Completed Biobizbarto takes the Dare...234.

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#1
Dare234 said:
2v2 Doubles Beginner Battle
2 Day DQ
2 Recovers/5 Chills
ASB Arena
Biobizbarto said:
I Accept!

Items=training
switch= ...
Since no one specified, I’m going with Switch=OK and Abilities=All.

Biobizbarto’s team:


Poliwag [Froggy] (Male)
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:

Water Absorb: (Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

Damp: (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Swift Swim (DW)[Locked]: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Stats:
HP: 90
Atk: Rank 3(+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 78(-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC:3/9
MC:2
DC:2/5

Attacks:
Water Sport
Bubble
Hypnosis
Water Gun
Doubleslap
Rain Dance
Body Slam
Bubblebeam

Encore
Mud Shot
Refresh

Ice Beam
Psychic
Waterfall
Protect


Budew [Crusade] (Female)
Nature: Modest (+1 Sp. Atk, -1 Atk)
Type: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:

Natural Cure: (Innate) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Poison Point: (Can Be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Leaf Guard (DW)[Locked]: (Innate) In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

Stats:
HP: 90
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC:0/9
MC:0
DC:0/5


Attacks:
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed

Extrasensory
Leaf Storm
Sleep Powder

Toxic
Venoshock
Shadow Ball


Dare234’s team:

Electrike [Jolt] (M)
Nature: Naive (+10 Speed, +13% Accuracy, -SpD)
Type:
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Lightningrod: (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Minus (DW- Locked): (Trait) This Pokemon possesses a negative electrical charge. When a partner Pokemon with Plus or Minus is on the field or if this Pokemon has Plus, this Pokemon’s special attacks have their Base Attack Power increased by two (2). If this Pokemon has both Plus and Minus, the boosts stack to a maximum Base Attack Power increase of four (4).

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 75 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Tackle
Thunder Wave
Leer
Howl
Quick Attack
Spark
Odor Sleuth

Fire Fang
Ice Fang
Headbutt

Thunderbolt
Flamethrower
Double Team


Archen [Terror] (M)
Nature: Adamant (+Atk, -SpA)
Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Defeatist: (Innate) The Pokemon tires from prolonged battles easily, and its Attack and Special Attack reduce by two (2) Ranks when at or below 50% of its maximum HP. Once Defeatist is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Defeatist's effects will disappear.

Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 16

EC: 0/6
MC: 0

Attacks:
Leer
Quick Attack
Wing Attack
Rock Throw
Double Team
Scary Face
Pluck
Ancient Power
Agility
Quick Guard

Dragon Pulse
Bite
Earth Power

Rest
Rock Tomb
Dig



“Welcome, one and all, to the ASB stadium! Today, were are here to witness a 2 on 2 double battle pitting Biobizbarto against Dare234! To my left, Dare234 stands with his Electrike, Jolt, and his Archen, Terror! Both seem to have rather odd markings… And on my right, Biobizbarto stands with his Poliwag, Froggy, and his Budew, Crusade! Who will win this exciting matchup?"

Dare234 sends out Pokémon and items
Biobizbarto sends out Pokémon and items and gives orders
Dare234 gives orders
 
#3


"Well Rai say ... Froggy and Crusade here we go!"

Sending out Froggy the Poliwag @ nothing and Crusade the Budew @ nothing

Froggy:
Rain Dance~Waterfall @ Archen~Waterfall @ Archen
If Electrike uses thunderbolt a2 or a3 replace the first instance with protect
If paralyzed and thunderbolt is not used any action then use refresh


Crusade:
Sleep Powder @ Electrike~Toxic @ Electrike~Toxic @ Archen
If Archen uses evasive agility on a3 the use venoshock on electrike
 
#4

"You can take them!"

Jolt: Double Team (3 Clones) - Thunder Wave (Froggy) - Thunder Wave (Crusade)

Terror: Double Team (3 Clones) - Wing Attack (Crusade) - Wing Attack (Crusade)
 
#5
Round 1

Pre-Round:

Jolt (Electrike) (M) @Nothing
Nature: Naive (+Spe, -SpD)
Health/Energy: 90/100
Boosts: N/A
Other: N/A


Terror (Archen) (M) @Nothing
Nature: Adamant (+Atk, -SpA)
Health/Energy: 90/100
Boosts: N/A
Other: N/A



Froggy (Poliwag) (M) @Nothing
Nature: Brave (+Atk, -Spe)
Health/Energy: 90/100
Boosts: N/A
Other: N/A


Crusade (Budew) (F) @Nothing
Nature: Modest (+SpA, -Atk)
Health/Energy: 90/100
Boosts: N/A
Other: N/A

Let the games begin!

"Now, let the first round begin! I should probably mention, though, this is my first battle reffing, so don't be afraid to speak up should you spot a mistake.
"The battle starts as Froggy begins to Dance to some strange, earthly rhythm. Suddenly, clouds gather and Rain starts pouring down on the arena! Unfazed by the sudden downpour, both of Dare's Pokémon begin to vibrate, until suddenly there are four of each of them! That must have been Double Team! Crusade decides to fling the inaccurate Sleep Powder at one of the Electrikes, hoping to get lucky - and she does! Jolt falls into a deep slumber, his clones dissapating.
"Taking advantage of the rain, Froggy envelops himself in Water and falls on Terror! Unfortunately, he hit one of the clones, which disappears, leaving Froggy terribly confused. With Jolt slumbering away, Terror takes it upon himself to Attack, striking so fast with his Wing that Crusade couldn't see which of the Archens hit her! Ignoring the bird for the moment, she spews a Toxic blob at the sleeping Jolt, badly poisoning it.
"Froggy finally recovers from its daze and strikes another clone of Terror with Waterfall... but once again hits the wrong one. The real Terror Wing Attacks Crusade again, but this time it revealed itself, and Crusade spat another Toxic blob at the bird, leaving both of Dare's Pokémon badly poisoned. Crusade is badly hurt, but Terror and Jolt aren't feeling too good, and Froggy just can't get a hit."

Action 1
Froggy used Rain Dance!
It started to rain!
-10 En.

Jolt used Double Team!
3 Clones = 3*4 = 12 En.
Jolt created three clones!
-12 En.

Terror used Double Team!
3 Clones = 3*4 = 12 En.
Terror created three clones!
-12 En.

Crusade used Sleep Powder!
Hit=≤7500 (4156)=Hit
Right Clone=≤2500 (1593)=Correct
Jolt's clones dissapated!
Jolt fell asleep!
(6864)=Intense Sleep (2 Actions)
-7 En.

Action 2
Froggy used Waterfall!
Right Clone=≤2500 (3417)=Nope
The attack hit a clone!
-6 En.

Jolt is fast asleep.
1 more action

Terror used Wing Attack!
Crit=≤625 (3257)=Nope.
[(6 + 3 + 0 + 7.5 + 0 + 0 – 3 – 0) * 1.5] + (0 * 1.75) = 20.25
Crusade took 20.25 damage!
It's super effective!
-3 En.

Crusade used Toxic!
Hit=≤9000 (8775)=Hit
Jolt was badly poisoned!

Jolt took Poison damage!

Action 3
Froggy used Waterfall!
Right Clone=≤3333 (8958)=Nope.
The attack hit a clone!
-7 En.

Jolt is fast asleep.
Wake up next turn.

Terror used Wing Attack!
Crit=≤625 (6322)=Nope.
[(6 + 3 + 0 + 7.5 + 0 + 0 – 3 – 0) * 1.5] + (0 * 1.75) = 20.25
Crusade took 20.25 damage!
It's super effective!
-4 En.

Crusade used Toxic!
Hit=≤9000 (2486)=Hit
Right Clone=≤5000 (994)=Finally.
Terror was badly poisoned!
Terror's clones dissapated!
-8 En.

Jolt is hurt by poison!
Terror is hurt by poison!

Postgame:


Jolt (Electrike) (M) @Nothing
Nature: Naive (+Spe, -SpD)
Health/Energy: 88/88
Boosts: N/A
Other: Asleep (will wake up next Action), Bad Poisoning (2 Damage)


Terror (Archen) (M) @Nothing
Nature: Adamant (+Atk, -SpA)
Health/Energy: 89/81
Boosts: N/A
Other: Bad Poisoning (2 Damage)



Froggy (Poliwag) (M) @Nothing
Nature: Brave (+Atk, -Spe)
Health/Energy: 90/77
Boosts: N/A
Other: N/A


Crusade (Budew) (F) @Nothing
Nature: Modest (+SpA, -Atk)
Health/Energy: 50/85
Boosts: N/A
Other: N/A

Rain for 3 more rounds

Dare234 posts actions
Biobizbarto posts actions
I ref again
 
#6


"Great job Terror! Jolt, WAKE UP!

Jolt: Thunder Wave (Froggy) - Ice Fang (Crusade) - Thunderbolt (Froggy)
If successful P/E a2/3, use Howl and push actions back.

Terror: Wing Attack (Crusade) - Wing Attack (Crusade) - Wing Attack (Crusade)
If KO Crusade, change remaining actions to Rock Tomb (Froggy)
If sleep inducing move, use Evasive Agility and push back.
 
#7

"Brilliant start! Froggy I found your contacts, here you go."

Froggy: Waterfall (Archen)~Waterfall (Archen)~Waterfall (Archen)

Crusade: Leaf Storm (Archen)~Venoshock (Electrike)~Venoshock (Electrike)
 
#8
Pregame:


Jolt (Electrike) (M) @Nothing
Nature: Naive (+Spe, -SpD)
Health/Energy: 88/88
Boosts: N/A
Other: Asleep (will wake up next Action), Bad Poisoning (2 Damage)


Terror (Archen) (M) @Nothing
Nature: Adamant (+Atk, -SpA)
Health/Energy: 89/81
Boosts: N/A
Other: Bad Poisoning (2 Damage), Defeatisted



Froggy (Poliwag) (M) @Nothing
Nature: Brave (+Atk, -Spe)
Health/Energy: 90/77
Boosts: N/A
Other: N/A


Crusade (Budew) (F) @Nothing
Nature: Modest (+SpA, -Atk)
Health/Energy: 50/85
Boosts: N/A
Other: N/A

Round 2!


"And now, after I took advantage of Biobizbarto giving Froggy his contacts to quickly change my clothes, hairstyle, and practically everything about my appearance to get ready for another battle, we begin the second round! Froggy starts out by using his newly enhanced vision to fall on Terror with Water, just like it's been doing ever since this rain started. It's hard to see through the downpour, but it looks like he found his mark! Suddenly, a Wave of Thundering electricity hits Froggy, paralyzing him; Jolt has finally woken up! Terror, taking advantage of Froggy's momentary distraction, sweeps off towards Crusade and Attacks with his Wing. Crusade flings off a wild Leaf Storm in defense, which totally misses its target.
"Jolt now leaps over Froggy's paralyzed body, sinking his Fangs into the poor plant's body with Ice-y cold efficiency. While Crusade is being held in Jolt's jaws, Terror swoops in with another Wing Attack, knocking the poor plant out cold. Crusade is unable to battle, and Froggy's too paralyzed to do anything.
"Discarding the unconscious Budew, Jolt sends a Thunderbolt straight into Froggy's paralyzed body. Adding insult to injury, Terror sends Rocks falling on him, enTombing him. In Froggy's struggle to escape, his speed lowers. Angry at this, and probably at the battle in general, he lets loose a powerful Waterfall, slamming into Terror so hard he begins to lose hope of defeating the enraged Poliwag. Or maybe that's just his Defeatist ability.
"At the end of the round, Biobizbarto has one paralyzed Pokémon, and Dare234 has two perfectly healthy ones, aside from their bad poisoning. This match may be drawing to a close."

Action 1
Froggy used Waterfall!
Crit=≤625 (4067)=Nope.
[(8 + 3 + 0 + 4.5 + 0 + 3 – 3 – 0) * 1.5] + (0 * 1.75) = 23.25
Terror took 23.25 damage!
It's super effective!
Flinch=≤2000 (7975)=Nope.
-7 En.

Jolt woke up!
Jolt used Thunder Wave!
Froggy was paralyzed!
25% Paralysis
-7 EN.

Terror used Wing Attack!
Crit=≤625 (6772)=Nope.
[(6 + 3 + 0 + 7.5 + 0 + 0 – 3 – 0) * 1.5] + (0 * 1.75) = 20.25
Crusade took 20.25 damage!
It's super effective!
-5 En.

Crusade used Leaf Storm!
Hit=≤9000 (9355)=Miss.
The attack missed!
-9 En.

Jolt is hurt by poison!
-2 HP

Terror is hurt by poison!
-2 HP

Action 2
Jolt used Ice Fang!
Hit=≤9500 (3991)=Hit.
Crit=≤625 (770)=So... close...
[(7 + 0 + 0 + 3 + 0 + 0 – 3 – 0) * 1.5] + (0 * 1.75) = 10.5
Crusade took 10.5 damage!
It's super effective!
-5 En.

Terror used Wing Attack!
Crit=≤625 (7183)=Nope.
[(6 + 3 + 0 + 7.5 + 0 + 0 – 3 – 0) * 1.5] + (0 * 1.75) = 20.25
Crusade took 20.25 damage!
It's super effective!
Crusade fainted!
-6 En.

Paralyzed=≤2500 (1101)=Paralyzed
Froggy is paralyzed! He can't move!
-5% Paralysis

Jolt is hurt by poison!
-2 HP

Terror is hurt by poison!
-2 HP

Action 3
Jolt used Thunderbolt!
Crit=≤625 (5056)=Nope.
[(10 + 3 + 0 + 4.5 + 0 + 0 – 3 – 0) * 1.5] + (0 * 1.75) = 21.75
Froggy took 21.75 damage!
It's super effective!
-6 En.

Terror used Rock Tomb!
Hit=≤8000 (818)=Hit
Critical Hit=≤625 (9839)=Nope.
[(5 + 3 + 0 + 7.5 + 0 + 0 – 3 – 0) * 1] + (0 * 1.75) = 12.5
Froggy took 12.5 damage!
-1 Spe
Froggy's Speed fell!
-3 En.

Paralyzed=≤2000 (6644)=Nope.
Froggy used Waterfall!
Crit=≤625 (6125)=Nope.
[(8 + 3 + 0 + 4.5 + 0 + 3 – 3 – 0) * 1.5] + (0 * 1.75) = 23.25
Terror took 23.25 damage!
It's super effective!
Terror's Defeatist activated!
-5 En.

Jolt is hurt by poison.
-2 HP

Terror is hurt by poison.
-2 HP

Froggy's Paralysis -5%

Rain continues to fall.

Postgame:


Jolt (Electrike) (M) @Nothing
Nature: Naive (+Spe, -SpD)
Health/Energy: 82/70
Boosts: N/A
Other: Bad Poisoning (3 Damage)


Terror (Archen) (M) @Nothing
Nature: Adamant (+Atk, -SpA)
Health/Energy: 36.5/67
Boosts: N/A
Other: Bad Poisoning (3 Damage)



Froggy (Poliwag) (M) @Nothing
Nature: Brave (+Atk, -Spe)
Health/Energy: 55.75/65
Boosts: -1 Spe (4 more actions)
Other: Paralyzed (15%)


Crusade (Budew) (F) @Nothing
Nature: Modest (+SpA, -Atk)
Health/Energy: KO/KO
Boosts: N/A
Other: Fainted

Rain for two more rounds.

Biobizbarto gives orders
Dare234 gives orders
I ref once more
 
#9


"Well that Leaf storm miss sure threw my plans in a rut ... let's go out with valor though Froggy!"

Waterfall (Archen)*3

Edit: put the correct image
 
#10


"Way to go, only one left!"

Jolt: Thunderbolt + Thunderbolt - Cooldown - Thunderbolt

Terror: Rest - Wing Attack + Wing Attack - Cooldown
 
#11
Pregame:


Jolt (Electrike) (M) @Nothing
Nature: Naive (+Spe, -SpD)
Health/Energy: 82/70
Boosts: N/A
Other: Bad Poisoning (3 Damage)


Terror (Archen) (M) @Nothing
Nature: Adamant (+Atk, -SpA)
Health/Energy: 37/67
Boosts: N/A
Other: Bad Poisoning (3 Damage)



Froggy (Poliwag) (M) @Nothing
Nature: Brave (+Atk, -Spe)
Health/Energy: 56/65
Boosts: -1 Spe (4 more actions)
Other: Paralyzed (15%)


Crusade (Budew) (F) @Nothing
Nature: Modest (+SpA, -Atk)
Health/Energy: KO/KO
Boosts: N/A
Other: Fainted

Round 3!

"And now, the third round begins! Biobizbarto is down a Pokémon, and his one remaining one suffers from Paralysis and a weakness to one of Dare234's Pokémon. Things aren't looking good for him. Let's see how this plays out.
"The round starts out with... Terror falling asleep. In the middle of the match. Just Resting his little head for a quick nap. It seems to have improved his health, though, as he no longer looks quite as defeated as he did a moment ago. Froggy seems temporarily paralyzed, so Jolt takes the opportunity to make... OH MY ARCEUS. It's a Thunderbolt that would make Pikachu proud... no, more like a Lightningbolt! Sheesh, that thing did massive damage! Poor Poliwag.
"Jolt seems to need to rest a while after that attack, though, and Terror is already resting, so Froggy takes the opportunity to summon the little strength he has left and fall into Terror with Water once more, doing so much damage Terror snaps awake.
"Before Terror can retaliate, however, Jolt fires another, less powerful Thunderbolt at Froggy, knocking him to the ground, where he... doesn't get back up.
"Froggy is unable to battle! The winner is Dare234! Now, if you'll excuse me, I'm late for my battle."

Action 1

Terror used Rest!
Terror fell asleep!
+12 HP
Cured of status
-15 En.

Paralyzed=≤1500 (1357)=Yup.
Froggy is paralyzed! It can't move!
-5% Paralysis

Jolt used Lightningbolt!
Crit=≤625 (2553)=Nope.
([(10 * 2.25) + 3 + 0 + 4.5 + 0 + 0 – 3 – 0] * 1.5) + (0 * 1.75) = 40.5
Froggy took 40.5 damage!
It's super effective!
Paralysis=≤2000 (7561)=Nope.
- ([6 + (6 + 4)] * 1.75) = 28 + 1 = 29 En.

Jolt is hurt by poison!
-3 HP

-1 Action on Froggy's -Spe

Action 2
Jolt must recharge!

Terror is fast asleep.
1 more action
+12 HP

Paralysis=≤1000 (2401)=Nope.
Froggy used Waterfall!
Crit=≤625 (8720)=Nope.
[(8 + 3 + 0 + 4.5 + 0 + 3 – 3 – 0) * 1.5] + (0 * 1.75) = 23.25
Terror took 23.25 damage!
It's super effective!
Terror woke up!
-5 En.

Jolt is hurt by poison!
-3 HP

-1 turn on Froggy's -Spe

Action 3
Jolt used Thunderbolt!
Crit=≤625 (5525)=Nope.
[(10 + 3 + 0 + 4.5 + 0 + 0 – 3 – 0) * 1.5] + (0 * 1.75) = 21.75
Froggy took 21.75 damage!
It's super effective!
Froggy fainted!

Dare234 won the battle!


Postgame:


Jolt (Electrike) (M) @Nothing
Nature: Naive (+Spe, -SpD)
Health/Energy: 68/41
Boosts: N/A
Other: Bad Poisoning (4 Damage)


Terror (Archen) (M) @Nothing
Nature: Adamant (+Atk, -SpA)
Health/Energy: 38/67
Boosts: N/A
Other: N/A



Froggy (Poliwag) (M) @Nothing
Nature: Brave (+Atk, -Spe)
Health/Energy: KO/KO
Boosts: N/A
Other: Fainted


Crusade (Budew) (F) @Nothing
Nature: Modest (+SpA, -Atk)
Health/Energy: KO/KO
Boosts: N/A
Other: Fainted

Right, rewards.

Dare234: 1 CC
Jolt: 1 EC, 2 MC, 1 DC, 1 KO bonus that can add to any of the others
Terror: 1 EC, 2 MC, 1 DC, 1 KOB

Biobizbarto: 1 CC
Froggy: 1 EC, 2 MC, 1 DC
Crusade: 1 EC, 2 MC, 1 DC

Entei999: 4 UC

Congradulations, Dare234! Better luck next time, Biobizbarto.
 
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