Braviary Discussion


Braviary
Normal/Flying

Base Stats:
HP: 100
Attack: 123
Defense: 75
Sp. Attack: 57
Sp. Defense: 75
Speed: 80
BST: 510

Abilities:
Keen Eye
Sheer Force
DW: Defiant

With another Normal/Flying bird with a very similar movepool also lounging around UU, Braviary sometimes finds itself difficulty on a team. Staraptor, who boasts 120/50/100 attacking stats seems like it outclasses Braviary offensively, especially due to the notable speed difference. However, in terms of bulk, Braviary's very solid 100/75/75 beats out Staraptor's meager 85/70/50. Should Staraptor forgo reckless for Intimidate, the physical bulk becomes more comparable, but Braviary instantly wins in terms of sheer damage output. Despite similar actions for the two birds, Braviary can still carve itself a spot on a team with the right support.

Set Ideas

Scarfed
Braviary @ Choice Scarf
Adamant: 252 Attack, 192 Speed, 66 HP or
Jolly: 252 Attack, 166 HP, 92 Speed
Ability: Sheer Force / Keen Eye
+Brave Bird
+Rock Slide / U-Turn
+Return / Retaliate / U-Turn
+Superpower / U-Turn / Rock Slide
Notes: With these EV investments, Braviary hits 243 Speed, which after a scarf, let's it outpace base 130s, allowing you to get the jump on Jolteon, Crobat and Aerodactyl (all foes who could pose a threat to Braviary otherwise), the choice between Jolly or Adamant is a choice between bulk or attack power. You can also pool more speed EVs to beat other scarfers or speed boosted Pokemon, but typically, once you get stuck on a move, you'll switch out soon after anyway.

Brave Bird and U-Turn are the crux of the set, and the most commonly used moves in this set. Forcing switches only to U-Turn really helps offensive momentum, and Brave Bird dissuades most Pokemon from staying in. U-Turn beats out switch ins like Steelix, Regirock, and many other defensive Pokemon.

If you run Rock Slide, you should probably run U-Turn in the third slot. While it is tempting to use Retaliate for revenge kills (140 Base Power after a teammate faints, which becomes 210 Base Power after STAB), it is never really a good thing to be locked into a 70 BP move afterward, especially if you don't predict correctly. U-Turn is almost essential on these sets, as Braviary very often forces switches, and it is always useful to gain momentum.

If you don't run Rock Slide, you can run U-Turn in that slot instead, and use a normal attack of choice in the third slot. Superpower's stat drops really suck, but having the option there is much better than not having it there in most cases, otherwise you have no answer to Steel Types, and some rock types. Being able to break through the many ice types in hail teams is great as well, though most of them lose to Brave Bird anyway.

The HP EVs from the Adamant set let it survive with over 50% HP from unSTABed Ice Shards from the likes of defensive Donphan.

Bulk Up
Braviary @ Leftovers / Life Orb / Lum Berry
Adamant: 252 Attack, 252 Speed, 6 HP or 252 HP, 252 Attack, 6 Defense
Ability: Keen Eye / Sheer Force (Defiant would probably be best, but it is unreleased)
+Bulk Up
+Brave Bird
+Superpower / U-Turn
+Rock Slide / Crush Claw / U-Turn
Notes: The EV spread depends on if you want bulkiness or if you want to speed tie with things like Togekiss. Braviary is overall rather slow to pull this set off, but with Bulk Ups, Braviary becomes VERY powerful, and not much can actually safely tank a +1 Brave Bird, especially with a LO backing it. This set generally should be used for late game cleaning unless your opponent just has a slow team.

The reason why you would even run Crush Claw instead of Return is simply because Sheer Force + Crush Claw + LO prevents LO recoil, and such a thing is pretty nice to have a bulky set.

Leftovers is the recommended item, as your HP will go down very quickly with a Life Orb, in addition to Brave Bird recoil.

Braviary can also attempt to fix it's middling speed using Scary Face as a pseudo-agility, and it can run all-out attacking sets or a choice band set. Discussion, go?
 

SJCrew

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Braviary has no niche. Reckless is better than Sheer Force. Close Combat is better than Superpower. 100 base Speed is way better than 80. Until Staraptor leaves UU, it's about as viable as Fearow.

I can't believe Gamefreak got us hyped for this thing with its cool appearance and pre-game screenshots just to make its stats and movepool total garbage. I wouldn't have minded if a pigeon with DBZ hair turned out to be crap, but we're dealing with a badass war eagle here. Unacceptable.
 
Basically what SJCrew said. It's too slow, and basically outclassed by Staraptor, who czn not only CC, but has two 120 BP STAB moves backed by Reckless, and to top it off, Roost to deal with Recoil. All Braviary has going for it is Rock Slide and Crush Claw which don't cause LO recoil. 'Raptor any day, IMO
 

UltiMario

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Retaliate doesn't increase in power off of revenge kills; you'll only see that power increase in doubles.
It does, actually. It's the key asset in one of the Gym leader's teams in-game even, right when their mon faints, they send in their next and Retaliate and get a power boost that turn. That's exactly how it works, and it definitely works that way in PO.
 
You would think from its pokedex entries that Braviary would have Reckless along with Sheer Force and that he would also have Close Combat. I think its also pretty lame of Game Troll to make it so he cannot have any egg moves.

Pokemon Black: "They fight for their friends without any thought about danger to themselves. One can carry a car while flying."

Pokemon White: "The more scars they have, the more respect these brave soldiers of the sky get from their peers."

Sadly Starraptor outclasses Braviary completely.
 
Braviary @ leftovers
Adamant: 252 HP/252 Atk/4 Spd
Ability: Sheer Force
-Substitute
-Bulk Up
-Return
-Shadow Claw

This set utilizes Bulk Up and a 101 HP sub to win over popular walls. Substitute and Bulk Up is to get past walls that rely on NS/ST to attack. Return is the recommended move, just for pure power, and Shadow Claw is only there to attempt to hit Ghosts and Rock types. Superpower or Rock Smash(lol) should not be used in place of Shadow Claw, because it is counter-productive in setting up Subs and Bulk Ups. Some EVs can be invested into SDef to help survive some special hits. SR is troublesome, but pairing it up with a spinner like Donphan can easily make up for it. Of course, this set has trouble with getting past Steels, this set is mainly used to take out walls like Chansey, Dusclops, and Deoxys-D(without Taunt). Slapping a Heracross, Houndoom, or Zapdos on its team can combat Steels like Cobalion. With proper prediction and a Spinner ( a spinner is pretty much required for this to work,) this set can work with the loss of Roost. We can only hope that it will be a Grey tutor move.


Sadly Starraptor outclasses Braviary completely.
Staraptor's CC, even if it has a CB, doesn't have a chance of OHKOing Chansey, which can paralyze it. Staraptor can't get by Dusclops either, who can WoW it before it can do anything. Braviary can at least attempt to set up on both of them.

Edit: Overall, Staraptor, even though it hits fast, doesn't necessarily hit hard enough to break though the buffed-up walls of UU. It can't do much against Chansey, Dusclops, or even bulky Kyurem. Even though going an all-offensive route with Braviary, with moves like Superpower and U-Turn is tempting, its niche to actually set up on prominent walls. Unlike Staraptor, it doesn't roll over and die to any attack. Staraptor is usually forced to run a scarfed set to revenge weakened threats and frail sweepers, since its base 100 speed falls short in UU.
 
I wouldn't say its outclassed by Staraptor, since it has Bulk up, and better bulk. I've been testing out this moveset and it has been working out fairly well for the most part. With 100/75/75 defenses it has decent bulk, and can usually take a few hits before going down. It's really shame it doesn't get roost..I mean what bird doesn't roost.

Braviary @ Chesto Berry
Ability:Sheer Force
EVs: 252 HP/4 Def/252 SpD or 252 HP/4 SpD/252 Spe
Nature: Careful or Jolly
~Bulk Up
~Brave Bird
~Superpower/Return
~Rest

The point of this set is to send out on a Chansey or something will be forced out. You boost up as much as you can, and then rest and start tearing stuff up. I've also tried a Resttalk monoattacker and once a lot of its checks are down, its becomes a very dangerous threat.
 

SJCrew

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Edit: Overall, Staraptor, even though it hits fast, doesn't necessarily hit hard enough to break though the buffed-up walls of UU
I'm going to assume you're joking here, since with a Choice Band and Reckless, Staraptor snaps every wall in UU well in half and is probably one of the most broken Pokmeon in the tier.
 
I'm going to assume you're joking here, since with a Choice Band and Reckless, Staraptor snaps every wall in UU well in half and is probably one of the most broken Pokmeon in the tier.
Of course, with CB and Reckless, it can cause a lot of damage. But without the additional Speed of the Scarf set, it's just outsped by too many things. Max Speed Mew can WoW it, Victini can V-Create it, Cobalion can CC it, and so on.
 
How about Tailwind? I've seen this set before and tested it once not too long ago.

Braviary @Life Orb/Lum Berry/Wacan Berry
Adamant
Sheer Force
252 HP/ 252 Atk/ 4 Spe
Tailwind
Crush Claw
Rock Slide
Brave Bird/Superpower

Get in on something that doesn't really threaten the Eagle and well, set up some Tailwind. Proceed to tear open many rectums with Sheer Force boosted Crush Claw/Rock Slide. Life Orb can be used for more power (Sheer Force negates LO recoil, right?), Lum Berry to heal incoming status, or Wacan Berry to reduce any electric attacks aimed at it.
 

Chou Toshio

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Of course, with CB and Reckless, it can cause a lot of damage. But without the additional Speed of the Scarf set, it's just outsped by too many things. Max Speed Mew can WoW it, Victini can V-Create it, Cobalion can CC it, and so on.
Starapter ties those pokemon (save cobalion, who can't KO it anyway).

I agree with SJCrew completely-- Staraptor is one of UU's best Pokemon, and completely outclasses this crap.

Until someone makes a Lord of the Rings remake using Pokemon, I don't see Braviary having any use at all, competitive or otherwise.
 
not really: Tailwind also helps teammates. You should know that's what Tailwind is for.
In fact, Agility is for sweepers; Staraptor is not a sweeper. Unless you want a sweeper that KOes itself on 2 or 3 turns...

If you want Braviary to actually do something, Tailwind is really the only way to go. Otherwise, it's outclassed.

Also, no Roost, no Bulk Up thank you
 
it.. does, but it loses Reckless to that. That makes things even between both.

Screw it, being "even" on the absolutely worst Staraptor set possible is bad.
Roost, Nintendo. Roost :<
 

UltiMario

Out of Obscurity
is a Pokemon Researcher
It's not even either. With Intimidate forcing switches for free tailwinds with equal power due to higher base power attacks, as well as superior speed, means it's more than in Staraptor's favor, even with that shitty set.

Wonderful!
 
I don't see Braviary having any use at all, competitive or otherwise.
NU could be competitive, and Braviary might just be a force to be reckoned in that tier if it ever gets sorted out.

I'm praying that it learns Roost in the future, though. It's quite ridiculous that it doesn't already have it.
 

AccidentalGreed

Sweet and bitter as chocolate.
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I'm honestly going on a wind that nobody actually made a Staraptor discussion, and yet Braviary's getting gunned here.

And yeah, even though Reckless is great, Intimidate. That can't be comparable with a free Sharp Beak boost.
 

SJCrew

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But without the additional Speed of the Scarf set, it's just outsped by too many things. Max Speed Mew can WoW it, Victini can V-Create it, Cobalion can CC it, and so on.
What are you even talking about? Staraptor ties with both of those Pokemon. Mew faces a high probablility of an OHKO after SR if it even tries to revenge it with a burn (82.4% - 97.3%). Same with Victini, except it just dies. "Oh a faster Pokemon with a strong move can KO, so that means it's less useful." Really? Where do you get your logic? This didn't even work back in 4th gen when people were arguing against Salamence being banned. Starmie with Ice Beam didn't mean it was taking that Draco Meteor or DD and subsequent Earthquake coming in. Similarly, Cobalion is going to take that Brave Bird like a bitch if it decides to switch in, or if you predict, get OHKOed by Close Combat.

How is Braviary doing any of this better, btw? It has no chance of Speed tying with Mew or Victini, and Bulk Up does not stop it from being wrecked by a CB V-create (76.7% - 90.6% at +1 Def and 252 HP). It's also not beating Zapdos 1-on-1 either, which is something Staraptor can very well do, thanks to its base 100 Speed (noticing a pattern here?).

That can't be comparable with a free Sharp Beak boost. That can't be comparable with a free Sharp Beak boost.
Not to mention an additional Silk Scarf boost, which can be used in conjunction with a 'free' Choice Band boost to...really, do I even need to say it?

~~Somebody has not played UU~~
 

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