National Dex UU Bisharp

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Velcroc

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:sv/bisharp:

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Black Glasses / Eviolite
ability: Defiant
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]

Thanks to its typing and access to Sucker Punch, Swords Dance Bisharp cements itself as a powerful wallbreaker and late-game cleaner. Knock Off offers high damage output and item removal, which can aid in chipping down checks that rely on their item, such as Leftovers Iron Hands. Sucker Punch offers valuable priority to revenge kill faster threats such as Latios and Alakazam, and, after a boost, Bisharp can thwart revenge killing attempts from faster Pokemon like Cinderace and Thundurus-T. Iron Head is a great complementary STAB move for Fairy-types such as Enamorus and Clefable, which otherwise resist Dark-type attacks, while being Bisharp's best neutral option versus Pokemon such as Mega Venusaur and Buzzwole. An Adamant nature enables Bisharp to threaten an OHKO on Clefable with minimal chip damage. Maximum Speed investment is needed to outspeed Mega Tyranitar, Celesteela, and Scizor and to Speed tie with opposing Bisharp. Swords Dance Bisharp works best on offensive teams with teammates such as Cinderace, Iron Hands, and Meowscarada that put pressure on shared checks such as defensive Hippowdon, Skarmory, and Buzzwole. Similarly, Bisharp pairs well with special attackers like Thundurus-T and Serperior by pressuring specially defensive walls such as Blissey for them. Bisharp struggles to break through bulky Fighting-types like Iron Hands and Okidogi, making partners like Slowbro, Clefable, and Mega Latias beneficial. Future Sight support from Slowbro and Slowking aids Bisharp in whittling down the latter two in range for a boosted Knock Off or Iron Head. Bisharp is an excellent partner for entry hazard setters such as Meowscarada, Mew, and Iron Treads, as Defiant deters Defog from Pokemon like Tapu Fini. In return, Bisharp appreciates hazards chipping down switch-ins like Iron Hands and Leftovers Hippowdon. Similarly, Ribombee appreciates Bisharp pressuring common Defoggers like Tapu Fini. In exchange, Sticky Web from Ribombee enables Bisharp to outspeed and significantly damage Pokemon that otherwise outspeed it, such as Excadrill, Keldeo, and Iron Treads.


[SET]
name: Pursuit Trapper
move 1: Pursuit
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Eviolite
ability: Defiant
nature: Adamant
evs: 72 HP / 252 Atk / 184 Spe


[SET COMMENTS]

Bisharp acts as an offensive answer to common Psychic- and Ghost-types in the tier, such as Ceruledge, Blacephalon and Latios, through the combination of Pursuit and Sucker Punch. Knock Off provides strong, super effective damage to targets that may not switch out immediately, including Mega Latias, Skeledirge, and Slowbro, while removing items from walls like Heavy-Duty Boots from Buzzwole and Amoonguss. Sucker Punch provides valuable priority to pick off frail or weakened faster Pokemon such as Alakazam, Ceruledge, and Hisuian Zoroark. Iron Head is a valuable option to hit Fairy-types like Enamorus and Clefable super effectively and Pokemon like Buzzwole and Tapu Fini neutrally. Investing 184 EVs into Speed enables Bisharp to outspeed fully invested offensive Celesteela prior to Autotomize and Tyranitar. Fighting-types like Okidogi, Galarian Zapdos, Buzzwole, and Mega Heracross benefit immensely from Bisharp trapping Ghost- and Psychic-types, and they also appreciate it wearing down defensive Fairy-types like Tapu Fini. Bisharp can also benefit defensive Pokemon like Skarmory, Hippowdon, and Tangrowth by picking off frail wallbreakers such as Iron Moth and Alakazam. Pursuit Bisharp has a noticeable weakness to bulky physical walls in the tier such as Buzzwole, Hippowdon and Skarmory, so pairing it with sufficient offensive pressure from Enamorus, Mega Latias, Iron Moth, Cinderace, and Galarian Zapdos to take advantage of these foes is appreciated. Without Swords Dance, Bisharp enables offensive Fighting-types such as Keldeo, Iron Hands, Okidogi, and Hawlucha to switch in with relative impunity. Bulky Fighting-resistant partners like Mega Latias, Slowbro, Clefable, Tapu Fini, and Mega Venusaur can help pivot into these offensive threats. Finally, Bisharp can find a place on balanced hazard stack teams alongside Skarmory or Gastrodon. It can dissuade Defog via Defiant and threaten chip damage on Defoggers like Tapu Fini with its STAB moves.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/velcroc.391284/
Quality checked by:
https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
add remove comment
:sv/bisharp:

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Life Orb Black Glasses
ability: Defiant
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]

Thanks to its typing and STAB Sucker Punch ehhhh its typing is good, but idt thats what makes it so threatening. That + Sucker Punch is fine tho, Swords Dance Bisharp cements itself as a powerful wall breaker and late-game cleaner in the metagame and a valuable asset for offensive playstyles. Knock Off is the STAB move of choice thanks to its high damage output and item removal, which can aid in chipping down responses that depend on their item, such as Leftovers Iron Hands. Sucker Punch offers valuable priority to revenge faster threats such as Latios and Alakazam. should mention that this lets it pick off things looking to rkill it after and sd, such as Cinderace & Thundurus-T Finally, Iron Head is a valuable stab for great complementary STAB, hitting Fairy-(AH)types such as Enamorus and Clefable, which otherwise resist Dark-type attacks while being its best neutral option versus Pokemon such as Mega Venusaur and Buzzwole. Maximum investment in Attack and an An Adamant nature enables Bisharp to threaten an OHKO on Clefable with minimal chip and dent walls like Buzzwole. Maximum Speed investment is needed to outspeed Mega Tyranitar, Celesteela, and Scizor and to speed tie with opposing Bisharp. Swords Dance Bisharp finds itself on offensive teams that synergise with other potent wall breakers to overwhelm defensive responses. Bisharp struggles into physically defensive walls such as Hippowdon, Skarmory and Buzzwole, and as such, it pairs which physical attackers can put pressure on these walls (such as Cinderace, Iron Hands and Meowscarada). Swords Dance Bisharp works best on offensive teams with teammates such as Cinderace, Iron Hands, and Meowscarada who can pressure shared checks such as defensive Hippowdon, Skarmory, and Buzzwole. Similarly, Bisharp pairs well with special attackers like Thundurus-Therian and Serperior, as it can overwhelm walls such as Blissey and Slowbro. this point doesnt rly make sense considering slowbro loses to both and no one is using blissey to try and check Bish Finally, Swords Dance Bisharp struggles to break through bulky fighting types like Iron Hands and Okidogi, making partners like Slowbro, Clefable and Mega Latias beneficial. Additionally, Future Sight support from Slowbro and Slowking aids Bisharp in whittling down common responses in range for a boosted Knock Off or Iron Head. this needs examples, u could say smth like “the latter two” in reference to ihands and okidogi somewhere in here Swords Dance Bisharp is an excellent partner for Spikes setters such as Skarmory, Meowscarada and Gastrodon, bish doesnt rly fit with skarm and gastro as you mentioned its good on offense earlier, this could just be entry hazard setters like treads and such. Meow is fine to stay as Defiant deters Defog from Pokemon like Tapu Fini. In return, Swords Dance Bisharp appreciates Spikes chipping down switch-ins like Iron Hands and Leftovers Hippowdon. Similarly, Ribombee appreciates Bisharp pressuring common defoggers like Tapu Fini. In exchange, Sticky Webs from Ribombee enable Bisharp to outspeed and significantly damage Pokemon that otherwise outspeed it, such as Excadrill, Keldeo and Iron Treads.


[SET]
name: Pursuit Trapper
move 1: Pursuit
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Eviolite
ability: Defiant
nature: Adamant
evs: 72 HP / 252 Atk / 184 Spe


[SET COMMENTS]

Pursuit Bisharp acts as an offensive answer to common Psychic- and Ghost-types in the tier, such as Ceruledge, Blacephalon and Latios, through the combination of Pursuit and Sucker Punch. Knock Off provides strong neutral damage to targets that may not switch immediately, u said neutral damage yet all these are hitnsuper effectively including Mega Latias, Skeledirge, and Slowbro, while removing items that can assist in chipping walls like Buzzwole and Amoonguss’s Heavy-Duty Boots. Sucker Punch provides valuable priority to pick off frail or weakened faster Pokemon such as Alakazam, Ceruledge without Shadow Sneak technically true, but sneak does meaningless dmg especially vs evio bish, and Zoroark-Hisui. Iron Head is a valuable option to hit Fairies like Enamorus and Clefable super effectively and Pokemon like Buzzwole and Tapu Fini neutrally. Investing 184 EVs into Speed enables Bisharp to outspeed fully invested offensive Celesteela prior to Autotomize and Tyranitar, while Maximum Attack investment enables it to hit as hard as possible. 76 EVs in HP combined with Eviolite enables Bisharp to tank hits from Tapu Fini and Clefable better. u dont need to add any comments on max or dumps outside of speed rly Fighting types like Okidogi, Galarian Zapdos, Buzzwole, and Mega Heracross benefit immensely from Bisharp trapping Ghost- and Psychic-types and also appreciate it wearing down defensive Fairy-types like Clefable and Tapu Fini. clef just switches out on bish, so it doesnt get worn down Similarly, defensive Pokemon like Skarmory, Hippowdon and Tangrowth appreciate the utility Bisharp has in picking off frail, special wall breakers like Iron Moth. this underlined part kinda feels like filler, point doesnt make too much sense imho. Idt its too bad but id consider cutting/rewording it Pursuit Bisharp has a noticeable weakness to bulky physical walls in the tier such as Buzzwole, Hippowdon and Skarmory. Pairing Bisharp with sufficient offensive pressure from Enamorus, Mega Latias, Iron Moth, Cinderace, and Galarian Zapdos can help mitigate this weakness. to take advantage of these foes are appreciated. Without Swords Dance, Pursuit Bisharp enables offensive Fighting-types such as Keldeo, Iron Hands, Okidogi, and Hawlucha to switch in with relative impunity. Bulky Fighting-resistant partners like Mega Latias, Slowbro, Clefable, Tapu Fini and Mega Venusaur can help pivot into these offensive threats. Finally, Pursuit Bisharp can find a place on balanced hazard stack teams alongside Skarmory or Gastrodon. It can dissuade Defog via Defiant and threaten chip damage on defoggers like Tapu Fini with either STABs or Pursuit.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/velcroc.391284/
Quality checked by:
user link 1 here
user link 2 here
Grammar checked by:
user link here
QC 1/1.

Please disregard formatting errors since I did this on mobile. You also kinda forgot to talk abt item choice in both, so make sure to do that. Lmk if any questions on disc
 
1/1 GP Team done
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Black Glasses / Eviolite
ability: Defiant
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe


[SET COMMENTS]
Thanks to its typing and access to Sucker Punch, Swords Dance Bisharp cements itself as a powerful wall breaker wallbreaker and late-game cleaner in the metagame. Knock Off is the STAB move of choice thanks to its offers high damage output and item removal, which can aid in chipping down responses checks that rely on their item, such as Leftovers Iron Hands. Sucker Punch offers valuable priority to revenge kill faster threats such as Latios and Alakazam, and, after a boost, Bisharp can thwart revenge killing attempts from faster Pokemon like Cinderace and Thundurus-Therian. Iron Head is a great complementary STAB move for Fairy-types such as Enamorus and Clefable, which otherwise resist Dark-type attacks, (AC) while being its Bisharp's best neutral option versus Pokemon such as Mega Venusaur and Buzzwole. An Adamant nature enables Bisharp to threaten an OHKO on Clefable with minimal chip damage. Maximum Speed investment is needed to outspeed Mega Tyranitar, Celesteela, and Scizor and to speed Speed tie with opposing Bisharp. Swords Dance Bisharp works best on offensive teams with teammates such as Cinderace, Iron Hands, and Meowscarada (RC) which that put pressure on shared checks such as defensive Hippowdon, Skarmory, and Buzzwole. Similarly, Bisharp pairs well with special attackers like Thundurus-Therian and Serperior by pressuring specially defensive walls such as Blissey for them. Finally, Swords Dance Bisharp struggles to break through bulky Fighting-types like Iron Hands and Okidogi, making partners like Slowbro, Clefable, and Mega Latias beneficial. Future Sight support from Slowbro and Slowking aids Bisharp in whittling down the latter two in range for a boosted Knock Off or Iron Head. Swords Dance Bisharp is an excellent partner for entry hazard setters such as Meowscarada, Mew, and Iron Treads, as Defiant deters Defog from Pokemon like Tapu Fini. In return, Swords Dance Bisharp appreciates Spikes (would 'hazards' not fit better here bc treads doesnt spike) chipping down switch-ins like Iron Hands and Leftovers Hippowdon. Similarly, Ribombee appreciates Bisharp pressuring common defoggers Defoggers like Tapu Fini. In exchange, Sticky Webs Web from Ribombee enable enables Bisharp to outspeed and significantly damage Pokemon that otherwise outspeed it, such as Excadrill, Keldeo, and Iron Treads.


[SET]
name: Pursuit Trapper
move 1: Pursuit
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Eviolite
ability: Defiant
nature: Adamant
evs: 72 HP / 252 Atk / 184 Spe


[SET COMMENTS]
Pursuit Bisharp acts as an offensive answer to common Psychic- and Ghost-types in the tier, such as Ceruledge, Blacephalon and Latios, through the combination of Pursuit and Sucker Punch. Knock Off provides strong, super (remove hyphen) effective damage to targets that may not switch out immediately, including Mega Latias, Skeledirge, and Slowbro, while removing items that can assist in chipping from walls like Heavy-Duty Boots from Buzzwole and Amoonguss Amoonguss's Heavy-Duty Boots. Sucker Punch provides valuable priority to pick off frail or weakened faster Pokemon such as Alakazam, Ceruledge, and Zoroark-Hisui Hisuian Zoroark. Iron Head is a valuable option to hit Fairies Fairy-types like Enamorus and Clefable super effectively and Pokemon like Buzzwole and Tapu Fini neutrally. Investing 184 EVs into Speed enables Bisharp to outspeed fully invested offensive Celesteela prior to Autotomize and Tyranitar. Fighting-types like Okidogi, Galarian Zapdos, Buzzwole, and Mega Heracross benefit immensely from Bisharp trapping Ghost- and Psychic-types, (AC) and they also appreciate it wearing down defensive Fairy-types like Tapu Fini. By Fini by picking off frail wall breakers wallbreakers such as Iron Moth and Alakazam, Pursuit Bisharp can also benefit defensive Pokemon like Skarmory, Hippowdon, and Tangrowth. (why?) Pursuit Bisharp has a noticeable weakness to bulky physical walls in the tier such as Buzzwole, Hippowdon and Skarmory. Pairing Bisharp Skarmory, so pairing it with sufficient offensive pressure from Enamorus, Mega Latias, Iron Moth, Cinderace, and Galarian Zapdos to take advantage of these foes is appreciated. Without Swords Dance, Pursuit Bisharp enables offensive Fighting-types such as Keldeo, Iron Hands, Okidogi, and Hawlucha to switch in with relative impunity. Bulky Fighting-type resistant Fighting-resistant partners like Mega Latias, Slowbro, Clefable, Tapu Fini, and Mega Venusaur can help pivot into these offensive threats. Finally, Pursuit Bisharp can find a place on balanced hazard stack teams alongside Skarmory or Gastrodon. It can dissuade Defog via Defiant and threaten chip damage on defoggers Defoggers like Tapu Fini with either STABs its STAB moves or Pursuit. (would you rly pursuit fini instead of knocking the switchin? its gonna do very little)

[CREDITS]
Written by:
https://www.smogon.com/forums/members/velcroc.391284/
Quality checked by:
user link 1 here
user link 2 here
Grammar checked by:
user link here
 
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