
Kirikizan
Typing: Dark / Steel
Base Stats: 65 / 125 / 100 / 60/ 70 / 70
Ability 1: Competitive Spirit-Attack raised by 2 whenever it's reduced by 1(such as by Intimidate)
Ability 2: Inner Focus-This Pokémon cannot be flinched by moves like Fake Out or Rock Slide.
Lv1: Metal Burst
Lv1: Scratch
Lv1: Leer
Lv1: Fury Cutter
Lv1: Torment
Lv6: Leer
Lv9: Fury Cutter
Lv14: Torment
Lv17: Faint Attack
Lv22: Scary Face
Lv25: Metal Claw
Lv30: Slash
Lv33: Assurance
Lv38: Metal Sound
Lv41: Embargo
Lv46: Iron Defense
Lv49: Night Slash
Lv57: Iron Head
Lv63: Swords Dance
Lv71: Guillotine
Lv1: Scratch
Lv1: Leer
Lv1: Fury Cutter
Lv1: Torment
Lv6: Leer
Lv9: Fury Cutter
Lv14: Torment
Lv17: Faint Attack
Lv22: Scary Face
Lv25: Metal Claw
Lv30: Slash
Lv33: Assurance
Lv38: Metal Sound
Lv41: Embargo
Lv46: Iron Defense
Lv49: Night Slash
Lv57: Iron Head
Lv63: Swords Dance
Lv71: Guillotine
Revenge
Sucker Punch
Pursuit
Headbutt
Stealth Rock
Psycho Cut
Mean Look
Sucker Punch
Pursuit
Headbutt
Stealth Rock
Psycho Cut
Mean Look
TM01 - Claw Sharpen
TM06 - Toxic
TM10 - Hidden Power
TM12 - Taunt
TM15 - Hyper Beam
TM17 - Protect
TM18 - Rain Dance
TM21 - Frustration
TM27 - Return
TM28 - Dig
TM31 - Brick Break
TM32 - Double Team
TM37 - Sandstorm
TM39 - Rock Tomb
TM40 - Aerial Ace
TM41 - Torment
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM46 - Thief
TM47 - Ankle Sweep
TM48 - Troll
TM52 - Focus Blast
TM54 - False Swipe
TM56 - Fling
TM63 - Embargo
TM65 - Shadow Claw
TM66 - Payback
TM67 - Get Even
TM68 - Giga Impact
TM69 - Rock Polish
TM71 - Stone Edge
TM73 - Thunder Wave
TM75 - Swords Dance
TM81 - X-Scissor
TM84 - Poison Jab
TM86 - Grass Knot
TM87 - Swagger
TM90 - Substitute
TM94 - Rock Smash
TM95 - Back Out
HM01 - Cut
TM06 - Toxic
TM10 - Hidden Power
TM12 - Taunt
TM15 - Hyper Beam
TM17 - Protect
TM18 - Rain Dance
TM21 - Frustration
TM27 - Return
TM28 - Dig
TM31 - Brick Break
TM32 - Double Team
TM37 - Sandstorm
TM39 - Rock Tomb
TM40 - Aerial Ace
TM41 - Torment
TM42 - Facade
TM44 - Rest
TM45 - Attract
TM46 - Thief
TM47 - Ankle Sweep
TM48 - Troll
TM52 - Focus Blast
TM54 - False Swipe
TM56 - Fling
TM63 - Embargo
TM65 - Shadow Claw
TM66 - Payback
TM67 - Get Even
TM68 - Giga Impact
TM69 - Rock Polish
TM71 - Stone Edge
TM73 - Thunder Wave
TM75 - Swords Dance
TM81 - X-Scissor
TM84 - Poison Jab
TM86 - Grass Knot
TM87 - Swagger
TM90 - Substitute
TM94 - Rock Smash
TM95 - Back Out
HM01 - Cut
Typing
Weaknesses: 4X Fighting,2X Ground, 2x Fire
Resistances: 4X Dark, 4X Ghost, 2X Normal, 2X Steel, 2X Grass, 2X Ice, 2X rock, 2X Flying, 2X dragon
Immune: Poison, Psychic
Neutrality: Water, Electric, Bug
Pros:
Defensive Typing- With Dark / Steel Typing, Kirikizan gains a plethora of of resistances and 2 immunities. These resistances will give him at least some opportunities to switch in
Offensive Typing: Stab on dark moves is a blessing allowing him to pursuit or simply Night Slash
Decent Physical Defensive Bulk: This allows for abuse of his resistances
Attack: Great Attack stat especailly when paired with Dark Stab
Priority in Sucker Punch- Second strongest Priority
Cons:
Coverage: Dark and Steel do not allow for good joint coverage
Movepool: Relatively shallow movepool leads to poor overall coverage(NO Baton Pass, Superpower, or Earthquake)
Lack of Veratality: Not nessacarily a bad thing but without options; kirikizan will be stuck in relatively the same roles
Poor Hp and Specail Defense: Wastes some of his resistances as even resisted Specail Attacks will pack a punch
Weaknesses: Weak to three very common attacks(4X Fighting,2X Ground, 2x Fire)
Poor Speed: With a far from decent speed stat Kirikizan is doomed to be outsped
Now let's look at some potential sets.
Choice Scarf
Kirikizan @ Choice Scarf
Ability: Competitive Spirit
EVs: 4 HP / 252 Atk / 252 Spd
Nature: Jolly (+Spd, -SpA)
- Pursuit / Night Slash
- Brick Break
- Iron Head
- Stone Edge, Stealth Rock
Probably the most viable set for Kirikizan. The Choice Scarf makes up for his poor speed stat. Unfortunately it cannot help is rather shallow movepool. Nevertheless he has the ability to come in on one of his several resistances and either catch them running away or revenge them with ... Iron head I guess. Competitive Spirit is used to discourage Intimidate switch-ins.
Stat-Up
Kirikizan @ Life Orb
Ability: Competitive Spirit
EVs: 6 HP / 252 Atk / 252 Spd (Depends on where speed falls in new tiers; could have more HP Evs)
Nature: Adamant (+Atk, -SpA) / Jolly (+Spe, -SpA)
- Pursuit / Sucker Punch / Night Slash
- Iron Head
- Brick Break
- Swords Dance / Rock Polish
Basic Idea is to stat up and break down walls with Swords Dance or Clean Up after a Rock Polish
Choice Band Set is also possible I guess but lack of speed and and choice band sucker punch being a meh idea makes it a bad idea but if some on finds an effective set I will post it.
Removed Anti-Lead Set as Sucker Punch and Stealth Rock Combo aren't legal which made the set what it is.
Anyway, that's enough from me, now it's your turn. Discuss anything else Kirikizan related here.