Other Metagames [BH] BOTTOM TEXT - Rayquaza-Mega + MMX Semistall (peak at #10, 85.5% GXE)

How's my team?

  • Yes

    Votes: 6 20.7%
  • No

    Votes: 4 13.8%
  • we should ban contrary asap

    Votes: 19 65.5%

  • Total voters
    29

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
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Hello, I'm anaconja, and this is probably the best BH team that I built.
It revolves around offensive support MMX, setting rocks while Aerilate Rayquaza-Mega pressures Defoggers hard. Giratina, Aegislash, Chansey, and Kyogre-Primal form the defensive backbone, the first two creating a formidable spinblocker core against Regenvesters.
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I started my team with Choice Specs Aerilate Rayquaza-Mega, imposterproofed by Chansey. Rayquaza-Mega's Boomburst basically decimates any non-Steel switchin, and improofing with Chansey allowed me to use Earth Power which takes care of said Steel-types. Fur Coat Chansey checks most -ate abusers, Sheer Force MMY, and Magic Guard Diancie-Mega.


Regenvest Kyogre-Primal and Prankster Giratina form a great defensive core, the former handling basically any special attacker and the latter handling basically any physical attacker, especially Mega Mewtwo X.


Looking at the current team, I realized that it had almost no counterplay to Knock Off and Spore, so I added Poison Heal Audino-Mega to be a good mixed wall. I finished the team with Magic Bounce Dialga as a fat Steel-type to check hazards better.


When I played higher-level games, I found that my team was too passive, relying on Rayquaza or Chansey to eliminate threats. At MAMP 's suggestion I used a more offensive Poison Healer in Arceus, though I later changed it to MMX for the higher speed and ability to OHKO Regigigas. I changed Dialga to Magic Bounce Audino-Mega because I was weak to mixed Diancie and MMY, but when that didn't work either, I settled on Flash Fire Aegislash.


The Team

long boi (Rayquaza-Mega) @ Choice Specs
Ability: Aerilate
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Draco Meteor
- Earth Power
- Moongeist Beam
Improofed by: Chansey, Kyogre-Primal
Rayquaza-Mega is the main wincon of the team, doing heavy damage to any non-resists (unless they have an Assault Vest). Draco Meteor has a chance to OHKO Giratina and Zygarde-Complete, Earth Power hits Steel types, and Moongeist Beam kills Shedinja.


fat boi (Chansey) @ Eviolite
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 69 SpA / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Metal Burst
- Whirlwind
- Shore Up
- U-turn
Improofed by: Anything except Rayquaza-Mega
This is a standard Fur Coat set. Metal Burst is the damage dealer while Whirlwind checks Substitute.

(insert primal here)
wet boi (Kyogre-Primal) @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Revelation Dance
- Rapid Spin
- Spectral Thief
- U-turn
Improofed by: Itself, Chansey
This is a fairly standard Kyogre-Primal Regenvest set - Revelation Dance checks Normalize, Rapid Spin clears hazards, Spectral Thief checks Contrary or other special boosting sweepers, and U-Turn pivots.


spooky boi (Giratina) @ Safety Goggles
Ability: Prankster
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Core Enforcer
- Haze
- Strength Sap
- Milk Drink
Improofed by: Chansey, Kyogre-Primal
Giratina checks basically every physical attacker that doesn't have STAB supereffective moves or sleep moves. Core Enforcer removes abilities like Poison Heal and Dazzling/Queenly Majesty, Haze removes offensive boosts, Strength Sap checks Mega Mewtwo X (unless it's Contrary), and Milk Drink is in case the opponent is a Dark-type or has Magic Bounce.


strong boi (Mewtwo-Mega-X) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 69 SpA / 252 SpD / 252 Spe
Jolly Nature
- Low Kick
- Knock Off
- Spore
- Stealth Rock
Improofed by: Itself
Mewtwo-Mega-X is a great offensive supporter, removing Safety Goggles, putting opponents to sleep, and laying down Stealth Rock. Low Kick hits Kyogre-Primal, Dialga, Regigigas, and Arceus hard without lowering any of its stats.


hard boi (Aegislash) @ Safety Goggles
Ability: Flash Fire
EVs: 252 HP / 252 Atk / 252 Def / 69 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Entrainment
- Poison Fang
- Shore Up
- U-turn
Improofed by: Itself
Registeel blanket checks PH Xerneas and Contrary mons, especially MMX and MMY, as well as adding another solid check to -ate abusers without Ground-type coverage. Entrainment removes Poison Heal, while Poison Fang pressures fat walls like Kyogre-Primal, Giratina, and Audino-Mega.

long boi (Rayquaza-Mega) @ Choice Specs
Ability: Aerilate
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Draco Meteor
- Earth Power
- Moongeist Beam

fat boi (Chansey) @ Eviolite
Ability: Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 69 SpA / 252 SpD
Relaxed Nature
IVs: 0 Spe
- Metal Burst
- Whirlwind
- Shore Up
- U-turn

wet boi (Kyogre-Primal) @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Revelation Dance
- Rapid Spin
- Spectral Thief
- U-turn

spooky boi (Giratina) @ Safety Goggles
Ability: Prankster
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Core Enforcer
- Haze
- Strength Sap
- Milk Drink

strong boi (Mewtwo-Mega-X) @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Atk / 252 Def / 69 SpA / 252 SpD / 252 Spe
Jolly Nature
- Low Kick
- Knock Off
- Spore
- Stealth Rock

hard boi (Aegislash) @ Safety Goggles
Ability: Flash Fire
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Spe
- Poison Fang
- Entrainment
- Shore Up
- U-turn


Threatlist:
Shedinja: Shedinja is a pain in the ass to deal with, especially teams which has it as their focus. Switching between Aegislash and Giratina works well, though sometimes it carries Odor Sleuth or Soak. Rayquaza-Mega can also pressure Defog/Rapid Spin users once MMX lays down Stealth Rock, and can even KO Shedinja outright with Moongeist Beam. Against a good player and a well-built team, though, it's a hard matchup.


Xerneas: Xerneas is a potent sweeper once it outspeeds Rayquaza-Mega. Kyogre-Primal, Chansey, and Aegislash can wall it, but sleep turns can turn out against your favor. Replacing U-Turn with Anchor Shot on Aegislash remedies this issue to an extent.

Knock Off: If MMX is not poisoned already, Knock Off is a big threat to the team since it removes Eviolite, Choice Specs, and Assault Vest, and is supereffective against Aegislash. Replacing Aegislash with Ferrothorn or Magearna alleviates this problem, though both are significantly less bulky than Aegislash.

Replays: (may add more)
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Shoutouts:
morogrim Willdbeast GL Volkner Funbot28 aki0s big thanks for rating all my teams
Gurpreet Patel (Sent you a Friend Request) the bh god
MAMP what a champ
E4 Flint ur corrupt lamo
Zovrah pazza xavgb ur all bad
Magikingdra uwu
Anaconja for such atrocious artwork
TheCoastsOfToast for always cheering me on
Chessking345 Storm Eagle Brodaha are pretty cool too
 

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a loser

I'm a loser, baby, so why don't you kill me?
is a Tiering Contributoris a Contributor to Smogonis a Community Contributor Alumnus
This team looks pretty solid.

It looks like non V-Create Mega Diancie could give you some issues, though. That would make Aegislash no longer a check for it and put a lot of pressure on Chansey to wall Diancie. Chansey can normally do this well but it has to be decently healthy and hope this Diancie doesn't set Spikes or something too.

As for Aegislash checking Contrary mons, it can definitely take resisted hits, but what do you do after MMY hits you with the first Psycho Boost?

252 SpA Contrary Mewtwo-Mega-Y Psycho Boost over 2 turns vs. 252 HP / 252+ SpD Aegislash-Shield: 251-296 (77.4 - 91.3%) -- not a KO

Its definitely not a KO from full, but even if you entrain it after the first hit, you're taking pretty big damage. If you don't entrain and just U-Turn, what do you bring in to face MMY?
 
To mess with surdinja, magic bouncers and stuff I think, and like he says "removing poison heal".

Poisoning that ain't bounced by magic bounce, yeah
 

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