National Dex Bisharp [DONE]

Avery

Banned deucer.
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Iron Head
move 4: Sucker Punch
item: Life Orb
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Bisharp is a terrifying setup sweeper on hyper offense and a fixture on Sticky Web teams thanks to Swords Dance, a great STAB combination, and Defiant. Defiant allows Bisharp to punish Corviknight and Zapdos's Defog attempts, though Bisharp should watch out for Body Press and Heat Wave, respectively. This dissuades the opposing team from using Defog altogether, which lends Bisharp a very useful niche seeing as keeping entry hazards up is integral to enabling dangerous teammates on hyper offense. Defiant also makes Bisharp a physical attacker that Landorus-T cannot check, as Intimidate will raise Bisharp's Attack instead of lowering it. Fellow Defiant user Galarian Zapdos can fulfill a similar role, but it is held back by its inability to deal with Zapdos. However, Bisharp is both frail and weak to common attacking types, meaning that it cannot reliably switch into much. Additionally, Bisharp heavily relies on Sucker Punch against faster foes, which can be played around. A Jolly nature is preferred to Adamant, as it allows Bisharp to outspeed Heatran, Gliscor, and Zapdos, although the former is not a problem with Sticky Web support. Life Orb notably lets Bisharp OHKO Landorus-T on the switch and OHKO Weavile with Sucker Punch after Stealth Rock damage.

Entry hazard support from a teammate like Landorus-T, Mew, or Shuckle is integral to making the most of Bisharp, as the threat of giving Bisharp a Defiant boost with Defog will often prevent your opponent from using it outright until Bisharp has been dealt with. Entry hazard support also allows Bisharp to pick up OHKOs with a boosted Sucker Punch that it would not net without other chip damage, such as on Garchomp and Weavile. Teammates that can take advantage of physical walls like Mega Scizor, Hippowdon, and Toxapex make great partners, such as Mega Charizard X, Tapu Lele, and Serperior. Also, teammates that can weaken or remove Tangrowth, Toxapex, Skarmory, and Hippowdon for Bisharp to break through them are great, including Mega Mawile, Mega Garchomp, and Mega Charizard X. Mega Mawile can also take advantage of Bisharp luring in Kommo-o. Teammates that can lure in Pokemon that Bisharp can set up on are also vital, which includes Mega Pinsir and Hawlucha luring in Slowbro, and Serperior luring in Blissey. Also, Bisharp is especially threatening on Sticky Web teams, as it not only deters the removal of Sticky Web, but also takes advantage of its Speed reduction to outspeed otherwise faster offensive threats, such as Kartana, Tapu Lele, and Kyurem. Teammates that pair well with Bisharp on Sticky Web teams include the aforementioned Mega Scizor, Kommo-o, and Mega Pinsir.

[STRATEGY COMMENTS]
Other Options
=============

Darkinium Z can be used over Life Orb to break open a hole for another sweeper to exploit if there are no other Z-Move users on the team. It is important to note that using Sucker Punch as the base move will give Black Hole Eclipse the highest Base Power. Black Glasses can also be held as Bisharp's item to avoid taking recoil damage while still boosting the majority of Bisharp's attacks. The drop is power is noteworthy, though, as a boosted Sucker Punch will fail to OHKO Garchomp after a layer of Spikes.

Checks and Counters
===================

**Faster Dark-resistant Pokemon*: Fast Fighting- and Dark-Types resist both Knock Off and Sucker Punch, allowing them to have a favorable matchup. As such, Pokemon such as Ash-Greninja, Mega Lopunny, Tapu Koko, Mega Diancie, and Hydreigon can check Bisharp, though they cannot switch into a boosted Iron Head.

**Physically Bulky Pokemon**: Pokemon such as Rocky Helmet Tangrowth, Hippowdon, and Skarmory can weather Bisharp's assault and threaten it back with an OHKO in the case of Hippowdon or Skarmory, or Sleep in Tangrowth's case. Quagsire deserves special mention, as Unaware combined with its physical bulk allows it to fully counter Bisharp. Mega Scizor can also use its bulk to stave off Bisharp and set up, which can be incredibly threatening to the offensive teams Bisharp fits on. Additionally, Mega Garchomp, though not a defensive Pokemon, has the bulk to withstand any of Bisharp's attacks, even after a Swords Dance boost.

**Strong Special Attacks**: Due to Bisharp's poor special bulk, strong special attackers such as Tapu Lele, Kyurem, and Mega Diancie can all outspeed and threaten to OHKO Bisharp. Tapu Lele's Psychic Terrain will also block Bisharp's Sucker Punch, leaving it helpless.

[CREDITS]
- Written by: [[Avery, 497633]]
- Quality checked by: [[Sputnik, 475916], [Guard, 360582]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
am qc check, no need to implament

add remove comment

[SET]
name: Swords Dance Sweeper
move 1: Swords Dance
move 2: Knock Off
move 3: Iron Head
move 4: Sucker Punch
item: Life Orb
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Bisharp is a terrifying set-up sweeper and fixture on hyper offense teams, courtesy of it's access to Swords Dance and Defiant. Defiant allows Bisharp to punish the opponents these 2 arent the only defoggers bisharp beats opposing Corviknight or Zapdos's Defog attempts, though Bisharp should watch out for Body Press and Heat Wave, respectively. This dissuades the opposing team from using Defog altogether, and keeping hazards up is integral to enabling dangerous teammates on hyper offense. Knock Off and Iron Head are strong STAB moves that hit most of the metagame neutrally, and obvious stab moves do not need to be mentioned Sucker Punch allows Bisharp to circumvent its middling Speed as well as improve it's matchup against offensive teams. However, Bisharp is both frail and weak to common attacking types, meaning that it cannot reliably switch into much. Additionally, Bisharp heavily relies on Sucker Punch against faster foes, which can be played around through mind games or simply not attacking. A Jolly nature is preferred to Adamant, as it allows Bisharp to outspeed Heatran and Zapdos.

Entry hazard support from the likes of Landorus-T, Mew, or Shuckle is integral to using Bisharp effectively, as the threat of giving Bisharp a Defiant boost with Defog will often prevent your opponent from using it outright until Bisharp has been dealt with. Entry hazard support also allows Bisharp to pick up OHKOs with a boosted Sucker Punch that it would not net without chip, such as on Garchomp and Weavile. Additionally, because Bisharp cannot set up a Swords Dance on Pokemon that hit it super effectively, other hyper offense oriented breakers that can switch into and break Heatran, Landorus-T, and Mega Lopunny, such as Mega Garchomp, Mega Aerodactyl, and Kommo-o. Additonally, Magearna is a particularly potent partner, as it appreciates Bisharp's ability to break Blissey, Unaware Clefable, and Heatran after a Swords Dance. Also, Bisharp is especially threatening on Sticky Web teams, as it not only deters the removal of entry hazards, but also takes advantage of the speed reduction caused by Sticky Web to outspeed otherwise faster offensive threats, such as Kartana, Tapu Lele, and Mega Diancie. Teammates that pair well with Bisharp on Sticky Web teams include Mega Scizor, Kommo-o, and Mega Pinsir.

[STRATEGY COMMENTS]
Other Options
=============

Darkinium Z can be used over Life Orb to break open a hole for another sweeper to exploit. It is important to note that Sucker Punch has a higher base power than Knock Off, so Z-Sucker Punch will give Black Hole Eclipse the highest base power. Black Glasses can also be held as Bisharp's item if the user wants to avoid taking recoil damage while still boosting the power of Bisharp's Dark-type STABs. mention adamant being an option

Checks and Counters
===================

**Faster Fighting- and Dark- types*: Fast Fighting- and Dark-Types resist both Knock Off and Sucker Punch, allowing them to have a favorable matchup. As such, Pokemon such as Ash-Greninja, Mega Lopunny, and Hydreigon can check Bisharp, though they cannot switch into a boosted Iron Head.

**Physically Defensive Pokemon**: Pokemon such as Rocky Helmet Tangrowth, Hippowdon, and Skarmory can weather Bisharp's assault and threaten Bisharp back with an OHKO in the case of Hippowdon or Skarmory, or Sleep in Tangrowth's case. Quagsire deserves special mention, as Unaware combined with its physical bulk allows it to counter Bisharp.

[CREDITS]
- Written by: [[Sevelon, 497633]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 

Sputnik

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[SET]
name: Swords Dance Sweeper
move 1: Swords Dance
move 2: Knock Off
move 3: Iron Head
move 4: Sucker Punch
item: Life Orb
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Bisharp is a terrifying set up sweeper and fixture on hyper offense teams "Fixture" is a little generous considering its not used all that much on some standard hyper offenses especially if they don't have Mew for spikes. instead emphasize its usefulness to webs and how it can be used on other hyper offenses., courtesy of it's access to Swords Dance and Defiant. Defiant allows Bisharp to punish the opposing Corviknight or Zapdos's Defog attempts, though Bisharp should watch out for Body Press and Heat Wave, respectively. This dissuades the opposing team from using Defog altogether, and keeping hazards up is integral to enabling dangerous teammates on hyper offense. Knock Off and Iron Head are strong STAB moves that hit most of the metagame neutrally, and filler Sucker Punch allows Bisharp to circumvent its middling Speed as well as improve it's matchup against offensive teams. However, Bisharp is both frail and weak to common attacking types, meaning that it cannot reliably switch into much. Additionally, Bisharp heavily relies on Sucker Punch against faster foes, which can be played around through mind games or simply not attacking. A Jolly nature is preferred to Adamant, as it allows Bisharp to outspeed Heatran and Zapdos. Mention why Life Orb is used quickly

Entry hazard support from the likes of Landorus-T, Mew, or Shuckle is integral to using Bisharp effectively, as the threat of giving Bisharp a Defiant boost with Defog will often prevent your opponent from using it outright until Bisharp has been dealt with. Entry hazard support also allows Bisharp to pick up OHKOs with a boosted Sucker Punch that it would not net without chip, such as on Garchomp and Weavile. Additionally, because Bisharp cannot set up a Swords Dance on Pokemon that hit it super effectively, other hyper offense oriented breakers that can switch into and break Heatran, Landorus-T, and Mega Lopunny, such as Mega Garchomp, Mega Aerodactyl, and Kommo-o. Additonally, Magearna is a particularly potent partner, as it appreciates Bisharp's ability to break Blissey, Unaware Clefable, and Heatran after a Swords Dance. you could also mention how mage is effective against some of the tier's dark and fighting types that can give bish some headaches sometimes. Also, Bisharp is especially threatening on Sticky Web teams, as it not only deters the removal of entry hazards, but also takes advantage of the speed reduction caused by Sticky Web to outspeed otherwise faster offensive threats, such as Kartana, Tapu Lele, and Mega Diancie. This is technically correct but a better example might be prudent seeing as how Diancie prevents them from going up in the first place if played effectively Teammates that pair well with Bisharp on Sticky Web teams include Mega Scizor, Kommo-o, and Mega Pinsir.

[STRATEGY COMMENTS]
Other Options
=============

Darkinium Z can be used over Life Orb to break open a hole for another sweeper to exploit. It is important to note that Sucker Punch has a higher base power than Knock Off, so Z-Sucker Punch will give Black Hole Eclipse the highest base power. Black Glasses can also be held as Bisharp's item if the user wants to avoid taking recoil damage while still boosting the power of Bisharp's Dark-type STABs. Is there anything that the loss of power cripples Bisharp against? if so, talk about it.

You can mention Adamant as well but talk about how it misses up on some key speed tiers if not run on webs and even then ur slower than zap.


Checks and Counters
===================

**Faster Fighting- and Dark-types*: Fast Fighting- and Dark-Types resist both Knock Off and Sucker Punch, allowing them to have a favorable matchup. As such, Pokemon such as Ash-Greninja, Mega Lopunny, and Hydreigon can check Bisharp, though they cannot switch into a boosted Iron Head.

**Physically Defensive Pokemon**: Pokemon such as Rocky Helmet Tangrowth, Hippowdon, and Skarmory can weather Bisharp's assault and threaten Bisharp back with an OHKO in the case of Hippowdon or Skarmory, or Sleep in Tangrowth's case. Quagsire deserves special mention, as Unaware combined with its physical bulk allows it to counter Bisharp.

You could also mention special attackers being able to muscle past bish thanks to its bad spdef, things like lele and mega diancie can work here.
[CREDITS]
- Written by: [[Sevelon, 497633]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Good work, QC 1/2

SputnikGT-QC.gif
 

Guard

حرروا فلسطين
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[SET]
name: Swords Dance Sweeper
move 1: Swords Dance
move 2: Knock Off
move 3: Iron Head
move 4: Sucker Punch
item: Life Orb
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Bisharp is a terrifying set up setup sweeper on hyper offense and a fixture on Sticky Web teams, courtesy of it's its access to Swords Dance, a great STAB combination, and Defiant. Defiant allows Bisharp to punish the opposing Corviknight or Zapdos's Defog attempts, though Bisharp should watch out for Body Press and Heat Wave, respectively. This dissuades the opposing team from using Defog altogether, which lends Bisharp a very useful niche seeing as and keeping entry hazards up is integral to enabling dangerous teammates on hyper offense. -you should clarify in what way Bisharp distinguishes itself from Galarian Zapdos- Sucker Punch allows Bisharp to circumvent its middling Speed as well as and thereby improve it's its matchup against offensive teams. However, Bisharp is both frail and weak to common attacking types, meaning that it cannot reliably switch into much. Additionally, Bisharp heavily relies on Sucker Punch against faster foes, which can be played around through mind games or simply not attacking. -the italicized bit should be placed before the sentence about Sucker Punch- A Jolly nature is preferred to Adamant, as it allows Bisharp to outspeed Heatran, Gliscor, and Zapdos. Life Orb is the preferred item to boost the power of Bisharp's STAB attacks despite inflicting recoil damage. -what are some relevant benchmarks reached by Life Orb?-
-the fact that Defiant invalidates Landorus-T as a check is a pretty notable thing to mention somewhere as well-


Entry hazard support from the likes of Landorus-T, Mew, or Shuckle is integral to using Bisharp effectively, as the threat of giving Bisharp a Defiant boost with Defog will often prevent your opponent from using it outright until Bisharp has been dealt with. Entry hazard support also allows Bisharp to pick up OHKOs with a boosted Sucker Punch that it would not net without chip, such as on Garchomp and Weavile. Additionally, because Bisharp cannot set up a Swords Dance on Pokemon that hit it super effectively, other hyper offense oriented breakers that can switch into and break Heatran, Landorus-T, and Mega Lopunny, such as Mega Garchomp, Mega Aerodactyl, and Kommo-o. -This focuses on the wrong thing when it comes to hyper offense; you don't want to switch into anything much when using a hyper offensive team. Besides, this scenario is very unlikely to happen anyway. Bisharp won't be sent into something it cannot set up against.- Additonally, Magearna is a particularly potent partner, as it appreciates Bisharp's ability to break Blissey, Unaware Clefable, and Heatran after a Swords Dance. Magearna also is able to handle many of the Dark- and Fighting-type Pokemon that trouble Bisharp, such as Mega Lopunny, Ash-Greninja, and Hydreigon. -This is much too specific. There's no reason to only mention Magearna in this context, a lot of other teammates appreciate Bisharp's ability to threaten their checks- Also, Bisharp is especially threatening on Sticky Web teams, as it not only deters the removal of entry hazards, but also takes advantage of the speed reduction caused by Sticky Web to outspeed otherwise faster offensive threats, such as Kartana, Tapu Lele, and Kyurem. Teammates that pair well with Bisharp on Sticky Web teams include Mega Scizor, Kommo-o, and Mega Pinsir.

Part of the substance in the 2nd paragraph isn't very useful altogether so here are some pointers on what to write about instead:
  • Instead of giving examples of Pokemon that can switch into stuff Bisharp cannot set up against, you should write about ways to take advantage of Pokemon that Bisharp lures into battle. Some examples are Magearna and Mega Mawile taking advantage of Bisharp luring in Kommo-o, Mega Charizard X taking advantage of Bisharp luring in Kartana / Mega Scizor, and Serperior taking advantage of Bisharp luring in Hippowdon / Toxapex.
  • You should mention teammates that can weaken the likes of Tangrowth, Toxapex, and Hippowdon etc. for Bisharp / appreciate Bisharp weakening these physical walls for them. Some good examples would be Mega Mawile, Mega Garchomp, and Mega Scizor.
  • Mentioning teammates that can lure in Pokemon that are setup bait for Bisharp is another important notion. Examples: Serperior and Magearna (as you already said) luring in Blissey, Tapu Lele luring in Slowking, Mega Pinsir and Mega Garchomp luring in Corviknight, and Mega Charizard X / Hawlucha luring in Slowbro.

[STRATEGY COMMENTS]
Other Options
=============

Darkinium Z can be used over Life Orb to break open a hole for another sweeper to exploit if there are no other Z-Move users on the team. It is important to note that Sucker Punch has a higher base power than Knock Off, so Z-Sucker Punch will give Black Hole Eclipse the highest base power. Black Glasses can also be held as Bisharp's item if the user wants to avoid taking recoil damage while still boosting the power of Bisharp's Dark-type STABs. The drop is power is also noteworthy, as without Life Orb, a boosted Sucker Punch will fail to OHKO Garchomp after a layer of Spikes damage. An Adamant nature is also an option, but will leave Bisharp slower than Heatran, Gliscor, and Zapdos. If run with Sticky Web support, Adamant Bisharp will outspeed Heatran, but not Zapdos or Gliscor.

Checks and Counters
===================

**Faster Fighting- and Dark-types*: Fast Fighting- and Dark-Types resist both Knock Off and Sucker Punch, allowing them to have a favorable matchup. As such, Pokemon such as Ash-Greninja, Mega Lopunny, Tapu Koko and Hydreigon can check Bisharp, though they cannot switch into a boosted Iron Head.

**Physically Defensive Pokemon**: Pokemon such as Rocky Helmet Tangrowth, Hippowdon, and Skarmory can weather Bisharp's assault and threaten Bisharp back with an OHKO in the case of Hippowdon or Skarmory, or Sleep in Tangrowth's case. Quagsire deserves special mention, as Unaware combined with its physical bulk allows it to counter Bisharp. -would mention Mega Scizor here-

**Strong Special Attacks**: Due to Bisharp's poor special bulk, strong Special Attackers such as Tapu Lele, Kyurem, and Mega Diancie can all outspeed and threaten to OHKO Bisharp. -Tapu Lele deserves special mention due to Psychic Terrain; I'd also just generalize this section to faster threats and include physical attackers like Garchomp and Kartana-

[CREDITS]
- Written by: [[Sevelon, 497633]]
- Quality checked by: [[Sputnik, 475916], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
well written but some points were not as useful as others, will take another look after this is implemented
be sure to tag me
 

Guard

حرروا فلسطين
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[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Iron Head
move 4: Sucker Punch
item: Life Orb
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Bisharp is a terrifying setup sweeper on hyper offense and a fixture on Sticky Web teams, courtesy of its access to Swords Dance, a great STAB combination, and Defiant. Defiant allows Bisharp to punish Corviknight or Zapdos's Defog attempts, though Bisharp should watch out for Body Press and Heat Wave, respectively. This dissuades the opposing team from using Defog altogether, which lends Bisharp a very useful niche seeing as keeping up entry hazards up is integral to enabling dangerous teammates on hyper offense. Bisharp is also a physical attacker that cannot be checked by Landorus-T, as Defiant will raise Bisharp's Attack instead of lowering it. Fellow Defiant user Galarian Zapdos can fulfill a similar role, but is held back by its inability to deal with Zapdos. However, Bisharp is both frail and weak to common attacking types, meaning that it cannot reliably switch into much. Additionally, Bisharp heavily relies on Sucker Punch against faster foes, which can be played around through mind games or simply not attacking -'not attacking' is the mindgame-. Sucker Punch allows Bisharp to circumvent its middling Speed as well as improve it's matchup against offensive teams. -this sentence distorts the flow of the paragraph, it's probably better to remove it since the crux of it is implied sufficiently in the previous sentence- A Jolly nature is preferred to Adamant, as it allows Bisharp to outspeed Heatran, Gliscor, and Zapdos. Life Orb is the preferred item to boost the power of Bisharp's STAB attacks despite inflicting recoil damage, notably OHKOing Landorus-T after a Defiant boost and OHKOing Weavile with Sucker Punch after Stealth Rock damage.

Entry hazard support from the likes of Landorus-T, Mew, or Shuckle is integral to using Bisharp effectively, as the threat of giving Bisharp a Defiant boost with Defog will often prevent your opponent from using it outright until Bisharp has been dealt with. Entry hazard support also allows Bisharp to pick up OHKOs with a boosted Sucker Punch that it would not net without chip, such as on Garchomp and Weavile. Teammates that can take advantage of physical walls like Mega Scizor, Hippowdon, and Toxapex make great partners, such as Mega Charizard X, Mega Mawile -Mega Mawile doesn't really take advantage of these Pokemon-, and Serperior. Mega Mawile can also take advantage of Bisharp luring in Kommo-o -move this sentence after the next one-. Also, teammates that can weaken or remove Tangrowth, Toxapex, Skarmory, and Hippowdon for Bisharp to break through them are great teammates, including Mega Mawile, Mega Garchomp, and Mega Charizard X. Teammates that can lure in Pokemon that Bisharp can set up on are also vital, which includes Mega Pinsir and Hawlucha luring in Slowbro, and Serperior luring in Blissey. Also, Bisharp is especially threatening on Sticky Web teams, as it not only deters the removal of entry hazards, but also takes advantage of the speed reduction caused by Sticky Web to outspeed otherwise faster offensive threats, such as Kartana, Tapu Lele, and Kyurem. Teammates that pair well with Bisharp on Sticky Web teams include the aforementioned Mega Scizor, Kommo-o, and Mega Pinsir.

[STRATEGY COMMENTS]
Other Options
=============

Darkinium Z can be used over Life Orb to break open a hole for another sweeper to exploit if there are no other Z-Move users on the team. It is important to note that Sucker Punch has a higher base power than Knock Off, so Z-Sucker Punch will give Black Hole Eclipse the highest base power. Black Glasses can also be held as Bisharp's item if the user wants to avoid taking recoil damage while still boosting the power of Bisharp's Dark-type STABs. The drop is power is also noteworthy, as without Life Orb, a boosted Sucker Punch will fail to OHKO Garchomp after a layer of Spikes damage. An Adamant nature is also an option, but will leave Bisharp slower than Heatran, Gliscor, and Zapdos. If run with Sticky Web support, Adamant Bisharp will outspeed Heatran, but not Zapdos or Gliscor.

Checks and Counters
===================

**Faster Fighting- and Dark-types*: Fast Fighting- and Dark-Types resist both Knock Off and Sucker Punch, allowing them to have a favorable matchup. As such, Pokemon such as Ash-Greninja, Mega Lopunny, Tapu Koko, and Hydreigon can check Bisharp, though they cannot switch into a boosted Iron Head. -minor thing but this should be titled a little more concisely (faster Dark-resistant Pokemon) or split up into Fighting-types and Dark-types, especially because you have Tapu Koko listed here even though its not a Fighting- or Dark-type. Should add Mega Diancie here instead of in the last section if you go with 'Faster Dark-resistant Pokemon' by the way-

**Physically Bulky Pokemon**: Pokemon such as Rocky Helmet Tangrowth, Hippowdon, and Skarmory can weather Bisharp's assault and threaten Bisharp back with an OHKO in the case of Hippowdon or Skarmory, or Sleep in Tangrowth's case. Quagsire deserves special mention, as Unaware combined with its physical bulk allows it to counter Bisharp. Mega Scizor can also use its bulk to stave off Bisharp and set up, which can be incredibly threatening to the offensive teams Bisharp fits on. Additionally, Mega Garchomp, though not a defensive Pokemon, has the bulk to withstand any of Bisharp's attacks, even after a Swords Dance boost.

**Strong Special Attacks**: Due to Bisharp's poor special bulk, strong Special Attackers such as Tapu Lele, Kyurem, and Mega Diancie can all outspeed and threaten to OHKO Bisharp. Tapu Lele's Psychic Terrain will also block Bisharp's Sucker Punch, leaving it helpless.

[CREDITS]
- Written by: [[Sevelon, 497633]]
- Quality checked by: [[Sputnik, 475916], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
some minor things only, good job
2/2
 

Adeleine

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(RC): Remove Comma

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Iron Head
move 4: Sucker Punch
item: Life Orb
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Bisharp is a terrifying setup sweeper on hyper offense and a fixture on Sticky Web teams (RC) courtesy of its access thanks to Swords Dance, a great STAB combination, and Defiant. Defiant allows Bisharp to punish Corviknight or and Zapdos's Defog attempts, though Bisharp should watch out for Body Press and Heat Wave, respectively. This dissuades the opposing team from using Defog altogether, which lends Bisharp a very useful niche, (AC) seeing as keeping entry hazards up is integral to enabling dangerous teammates on hyper offense. Bisharp is also Defiant also makes Bisharp a physical attacker that cannot be checked by Landorus-T, as Defiant Landorus-T cannot check, as Intimidate will raise Bisharp's Attack instead of lowering it. Fellow Defiant user Galarian Zapdos can fulfill a similar role, but it is held back by its inability to deal with Zapdos. However, Bisharp is both frail and weak to common attacking types, meaning that it cannot reliably switch into much. Additionally, Bisharp heavily relies on Sucker Punch against faster foes, which can be played around through mind games. A Jolly nature is preferred to Adamant, as it allows Bisharp to outspeed Heatran, Gliscor, and Zapdos, (period -> comma) Life Orb is the preferred item to boost the power of Bisharp's STAB attacks despite inflicting recoil damage, notably OHKOing Landorus-T after a Defiant boost and OHKOing although the former is not a problem with Sticky Web support. Life Orb notably lets Bisharp OHKO Landorus-T on the switch and OHKO (Feel free to reword the Sticky Web support part. Also, I removed "after a Defiant boost" bc it is guaranteed anyway if you hit lando-t on the switch) Weavile with Sucker Punch after Stealth Rock damage.

Entry hazard support from the likes of a teammate like Landorus-T, Mew, or Shuckle is integral to using Bisharp effectively making the most of Bisharp, (want to clarify the biggest point is support to keep hazards up and not bish itself) as the threat of giving Bisharp a Defiant boost with Defog will often prevent your opponent from using it outright until Bisharp has been dealt with. Entry hazard support also allows Bisharp to pick up OHKOs with a boosted Sucker Punch that it would not net without other chip damage, such as on Garchomp and Weavile. Teammates that can take advantage of physical walls like Mega Scizor, Hippowdon, and Toxapex make great partners, such as Mega Charizard X, Tapu Lele, and Serperior. Also, teammates that can weaken or remove Tangrowth, Toxapex, Skarmory, and Hippowdon for Bisharp to break through them are great teammates, including Mega Mawile, Mega Garchomp, and Mega Charizard X. Mega Mawile can also take advantage of Bisharp luring in Kommo-o. Teammates that can lure in Pokemon that Bisharp can set up on are also vital, which includes Mega Pinsir and Hawlucha luring in Slowbro, and Serperior luring in Blissey. Also, Bisharp is especially threatening on Sticky Web teams, as it not only deters the removal of entry hazards, but also takes advantage of the speed reduction caused by Sticky Web Sticky Web, but also takes advantage of its Speed reduction to outspeed otherwise faster offensive threats, such as Kartana, Tapu Lele, and Kyurem. Teammates that pair well with Bisharp on Sticky Web teams include the aforementioned Mega Scizor, Kommo-o, and Mega Pinsir.

[STRATEGY COMMENTS]
Other Options
=============

Darkinium Z can be used over Life Orb to break open a hole for another sweeper to exploit if there are no other Z-Move users on the team. It is important to note that Sucker Punch has a higher base power than Knock Off, so Z-Sucker Punch using Sucker Punch as the base move will give Black Hole Eclipse the highest Base Power. Black Glasses can also be held as Bisharp's item if the user wants to avoid taking recoil damage while still boosting the power of Bisharp's Dark-type STABs majority of Bisharp's attacks. The drop is power is also noteworthy, though, as without Life Orb, a boosted Sucker Punch will fail to OHKO Garchomp after a layer of Spikes damage. An Adamant nature is also an option, but will leave Bisharp slower than Heatran, Gliscor, and Zapdos. If run with Sticky Web support, Adamant Bisharp will outspeed Heatran, but not Zapdos or Gliscor. (merged into set comments)

Checks and Counters
===================

**Faster Dark-resistant Pokemon*: Fast Fighting- and Dark-types resist both Knock Off and Sucker Punch, allowing them to have a favorable matchup. As such, Pokemon such as Ash-Greninja, Mega Lopunny, Tapu Koko, Mega Diancie, and Hydreigon can check Bisharp, though they cannot switch into a boosted Iron Head.

**Physically Bulky Pokemon**: Pokemon such as Rocky Helmet Tangrowth, Hippowdon, and Skarmory can weather Bisharp's assault and threaten Bisharp it back with an OHKO in the case of Hippowdon or Skarmory, or sleep in Tangrowth's case. Quagsire deserves special mention, as Unaware combined with its physical bulk allows it to fully counter Bisharp. Mega Scizor can also use its bulk to stave off Bisharp and set up, which can be incredibly threatening to the offensive teams Bisharp fits on. Additionally, Mega Garchomp, though not a defensive Pokemon, has the bulk to withstand any of Bisharp's attacks, even after a Swords Dance boost.

**Strong Special Attacks**: Due to Bisharp's poor special bulk, strong special attackers such as Tapu Lele, Kyurem, and Mega Diancie can all outspeed and threaten to OHKO Bisharp. Tapu Lele's Psychic Terrain will also block Bisharp's Sucker Punch, leaving it helpless.

[CREDITS]
- Written by: [[Sevelon, 497633]]
- Quality checked by: [[Sputnik, 475916], [Guard, 360582]]
- Grammar checked by: [[Finland, 517429]]

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