What's up everyone? My name is Moretto, you probably don't know me but i am an user that posts in the Pet Mods subforum, and rarely elsewhere.
I'll link the Branched Potential thread here so you all can see what are those Pokémon i'm talking about.


I wanted to start my team with those two Pokémon: Clefable and Serperior. They give me an ORAS / SM vibe and are really solid. They can be a big deal to the opponent's team as well, with Serperior having the ability to force switches into certain Pokémon.
Now, to the Team / Pokémon Explanation!

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Thunder Wave
- Moonblast
- Soft-Boiled
- Stealth Rock
The first Pokémon of the Team, Clefable, is an amazing Pokémon. Magic Guard is very good to absorb status, and its awesome defensive capability make it one of the defensive pillars of this team. Thunder Wave here can be used to spread paralysis and helping the teammates in breaking easier, Moonblast gives Clefable a little bit of power, while Soft-Boiled makes it have the ability of keeping itself alive in the long game. Stealth Rocks is a way to punish Pokémon like Lapidour-Mega and Kyurem, making it on the range of strong moves like Lamprecut's Plasma Fists and Drain Punch.

Serperior @ Leftovers
Ability: Contrary
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Leech Seed
- Hidden Power [Electric]
- Substitute
Serperior, as i said before, will be one of the stars of the team. The spread is standard, with Leftovers to give it a way to keep itself alive. Leaf Storm + Contrary is the standard, and it's really good, because it deals tons of damage while still boosting your Special Attack stat by 2. Leech Seed is another way for it to recover lost HP from Substitute. Hidden Power Electric can hit threats like Corviknight. Substitute is standard too, because being Grass-typed makes Serperior weak to the most common moves, like U-Turn and Corviknight's Brave Bird, as well as offensive Fire-type moves.
+2 252 SpA Serperior Hidden Power Electric vs. 248 HP / 92 SpD Corviknight: 188-222 (47.1 - 55.6%) -- 18.4% chance to 2HKO after Leftovers recovery

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Taunt
- Earth Power
- Protect
- Magma Storm
In a metagame where the second-most powerful wallbreaker is a Poison-type (Phankyr), having no ways to deal with Poison is a no-go. So i added Heatran. It has the ability to switch into Gunk Shots and to bait Aqua Tail/Earthquakes from Phankyr. I used the Taunt-Protect Trapper set, and i do really like using this. It's very efficient, and it does pretty good in a mirror matchup against this exact set. The 4 Spe EVs instead of SpA makes my Heatran set outspeed other Heatran by 1 point, making it so they get down first by my two Earth Powers, not factoring crits, obviously.

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Haze
- Knock Off
- Recover
Remember when i was talking about Phankyr? Well, now we have something to switch into its Aqua Tail. Toxapex does its job pretty well here. Knock Off helps it to do damage to Phankyr with a super-effective move. Usually you will Scald to break Disguise and then Knock Off to do as many damage as you can. Haze is also a good tool against Phankyr, since Coil boosts will run out, even if it is Substitute Phankyr, though it requires Toxapex to survive Ghostium Z Poltergeist +1 in most cases, but it's not a big deal for Pex.
+1 252 Atk Phankyr Never-Ending Nightmare (185 BP) vs. 248 HP / 252+ Def Toxapex: 153-180 (50.4 - 59.4%) -- guaranteed 2HKO
Lamprecut @ Choice Scarf
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Drain Punch
- Plasma Fists
- Ice Punch
- Knock Off
For the last two mons, i wanted Physical Offensive Pressure, and Lamprecut is one of the best choices for this since Adamant Scarf Plasma Fists / Drain Punch does a ton of damage to common defensive Pokémon like Heatran, , Corviknight, Toxapex and Blissey. Ice Punch makes this better than Zeraora, because this at least has coverage to kill Lando-T and Gliscor with that move. Knock Off is just really good, and can take some important Items from opposing Pokémon. I chose Adamant Scarf over Jolly Scarf because the damage output on Scarf Jolly is just really low, and Adamant makes it able to OHKO Lapidour-Mega after Stealth Rocks.

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 244 SpD / 20 Spe
Jolly Nature
- Swords Dance
- Roost
- Earthquake
- Facade
SD Gliscor does a lot of damage to common Pokémon, like Lapidour-Mega, Lamprecut and Phankyr. Gliscor is the Ground immunity of this team too (and also Electric), so it helps Heatran in dealing with Ground Types. Roost is for a little bit of Longevity with Poison Heal, while Poison Heal makes it better to switch into statusing moves like Toxic, Will-o-Wisp and Thunder Wave (if already poisoned). Earthquake and Facade have no immunities outside of Drifblim, Drifloon, and Oricorio-Sensu, and the damage output with +2 Attack is massive.
Threatlist
I'll link the Branched Potential thread here so you all can see what are those Pokémon i'm talking about.





I wanted to start my team with those two Pokémon: Clefable and Serperior. They give me an ORAS / SM vibe and are really solid. They can be a big deal to the opponent's team as well, with Serperior having the ability to force switches into certain Pokémon.
Now, to the Team / Pokémon Explanation!

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Thunder Wave
- Moonblast
- Soft-Boiled
- Stealth Rock
The first Pokémon of the Team, Clefable, is an amazing Pokémon. Magic Guard is very good to absorb status, and its awesome defensive capability make it one of the defensive pillars of this team. Thunder Wave here can be used to spread paralysis and helping the teammates in breaking easier, Moonblast gives Clefable a little bit of power, while Soft-Boiled makes it have the ability of keeping itself alive in the long game. Stealth Rocks is a way to punish Pokémon like Lapidour-Mega and Kyurem, making it on the range of strong moves like Lamprecut's Plasma Fists and Drain Punch.

Serperior @ Leftovers
Ability: Contrary
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Leech Seed
- Hidden Power [Electric]
- Substitute
Serperior, as i said before, will be one of the stars of the team. The spread is standard, with Leftovers to give it a way to keep itself alive. Leaf Storm + Contrary is the standard, and it's really good, because it deals tons of damage while still boosting your Special Attack stat by 2. Leech Seed is another way for it to recover lost HP from Substitute. Hidden Power Electric can hit threats like Corviknight. Substitute is standard too, because being Grass-typed makes Serperior weak to the most common moves, like U-Turn and Corviknight's Brave Bird, as well as offensive Fire-type moves.
+2 252 SpA Serperior Hidden Power Electric vs. 248 HP / 92 SpD Corviknight: 188-222 (47.1 - 55.6%) -- 18.4% chance to 2HKO after Leftovers recovery

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
- Taunt
- Earth Power
- Protect
- Magma Storm
In a metagame where the second-most powerful wallbreaker is a Poison-type (Phankyr), having no ways to deal with Poison is a no-go. So i added Heatran. It has the ability to switch into Gunk Shots and to bait Aqua Tail/Earthquakes from Phankyr. I used the Taunt-Protect Trapper set, and i do really like using this. It's very efficient, and it does pretty good in a mirror matchup against this exact set. The 4 Spe EVs instead of SpA makes my Heatran set outspeed other Heatran by 1 point, making it so they get down first by my two Earth Powers, not factoring crits, obviously.

Toxapex @ Black Sludge
Ability: Regenerator
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Haze
- Knock Off
- Recover
Remember when i was talking about Phankyr? Well, now we have something to switch into its Aqua Tail. Toxapex does its job pretty well here. Knock Off helps it to do damage to Phankyr with a super-effective move. Usually you will Scald to break Disguise and then Knock Off to do as many damage as you can. Haze is also a good tool against Phankyr, since Coil boosts will run out, even if it is Substitute Phankyr, though it requires Toxapex to survive Ghostium Z Poltergeist +1 in most cases, but it's not a big deal for Pex.
+1 252 Atk Phankyr Never-Ending Nightmare (185 BP) vs. 248 HP / 252+ Def Toxapex: 153-180 (50.4 - 59.4%) -- guaranteed 2HKO
Lamprecut @ Choice Scarf
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Drain Punch
- Plasma Fists
- Ice Punch
- Knock Off
For the last two mons, i wanted Physical Offensive Pressure, and Lamprecut is one of the best choices for this since Adamant Scarf Plasma Fists / Drain Punch does a ton of damage to common defensive Pokémon like Heatran, , Corviknight, Toxapex and Blissey. Ice Punch makes this better than Zeraora, because this at least has coverage to kill Lando-T and Gliscor with that move. Knock Off is just really good, and can take some important Items from opposing Pokémon. I chose Adamant Scarf over Jolly Scarf because the damage output on Scarf Jolly is just really low, and Adamant makes it able to OHKO Lapidour-Mega after Stealth Rocks.

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 244 SpD / 20 Spe
Jolly Nature
- Swords Dance
- Roost
- Earthquake
- Facade
SD Gliscor does a lot of damage to common Pokémon, like Lapidour-Mega, Lamprecut and Phankyr. Gliscor is the Ground immunity of this team too (and also Electric), so it helps Heatran in dealing with Ground Types. Roost is for a little bit of Longevity with Poison Heal, while Poison Heal makes it better to switch into statusing moves like Toxic, Will-o-Wisp and Thunder Wave (if already poisoned). Earthquake and Facade have no immunities outside of Drifblim, Drifloon, and Oricorio-Sensu, and the damage output with +2 Attack is massive.
Threatlist

And that's the end. Shoutouts to Paulluxx for teaching me some of these sets and making the first Pet Mod RMT of 2021, that was my inspiration.
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