Taking a break from VGC stuff, I decided to play some Single Subway. Which I haven't done in quite a while. Might as well make my 100th post something meaningful while I'm at it.
Ferrothorn @ Leftovers
Ability: Iron Barbs
Nature: Relaxed (+Def, -Spd)
IVs: 31/31/31/xx/28/16
EVs: 252 HP, 4 Atk, 4 Def, 248 SpDef
-Curse
-Leech Seed
-Substitute
-Gyro Ball
Main offense. Probably doesn't need any introductions on what it does.
Chandelure @ Focus Sash
Ability: Flash Fire
Nature: Timid (+Spd, -Atk)
IVs: 30/xx/31/31/31/30
EVs: 4Def, 252 SpAtk, 4 SpDef, 248 Spd
-Flamethrower
-Shadow Ball
-Energy Ball
-Calm Mind
A safe switch option from Ferrothorn, as it is immune to Fire and Fighting. Energy Ball wasn't really used too much I think.
Togekiss @ Choice Scarf
Ability: Serene Grace
Nature: Modest (+Sp.A, -Atk)
IVs: 30/24/20/30/24/31
EVs: 6HP, 252 SpAtk, 252 Spd
-Air Slash
-Heat Wave
-Aura Sphere
-Trick
Trick Support/Scarfed Offense. Being immune to Ghost and Ground makes it pretty easy to switch from Chandelure to Togekiss after it takes a Fire/Fighting attack. Trick is usually used after getting Togekiss onto the field, but the offense options have proven useful every now and then.
This team is a modified version of my previous Ferrothorn team. Since Ferrothorn was the main offense force in the team, and is largely self-sufficient in getting set up I felt that there was no reason why it couldn't be used as a lead.
In cases where the opponent leads with something that can threaten Ferrothorn, it isn't too difficult to get Togekiss out and Trick the Choice Scarf onto them to ease set-up. In many cases, a switch to Chandelure followed by a switch to Togekiss can get Togekiss into the battle while taking little to no damage from the opponent.
Opponents locked into a damaging fire move can be set up on by Chandelure. The AI doesn't seem to consider Flash Fire immunity as something to switch out from. This allows me to set up Chandelure to +6 SpAtk/SpDef while still having a Focus Sash intact, easily allowing me to take out the current Pokemon and at least one other.
Things don't always go smoothly though. The team has no switch options against power Flying type moves, making Pokemon like Braviary, Moltres, Staraptor, and Tornadus a bit of an issue. In addition, the team has a bit of an issue dealing with faster Ice Types like Weavile and Froslass, as the risk of freeze is very annoying, and they have moves effective on all three of mine.
Legendary Trainers and Hail Teams tend to be hassles to defeat. It gets tricky to try to create an opportunity to set up against Legendary Trainers due to the large variety of movesets they can run. Hail Teams are pretty much impossible to try to set up against due to hard hitting Ice attacks. But they can be defeated by attacking them straight up as Gyro Ball can hit many of them hard, and can even OHKO at +1 Atk.
The team ended up losing at 206 wins. The opponent lead with Escavalier 4, which I wanted to take out by switching to Chandelure, but it kept trying to use Swagger against Ferrothorn. Fed up with Swagger, I decided to try to get Togekiss in and Trick the Scarf onto it, but she gets KO'd by a CH Iron Head. I finish off the Escavalier, and the opponent sends out Typhlosion. It defeats my Chandelure by flinching with Extrasensory, guaranteeing my loss.
Battle Subway Super Single Battle
R Inanimate (206) - Ferrothorn, Chandelure, Togekiss
http://members.shaw.ca/teamrocketelite/InanBattleSubway2s.JPG
No battle videos for the run, there was one battle where my Ferrothorn was frozen solid, and KOs one of the opponent's Pokemon by letting them impale themselves on Iron Barbs repeatedly. I'll see if I can try to extend the streak past 330 someday.