(Changes are in red!)
~AT A GLANCE~
Well, hi there Smogon, and welcome to (what I think is) my first RMT thread. Sorry if it's not completely up to par. Apologies for the crappy, potentially wrong, descriptions, like I said, new to this.
I built this team... yesterday I think, started using it today on the Smogon PO server. I was able to make it to:
394. Nothing that will astound you guys but I was surprised that I made it that far considering I'm absolutely terrible at competitive battling.
Anyways, onto the team stuff.
~TEAM BUILDING~
Well, it's a rain team, so you obviously need Drizzle Politoed:
I knew I wanted to use Jolteon, so I added him in there too:
I knew I would have trouble with Ferrothorn, so in goes Magnezone:
I needed something physical, so I added Lapras so I don't get walled by Blissey and Chansey and what not:
Latios eats up the Grass / Electric / Fighting moves that get aimed at Lapras, plus he's awesome and kills lots of stuff:
I actually put Jirachi in as a lead when I made this team, as I normally don't play Wi-Fi because I think Team Overview or whatever it's called is really stupid. However, it's always on the Smogon server so whatever. Jirachi ended up not being that good so I'm putting him last:
I swapped out Jirachi for Forretress, who can set up AND spin out hazards:
At Hatman's suggestion, I will be trying out Zapdos instead of Jolteon, we'll see how I do:
~IN DEPTH~
@ Lum Berry
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Hypnosis
- Hidden Power [Flying]
- Ice Beam
Well, it's DrizzleToed, the heart of every rain team in Gen 5. I changed out Scald for Hydro Pump to better fit the offensive IVs. I am considering switching to a more specially defense Politoed.Hypnosis is useful when it hits, normally allowing Jolteon or Lapras to come in and set up. Hidden Power Flying is for Breloom, who I actually haven't seen much of. Ice Beam to hit Dragons and the occasional freezehax.
@ Leftovers
Trait: Pressure
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature (+Def, -Atk)
- Thunder
- Hidden Power [Ice]
- Roost
- Toxic
I swapped Jolteon for Zapdos, I still need to try it out, so I will re-edit this part once I have. I was going to use Lightning Rod, but apparently it hasn't been released so I've gotta use Pressure for now. Zapdos also adds a nice ground immunity to my team.
@ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Atk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Toxic Spikes
- Stealth Rock
- Rapid Spin
- Gyro Ball
I swapped out Jirachi for Forretress, who will hopefully do much better. Toxic Spikes is really nice for wearing down Pokemon that aren't steel types, providing I get both layers down. Stealth Rock adds more damage on top of that. Rapid Spin to take out hazards on my side that would otherwise prevent my Pokemon from switching in safely.
@ Air Balloon
Trait: Magnet Pull
EVs: 168 HP / 252 SAtk / 88 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Hidden Power [Fighting]
- Substitute
- Magnet Rise
Magnezone the Steel Killer! He helps a lot with things that would normally threaten my team, like Scizor and Ferrothorn. Now running HP Fighting to deal with Steels instead of HP Fire, which gets cut in the Rain. Substitute helps me to ease prediction. I swapped Thunderbolt for Thunder, because I normally have rain up by the time I send him in. Magnet Rise to avoid EQ, though I have trouble predicting when I should use it and normally get hit with EQ anyway. I'm trying Air Balloon to try to remedy this, though I'll likely miss the recivery that Lefties provide.
@ Life Orb
Trait: Hydration
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Rest
- Ice Shard
- Dragon Dance
Lapras is a beast. Lapras has pulled me out of so many losing situations. Rain + Hydration = Awesome. Free 1 turn Full Restore and immunity to all status. Dragon Dance helps speed Lapras up as well as add extra power to Waterfall and Ice Shard. Very hard to stop after 2 or 3 boosts. Waterfall for powerful Water stab, Ice Shard lets me hit things like Gliscor and weakened Dragons that already have a DD or two.
@ Expert Belt
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Recover
- Surf
- Psyshock
Latios! What a beast. I'm so glad it's not uber. Draco Meteor is insanely powerful, and it does a lot even to Steel types. Surf gets a nice boost in Rain, helps with pokemon like Excadrill who resist Draco Meteor. Psyshock mostly for coverage, hits nicely on Blissey and Chansey though. Trying Expert Belt to feign Choice Specs. Obviously less powerful, but we'll see how it works. Swapped Trick for Recover.
I think that's everything.
Rip me apart, Smogon.
~AT A GLANCE~
Well, hi there Smogon, and welcome to (what I think is) my first RMT thread. Sorry if it's not completely up to par. Apologies for the crappy, potentially wrong, descriptions, like I said, new to this.
I built this team... yesterday I think, started using it today on the Smogon PO server. I was able to make it to:
394. Nothing that will astound you guys but I was surprised that I made it that far considering I'm absolutely terrible at competitive battling.
Anyways, onto the team stuff.
~TEAM BUILDING~
Well, it's a rain team, so you obviously need Drizzle Politoed:
I knew I wanted to use Jolteon, so I added him in there too:
I knew I would have trouble with Ferrothorn, so in goes Magnezone:
I needed something physical, so I added Lapras so I don't get walled by Blissey and Chansey and what not:
Latios eats up the Grass / Electric / Fighting moves that get aimed at Lapras, plus he's awesome and kills lots of stuff:
I actually put Jirachi in as a lead when I made this team, as I normally don't play Wi-Fi because I think Team Overview or whatever it's called is really stupid. However, it's always on the Smogon server so whatever. Jirachi ended up not being that good so I'm putting him last:
I swapped out Jirachi for Forretress, who can set up AND spin out hazards:
At Hatman's suggestion, I will be trying out Zapdos instead of Jolteon, we'll see how I do:
~IN DEPTH~
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Hypnosis
- Hidden Power [Flying]
- Ice Beam
Well, it's DrizzleToed, the heart of every rain team in Gen 5. I changed out Scald for Hydro Pump to better fit the offensive IVs. I am considering switching to a more specially defense Politoed.Hypnosis is useful when it hits, normally allowing Jolteon or Lapras to come in and set up. Hidden Power Flying is for Breloom, who I actually haven't seen much of. Ice Beam to hit Dragons and the occasional freezehax.
Trait: Pressure
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature (+Def, -Atk)
- Thunder
- Hidden Power [Ice]
- Roost
- Toxic
I swapped Jolteon for Zapdos, I still need to try it out, so I will re-edit this part once I have. I was going to use Lightning Rod, but apparently it hasn't been released so I've gotta use Pressure for now. Zapdos also adds a nice ground immunity to my team.
Trait: Sturdy
EVs: 252 HP / 4 Atk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Toxic Spikes
- Stealth Rock
- Rapid Spin
- Gyro Ball
I swapped out Jirachi for Forretress, who will hopefully do much better. Toxic Spikes is really nice for wearing down Pokemon that aren't steel types, providing I get both layers down. Stealth Rock adds more damage on top of that. Rapid Spin to take out hazards on my side that would otherwise prevent my Pokemon from switching in safely.
Trait: Magnet Pull
EVs: 168 HP / 252 SAtk / 88 Spd
Timid Nature (+Spd, -Atk)
- Thunder
- Hidden Power [Fighting]
- Substitute
- Magnet Rise
Magnezone the Steel Killer! He helps a lot with things that would normally threaten my team, like Scizor and Ferrothorn. Now running HP Fighting to deal with Steels instead of HP Fire, which gets cut in the Rain. Substitute helps me to ease prediction. I swapped Thunderbolt for Thunder, because I normally have rain up by the time I send him in. Magnet Rise to avoid EQ, though I have trouble predicting when I should use it and normally get hit with EQ anyway. I'm trying Air Balloon to try to remedy this, though I'll likely miss the recivery that Lefties provide.
Trait: Hydration
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Waterfall
- Rest
- Ice Shard
- Dragon Dance
Lapras is a beast. Lapras has pulled me out of so many losing situations. Rain + Hydration = Awesome. Free 1 turn Full Restore and immunity to all status. Dragon Dance helps speed Lapras up as well as add extra power to Waterfall and Ice Shard. Very hard to stop after 2 or 3 boosts. Waterfall for powerful Water stab, Ice Shard lets me hit things like Gliscor and weakened Dragons that already have a DD or two.
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Recover
- Surf
- Psyshock
Latios! What a beast. I'm so glad it's not uber. Draco Meteor is insanely powerful, and it does a lot even to Steel types. Surf gets a nice boost in Rain, helps with pokemon like Excadrill who resist Draco Meteor. Psyshock mostly for coverage, hits nicely on Blissey and Chansey though. Trying Expert Belt to feign Choice Specs. Obviously less powerful, but we'll see how it works. Swapped Trick for Recover.
I think that's everything.
Rip me apart, Smogon.