Introduction:
The basic idea of the team is double-breaker&healing wish.
Double wallbreakers guarantee enough force to beat any enemy, and healing wish is the trump card that can dramatically reverse the situation and lead to victory.
Now, the two powers meet.
Team Preview:
Team Building Process:
Mawile (F) @ Mawilite
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Fire Fang
- Swords Dance
First, I need breakers.
Mega Mawile works as a popular wallbreaker in the metagame, having nice endurance in the same time. Absolutely it suits well with healing wish.
This is a regular set. Swords Dance enables it to breaker through most tanks, Fire Fang beats Steel-Types and sucker punch helps it sweep.
Thundurus-Therian @ Fightinium Z
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Focus Blast
- Hidden Power [Ice]
- Nasty Plot
- Thunderbolt
Thundurus is a good teammate with Mega Mawile. It can avoid Ground-type moves for Mawile, and Ice-type mons exactly give Mawile the opportunity to switch in. Nasty Plot provides it fantastic power to break through most walls, including Toxapex, Slowbro, Landorus-T, Heatran etc. that can stop Mawile.
At first, I altered Foucs Blast with Taunt. It works when stopping Toxic, Spikes, Recover etc. , but then it can't deal with Ferrothorn and Quagsire which can be really troublesome. Finally, I chose Z-Focus Blast to maximum its damage in fear for miss.
Latias @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Ice Beam
- Healing Wish
- Psyshock
Here it comes, the Healing Wish!
Actually, I tried both Clefable and Latias, and Latias is my final choice.
Though Latias doesn't perform as well as Latios in OU metagame, it is still a nice scarfer that can outspeed most dancers and kill them. Also, Latias always has the opportunity to use Healing Wish with choice scarf.
Healing Wish is a fantastic move that can bring a new life as you wish. When facing difficulty breaking walls, break twice with it; To sweep the enemies magnificently, support Greninja or just do it yourself!
Draco Meteor can deal great damage, and Psyshock is prepared for special bulks and Volcarona. Ice beam can be really useful when we face Landos. They would have no choice but switch off without using Stealth Rock, or get killed in one hit,especially those holding scarf.
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- U-turn
- Dark Pulse
- Water Shuriken
Now, the main core is complete. However, obviously it lacks a high-speed and Ash-Greninja just fits here. After changing form, it can outspeed Tapu Koko, which is a threat of the team. Ash-Gre acts as a nice sweeper with Specs, and U-turn enables Mawile and Thundurus to switch in and break out.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Rock Tomb
Landorus-T is the best Pokemon in the OU metagame. Landorus-T is a reliable Stealth Rock setter that can also switch into physical attackers(From Smogon Pokedex).
The offensive part is complete, and Landorus is absolutely a nice choice for the defensive part. Rock tomb can beat Volcarona and stop the opponent from sweeping. However, Hidden Power Ice is still really useful, and I'm considering between them.
Tentacruel (F) @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 4 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Toxic Spikes
- Scald
- Sludge Bomb
It suddenly comes up to me that the team just can't deal with Mega Venusaur. As a spike-cleaner, Tentacruel is my last choice. Liquid Ooze is the enemy of Leech Seed and Giga Drain. It has reliable special defense, and it can switch into most spikers and clean up spikes (and outspeeds defensive Lando). Scald pose a threat to physical attackers and reduces the viability of walls like Mega Venusaur with burn, while Toxic Spikes exert great pressure on the opponent's team.
Threats:
Tapu Koko: Specs koko can exert great pressure on this team, outspeeding 5 members at the beginning and dealing great damage.
Mega Venusaur: It is the blackspot of the two breakers. Though we have Latias and Tentacruel, it is still hard to beat.
Mamoswine: It kills every member in one hit, and can be a great threat in the later period. Maybe I should consider speeding up Tentacruel?
Magearna: Though we have Mawile, it can be troublesome with Volt Switch (or Ice Beam?) and defend Thundurus-T and Greninja. What about equipping Tentacruel with Knock Off?
Importable:
Rating:
Conclusion:
Perhaps it's the best team I have ever built lol
Hope you like it and Suggestions are welcome!
Thanks for watching!
The basic idea of the team is double-breaker&healing wish.
Double wallbreakers guarantee enough force to beat any enemy, and healing wish is the trump card that can dramatically reverse the situation and lead to victory.
Now, the two powers meet.
Team Preview:
Team Building Process:
Mawile (F) @ Mawilite
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Fire Fang
- Swords Dance
First, I need breakers.
Mega Mawile works as a popular wallbreaker in the metagame, having nice endurance in the same time. Absolutely it suits well with healing wish.
This is a regular set. Swords Dance enables it to breaker through most tanks, Fire Fang beats Steel-Types and sucker punch helps it sweep.
Thundurus-Therian @ Fightinium Z
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Focus Blast
- Hidden Power [Ice]
- Nasty Plot
- Thunderbolt
Thundurus is a good teammate with Mega Mawile. It can avoid Ground-type moves for Mawile, and Ice-type mons exactly give Mawile the opportunity to switch in. Nasty Plot provides it fantastic power to break through most walls, including Toxapex, Slowbro, Landorus-T, Heatran etc. that can stop Mawile.
At first, I altered Foucs Blast with Taunt. It works when stopping Toxic, Spikes, Recover etc. , but then it can't deal with Ferrothorn and Quagsire which can be really troublesome. Finally, I chose Z-Focus Blast to maximum its damage
Latias @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Ice Beam
- Healing Wish
- Psyshock
Here it comes, the Healing Wish!
Actually, I tried both Clefable and Latias, and Latias is my final choice.
Though Latias doesn't perform as well as Latios in OU metagame, it is still a nice scarfer that can outspeed most dancers and kill them. Also, Latias always has the opportunity to use Healing Wish with choice scarf.
Healing Wish is a fantastic move that can bring a new life as you wish. When facing difficulty breaking walls, break twice with it; To sweep the enemies magnificently, support Greninja or just do it yourself!
Draco Meteor can deal great damage, and Psyshock is prepared for special bulks and Volcarona. Ice beam can be really useful when we face Landos. They would have no choice but switch off without using Stealth Rock, or get killed in one hit,
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- U-turn
- Dark Pulse
- Water Shuriken
Now, the main core is complete. However, obviously it lacks a high-speed and Ash-Greninja just fits here. After changing form, it can outspeed Tapu Koko, which is a threat of the team. Ash-Gre acts as a nice sweeper with Specs, and U-turn enables Mawile and Thundurus to switch in and break out.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Rock Tomb
Landorus-T is the best Pokemon in the OU metagame. Landorus-T is a reliable Stealth Rock setter that can also switch into physical attackers
The offensive part is complete, and Landorus is absolutely a nice choice for the defensive part. Rock tomb can beat Volcarona and stop the opponent from sweeping. However, Hidden Power Ice is still really useful, and I'm considering between them.
Tentacruel (F) @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 4 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Toxic Spikes
- Scald
- Sludge Bomb
It suddenly comes up to me that the team just can't deal with Mega Venusaur. As a spike-cleaner, Tentacruel is my last choice. Liquid Ooze is the enemy of Leech Seed and Giga Drain. It has reliable special defense, and it can switch into most spikers and clean up spikes (
Threats:
Tapu Koko: Specs koko can exert great pressure on this team, outspeeding 5 members at the beginning and dealing great damage.
Mega Venusaur: It is the blackspot of the two breakers. Though we have Latias and Tentacruel, it is still hard to beat.
Mamoswine: It kills every member in one hit, and can be a great threat in the later period. Maybe I should consider speeding up Tentacruel?
Magearna: Though we have Mawile, it can be troublesome with Volt Switch (or Ice Beam?) and defend Thundurus-T and Greninja. What about equipping Tentacruel with Knock Off?
Importable:
Mawile (F) @ Mawilite
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Fire Fang
- Swords Dance
Thundurus-Therian @ Fightinium Z
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Focus Blast
- Hidden Power [Ice]
- Nasty Plot
- Thunderbolt
Tentacruel (F) @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 4 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Toxic Spikes
- Scald
- Sludge Bomb
Latias @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Ice Beam
- Healing Wish
- Psyshock
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Rock Tomb
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- U-turn
- Dark Pulse
- Water Shuriken
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Play Rough
- Sucker Punch
- Fire Fang
- Swords Dance
Thundurus-Therian @ Fightinium Z
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Focus Blast
- Hidden Power [Ice]
- Nasty Plot
- Thunderbolt
Tentacruel (F) @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP / 4 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Toxic Spikes
- Scald
- Sludge Bomb
Latias @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Ice Beam
- Healing Wish
- Psyshock
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Rock Tomb
Greninja-Ash @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- U-turn
- Dark Pulse
- Water Shuriken
Conclusion:
Perhaps it's the best team I have ever built lol
Hope you like it and Suggestions are welcome!
Thanks for watching!
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