Moth break water resisting walls such as Rotom-W and Amoonguss for Azumarill to sweep lategame, while relying on Azumarill as insurance against opposing offensive threats that may try to revenge kill such as other Dragapult and Walking Wake. Strong special attackers such as Iron Valiant and Greninja can help pressure Water-resistant foes such as Toxapex and Amoonguss to allow Azumarill to sweep without needing to Terastillize, while providing Azumarill with setup opportunities against their checks like Dragapult and Hydreigon. Other setup sweepers such as Dragonite, Roaring Moon, and Baxcalibur compliment Azumarill, appreciating Azumarill's ability to break Amoonguss and Toxapex and wearing down each others checks like Dondozo and Skeledirge. breaking each other’s checks such as Clear Smog Amoonguss and Haze Toxapex. They may also force defensive Tera from Unaware walls such as Skeledirge and Dondozo allowing Azumarill more consistent opportunities to clean up . Entry Hazard support from Pokémon like Glimmora and Garchomp provide the necessary chip damage to turn near OHKO into true OHKO on resisted Pokémon such as Roaring Moon, Dragapult, and Meowscara with Tera Water +6 Aqua Jet. Azumarill can pair well with teammates like Grimmsnarl and Orthworm that provide it with more More specialized partners in Grimmsnarl and Orthworm allow Azumarill reliable setup opportunities through better bulk in dual screens and Shed Tail respectively, highlighting Azumarill‘s viability as a wincon. Pelipper’s is also a strong partner for Azumarill, as rain provides an extreme damage boost, giving it the ability to OHKO Baxcalibur after Spikes with +6 Aqua Jet and avoid needing to Terastillize versus Pokemon such as Toxapex, Dragapult, and Amoonguss. allowing tera water jet to OHKO Baxcaliber after spikes damage.

red - remove
blue - add


Please implement the above QC check directly like you would for a GP check and push this through to GP. The content was still in a state I didn't trust to push through otherwise so would like this to just be implemented directly as it is. Make sure to check this for grammar and spelling etc too after implementing as I was more focused on fixing up the content.

QC 2/2.
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 GP Team done
[SET]
name: Belly Drum
move 1: Belly Drum
move 2: Play Rough
move 3: Aqua Jet
move 4: Liquidation
item: Sitrus Berry
tera type: Water
ability: Huge Power
nature: Adamant
evs: 252 HP / 252 Atk / 4 Def

[SET COMMENTS]
Azumarill provides a versatile defensive answer for it’s its frailer teammates members (RC) while maintaining a strong offensive presence that pulls its weight on HO hyper offense. Max HP with Sitrus Berry highlights Azumarill’s naturally exceptional defensive typing, allowing it to serve as a one time check to OU staples such as Baxcalibur, Dragapult, Hydreigon, Roaring Moon, Quaquaval, and Walking Wake. (calling quaq an ou staple feels a bit much) Belly Drum is an incredibly threatening option (RC) that lets Azumarill take advantage of the switches it forces from Pokemon such as Hydreigon and Baxcalibur to get setup opportunities, and makes it opportunities. It is also a threatening late-game sweeper, (AC) as it can outspeed and OHKO defensive walls such as Clodsire, Slowking, and Garganacl while KOing most neutral faster targets such as Gholdengo and Iron Valiant with a +6 Aqua Jet. The threat of Belly Drum also lets Azumarill force uncomfortable 50/50s mind games against Pokemon it can force out like weakened Great Tusk. Tera Water lets Azumarill OHKO even resisted targets such as Greninja, Meowscarada, and Dragapult with +6 Aqua Jet, as well as OHKOing Amoonguss (RC) and KOing Toxapex after Stealth Rock.

Azumarill serves as a valuable lategame late-game sweeper for offense teams. Strong special attackers such as Iron Valiant and Greninja can help pressure Water-resistant foes such as Toxapex and Amoonguss to allow Azumarill to sweep without needing to Terastillize Terastallize (RC) while providing Azumarill with setup opportunities against their checks like Dragapult and Hydreigon. Other setup sweepers such as Dragonite, Roaring Moon, and Baxcalibur compliment complement Azumarill, appreciating Azumarill's ability to break Amoonguss and Toxapex and wearing down each others other's checks like Dondozo and Skeledirge. Entry hazard support from Pokémon like Glimmora and Garchomp provides the necessary chip damage to turn near OHKOs into true OHKOs on resisted Pokémon such as Roaring Moon, Dragapult, and Meowscarada with Tera Water +6 Aqua Jet. Azumarill can pair well with teammates like Grimmsnarl and Orthworm that provide it with more setup opportunities. Pelipper is also a strong partner for Azumarill, as rain provides an extreme damage boost, giving it the ability to OHKO Baxcalibur after Spikes with +6 Aqua Jet and avoid needing to Terastillize Terastallize versus Pokemon such as Toxapex, Dragapult, and Amoonguss.
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
UUTS can you implement the above? click reply to my post, remove the red, address the comments, deformat all using the eraser button, and then paste it back into the OP
 

3d

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encore should be mentioned.

ive noticed its especially useful vs HO as things behind a sub (like dd roaring moon) often try to setup on it but just give it free setup if encored into dd. this actually happened in spl which caught my attention to the set.

also nice vs curse garg and is generally just a good utility move in like random situations like encoring ting lu into spikes in a position where they have to whirlwind in fear of belly drum or something.

with encore u wouldn't run 0 speed, max speed is usually fine because outspeeding skeledirge (to potentially encore into a not wisp move), and kingambit to dodge suckers is nice.

typically ud run bd / jet / encore / play rough
 

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