Birkal vs Deck Knight, Mewtwo strikes back?

1v1 Epic Flash
Movie Reference Encouraged for RP actions

Birkal's Might & Pride
mewtwo.gif
Mewtwo (-)

[Nature]
Jolly (+Spe | +26% Accuracy | -SpA)
[Type]
Psychic
[Abilities]
Pressure
Unnerve (✓)
[Stats]
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (-)
SpD: Rank 3
Spe: 150 (+)
S&W: 3 | 5
Total: 26
[Tokens]
EC: N/A
AC: 5 | 5
MC: 1
[Learned Moves]
[90 | 136]
Aerial Ace
Amnesia
Aqua Tail
Aura Sphere
Barrier
Barrier
Bide
Blizzard
Brick Break
Bulldoze
Confusion
Counter
Disable
Double Team
Drain Punch
Earthquake
Electro Ball
Embargo
Endure
Energy Ball
Facade
Fire Blast
Fire Punch
Flamethrower
Focus Blast
Focus Punch
Foul Play
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Swap
Hail
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Light Screen
Low Kick
Low Sweep
Magic Coat
Me First
Metronome
Mimic
Miracle Eye
Mist
Pay Day
Poison Jab
Power Swap
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Psystrike
Recover
Reflect
Rest
Rock Slide
Rock Tomb
Role Play
Safeguard
Seismic Toss
Self-destruct
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Solar Beam
Stone Edge
Substitute
Swift
Taunt
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Water Gun
Water Pulse
Will-O-Wisp
Zen Headbutt​

Deck Knight 's Guardian
Deck Knight said:
This will be an epic Movie fight, with the most Badass Movie Pokemon featured in any Movie.

623.png

Golurk [VoltronForce] (U)
Nature: Quiet (+1 SpA; Divides Base Speed by 1.15, -10 Evasion.)

Type: Ground/Ghost

Abilities:
Iron Fist
Klutz
No Guard (HA)


Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 47 (55/1.15v) (-)
Size Class: 5
Weight Class: 7
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5 (Unlocked)

Attacks:
Astonish
Curse
Defense Curl
Dynamicpunch
Earthquake
Focus Punch
Heavy Slam
Iron Defense
Magnitude
Mega Punch
Mud Slap
Phantom Force
Pound
Rollout
Shadow Punch

Drain Punch
Fire Punch
Magic Coat
Signal Beam
Stealth Rock
ThunderPunch

Brick Break
Giga Impact
Grass Knot
Hyper Beam
Ice Beam
Rock Polish
Rock Slide
Shadow Ball
Substitute
Telekinesis

GO GO GO GOLURK! Takes Reshiram / Zekrom hits like a champ. See what it will do against a mere Mewtwo!

Birkal Hands over a weapon to his Might and Pride
Deck Knight does the same and peps up his Voltorn Force
Birkal commands and Mewtwo accepts
Ref
 
Last edited by a moderator:
mewtwo.gif

[What you do with the gift of life determines who you are.]
[So who are you, exactly?]


Mewtwo @ Exp Share
 
623.png
@ Exp. Share
"Calculating Power Level"
"It's Over 8000!"

Spr_BW_Veteran_M.png
"WHAT, 8000!"

Alright Golurk, time!

Let's start this off with Shadow Punch, then Shadow Ball then Shadow Punch.

If Mewtwo uses Will-O-Wisp and you are not Taunted, Magic Coat and move actions back.
If Mewtwo uses Reflect, Brick Break and move actions back.
 
mewtwo.gif

[You seem to be quite physically capable.]
[Amusing. Let's test your limits.]


Substitute (25 HP) | Will-O-Wisp | Grass Knot

If Golurk scores a critical hit on A1, change remaining actions to Grass Knot | Blizzard.
 
Team Birkal:

mewtwo.gif

Mewtwo (-)
Type: Psychic
HP: 110
EN: 100%
Item: Exp Share
Stats: 4/3/6/3/150 SC: 3 WC: 5
Ability: Pressure / Unnerve
Status: +26% Accuracy

Team Deck Knight:

623.png

Golurk [VoltronForce] (U)
Type: Ground/Ghost
HP: 100
EN: 100%
Item: Exp Share
Stats: 5/3/3/3/47 SC: 5 WC: 7
Abilities: No Guard / Klutz / Iron Fist
Status: -10% Evasion

Field Effects: None!
Both trainers and their pokemon are pelted by stones for not having a serious battle with serious Items.

Stones / Baseballs / Sausages / Other heavy snacks in the Arena / And the likes: 4 BAP | Rank 3 | Phy
Round 1: The Mewtwo Defense!

Mewtwo damage races with a 1 HP lead, but the trainers going for a regular flash upsets the crowd and they throw whatever small items they find on the pokemon and the trainers. This evens the damage for this round, but what does the Legendary pokemon have in store for the Spooky Guardian?

The Ref is also upset that they didn't go for any Roleplay action, so all offers are off. No more Roleplay, just flash away.

Speed Order: Mewtwo, Golurk

Roleplay Damage on Mewtwo = 4
Roleplay Damage on Golurk = 2.6

2592 8998 4659 8563

Action 1:

Turn Order: Mewtwo, Golurk

Mewtwo uses Substitute(25 HP)!
EN Used: 24

Golurk uses Shadow Punch!
Crit Check(625): 2592 (No)
Damage: (6 + 3 + 7.5 + 2 - 4.5)*1.5 = 21
EN Used: 5

Action 2:

Turn Order: Golurk(+4), Mewtwo

Golurk uses Magic Coat!
EN Used: 12

Mewtwo uses WoW!
EN Used: 7

Action 3:

Turn Order: Mewtwo, Golurk

Mewtwo uses Grass Knot!
BAP: 13
Crit Check(625): 8998 (No)
Damage: (13 + 9 - 4.5)*1.5 = 26.25
EN Used: 7.5

Golurk uses Shadow Ball!
Crit Check(625): 4659 (No)
Damage: Sub Breaks
EN Used: 7
Team Birkal:

mewtwo.gif

Mewtwo (-)
Type: Psychic
HP: 81
EN: 61%
Item: Exp Share
Stats: 4/3/6/3/150 SC: 3 WC: 5
Ability: Pressure / Unnerve
Status: +26% Accuracy

Team Deck Knight:

623.png

Golurk [VoltronForce] (U)
Type: Ground/Ghost
HP: 71
EN: 76%
Item: Exp Share
Stats: 5/3/3/3/47 SC: 5 WC: 7
Abilities: No Guard / Klutz / Iron Fist
Status: -10% Evasion

Field Effects: None!

Birkal Orders
Deck Knight Orders

Ref
 
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mewtwo.gif

[Quite powerful indeed.]
[Now, let me gaze into your future...]


Future Sight | Blizzard | Grass Knot

If Golurk is in the evasive state of a damaging evasive move when you would attack, use Reflect on the first instance and Substitute (15 HP) on the second. Push back actions each time.
 
623.png
"Did Somebody say ROCKET FISTS? Because I think they did!"

Lead with Focus Punch + Shadow Punch to bring the pain! Then Cooldown, and finish this round with Dynamic Punch. It won't be very effective, but it will set our foe up for a whuppin' next round.
 
Team Birkal:

mewtwo.gif

Mewtwo (-)
Type: Psychic
HP: 81
EN: 61%
Item: Exp Share
Stats: 4/3/6/3/150 SC: 3 WC: 5
Ability: Pressure / Unnerve
Status: +26% Accuracy

Team Deck Knight:

623.png

Golurk [VoltronForce] (U)
Type: Ground/Ghost
HP: 71
EN: 76%
Item: Exp Share
Stats: 5/3/3/3/47 SC: 5 WC: 7
Abilities: No Guard / Klutz / Iron Fist
Status: -10% Evasion

Field Effects: None!

Round 2: The Mewtwo Predicts Future!

Usual Damage Race, except for Mewtwo preparing for Endure and Deck Knight trying to Hax a win.

Speed Order: Mewtwo, Golurk

Action 1:

Turn Order: Golurk(+6), Mewtwo, Golurk(-3)

Golurk is tightening its Focus!

Mewtwo uses Future Sight!
Crit Check(625): 2636 (No)
Damage: (12 + 3 + 9 - 4.5)*1 = 19.5
EN Used: 7

Golurk uses Focus Punch + Shadow Punch!
Crit Check(625): 9870 (No)
BAP: 15 + 6 = 21
Damage: (21 + 3 + 7.5 + 2 - 4.5)*1.5 = 43.5
EN Used: 22

Action 2:

Turn Order: Mewtwo, Golurk

Mewtwo uses Blizzard!
Accuracy Check(9600): 3317 (Hit)
Crit Check(625): 9621 (No)
Damage: (11 + 9 - 4.5)*1.5 = 23.25
Effect Chance (1000): 8167 (No)
EN Used: 8

Golurk cools down!

Action 3:

Turn Order: Mewtwo, Golurk

Mewtwo uses Grass Knot!
BAP: 13
Crit Check(625): 8496 (No)
Damage: (13 + 9 - 4.5)*1.5 = 26.25
EN Used: 7.5

Golurk uses Dynamic Punch!
Crit Check(625): 4890 (No)
Damage: (10 + 7.5 - 4.5)*0.66 = 8.58
Confusion Degree: 6784 (4a)
EN Used: 9
Team Birkal:

mewtwo.gif

Mewtwo (-)
Type: Psychic
HP: 29
EN: 38%
Item: Exp Share
Stats: 4/3/6/3/150 SC: 3 WC: 5
Ability: Pressure / Unnerve
Status: +26% Accuracy, CNF(4a)

Team Deck Knight:

623.png

Golurk [VoltronForce] (U)
Type: Ground/Ghost
HP: 21
EN: 45%
Item: Exp Share
Stats: 5/3/3/3/47 SC: 5 WC: 7
Abilities: No Guard / Klutz / Iron Fist
Status: -10% Evasion, Incoming Future Sight (19.5)

Field Effects: None!

Deck Knight Orders
Birkal Orders

Ref
 
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623.png
"PHOTO FINISH"

Golurk, time to end this with a cliffhanger climax! Use Phantom Force + Giga Impact to deliver the final crushing blow! If our opponent hits themselves in confusion, we win, if they do not, we lose. WHAT COULD BE MORE EPIC? I'll order Cooldown then Shadow Punch on action 3 just out of amusement!

Spr_BW_Veteran_M.png
"This is... THE END!"
 
mewtwo.gif

[There seems to be more here than brute strength.]
[You are lucky to have such a clever trainer.]


Endure | Water Pulse | Shadow Ball
 
Team Birkal:

mewtwo.gif

Mewtwo (-)
Type: Psychic
HP: 29
EN: 38%
Item: Exp Share
Stats: 4/3/6/3/150 SC: 3 WC: 5
Ability: Pressure / Unnerve
Status: +26% Accuracy, CNF(4a)

Team Deck Knight:

623.png

Golurk [VoltronForce] (U)
Type: Ground/Ghost
HP: 21
EN: 45%
Item: Exp Share
Stats: 5/3/3/3/47 SC: 5 WC: 7
Abilities: No Guard / Klutz / Iron Fist
Status: -10% Evasion, Incoming Future Sight (19.5)

Round 3: Confusion Solution!

Deck Knight wins with Hax!

Speed Order: Mewtwo, Golurk

Rolls: 235 4441 1900 7843

Action 1:

Turn Order: Mewtwo(+4), Golurk(-2)

Confusion Check(5000): 235 (Yes)
Mewtwo hits itself in confusion!
Damage: (4 + 6 - 4.5)*1 = 5.5
EN Used: 3

Golurk uses Phantom Force + Giga Impact!
Crit Check(625): 4441 (No)
BAP: 9 + 17 = 21
Damage: (26 + 3 + 7.5 - 4.5)*1.5 = 48
EN Used: (12 + 11.8)*1.5 = 35.7

Mewtwo faints!

Future Sight strikes Golurk!
Team Birkal:

mewtwo.gif

Mewtwo (-)
Type: Psychic
HP: -25
EN: 35%
Item: Exp Share
Stats: 4/3/6/3/150 SC: 3 WC: 5
Ability: Pressure / Unnerve
Status: +26% Accuracy, CNF(2a), KO'd

Team Deck Knight:

623.png

Golurk [VoltronForce] (U)
Type: Ground/Ghost
HP: 1
EN: 9%
Item: Exp Share
Stats: 5/3/3/3/47 SC: 5 WC: 7
Abilities: No Guard / Klutz / Iron Fist
Status: -10% Evasion, +1 KOC (Mewtwo)

Field Effects: None!

Deck Knight wins and gets 1 CC
Golurk gets 4 MC and 1 KOC

Birkal gets 1 CC

Mewtwo gets 4 MC

Gale Wing Srock gets 3 UC
 
mewtwo.gif

[Perhaps there is more to us than combat...]
[Congratulations to you and your trainer.]
 
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