Completed Blizzard Spam Time! Glacier Vs Texas! Dan's 2.5k! Shoutouts ITT

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#1
Issuing a challenge to anybody~~~~

6vs6 training brawl
1 day DQ
No substitutions (KO subs are allowed)
Items on (equip them to your Pokemon in the pm to the ref)
All abilities
No switch
No recoveries/no chills

Arena: snowy field. Only hail can be summoned, and due to extremely cold
Temperatures all non ice and non fire lose a flat 15 speed. Fire types lose A flat 5 speed
These teams are going to be interesting v_v

Mine anyway.
Glacier Knight's Team:


Syclant [Kelvin, "The Recluse"] (Male)
Nature: Mild (+spa, -def)

Info on Sub-Zero:

Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW unlocked): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 21


EC: 6/6
MC: 5
DC: 5/5

Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Bug Bite
Icicle Spear
Icicle Crash
Bug Buzz
Hail
Icy Wind
Ice Punch
X-Scissor
Avalanche

Tail Glow
Earth Power
Super Power
Counter
Water Pulse
Signal Beam
Giga Drain
Knock Off

Ice Beam
Brick Break
Dig
Protect
Blizzard
Acrobatics
Venoshock
Aerial Ace
Earthquake
Substitute
U-Turn
Rock Slide
Endure
Taunt

37 Moves

Abomasnow [Twiggy "The Beserker"] (Female)
Nature:

Info on Twiggy:

Type: Brave (+1 Atk, -15% Speed, -10% Evasion)

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
Command: (Ability: Snow Warning) Hail causes two (2) damage per action to all non-Ice typed Pokemon. Hail activates the abilities Snow Cloak and Ice Body, as well as increasing Blizzard’s accuracy to 100% and letting it have an additional 30% chance to bypass Protect.
Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.



Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)

Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 6/6
MC: 5
DC: 5/5

Attacks:
Ice Punch
Powder Snow
Leer
Razor Leaf
Icy Wind
Grass Whistle
Swagger
Mist
Ice Shard
Blizzard
Wood Hammer
Sheer Cold

Seed Bomb
Stomp
Leech Seed

Hail
Ice Beam
Swords Dance
Protect
Shadow Ball
Earthquake

21 Moves

Jynx [Marilyn, "The Seductress"] (F)
Nature: Timid (+spe -atk)
Type: Ice/Psychic

Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities:
Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Forewarn: (Innate) This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.
Dry Skin (DW): (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.


Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+15% acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 4
DC: 5/5

Attacks:
Pound
Lick
Sweet Kiss
Powder Snow
Confusion
Sing
Heart Stamp
Mean Look
Fake Tears
Psychic
Blizzard
Copycat
Perish Song
Fake Out
Wish
Lovely Kiss
Icy Wind

Recycle
Endure
Sleep Talk
Skill Swap
Magic Coat
Hyper Voice
Role Play

Ice Beam
Substitute
Protect
Rest
Psyshock
Grass Knot
Shadow Ball
Frost Breath
Avalanche
Light Screen
Reflect
Rain Dance
Bide

37 Moves

Snorunt [Artica, "The Departed"] (Female)
Nature: mild (+spa, -def)

Info on Artica:

Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.

Cursed Body (DW UNLOCKED): (Innate)When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19


EC: 6/6
MC: 4
DC: 5/5

Attacks:
Astonish
Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect
Blizzard
Confuse Ray
Ominous Wind
Wake-Up Slap
Hail
Ice Fang
Crunch


Disable
Fake Tears
Hex
Block
Weather Ball
Pain Split
Signal Beam
Snatch
Sucker Punch
Trick

Safe Guard
Light Screen
Ice Beam
Substitute
Taunt
Thunderbolt
Thunder Wave
Shadow Ball
Psychic
Telekinesis
Embargo
Endure
Toxic


38 Moves


Cloyster [Drake "The Fortress"] (Male)
Nature: Gentle (+1 SpD, -1 Def)

Info on Drake: Glacier was enjoying the sights of the seafoam islands as he passed through the southern boundaries of kanto. He was thrilled that a seemingly tropical island contained such icy extents. after going deep within the caverns there was a sudden crash! some belligerent fool in the cavern above was pushing boulders down holes! the sudden crashes caused the floor to break, and without warning Glacier fell into the icy torrents in the lower most floor. with very bad athletic abilities Glacier didnt last long, and quickly fell into unconsciousness.

when he woke up Glacier was inside a small crevice in the seafoam caves. cold and wet, he turned to his side to see a small but valiant shellder. Ever since that fateful rescue, Drake has been close to Glacier's heart. With wit and clever attacks Drake can change the tides o the match, and can even surprise opponents.

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Link: (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3)
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 6 (-)
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 20


EC: 6/6
MC: 2
DC: 5/5

Attacks:
Toxic Spikes
Tackle
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam
Razor Shell
Ice Beam
Shell Smash
Hydro Pump
Icicle Crash
Spikes
Spike Cannon

Rock Blast
Bubble Beam
Rapid Spin
Mud shot
Aqua Ring

Hail
Blizzard
Substitute
Icy Wind
Double Team
Surf
Teleport
Bide
Brine
Endure
Posion Jab
Dive
Rain Dance
Return
Rest
Sleep Talk

37 Moves

Walrein [Norita, "The Crash-Waker"] (Female)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Info on Norita:

Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Oblivious (DW Unlocked): (Innate) This Pokemon is incapable of being affected by Attract or Cute Charm.


Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 19


EC: 9/9
MC: 10
DC: 5/5

Attacks:
Defense Curl
Powder Snow
Growl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam
Rest
Snore
Blizzard
Hail
Crunch
Ice Fang
Sheer Cold
Swagger

Curse
Signal Beam
Yawn
Sleep Talk
Aqua Tail
Rollout
Water Pulse
Iron Head
Mimic
Super Fang

Ice Beam
Earthquake
Hidden Power Psychic 7
Surf
Protect
Iron Tail
Brine
Rock Tomb
Bulldoze
Rock Slide
Avalanche
Roar

38 Moves


Texas Cloverleaf's Team:

Garchomp* Sharky, (M)
Nature: Hasty (plus Speed, minus Defense, 16% accuracy boost)
Type: Dragon/Ground
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Sand Veil:
Type: Innate
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
(Unlocked) (DW) Rough Skin:
Type: Innate
When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 118 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Fire Fang
Tackle*
Sand Attack*
Dragon Rage*
Sandstorm*
Take Down*
Sand Tomb*
Dual Chop
Slash*
Dragon Claw
Dig
Crunch
Dragon Rush

Body Slam*
Double-Edge
Iron Tail
Iron Head*
Outrage*
Thrash
Twister

Aqua Tail
Draco Meteor
Dragon Pulse
Earth Power
Sleep Talk
Snore
Stealth Rock
Swift

Aerial Ace
Brick Break
Bulldoze
Double Team
Dragon Tail
Earthquake*
Endure
Facade
Fire Blast
Flamethrower
Giga Impact
Hidden Power Grass (7)
Hone Claws*
Hyper Beam
Natural Gift
Poison Jab
Protect
Rain Dance
Rest
Roar
Rock Slide
Rock Tomb
Shadow Claw
Stone Edge*
Substitute
Sunny Day
Surf
Swagger
Swords Dance
Toxic
Whirlpool
Total Moves: 59/79

Yet to get:
3 MC (Egg/Past-Gen TM/Past-gen Tutor): Dragonbreath, Metal Claw, Mud Shot, Rock Climb, Scary Face, Fury Cutter, Headbutt, Mud-Slap, Secret Power, Captivate (Subtotal: 27)
2 MC (TM): Frustration, Return, Attract, Round, False Swipe, Fling, Incinerate, Rock Smash, Cut, Strength (Subtotal: 20)

Cyclohm, Behemoth, Female
Nature: Modest (+SpA, -Atk)
Electric:Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon:Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
(Unlocked) Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1)
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Moves:
Whirlwind
Bide
Weather Ball
Tri Attack
Tackle
Growl
Leer
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Double Hit
Sonicboom
Dragon Tail
Discharge
Slack Off
Hurricane
Zap Cannon
Thrash
Outrage

Dragon Dance
Dragonbreath
Gust
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
Spark

Draco Meteor
Electroweb
Mud-Slap
Signal Beam
Swift
Water Pulse

Attract
Charge Beam
Blizzard
Double Team
Dragon Pulse
Endure
Fire Blast
Flamethrower
Hail
Hidden Power Grass 7
Hyper Beam
Ice Beam
Light Screen
Protect
Sandstorm
Sleep Talk
Shock Wave
Substitute
Sunny Day
Surf
Rest
Roar
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Volt Switch
Total Moves: 64/85

Yet to get:
3 MC (Egg/4th Gen Tutor/Past-Gen TM): Dragon Rush, Headbutt, Secret Power, Captivate, Natural Gift (Subtotal: 15)
2 MC (Tutor): Snore (Subtotal: 2)
2 MC (TM): Hone Claws, Dragon Claw, Frustration, Earthquake, Return, Aerial Ace, Facade, Round, Incinerate, Giga Impact, Flash, Bulldoze, Wild Charge, Strength, Waterfall (Subtotal: 32)

Dragonite, Tempest, Female
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale: (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.

Dragonite
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 69 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 0
DC: 5/5

Fire Punch
Thunderpunch
Wrap
Roost
Leer
Thunder Wave
Twister
Agility
Dragon Rage
Slam
Aqua Tail
Dragon Rush
Dragon Tail
Safeguard
Dragon Dance
Wing Attack
Outrage
Hyper Beam
Hurricane

Aqua Jet
Dragon Pulse
Extremespeed
Light Screen

Aerial Ace
Bide
Blizzard
Detect
Dive
Draco Meteor
Endure
Flamethrower
Fly
Heal Bell
Heat Wave
Hydro Pump
Ice Beam
Ice Punch
Icy Wind
Protect
Rain Dance
Razor Wind
Reflect
Rest
Roar
Sky Drop
Sleep Talk
Stone Edge
Substitute
Superpower
Surf
Tailwind
Thunderbolt
Waterfall
Whirlpool
Total Moves: 54/116

Yet To Get:
Egg (3 MC): Dragon Breath, Haze, Mist, Supersonic, Water Pulse (Subtotal: 15)
Past-Gen Tutor (3 MC): Air Cutter, Body Slam, Double-Edge, Dynamicpunch, Fury Cutter, Headbutt, Mimic, Mud-Slap, Ominous Wind, Swift (Subtotal: 30)
BW2 Tutor (2 MC): Bind, Iron Head, Iron Tail, Superpower (Subtotal: 8)
BW TM (2 MC): Hone Claws, Dragon Claw, Toxic, Hail, Hidden Power Grass (7), Sunny Day, Frustration, Thunder, Earthquake, Return, Brick Break, Double Team, Sandstorm, Fire Blast, Rock Tomb, Facade, Attract, Round, Focus Blast, Fling, Incinerate, Giga Impact, Bulldoze, Rock Slide, Swagger, Rock Smash, Cut, Strength (Subtotal: 56)
Past-Gen TM (3 MC): Bubblebeam, Captivate, Curse, Defog, Fury Cutter, Horn Drill, Take Down, Natural Gift, Rage, Secret Power, Shock Wave, Skull Bash, Steel Wing, Water Gun, Zap Cannon (Subtotal: 45)

Hydreigon, Maleficient (F)
Nature: Hasty (plus Speed, minus Defense, +15% Accuracy)
Type: Dark/Dragon
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Leviatate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
Hydreigon
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 113 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 0

Attacks:
Tri Attack
Double Hit
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Slam
Dragon Pulse
Work Up
Dragon Rush
Body Slam
Scary Face
Hyper Voice
Outrage

Astonish
Earth Power
Head Smash
Ice Fang
Thunder Fang

Aqua Tail
Dark Pulse
Draco Meteor
Heat Wave
Roost
Sleep Talk
Superpower
Tailwind
Zen Headbutt

Acrobatics
Bulldoze
Charge Beam
Double Team
Dragon Tail
Earthquake
Fire Blast
Flash Cannon
Fly
Focus Blast
Hidden Power Grass (7)
Hyper Beam
Protect
Reflect
Rock Slide
Stone Edge
Substitute
Sunny Day
Surf
Taunt
Thunder Wave
Torment
Toxic
U-turn
Total Moves: 56/82

Yet to Get:
3 MC (Egg): Assurance, Fire Fang, Screech (Subtotal: 9)
2 MC (Tutor): Iron Tail, Signal Beam, Snore, Spite, Uproar (Subtotal: 10)
2 MC (TM): Attract, Echoed Voice, Facade, Flamethrower, Frustration, Giga Impact, Incinerate, Payback, Psych Up, Rain Dance, Rest, Return, Rock Smash, Rock Tomb, Round, Strength, Swagger, Thief (Subtotal: 36)

Kingdra, Poseidon (M)
Nature: Timid (plus Speed, minus Attack, +11% Accuracy)
Type: Water/Dragon
Type: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Type: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Damp (DW): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats:
Kingdra
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 98 (+)
Size Class: 3
Weight Class: 5
Base Rank Total: 18

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Yawn
Bubble
Smokescreen
Leer
Water Gun
Focus Energy
Bubblebeam
Agility
Twister
Brine
Hydro Pump
Dragon Dance
Dragon Pulse

Disable
Razor Wind
Signal Beam

Bounce
Draco Meteor
Icy Wind

Haze

Bide
Dive
Endure
Blizzard
Ice Beam
Protect
Rain Dance
Scald
Substitute
Total Moves: 29/72

Yet to Get:
2 MC (Current Gen Tutor): Iron Head, Outrage, Sleep Talk, Snore (Subtotal: 8)
2 MC (Current Gen TM): Attract, Double Team, Facade, Flash Cannon, Frustration, Giga Impact, Hail, Hidden Power, Hyper Beam, Quash, Rest, Return, Round, Surf, Swagger, Toxic (Subtotal: 32)
3 MC (Egg/Past Gen TM/Past Gen Tutor): Aurora Beam, Body Slam, Captivate, Clear Smog, Curse, Double-Edge, Dragonbreath, Dragon Rage, Flail, Headbutt, Mimic, Muddy Water, Natural Gift, Octazooka, Rage, Secret Power, Skull Bash, Splash, Swift, Take Down, Water Pulse, Whirlpool, Waterfall (Subtotal: 69)

Axew, Slasher (M)
Nature: Jolly (plus Speed, minus Special Attack, +15% Accuracy)
Type: Dragon
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Mold Breaker: (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)
Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
Axew
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 66 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 3/9
MC: 0
DC: 3/5

Attacks:
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Dragon Claw
Dragon Dance
Taunt
Dragon Pulse
Swords Dance
Guillotine
Outrage
Giga Impact

Counter
Endure
Night Slash
Reversal

Dig
Substitute
X-Scissor
Total Moves: 15/68

Yet To Get:
3 MC: Endeavor, Focus Energy, Harden, Iron Tail, Razor Wind (Subtotal: 15)
2 MC (Tutor): Aqua Tail, Draco Meteor, Low Kick, Sleep Talk, Snore, Superpower (Subtotal: 12)
2 MC (TM): Aerial Ace, Attract, Brick Break, Bulldoze, Cut, Double Team, Dragon Tail, Earthquake, Facade, Fling, Focus Blast, Frustration, Grass Knot, Hidden Power, Hone Claws, Hyper Beam, Incinerate, Outrage, Payback, Poison Jab, Protect, Rain Dance, Rest, Return, Roar, Rock Slide, Rock Smash, Rock Tomb, Round, Shadow Claw, Strength, Sunny Day, Surf, Swagger, Toxic (Subtotal: 70)
 
#4
Round 1


Kevin (M)
Item: NeverMeltIce
HP: 100
Energy: 100
Stats: 4/2/5/3/121
Status: N/A


Twiggy (F)
Item: Icy Rock
HP: 100
Energy: 100
Stats: 4/3/3/3/52
Status: N/A


Marilyn (F)
Item: Mental Herb
HP: 100
Energy: 100
Stats: 1/2/4/3/110 (15)
Status: N/A


Artica (F)
Item: NeverMeltIce
HP: 100
Energy: 100
Stats: 3/2/4/3/110
Status: N/A


Drake (M)
Item: Exp. Share
HP: 90
Energy: 100
Stats:3/6/3/3/70
Status: N/A


Norita (F)
Item: Expert Belt
HP: 110
Energy: 100
Stats: 3/3/4/3/56
Status: N/A

Sharky (M)
Item: Life Orb
HP: 110
Energy: 100
Stats: 5/2/3/3/118 103 (16)
Status: N/A


Behemoth (F)
Item: Expert Belt
HP: 110
Energy: 100
Stats: 1/4/5/3/80 65
Status: N/A


Tempest (F)
Item: Exp. Share
HP: 100
Energy: 100
Stats: 5/3/5/4/69 54
Status: Multiscale


Maleficient (F)
Item: Exp. Share
HP: 100
Energy: 100
Stats: 4/2/5/3/113 98 (15)
Status: N/A


Poseidon (M)
Item: Dragon Scale
HP: 100
Energy: 100
Stats: 3/3/4/3/98 83 (11)
Status: N/A


Slasher (M)
Item: Exp. Share
HP: 90
Energy: 100
Stats: 3/2/1/2/66 51 (15)
Status: N/A

Order: Syclant > Jynx/Froslass > Garchomp > Hydreigon > Kingdra > Cloyster > Cyclohm > Walrein > Dragonite > Abomasnow > Axew

Abomasnow summoned Hail
Syclant: Tail Glow = [10 Energy]
Jynx: Taunt Struggle (C) -5+(1-4)x1.5 = [1 Damage] [5 Energy]
Froslass: Taunt (H) = [10 Energy]
Garchomp: Rock Slide (A) - [8x0.75+3+(5-3)x1.5]x1.5 = [18 Damage] [6 Energy] [-2 HP]
Rock Slide (J) - [8x0.75+3+(5-2)x1.5]x1.5 = [20.25 Damage] [-2 HP]
Rock Slide (F) - [8x0.75+3+(5-2)x1.5]x1.5 = [20.25 Damage] [-2 HP]
Hydreigon: Heat Wave (A) - [10x0.75+(5-3)x1.5]x2.25 = [23.625 Damage] [7 Energy]
Heat Wave (S) - [10x0.75+(5-3)x1.5]x2.25 = [23.625 Damage] Burned
Heat Wave (F) - [10x0.75+(5-3)x1.5]x1.5 = [15.75 Damage]
Kingdra: Hydro Pump (S) - Miss = [7 Energy]
Cloyster: Shell Smash = [20 Energy]
Cyclohm: Light Screen (C+H+K) = [8 Energy]
Walrein: Blizzard (G) - [12x0.75+3+2+(4-3)x1.5]x2.25 = [34.875 Damage] [7 Energy]
Blizzard (H) - [12x0.75x2/3+3+2+(4-3)x1.5]x1.5 = [18.75 Damage]
Blizzard (C) - [12x0.75x2/3+3+2+(4-3)x1.5]x1.5 = [18.75 Damage]
Dragonite: Heat Wave (A) - [10x0.75+(5-3)x1.5]x2.25 = [23.625 Damage] [7 Energy]
Heat Wave (S) - [10x0.75+(5-3)x1.5]x2.25 = [23.625 Damage]
Heat Wave (F) - [10x0.75+(5-3)x1.5]x1.5 = [15.75 Damage]
Abomasnow: Blizzard (G) - [12x0.75+3+(3-3)x1.5]x2.25 = [27 Damage] [7 Energy]
Blizzard (H) - [12x0.75x2/3+3+(3-3)x1.5]x1.5 = [13.5 Damage]
Blizzard (D) - [[12x0.75+3+(3-4)x1.5]x2.25]x0.5 = [11.8125 Damage]
Axew: Outrage (S) - 12+3+(3-2)x1.5 = [16.5 Damage] [7 Energy]
Syclant: [-2 HP]
Garchomp: [-2 HP]
Dragonite: [-2 HP]
Hydreigon: [-2 HP]
Kingdra: [-2 HP]
Axew: [-2 HP]


: 34.25 HP
: 34.75 HP
: 79.75 HP
: 48.25 HP
: 90 HP
: 110 HP
: 40.125 HP
: 90.25 HP
: 86.1875 HP
: 65.75 HP
: 98 HP
: 88 HP

Cloyster: Icicle Spear (A) - [5x3+3+(3-2)x1.5]x1.5+2x1.75 = [29.25 Damage] [9 Energy]
Syclant: Blizzard (C) - [12x0.75x2/3+3+(5-3)x1.5]x1.5+4+3x1.75 = [27.25 Damage] [7 Energy]
Blizzard (D) - [[12x0.75+3+(5-4)x1.5]x2.25+4+3x1.75]x0.5 = [14.25 Damage]
Blizzard (H) - [12x0.75x2/3+3+(5-3)x1.5]x1.5+4+3x1.75 = [27.25 Damage]
Jynx: Blizzard (A) - [12x0.75+3+(4-2)x1.5]x1.5 = [22.5 Damage] [7 Energy]
Blizzard (G) - [12x0.75+3+(4-3)x1.5]x2.25 = [30.375 Damage]
Blizzard (C) - [12x0.75x2/3+3+(4-3)x1.5]x1.5 = [15.75 Damage]
Froslass: Blizzard (C) - [12x0.75x2/3+3+(4-3)x1.5]x1.5+4 = [19.75 Damage] [7 Energy]
Blizzard (H) - [12x0.75x2/3+3+(4-3)x1.5]x1.5+4 = [19.75 Damage]
Blizzard (A) - [12x0.75+3+(4-2)x1.5]x1.5+4 = [26.5 Damage]
Garchomp: Rock Slide (A) - [8x0.75+3+(5-3)x1.5]x1.5 = [18 Damage] [10 Energy] [-2 HP]
Rock Slide (J) - [8x0.75+3+(5-2)x1.5]x1.5 = [20.25 Damage] [-2 HP]
Rock Slide (F) - [8x0.75+3+(5-2)x1.5]x1.5 = [20.25 Damage] [-2 HP]
Hydreigon: Heat Wave (A) - [10x0.75+3+(5-3)x1.5]x2.25 = [30.375 Damage] [7 Energy] Crit KO
Heat Wave (S) - [10x0.75+(5-3)x1.5]x2.25 = [23.625 Damage]
Heat Wave (F) - [10x0.75+(5-3)x1.5]x1.5 = [15.75 Damage]
Kingdra: Hydro Pump (S) - 12+3+(4-3)x1.5 = [16.5 Damage] [11 Energy] KO
Cyclohm: Fire Blast (J) - Miss = [8 Energy]
Walrein: Blizzard (D) - [[12x0.75+3+2+(4-4)x1.5]x2.25]x0.5 = [15.75 Damage] [11 Energy]
Blizzard (H) - [12x0.75x2/3+3+2+(4-3)x1.5]x1.5 = [18.75 Damage]
Blizzard (C) - [12x0.75x2/3+3+2+(4-3)x1.5]x1.5 = [18.75 Damage]
Dragonite: Heat Wave (F) - [10x0.75+(5-3)x1.5]x1.5 = [15.75 Damage] [11 Energy] KO
Heat Wave (J) - [10x0.75+(5-3)x1.5]x1.5 = [15.75 Damage]
Axew: Outrage (C) - 12+3+(3-5)x1.5+(5-6)x1+1x1.75 = [12.75 Damage] [7 Energy]
Garchomp: [-2 HP]
Dragonite: [-2 HP]
Hydreigon: [-2 HP]
Kingdra: [-2 HP]
Axew: [-2 HP]



Kevin (M)
Item: NeverMeltIce
HP: 0
Energy: 83
Stats: 4/2/5/3/121
Status: KOed


Twiggy (F)
Item: Icy Rock
HP: 0
Energy: 93
Stats: 4/3/3/3/52
Status: KOed


Marilyn (F)
Item: Mental Herb
HP: 44
Energy: 88
Stats: 1/2/4/3/110 (15)
Status: N/A


Artica (F)
Item: NeverMeltIce
HP: 0
Energy: 83
Stats: 3/2/4/3/110
Status: KOed


Drake (M)
Item: Exp. Share
HP: 77
Energy: 71
Stats:3/6/3/3/70
Status: Shell Smashed


Norita (F)
Item: Expert Belt
HP: 110
Energy: 82
Stats: 3/3/4/3/56
Status: Ice Body, 1 KOC

Sharky (M)
Item: Life Orb
HP: 2
Energy: 84
Stats: 5/2/3/3/118 103 (16)
Status: N/A


Behemoth (F)
Item: Expert Belt
HP: 9
Energy: 85
Stats: 1/4/5/3/80 65
Status: Light Screen (4a)


Tempest (F)
Item: Exp. Share
HP: 54
Energy: 82
Stats: 5/3/5/4/69 54
Status: 1 KOC


Maleficient (F)
Item: Exp. Share
HP: 0
Energy: 82
Stats: 4/2/5/3/113 98 (15)
Status: 1 KOC, KOed


Poseidon (M)
Item: Dragon Scale
HP: 96
Energy: 82
Stats: 3/3/4/3/98 83 (11)
Status: Light Screen (4a), 1 KOC


Slasher (M)
Item: Exp. Share
HP: 8
Energy: 86
Stats: 3/2/1/2/66 51 (15)
Status: Outrage Locked (1a)
 
#6

Marilyn (F)
Item: Mental Herb
HP: 44
Energy: 88
Stats: 1/2/4/3/110 (15)
Status: N/A


Drake (M)
Item: Exp. Share
HP: 77
Energy: 71
Stats:3/6/3/3/70
Status: Shell Smashed


Norita (F)
Item: Expert Belt
HP: 110
Energy: 82
Stats: 3/3/4/3/56
Status: Ice Body, 1 KOC

Sharky (M)
Item: Life Orb
HP: 2
Energy: 84
Stats: 5/2/3/3/118 103 (16)
Status: N/A


Behemoth (F)
Item: Expert Belt
HP: 9
Energy: 85
Stats: 1/4/5/3/80 65
Status: Light Screen (4a)


Tempest (F)
Item: Exp. Share
HP: 54
Energy: 82
Stats: 5/3/5/4/69 54
Status: 1 KOC


Poseidon (M)
Item: Dragon Scale
HP: 96
Energy: 82
Stats: 3/3/4/3/98 83 (11)
Status: Light Screen (4a), 1 KOC


Slasher (M)
Item: Exp. Share
HP: 8
Energy: 86
Stats: 3/2/1/2/66 51 (15)
Status: Outrage Locked (1a)

Order: Cloyster > Jynx > Garchomp > Kingdra > Cyclohm > Walrein > Dragonite > Axew

Cyclohm: Protect = [22 Energy]
Jynx: Fake Out (K) - 4+(1-3)x1.5 = [1 Damage] [4 Energy]
Cloyster: Blizzard (G) - [12x0.75+3+(3-3)x1.5]x2.25+2x1.75 = [30.5 Damage] [7 Energy] KO
Blizzard (C) - [12x0.75x2/3+3+(3-3)x1.5]x1.5+2x1.75 = [17 Damage (Null)]
Blizzard (A) - [12x0.75+3+(3-2)x1.5]x1.5+2x1.75 = [23.75 Damage] KO
Kingdra: Flinched
Walrein: Blizzard (C) - [12x0.75x2/3+3+2+(4-3)x1.5]x1.5 = [18.75 Damage (Null)] [15 Energy]
Blizzard (K) - 12x0.75+3+3+(4-3)x1.5 = [16.5 Damage] Crit
Blizzard (D) - [12x0.75+3+(4-4)x1.5]x2.25 = [27 Damage]
Dragonite: Thunderbolt (C) - [10+(5-3)x1.5]x1.5 = [19.5 Damage] [7 Energy]
Dragonite: [-2 HP]
Kingdra: [-2 HP]


: 44 HP
: 57.5 HP
: 110 HP
: 0 HP
: 9 HP
: 25 HP
: 76.5 HP
: 0 HP

Cloyster: Icicle Spear (D) - [3x5+3+(3-3)x1.5]x2.25+2x1.75 = [44 Damage] [9 Energy] KO
Jynx: Blizzard (C) - [12x0.75x2/3+3+(4-3)x1.5]x1.5 = [15.75 Damage] [7 Energy] KO
Blizzard (K) - 12x0.75x2/3+3+(4-3)x1.5 = [10.5 Damage]
Kingdra: Draco Meteor (C) - 14+3+(4-3)x1.5 = [18.5 Damage] [8 Energy]
Walrein: Super Fang (K) = [13.2 Damage] [10 Energy]
Kingdra: [-2 HP]



Marilyn (F)
Item: Mental Herb
HP: 44
Energy: 77
Stats: 1/2/4/3/110 (15)
Status: 1 KOC


Drake (M)
Item: Exp. Share
HP: 39
Energy: 55
Stats:3/6/3/3/70
Status: Shell Smashed, 3 KOC


Norita (F)
Item: Expert Belt
HP: 110
Energy: 57
Stats: 3/3/4/3/56
Status: Ice Body, 1 KOC

Sharky (M)
Item: Life Orb
HP: 0
Energy: 84
Stats: 5/2/3/3/118 103 (16)
Status: KOed


Behemoth (F)
Item: Expert Belt
HP: 0
Energy: 63
Stats: 1/4/5/3/80 65
Status: KOed


Tempest (F)
Item: Exp. Share
HP: 0
Energy: 75
Stats: 5/3/5/4/69 54
Status: 1 KOC, KOed


Poseidon (M)
Item: Dragon Scale
HP: 51
Energy: 74
Stats: 3/3/4/3/98 83 (11)
Status: Light Screen (2a), 1 KOC. -2 SpA


Slasher (M)
Item: Exp. Share
HP: 0
Energy: 86
Stats: 3/2/1/2/66 51 (15)
Status: KOed
 
#9

Marilyn (F)
Item: Mental Herb
HP: 44
Energy: 77
Stats: 1/2/4/3/110 (15)
Status: 1 KOC


Drake (M)
Item: Exp. Share
HP: 39
Energy: 55
Stats:3/6/3/3/70
Status: Shell Smashed, 3 KOC


Norita (F)
Item: Expert Belt
HP: 110
Energy: 57
Stats: 3/3/4/3/56
Status: Ice Body, 1 KOC

Poseidon (M)
Item: Dragon Scale
HP: 51
Energy: 74
Stats: 3/3/4/3/98 83 (11)
Status: Light Screen (2a), 1 KOC. -2 SpA

Order: Cloyster > Jynx > Kingdra > Walrein

Cloyster: Icy Wind (K) - 6+3+(3-3)x1.5 = [9 Damage] [4 Energy]
Jynx: Light Screen (C+J+W) = [7 Energy]
Walrein: Ice Beam (K) - 10+3+(4-3)x1.5 = [14.5 Damage] [6 Energy]
Kingdra: Draco Meteor (C) - 14x2/3+3+(4-3)x1.5-1x1.75 = [12.083 Damage]
Kingdra: [-2 HP]

Cloyster: Icicle Spear (K) - 3x5+3+(3-3)x1.5 = [18 Damage] [9 Energy]
Jynx: Psychic (K) - 6+5+3+(4-3)x1.5 = [15.5 Damage] [7 Energy] KO


And Glacier wins, what a shocking upset!

Rewards:
Glacier: 3 CC
Syclant: 3 MC
Abomasnow: 3 MC
Jynx: 3 MC, 2 KOC
Froslass: 3 MC
Cloyster: 4 MC, 3 KOC
Walrein: 3 MC, 1 KOC

Texas: 3 MC
Garchomp: 3 MC
Cyclohm: 3 MC
Dragonite: 4 MC, 1 KOC
Hydreigon: 4 MC, 1 KOC
Kingdra: 3 MC, 1 KOC
Axew: 1 EC, 3 MC, 1 DC

I get 15 UC.

And since this is my 2500th post, I've decided to give shoutouts to some of the cool people that I've had a the pleasure of meeting on Smogon.

MK: Fuck saving the best for last. First had the pleasure of speaking to the greatest member on Smogon during my very first Mafia game (Everybody Starts Somewhere). We then ended up playing a few more mafia's together and eventually CAPASB. All in all, an awesome guy with an awesome taste in music and is one of the few people that manages to be as lazy as me. One last thing, FUCK ROTOM-F!

ENZ0: Probably never gonna see this, but thanks for being an awesome DPP OU Tutor. You really helped me improve over a short period of time and helped me make my best team.

Steven Snype: Snype was the guy who showed me the ropes in mafia. He was fun to talk to and was almost always ready to have an awesome DPP OU battle. Although he wasn't my "tutor" like ENZ0, he also helped me a lot.

Quagsires: Known for being in every Smogon IRC channel, Quags also helped me learn mafia and is generally a fun guy to talk too.

Spiffy: I don't care what anyone says, Spiffy was an awesome guy. He was "grounded" for a ridiculously long time that resulted in his absence from mafia, but he never left our hearts as everyone remembered to Lynch Spiffy N0.

Texas Cloverleaf: Cool guy to talk to on IRC, comes from the best city in the world and has a buttload of Dragons. What more can you ask?

Kaxtar: Why aren't you more active? Team kaxmantarcan must be revived!

Objection: Another guy I first met in mafia. It was fun arguing against you in ESS mafia (I think it was that one), and enjoy just about any discussion about ASB you are involved in.

Dogfish44: One of the most knowledgeable members of CAPASB, if I ever have a question about mechanics or rules you are typically to go-to guy.

Stone_Cold: Another guy that probably won't see this, you're a funny guy that's always down to play some League. Happy that you're finally getting your computer back so I can show you how a real man carries his team.

Other people that are cool but I'm to lazy to type a sentence or two about them. IAR, Orcinus, Walrein, Acklow, Zarator and Deck. If I forgot someone, you can either yell at me on IRC or just imagine a shoutout since I'll probably be to lazy to edit in a shoutout.
 
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